The TAO theory (function-construction theory)

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TEE-2 TAO theory - Extended Summary version 2.1 page 1 The TAO theory (function-construction theory) Abstract. The TAO theory (τ-theory) or function-construction theory, is classified as a philosophical theory, which means that it is about knowledge in general. The TAO theory is about the way subjects (people) perceive the things that surround them. TAO stands for Teleology, Affordance, Ontology. The foundations part starts with an excerpt from Gibson s theory of affordances. Next, a definition of affordance is presented that fits specifically the needs in EE, and that clarifies the being subjective of affordances. Next, the intended affordances of designed things (artefacts) are discussed. They will be called the functions of the artefacts. Lastly, we will discuss the construction and function of things (both natural things and artefacts). In addition, the notion of experience is discussed. Based on this notion, the notion of value is briefly touched upon. The elaborations part is still empty. However, several other EE theories contain elaborations of the TAO theory. The discussions part is still empty. Keywords: affordance, function, construction, experience, value

page 2 Jan Dietz & Jan Hoogervorst Part A: foundations A1 The notion of affordance Teleology (from Greek telos: purpose; logos: reason), is the branch of philosophy, in which one seeks to explain the perceptions by people of (the things in) the world, and their subsequent behavior by reference to the purpose(s) for which they use them. For the scope of the TAO theory, the core notions in teleology are therefore subject and purpose or need. Ontology (from ontos: being; logos: reason) studies questions concerning the nature of things, irrespective of any purpose for which someone would use them. Ontology investigates three phenomena: first what things essentially are (core ontology), second how things are composed of other things (mereology), and third, what the causes are of its operation (etiology). For the discussion of the TAO theory, the core notions in ontology are object and property. To exemplify the foregoing, a typical teleological statement regarding the human heart is that it pumps blood through the veins, in order to provide all organs with oxygen and nutrition (and other useful things). Note that, apart from being teleological, this statement is also an anthropomorphic metaphor, drawn from our experience with artificial, i.e. man-made, pumps. A typical ontological statement regarding the human heart, is that its muscles alternately contract and relax and by doing so cause the blood in the veins to flow. So, causation is certainly an important issue in ontology, but purpose is a non-issue. In order to bridge the gap between teleology and ontology, we use the theory of affordances [Gibson 1979, Chemero 2003]. In this theory, an affordance is defined as an action possibility for people that is latent in the natural environment. It can be recognised by an intelligent subject (human being or animal), but whether it will be recognised depends on the needs of the subject. For example, an affordance of terrestrial surfaces is that they offer support to human beings and animals. Human beings and animals recognise and appreciate this affordance daily. TELEOLOGY AFFORDANCE THEORY ONTOLOGY subject (with needs) affordance object (with properties) the object is sit-on-able for the subject Figure A1 The notion of affordance The core notions of the TAO theory are summarised in Figure A1. There is a subject (on the left side) and there is an object (on the right side). In order to express that the object has properties and that the subject has needs, the signs representing them in the upper part of the figure, have protrusions. The affordances that the object may offer to the subject are the possible matches between the needs of the subject and the properties of the object. Let us take the exhibited example to clarify this: if Charlie Chaplin (subject) wants to sit (need), he may perceive that he can sit (affordance) on a tree-stump (object), because the height and size of its surface (property) matches his need. Put differently, the tree-stump is sit-on-able for Charlie Chaplin. Thus, whereas the needs of subjects are purely subjective, and the properties of objects are purely objective, an affordance is a subjectobject relationship. Because of the unlimited needs (actual or imaginary) of human beings, the number of affordances that an object may offer is virtually unlimited. Note that the tree-stump as shown may not be sit-on-able for a 2-year old child because it is too high. Similarly, a ladder is probably not climb-able for a physically disabled person.

TEE-2 TAO theory - Extended Summary version 2.1 page 3 The sit-on-ability of tree-stumps does not only hold for Charlie Chaplin but for all adults with the need to sit, and it does not only hold for tree-stumps but for anything with the same properties. Therefore, people are inclined to say that tree-stumps are sit-on-able things, meaning that they are sit-on-able for normal people, i.e. normal adults. That s fine. As the next step, people are inclined to say that sit-on-ability is a property of treestumps. That s not fine, because it is incorrect: affordances are relationships between subjects and objects. A2 Artefacts In their eternal search for satisfying needs, subjects also create an make things, next to using natural things. Created things are called artefacts. They are designed and made with some affordance(s) in mind. For example, people make chairs, in such a way that they offer them the affordance sit-on-able. The intended affordance is commonly called the function of the artefact. Examples: the function of a chair is to sit on (a chair offers the affordance sit-on-able), and the function of a table is to sit at (a table offers the affordance sit-at-able). Figure A2 exhibits the function of an umbrella (lower right picture) and some other affordances. Proceeding anti-clockwise, we see the affordance sun protection, hitting, and hiding (of a gun). Figure A2 Function and other affordances of an umbrella Next to designing and making objects (artefacts) with some function in mind, people also assign (new) functions to existing things (whether they are artefacts or not). For example, a municipality can declare a particular paved area in the middle of the town to be a parking lot (most of the time), or a marketplace (every Tuesday), or a fairground (once a year). One can rightfully say then that being a parking lot, a marketplace, and a fairground, are distinct functions of the paved area. At the same time, the paved area may have many other affordances for various groups of stakeholders (roller skate ground, dancing place, meeting place, etc.). A3 Function and construction Figure A3 is an adapted version of Figure A1, particularly made for discussing the function and the construction of artefacts. The function of an artefact is said to be realised, or to be offered, by its construction.taking the construction perspective on a thing (a natural thing or an artefact) means that we exclusively consider the thing as an object, without paying any attention to the function(s) or other affordances it may offer to subjects. As an example, when taking the construction perspective on the chair in Figure A3, we perceive the chair as a material thing with properties: it has spatial dimensions, it has mass, it has color, it can roll, etc. Note that the word chair is already a functional word. Most nouns in natural languages are functional, because of our primary interest in what we can use things for, instead of what they are in the ontological sense. Studying the construction of things belongs to the realm of ontology.

page 4 Jan Dietz & Jan Hoogervorst EXPERIENCE FUNCTION CONSTRUCTION subject intended affordance artefact the function of the artefact is to be sit-on-able for the subject Figure A3 The notion of function Because the construction perspective is independent of the possible affordances of the thing, it is said to be objective. By this we mean that two different persons, equipped with the same generic knowledge (theory) of the construction of the thing, will acquire the same constructional understanding of it. As an example, if two furniture engineers are asked to produce the BOM (Bill Of Materials, Cf. FI theory [TEE-1], section B3) of the chair in Figure A3, just from observing and/or dissembling the chair, they will come up with the same BOM. In case they do not, one of them (or both) have made one or more errors. Taking the function perspective on a thing means that we exclusively consider the affordances that are offered by the thing for the purposes or needs we have in mind. For example, we could think of sitting on a chair (which is the intended affordance or function), of using it as a temporary store, or as a baby s crib, etc. The distinctive characteristic of the function perspective is that we take the position of an observer who has purposes in mind for which he/she could use the chair. Next, he/she looks at the chair through the lens of purposes and sees the affordances that the chair offers. Consequently, two persons, even if they are equipped with the same generic knowledge of chairs, could easily see different affordances of the chair, dependent on the purposes they have in mind. Therefore, the function perspective is said to be subjective. A4 Experience and value Although different things, like tree-stumps and chairs, may offer the same affordance to subjects, these affordances may be experienced differently. By experience (Cf. Figure A3) is understood the subjective sensation that the recognition of an affordance evokes in the subject s mind. As an example, the sit-on-ability of the tree-stump may evoke a different experience in Charlie Chaplin s mind than the one offered by the chair. On this basis, he may have a preference for one of them. Therefore, it seems plausible to assume that subjects do not just look for affordances that match their needs, but that they also take into account the experiences these affordances evoke in their mind. Therefore, similar affordances of different things may evoke different experiences. Related to the notion of experience is the notion of value. In the light of the previous discussion, it may be clear that value is not a property of a thing. Thus, one cannot say that a thing has a particular value, like it has a particular weight. More specifically, we will define value as the intensity of the experience that is evoked in a subject s mind by the recognition of an affordance. The subject could express this value as an attribute of the affordance, by which value becomes measurable, although most likely only on an ordinal scale. For example, the affordance sit-on-able that is offered by an armchair to Charlie Chaplin could evoke in his mind a higher ranked experience than the one that is offered by a tree-stump. He could express this in assigning to the armchair a higher value than to the tree-stump. As another example, nowadays many people rank their experience of hotels, restaurants, etc. on various websites. In order to make this useful for other people, the subjective rankings are normalised through a fixed-range scale. In contrast to value, the price of a thing must be considered as a property of the thing, so as something objective, regardless whether this price is the outcome of a calculation or someone s declaration. For example, Charlie Chaplin s decision to buy a new walking stick is most likely based on the balancing of its price against the value that he assigns to the affordance(s) that the stick offers.

TEE-2 TAO theory - Extended Summary version 2.1 page 5 Part B: elaborations < the TAO theory is elaborated in the descriptions of the several other EE theories. > Part C: discussions < still empty >

page 6 Jan Dietz & Jan Hoogervorst Bibliography Chemero, A., An Outline of a Theory of Affordances, Ecological Psychology, Vol. 15, No. 2, 2003, pp. 181-195 Gibson, J.J.: The Ecological Approach to Visual Perception, Chapter 8. Boston: Houghton Mifflin, 1979 The TEE series (Theories in Enterprise Engineering) TEE-0: Overview TEE-1: FI theory (φ) EE information theory TEE-2: TAO theory (τ) EE function-construction theory TEE-3: PSI theory (ψ) EE organisation theory TEE-4: DELTA theory (δ) EE system theory TEE-5: ΜU theory (μ) EE model theory TEE-6: BETA theory (β) EE design theory TEE-7: SIGMA theory ( ) EE governance & management theory