Aesthetics and Design Philosophies and Fundamentals
Aesthetics
Aesthetics Not just Art Appreciation or Art Criticism A Philosophical Exploration What Do We Mean? How Do We Know?
Aesthetics
Aesthetics
John Hospers Elements Form Expression Symbol Truth Criticism Value Aesthetics
Elements
Form
Expression
Symbol
Truth
Criticism
Value
Aesthetics Denis Dutton Expertise, Virtuosity Nonutilitarian Pleasure Style Criticism Imitation Special Focus Imagination
Expertise, Virtuosity
Nonutilitarian Pleasure
Style
Criticism
Imitation
Special Focus
Imagination
Aesthetics Monroe C Beardsley Unity Complexity Intensity
Unity
Complexity
Intensity
Gordon Graham Pleasure Beauty Emotion Understanding Aesthetics
Pleasure
Beauty
Emotion
Understanding
Arnold Isenberg Verdict Reason Norm Aesthetics
Verdict
Reason
Norm
Aesthetics Aristotle Poetics Plot Character Theme Diction Music Spectacle Janet Murray New Poetics Interactivity Immersion Navigability Transformation
Poetics
Plot
Character
Theme
Diction
Music
Spectacle
New Poetics
Interactivity
Immersion
Navigability
Transformation
Design
Design The Fundamental Act of Planning and Creating the Form of an Object Putting Aesthetics into Play Communication
Design
Design
Design Poppy Evans and Mark Thomas Design is a Language Fundamental Principles and Elements Principles are Organizational Rules Primary and Secondary Elements are Building Blocks Content and Composition
Design
Design Primary Principles Unity and Variety Hierarchy Proportion Secondary Scale Balance Rhythm and Repetition Proximity
Unity and Variety
Hierarchy
Proportion
Scale
Balance
Rhythm and Repetition
Proximity
Elements Shape and Space Line Size Color Texture Typography Design
Shape and Space
Line
Size
Color
Texture
Typography
Design Robin Williams Four Basic Principles Proximity Alignment Repetition Contrast
Proximity
Alignment
Repetition
Contrast
Design James Gordon Bennet Beyond Static Time Interactivity Additional Media
Beyond Static
Time
Interactivity
Additional Media
Design Nathan Shedroff Experience Design Knowable Reproducible Designable
Experience Design
Knowable
Reproducible
Designable
Design Elizabeth Resnick Design Process Define the Problem and Establish Objectives Do the Research Develop Ideas by Brainstorming Analyze Ideas in Terms of Objectives Implement Final
Design Process
Define the Problem
Establish Objectives
Do the Research
Brainstorm Ideas
Analyze Ideas
Implement Final
Scrum Agile Development Real Progress Scheduling Playtesting Iterative Design Rapid Prototyping
Agile Development
Real Progress Scheduling
Playtesting
Iterative Design
Rapid Prototyping
Design
Design Donald Norman It s not the Users Fault Design Principles Conceptual Models
It s Not the Users Fault
Design Principles
Conceptual Models
Design Jorge Frascara Communication Interpretation Organization Presentation
Communication
Interpretation
Organization
Presentation
Aesthetics and Design Philosophies and Fundamentals
Aesthetics - Philosophies
Design - Fundamentals
Aesthetics and Design Interest Curves Flow Procedural Interactivities
Interest Curves, Flow Procedural, Interactivities
Interest Curves
Flow
Procedural
Interactivities
Aesthetics and Design Across All Media Poetics, New Poetics Interest Curves, Flow, Procedural, Interactivities Aesthetics - Elements - Form Aesthetics - Unity - Complexity Design - Principles -- Unity, Variety Design - Elements -- Shape, Space - Expression - Symbol - Truth - Criticism - Value - Intensity - - Verdict - Reason - Norm -- Hierarchy -- Proportion -- Scale -- Balance -- Rhythm,Repetition -- Proximity -- Line -- Size -- Color -- Texture -- Typography
Across all Media
Aesthetics and Design Critical Creation Failure Experience Transformational ETC
Critical Creation
Failure
Experience
Transformational
What? Why? How? ETC
Yes and... Improv
ETC Best Playground in the World with an Electric Fence The Context and Constraints for Creativity
Research & Design Transformational Games Innovation by Design Interactive Storytelling
Learn, Work, Play Educational Goals Professional Development Engaging Experiences
Articulations Ecologies Contexts
Systemic Connections Associations Relationships Transference Interdisciplinary Articulations
Learning Overlapping Evolving Interrelating Connecting Ecologies
Project Triangle Constraints
Toys - Tools Extrinsic - Intrinsic Challenges
ETC A Playground needs a Fence Creativity needs Constraints The Extraordinary needs Boundaries
Inquisitive Inclusive Integrated Iterative Interactive Interdisciplinary International Innovative Impactful ETC
Inquisitive
Inclusive
Integrated
Iterative
Interactive
Interdisciplinary
International
Innovative
Impactful
ETC
Aesthetics and Design