Understanding Multimedia - Basics

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Understanding Multimedia - Basics Joemon Jose Web page: http://www.dcs.gla.ac.uk/~jj/teaching/demms4 Wednesday, 9 th January 2008 Design and Evaluation of Multimedia Systems Lectures video as a medium video technology Design issues Advanced applications & tools Multimedia with Video Exercise develop prototype video-based production working both individually and in groups present work at end of course 9/1/08 2 Why is Multimedia Important? Our society captures its experience, records its accomplishments, portrays its past informs its masses in pictures, audio and video For many, CNN has become the publication of record Multimedia Digital libraries are an essential component of formal, informal, and professional learning distance education, telemedicine Trends in technology & society Memories for life Capturing lifetime experience- Microsoft Digital diaries - DCU MyLifeBits Project MyLifeBits is a lifetime store of everything. full text search, text & audio annotations, and hyperlinks. There are two parts to MyLifeBits: an experiment in lifetime storage, Gordon Bell, Microsoft Research and a software research effort. More details http://research.microsoft.com/barc/mediapresence/ MyLifeBits.aspx 9/1/08 3 9/1/08 4

SenseCam Images DCU The problem is selecting, from a (large) set of SenseCam images a representative or summary of landmarks, or significant events from a daily, weekly or longer log. More details http://www.cdvp.dcu.ie/sensecam/ 9/1/08 5 9/1/08 6 A day s SenseCam images (3,000 4,000) FROM: http://www.cdvp.dcu.ie/sensecam/ Multimedia Systems: Technology Thrust Multiple Events Finishing work in the lab Event Segmentation At the bus stop Chatting at Skylon Hotel lobby Moving to a room Summarisation Tea time On the way back home Multimedia workstations with audio and video processing capability Tremendous improvements in CPU processing power Special purpose compression engines for video and audio High capacity, high performance storage devices Availability of magnetic disks with several gigabytes capacity, tremendous increase in data transfer rate due to disk array technology Technology for large optical storage servers evolving rapidly High speed fibre optic networks and fast packet switching technology 9/1/08 Basics 7 9/1/08 8

Multimedia Systems: Service Vision and Applications Residential services Switched access television, video on demand Video phone/conferencing systems Video advertisement and shopping (e.g., multimedia catalogue classified by category, product demonstrations, real estate sales, ) Self-paced education Business services: Corporate education Desktop multimedia conferencing and multimedia email Multimedia Systems: Service Vision and Applications Education Multimedia repository of available classes, videos, books, Access to digital multimedia library over high speed networks Science and technology Computational prototyping and scientific visualisation Astronomy and environmental science studies efficient access to large number of satellite images Medicine: Diagnosis and treatment 9/1/08 9 9/1/08 10 Hype vs. Reality What is feasible, under what circumstances? What is possible? What is impossible? What is unlikely? How to make use of your own digital assets effectively? Intention To provide basic understanding of the media video and its characteristics to describe system characteristics and standards Look at video as the process of: Generation ->transmission->perception Generation Both by capturing and synthesis Transmission In the analogue and digital world Perception Which is influenced by output device and human physiology 9/1/08 11 9/1/08 12

Course Contents Video as a Medium: What s Special About Video? Basics Image, Audio/Speech, Video processing Standards, Compression Video Streaming Multimedia Design Techniques and Issues SMIL (Interaction & Interfaces) Evaluation of Multimedia Systems with Case Study Multimedia Management and Retrieval Advanced Topics Multi Modal Interaction Social media Tagging/Semantic Annotation Music Analysis and Retrieval Multimedia Classification 9/1/08 13 9/1/08 14 raster-based devices raster discrete horizontal lines of a frame left to right Voltage level indicate brightness (low dark- high bright) Synchronization signals displays CRT = cathode ray tube LCD = liquid crystal display printers laser printers inkjet printers scan format visible line (invisible) line flyback (invisible) frame flyback 9/1/08 15 9/1/08 16

interlaced scan format frame divided into two fields of alternating lines fields displayed alternately interlaced scan format because phosphor decays over time, interlaced scan doubles effective display rate reduces flicker for low refresh rate but can introduce judder (up down) 1st field flyback 2nd field flyback 9/1/08 17 9/1/08 18 refresh rate television 50 Hz interlaced 60 Hz in US monitors approximate 40-100 Hz flicker is perceivable below ~50 Hz Aspect ratio Conventional TV is 4:3 (1.33) HDTV is 16:9 (2.11) Cinema uses 1.85:1 or 2.35:1 resolution DPI dots per inch size of the colour phosphor dots refers to the density of pixels on the screen or printed page resolution as number of pixels sometimes the size of a screen in discrete displayable pixels is referred to as its resolution (e.g. screen resolution = 640x480 or 1024x768) 9/1/08 19 9/1/08 20

Device vs. Image Resolution Average laser printer has resolution of 300 dots per inch (dpi) Average computer display has resolution of 72 or 75 dpi Average scanner has 600 dpi resolution Photographic film has 1000s of dpi Color resolution from 8-bit (256 colors) to 16-bit (65536 colors) to 24-bit (2^24 or ~16.7 million colors, good enough to enable photorealism) and if we focus on Web delivery... On to Scanning in a Photograph... 35 mm photograph requires 20,000,000 pixels Scanning in at high resolution of 600 dpi still produces drop in image quality 4 inch by 6 inch picture scanned in at 600 dpi would print out as 8 inch by 12 inch picture on 300 dpi laser printer, and would appear as a 33.3 inch by 50 inch image on your 72 dpi monitor (i.e., you would need to scroll many times before seeing each part of the whole image) Hence, when scanning for web publication, set scanner for 72 dpi if you wish images to remain same size when presented on the computer display screen 9/1/08 21 9/1/08 22 Standards Standards are concerned with the technical details of the way colour television pictures are encoded as broadcast signals Digital Standards CCIR 601 - standard for sampling Analogue standards NTSC= 640 x 480; PAL = 768 x 576 40 fps if flickering to be avoided Transmitting an entire picture that many times a second requires an amount of bandwidth that was considered impractical at a time of standard was created Interlacing divided Line 1 --- Line 21 --- Line 263 --- Line 283 --- Interlaced Fields Signal Format vertical blanking Field 1 vertical blanking Field 2 485 485 2 4... Raster Format 1 2 3... 484 485 Line 525 --- 484 9/1/08 23 9/1/08 24

NTSC Video PAL Video 525 scan lines repeated 29.97 times per second (i.e.33.37 msec/frame) Interlaced scan lines divide frame into 2 fields each 262.5 lines (i.e.16.68 msec/field) 20 lines reserved for control information at the beginning of each field so only 485 lines of visible data laserdisc and S-VHS display around 420 lines normal broadcast TV displays around 320 lines Each line lasts 63.6 usec(10.9 usec blanked) 625 scan lines repeated 25 times per second (i.e. 40 msec/frame) Interlaced scan lines divide frame into 2 fields each 312.5 lines (i.e. 20 msec/field) Approximately 20% more lines than NTSC NTSC vs. PAL roughly same bandwidth (625-lines, 60-fields/sec) (525-lines, 60-fields/sec) 9/1/08 25 9/1/08 26 Software Support for Video multimedia s/w architectures supporting video will possess s/w components for creation, storage, and playback standard formats codecs Video Players for your PC To play a movie on your computer, you need a multimedia player e.g. an MPEG player or QuickTime player. These players are also called decoders because they decode the MPEG or QuickTime, RealNetworks, etc. compressed codes. Some software allow you to both encode and decode multimedia files, Some software only allow you to play back multimedia files 9/1/08 27 9/1/08 28

QuickTime Capturing: video cameras An ISO standard for digital media Created by Apple Computer Inc., 1993 Audio, animation, video, and interactive capabilities for PC Allow integration of MPEG technology into QuickTime. QuickTime is available for MS Windows/NT as well QuickTime movies have file extension.qt and.mov. ftp://ftp.intel.com/pub/ial/multimedia/indeo/utilities/smartv.exe converts quicktime to avi and back Intention Transformation of two-dimensional picture into a onedimensional electrical signal by means of scanning process (e.g., line by line) Principle of operation: Plate of photosensitive material Evolving of a change in material depending on amount of light at each spot Charge read-out: Emitting an electron beam onto the plate Collecting generated signals Alternative: silicon chip (charge coupled devices) 9/1/08 29 9/1/08 30