Cost models for digitisation and storage of audiovisual archives

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AP1 Cost models for digitisation and storage of audiovisual archives (also known as the part of the PrestoSpace experience) 26 July 2005 Matthew Addis (IT Innovation) Ant Miller (BBC) FP6-IST-507336 PrestoSpace 1

Slide 1 AP1 Alain PERRIER, 13/01/2005

Overview Challenges for large audiovisual archives The need for planning and cost models Mapping using a statistical approach Difficult media and long term predictions Cost models and projections Digital archives Summary FP6-IST-507336 PrestoSpace 2

Large Audiovisual Archives PrestoSpace estimate: 6M hrs across 20 major European archives UNESCO estimate: 200M hrs of film and video in total FP6-IST-507336 PrestoSpace 3

1950 1960 1970 1980 1990 2 Quad Videotape 1 C Format Videotape U-MATIC Videotape BETA Reversal Film Eastman & B/W Film Separate Magnetic Sound Track TV Progs Sound - Shellac & Vinyl Discs FP6-IST-507336 PrestoSpace 4

At least 2/3 of the material cannot be easily used FP6-IST-507336 PrestoSpace 5

Approx 1/3 of material has deterioration Approx 1/4 of material cannot be released as it is too easily damaged FP6-IST-507336 PrestoSpace 6

The need for a cunning plan 10 to 20 years is not uncommon for a preservation project PrestoSpace Survey 250,000 items per year at a cost of 30M Euro This is still only 1.5% of total holdings each year! Not enough money, capacity, time Loss due to decay and obsolescence is inevitable Best case, 40% of tape based content will be lost by 2045 Worst case, 70% of tape based content will be lost by 2025 FP6-IST-507336 PrestoSpace 7

Objective Help archive managers to plan the digitisation and storage of large audiovisual collections How much will it cost? How long will it take? How much will be lost? What should be done first? What can wait until later? What workflows should be used? FP6-IST-507336 PrestoSpace 8

Approach Work out what you have Technical map (carriers, formats, conditions) Content map (genres, value) Use a statistical approach Work out your priorities for preservation Value of information assets Model what will happen as a function of time Optimise preservation in terms of cost/quality/volume/loss Use an efficient workflow Triage, sorting, selection Preservation chains and exception handling Knowledge bases to improve decision making Migration within the digital archive Make year on year preservation plan FP6-IST-507336 PrestoSpace 9

Workflow Knowledge Base Rules and Priorities A1 A2 A3 B1 B2 FP6-IST-507336 PrestoSpace 10

Workflow Triage based assessment of batches and items Condition Cataloguing Identify simple tests and measurements Simple chemical markers, e.g. A-D strips Visual inspection, e.g. media and containers (cassettes, reels) Mechanical tests, e.g. rewinding, clogging, playback Create a knowledge base Serial numbers condition prediction cost prediction Reject unplayable items Don t waste time attempting transfer Allocation of items to preservation chains Minimise exceptions in expensive stages Avoid damage to machines FP6-IST-507336 PrestoSpace 11

Mapping the archive Impractical to map the entire archive Media condition and content typically not known until items are taken off the shelf Takes too long, costs too much Take a sample and use statistics Direct investigations and pilot studies Indirect picture from user experiences Estimate the overall status of the archive for planning purposes But can t tell you in advance what to do for each item FP6-IST-507336 PrestoSpace 12

Media condition Chemical state Vinegar syndrome, binder hydrolysis, lubricants and additives Splices, leaders Physical condition Broken sprockets, shrinkage, scratches Stretching, creases, wear and tear Damage to cassettes and reels Mould, dirt Multiple factors can be present Chemical decay + wear and tear + accidental damage FP6-IST-507336 PrestoSpace 13

Mapping from condition to cost FP6-IST-507336 PrestoSpace 14

Modelling media condition Item Playable Dirty Fragile Damaged Unrecoverable Item is immediately play able Cleaning is required prior to play back Play back requires careful monitoring Repairs needed bef ore play back item permanently lost Carrier Playable Dirty Fragile Damaged Unrecoverable Name % of carrier% of carrier% of carrier% of carrier % of carrier % of collection 2 Quad 15% 45% 30% 7% 3% 15% 1 C Format 32% 45% 13% 6% 3% 3% ¾ UMatic 27% 13% 54% 1% 5% 82% FP6-IST-507336 PrestoSpace 15

Task list Services Carrier Items Provider Cost now Capacity Carrier Condition Unit Name Euros/Unit Units/Year 2" Quad Playable 4594 Company A 200 1500 Company C 220 1600 Company E 250 2500 Dirty 13782 Company A 240 1200 Company B 230 1100 Company C 250 2000 Fragile 9188 Company B 300 800 Company C 320 900 Company D 290 600 Damaged 2297 Company F 380 400 Company G 420 600 Company H 460 900 1" C format Playable 21165 Company B 140 1600 Company D 140 1700 Company F 150 2300 Dirty 29630 Company A 160 1200 Company B 175 1400 Company C 180 1800 Fragile 8466 Company A 210 1600 Company B 200 1500 Company D 230 3000 Damaged 4233 Company F 260 800 Company G 280 900 Company H 290 1200 3/4" Umatic Playable 14411 Company E 50 3000 Company G 60 3400 Company H 55 3200 Dirty 7206 Company E 60 2000 Company G 70 1700 Company H 65 2100 Fragile 28823 Company C 70 1200 Company F 75 1300 Company H 80 1500 Damaged 288 Company A 100 1000 FP6-IST-507336 Company B PrestoSpace95 900 16 Company D 105 1100

Modelling degradation Playable Dirty Damaged Unrecoverable Playable Fragile Damaged Unrecoverable Condition Future Condition Playable Dirty Fragile Damaged Unrecoverable Current Condition % of condition % of condition % of condition % of condition % of condition Playable 90% 10% 0% 0% 0% Dirty 80% 15% 5% 0% Fragile 70% 20% 10% Damaged 60% 40% Unrecoverable 100% FP6-IST-507336 PrestoSpace 17

200h Histogramme Vinaigre MARSEILLE (Janvier 2003) Acidité 0 Acidité 1 Acidité 2 Acidité 3 150h 100h 50h 10h 53 54 55 56 57 58 59 60 61 62 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 FP6-IST-507336 PrestoSpace 18

Collection 100% 90% 80% 70% 60% 50% 40% 30% 20% 10% 0% Unrecoverable Damaged Fragile Dirty Playable 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Year FP6-IST-507336 PrestoSpace 19

Content mapping Genre Collection Loaned Popularity Ranking Star items Low Value Name Items Items % of collection used each year % of genre % of genre News 100000 30000 30% 2 10 8 Sport 50000 15000 30% 3 3 15 Drama 30000 10000 33% 1 20 5 Natural History 20000 5000 25% 4 3 4 Entertainment 10000 100 1% 5 10 8 Genre Collection Loaned Popularity Ranking Preserve Discard Name Items % of collection Items used each year % of genre % of genre News 100000 30000 30% 2 92 8 Sport 50000 15000 30% 3 85 15 Drama 30000 10000 33% 1 95 5 Natural History 20000 5000 25% 4 3 97 Entertainment 10000 100 1% 5 10 90 FP6-IST-507336 PrestoSpace 20

Prioritisation Determines order in which items will be processed Provides rules for sorting and selection Various strategies Most valuable first Worst condition first Obsolete carriers first Best condition first Content Usage Genre Priority Condition Carrier FP6-IST-507336 PrestoSpace 21

Investigating the options Service Transfer plan per year Remain s Carrier Condition Provider 0 1 2 3 4 5 6 7 8 9 Name Type Name Items Items Items Items Items Items Items Items Items Items Items 1 C format Playable Company A 1500 1440 0 Lost 6971 Company C Company E Dirty Company A 0 Company B 1100 1100 1100 1100 523 Company C Fragile Company B 0 Company C Company D 600 600 600 600 600 433 Repairable Company F 400 400 400 400 400 400 400 400 400 275 0 Company G Company H ¾ umatic Playable Company B 0 Lost 2891 Company D 1700 1700 1700 1700 1083 Company F Dirty Company A 1200 1200 1200 1200 1200 1200 371 0 Company B Company C Fragile Company A 0 Company B 1500 1500 1500 1500 1500 131 Company D Repairable Company F 800 800 800 800 800 0 Company G Company H 2 Quad Playable Company E 3000 3000 1190 0 Lost 3926 Company G Company H Dirty Company E 2000 2000 286 0 Company G Company H Fragile Company C 1200 1200 1200 1200 1200 1200 611 0 Company F Company H Repairable Company A 0 0 Company B 900 900 900 900 900 900 410 Company D Total cost (Euros) 2258700 2311835 1870536 1842884 1651583 771230 349953 186941 192549 136349 FP6-IST-507336 PrestoSpace 22

Projections FP6-IST-507336 PrestoSpace 23

Digital Archive Technical obsolescence happens faster Media discontinued more rapidly Rapid advances in disks, robots, OS, network Different cycles for file formats and media types Change storage systems as often as every 3 to 5 years Moore s law Rapidly falling storage costs (hardware, space, media) Faster access, move towards online systems Off the shelf solutions Not specific to broadcasting FP6-IST-507336 PrestoSpace 24

Digital archive model Media Migration Media Migration FP6-IST-507336 PrestoSpace 25

Migration plan Storage Solution 1 Storage Solution 2 Storage Solution 3 Storage Solution 1 Storage Solution 2 Storage Solution 3 Storage Solution 1 Storage Solution 2 Storage Solution 3 Storage Solution 1 Storage Solution 2 Storage Solution 3 FP6-IST-507336 PrestoSpace 26

Solution Equipment Capacity Longevity Cost Name Media units Years Euros DVD 1000 10 5000 Tape G1 440 3 250000 Tape G2 440 5 250000 Harddisk 40 5 100000 Solution p(solution' solution) DVD Tape G1 Tape G2 Harddisk Name % of solution % of solution % of solution % of solution DVD 0% 0% 0% 100% Tape G1 0% 0% 100% 0% Tape G2 0% 0% 50% 50% Harddisk 0% 0% 0% 100% Year 0 1 2 3 4 5 6 7 8 9 Plan 2 tape DVD Tape G1 100% 100% 100% Tape G2 100% 100% 100% Harddisk 100% 100% 100% 100% 1 tape DVD 100% 100% 100% 100% 100% Tape G1 Tape G2 Harddisk 100% 100% 100% 100% 100% ¾ Umatic DVD Tape G1 Tape G2 Harddisk FP6-IST-507336 100% 100% PrestoSpace 100% 100% 100% 100% 100% 100% 100% 100% 27

Media requirements DVD Tape G1 Tape G2 Harddisk 750000 Storage solution utilisation (Gb) 500000 250000 0 0 1 2 3 4 5 6 7 8 9 Year FP6-IST-507336 PrestoSpace 28

Overall projections Digitisation Storage purchased Cumulative storage Storage migrated Investment 3000000.0 2500000.0 2000000.0 1500000.0 1000000.0 500000.0 Investment (Euros) Cumulative storage Investment Storage purchased Storage migrated Digitisation 1 2 0.0 10 9 8 7 6 5 4 Year 3 FP6-IST-507336 PrestoSpace 29

Next steps Calibrate model with real world numbers Degradation rates, Moore s law, transfer costs, storage costs Check model against existing plans Issue report September 2005 Update report to address needs of small archives Next two years FP6-IST-507336 PrestoSpace 30

Summary Broadcast archives face many preservation problems Digital archives could face many of these problems in the future Base cost estimates on statistical models and projections Degradation, obsolescence, inflation Calculate year-on-year costs and losses Investigate trade-offs Can t be specific about individual items needs handling in workflow Define digital archive strategy Ongoing migration is more cost effective in the long term Grow the digital archive on demand to reduce upfront costs Watch out if you start putting stuff on the shelf FP6-IST-507336 PrestoSpace 31