Logic Design II (17.342) Spring Lecture Outline

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Logic Design II (17.342) Spring 2012 Lecture Outline Class # 03 February 09, 2012 Dohn Bowden 1

Today s Lecture Registers and Counters Chapter 12 2

Course Admin 3

Administrative Admin for tonight Syllabus review 4

Syllabus Review Week Date Topics Chapter Lab Report Due 1 01/26/12 Review of combinational circuits 1-10 2 02/02/12 Intro to sequential circuits. Latches and flip-flops 11 3 02/09/12 Registers and Counters 12 4 02/16/12 Analysis of Clocked Sequential Circuits 13 5 02/23/12 Derivation of State Graphs and Tables 14 1 6 03/01/12 Examination 1 7 03/08/12 Reduction of State Tables State Assignments 15 X 03/15/12 NO CLASSES Spring Break 8 03/22/12 Sequential Circuit Design 16 2 9 03/29/12 VHDL for Sequential Logic 17 10 04/05/12 Circuits for Arithmetic Operations 18 11 04/12/12 Examination 2 3 12 04/19/12 State Machine Design with SM Charts 19 13 04/26/12 Course Project Build/Troubleshoot in Lab Project 4 14 05/03/12 Final Exam/Course Project Brief & Demo Demo 5

Questions? 6

Chapter 12 REGISTERS AND COUNTERS 7

Objectives 8

Objectives 1. Explain the operation of registers Show how to transfer data between registers using a tri -state bus 2. Explain the operation of shift registers show how to build them using flip-flops and analyze their operation Construct a timing diagram for a shift register 3. Explain the operation of binary counters show how to build them using flip-flops and gates and analyze their operation 4. Given the present state and desired next state of a flip-flop determine the required flip-flop inputs 9

Objectives 5. Given the desired counting sequence for a counter derive the flip-flop input equations 6. Explain the procedures used for deriving flip-flop input equations 7. Construct a timing diagram for a counter by tracing signals through the circuit 10

Introduction 11

Introduction A register consists of a group of flip-flops with a common clock input Registers are commonly used to store and shift binary data Counters are another simple type of sequential circuits. A counter is usually constructed from two or more flip-flops which change states in a prescribed sequence when input pulses are received 12

Registers and Register Transfers 13

Registers and Register Transfers Several D flip-flops may be grouped together with a common clock to form a register Each flip-flop can store one bit of information A register with four D flip-flops can store four bits of information A load signal can be ANDed with the clock to enable and disable loading the registers 14

Registers and Register Transfers 4-Bit D Flip-Flop Registers with Data Load Clear and Clock Inputs 15

Registers and Register Transfers Load = 0 the register is not clocked and holds its present value 16

Registers and Register Transfers Load =1 load data into the register Load is set to 1 for one clock period When Load = 1 the clock signal (Clk) is transmitted to the flip-flop clock inputs and the data applied to the D inputs will be loaded into the flip-flops on the falling edge of the clock 17

Registers and Register Transfers Example Q outputs are 0000 and data inputs are 1101 After the falling edge Q will change from 0000 to 1101 18

Registers and Register Transfers The flip-flops in the register have asynchronous clear inputs that are connected to a common clear signal ClrN A logic 0 is required to clear the flip-flops ClrN is normally 1 if changed momentarily to 0 the Q outputs of all four flip-flops will become 0 19

Registers and Register Transfers (Flip-Flops with Clock Enable) 20

Registers and Register Transfers If flip-flops with clock enable are available the register can be designed as indicated below Symbol for the 4-bit register using bus notation for the D inputs and Q outputs 21

Registers and Register Transfers Load = 0 clock disabled register holds its data Load = 1 clock is enabled data applied to the D inputs will be loaded into the flip-flops following the falling edge of the clock 22

Data Transfer Between Registers 23

Data Transfer Between Registers Transferring data between registers is a common operation in digital systems Data can be transferred from the output of one of two registers into a third register using tri-state buffers 24

Data Transfer Between Registers If En = 1 and Load = 1 The output of register A is enabled onto the tri-state bus and The data in register A will be stored in Q after the rising edge of the clock 25

Data Transfer Between Registers If En = 0 and Load = 1 The output of register B is enabled onto the tri-state bus and The data in register B will be stored in Q after the rising edge of the clock 26

Data Transfer Between Registers (8-Bit Register with Tri-State Output) 27

Data Transfer Between Registers Below is an integrated circuit register that contains eight D flip-flops with tri-state buffers at the flip-flop outputs Buffers are enabled when En = 0 28

Data Transfer Between Registers Symbol for this 8-bit register 29

Data Transfer Using a Tri-State Bus 30

Data Transfer Using a Tri-State Bus Below data can be transferred from one of four 8-bit registers into one of two other registers Registers A B C and D are 8-Bit Registers with Tri-State Output 31

Data Transfer Using a Tri-State Bus Below data can be transferred from one of four 8-bit registers into one of two other registers Registers A B C and D are 8-Bit Registers with Tri-State Output 32

Data Transfer Using a Tri-State Bus Registers A B C and D outputs are all connected in parallel to a common tri-state bus The flip-flop inputs of registers G and H are also connected to the bus 33

Data Transfer Using a Tri-State Bus After the rising clock edge if LdG = 1 signals on the bus loaded into register G LdH = 1 signals on the bus loaded into register H 34

Data Transfer Using a Tri-State Bus The four enable signals may be generated by a decoder the operation can be summarized as follows If EF = 00 A is stored in G (or H) If EF = 01 B is stored in G (or H) If EF = 10 C is stored in G (or H) If EF = 11 D is stored in G (or H) 35

Parallel Adder with Accumulator 36

Parallel Adder with Accumulator Accumulator a register of flip-flops Frequently it is desirable to Store one number in an accumulator and Add a second number to it Leaving the result stored in the accumulator 37

Parallel Adder with Accumulator N-Bit Parallel Adder with Accumulator Registers connected to Full Adders 38

Parallel Adder with Accumulator The number X is stored in the accumulator The number Y is applied to the full adder inputs After the carry has propagated through the adders the sum of X and Y appears at the adder outputs 39

Parallel Adder with Accumulator An add signal Ad is used to load the adder outputs into the accumulator flip-flops on the rising clock edge 40

Parallel Adder with Accumulator The adder with accumulator is an iterative structure that consists of a number of identical cells Each cell contains a full adder and an associated accumulator flip-flop 41

Parallel Adder with Accumulator Before addition can take place the accumulator must be loaded with X First clear the accumulator using the asynchronous clear inputs on the flip-flops and then put the X data on the Y inputs to the adder and add the accumulator in the normal way 42

Adder Cell with Multiplexer Alternatively we could add multiplexers at the accumulator inputs so that we could select either the Y input data or the adder output to load into the accumulator Eliminates the extra step of clearing the accumulator but Would add to the hardware complexity 43

Adder Cell with Multiplexer Below is a typical cell of the adder where the accumulator flip-flop can either be loaded directly from y i or from the sum output (s i ) 44

Adder Cell with Multiplexer Ld = 1 multiplexer selects y i and y i is loaded into the accumulator flip-flop (x i ) on the rising clock edge Ad = 1 and Ld = 0 the adder output (s i ) is loaded into x i 45

Adder Cell with Multiplexer The Ad and Ld signals are Ored together to Enable the clock when either addition or loading occurs When Ad = Ld = 0 the clock is disabled and the accumulator outputs do not change 46

Shift Registers 47

Shift Registers A shift register is A register in which binary data can be stored and This data can be shifted to the left or right when a shift signal is applied 48

Right Shift Registers A 4-bit right-shift register with serial input and output constructed from D flip-flops 49

Right Shift Registers When Shift = 1 the clock is enabled and shifting occurs on the rising clock edge When Shift = 0 no shifting occurs and the data in the register is unchanged 50

Right Shift Registers The serial input (SI) is loaded into the first flip-flop (Q 3 ) by the rising edge of the clock 51

Right Shift Registers The serial input (SI) is loaded into the first flip-flop (Q 3 ) by the rising edge of the clock At the same time Output of first flip-flop is loaded into the second flip-flop 52

Right Shift Registers The serial input (SI) is loaded into the first flip-flop (Q 3 ) by the rising edge of the clock At the same time Output of first flip-flop is loaded into the second flip-flop Output of second flip-flop is loaded into the third flip-flop 53

Right Shift Registers The serial input (SI) is loaded into the first flip-flop (Q 3 ) by the rising edge of the clock At the same time Output of first flip-flop is loaded into the second flip-flop Output of second flip-flop is loaded into the third flip-flop Output of third flip-flop is loaded into the last flip-flop 54

Right Shift Registers Because of the propagation delay of the flip-flops the output value loaded into each flip-flop is the value before the rising clock edge 55

Right Shift Registers If the serial output is connected to the serial input The resulting cyclic shift register performs an end-around shift 56

Serial-in Serial-out Shift Register 57

Serial-in Serial-out Shift Register Serial in Data is shifted into the first flip-flop one bit at a time and the flip-flops cannot be loaded in parallel Serial out Data can only be read out of the last flip-flop and the outputs from the other flip-flops are not connected to terminals of the integrated circuit 58

Serial-in Serial-out Shift Register An 8-bit serial-in serial-out shift register 59

Serial-in Serial-out Shift Register Inputs to the first flip-flop are S = SI and R = SI When clocked If SI = 1 a 1 is shifted into the register If SI = 0 a 0 is shifted in 60

Serial-in Serial-out Shift Register Typical Timing Diagram for Serial Shift Register The 8 th rising edge occurs at the end of the 7 th clock period 61

Parallel-in Parallel-Out Right Shift Register 62

Parallel-in Parallel-Out Right Shift Register Parallel-in All bits can be loaded at the same time Parallel-out All bits can be read out at the same time 63

Parallel-in Parallel-Out Right Shift Register 4-bit parallel-in parallel-out shift register 64

Parallel-in Parallel-Out Right Shift Register Two control inputs shift enable Sh and load enable L Serial In SI 65

Parallel-in Parallel-Out Right Shift Register If Sh = 1 and L = 1 or L = 0 clocking causes SI to be shifted into the first flip-flop while The data in flip-flops Q3, Q2, and Q1 are shifted right 66

Parallel-in Parallel-Out Right Shift Register If Sh = 0 and L = 1 clocking will cause The four data inputs D3, D2, D1, D0 to be loaded in parallel into the flip-flops 67

Parallel-in Parallel-Out Right Shift Register If Sh = L = 0 clocking causes no change of state 68

Parallel-in Parallel-Out Right Shift Register Summary of the operation for the shift register All state changes occur immediately following the falling edge of the clock Inputs Next State Action Sh (Shift) Ld (Load) + Q 3 + Q 2 + Q 1 + Q 0 0 0 Q 3 Q 2 Q 1 Q 0 no change 0 1 D 3 D 2 D 1 D 0 load 1 X SI Q 3 Q 2 Q 1 right shift 69

Parallel-in Parallel-Out Right Shift Register The shift register can be implemented using MUXes and D flip-flops 70

Parallel-in Parallel-Out Right Shift Register Using the table The next-state equations for the flip-flops are Inputs Next State Action + + + + Sh (Shift) Ld (Load) Q 3 Q 2 Q 1 Q 0 0 0 Q 3 Q 2 Q 1 Q 0 no change 0 1 D 3 D 2 D 1 D 0 load 1 X SI Q 3 Q 2 Q 1 right shift 71

Parallel-in Parallel-Out Right Shift Register A typical application of this register is The conversion of parallel data to serial data The output from the last flip-flop Q 0 serves as a serial output as well as one of the parallel outputs 72

Parallel-in Parallel-Out Right Shift Register Typical timing diagram 73

Parallel-in Parallel-Out Right Shift Register The first clock pulse loads data into the shift register in parallel 74

Parallel-in Parallel-Out Right Shift Register During the next four clock pulses data is available at the serial output 75

Shift Register with Inverted Feedback 76

Shift Register with Inverted Feedback 3-bit shift register with the Q 1 output from the last flip-flop fed back into the D input of the first flip-flop 77

Shift Register with Inverted Feedback If initial state of the register is 000 Initial value of D3 is 1 so After the first clock pulse the register state is 100 Successive states are shown on the state graph Note that states 010 and 101 are not in the loop 78

Shift Register with Inverted Feedback If initial state of the register is 010 Initial value of D3 is 1 so After the first clock pulse the register state is 101 Successive states are shown on the state graph We have a secondary loop on the state graph 79

Shift Register with Inverted Feedback State Graphs for our 3-bit shift register 80

Shift Register Counter A circuit that cycles through a fixed sequence of states Johnson counter A shift register with inverted feed back 81

Lab 210

LABS Lab #1 is available on the class web page Lab report criteria is available on the class web page 211

Next Week 212

Next Week Topics Chapter 13 Analysis of Clocked Sequential Circuits Pages 388 426 213

Home Work 214

Homework 1. Send me your UMS# (will be on your Access Card) so I can get access to BL-420 and EB-321 (computer labs), if you currently do not have access and require it 2. Read Chapter 13 Analysis of Clocked Sequential Circuits Pages 388 426 215