"Arriflex D 21 a" by Schlaier. Licensed under CC BY 3.0 via Wikimedia Commons Project Videos CPSC 581 - Fall 2015 - Sonny Chan
ZeroN by Jinha Lee, MIT Media Lab (a video case study)
Motivation Video has many advantages over traditional reports: delivers same message quicker has more punch is more memorable Acts as an archival mechanism demo of prototype can be shown perpetually
For the Audience Low-investment vehicle with potentially high payoff Easy to understand concrete, conversational, to-the-point Can be viewed at any time Can be replayed as desired
For the Creator Helps you to focus on what is important extended elevator pitch Forces you to be concise Provides you with an archive you only need to make it work once
General Format Short & concise: 30-120 seconds Introduction - you and your project Explanation of your project How it works (optional)
Introduction Camera is on you, with your project in the scene Briefly introduce yourself, project I m <name>, and for my third project in my interaction design course I made a <short description> called <name of project>.
Explanation Camera pan/zoom or switch to frame of your working project Describe who your prototype was designed for and what it does Demonstrate how to use the product Visuals always support what you say
How It Works Briefly explain the implementation or the underlying technology Show the product s internals as you explain it Don t spend more time on this than the primary project explanation!
Making a Video 1. Storyboard 2. Narrative 3. Filming 4. Editing
Storyboard Sketch or block out the overall 1 structure of your video with the shots you want Introduction Explanation: primary elements, screens, close-ups, demos, etc. How it works: components, internals
Teaser Demo #1 Introduction Demo #2 How it works Demo #3 Conclusion
Narrative Write a script of what you plan to 2 say and do Practice the narration with your prototype until you no longer need the script You now have timings for shots
Filming Should be quick if well-planned 3 Shoot in blocks shoot intro several times then shoot your first explanation segment several times repeat for other segments
Filming Steps Start the camera Put your hand in, fingers show take # Leave 7 seconds of still footage Shoot the scene Leave 7 seconds Repeat (next take)
Recording Shots Keep a paper record of takes as you shoot and indicate their quality, e.g. intro #1 - junk intro #2 - ok, but has hesitations intro #3 - good (best?) intro #4 - good close-up mouse click #1 - good Tell you what to look for when editing
Equipment
Filming Tips Get the lighting right! Use microphone for best sound can edit in separate recording, but harder Shoot plenty of cut-away scenes close-ups of your product, interactions, etc. they are very valuable for final composition
Editing This is the fun part! 4 The best videos are paced quickly and minimize talking heads Let the action dominate Import your recorded video, music, sounds, photos, and away you go
Tools Windows Movie Maker Mac OS X imovie Linux OpenShot
Tools for recording phone UI?
Editing Tips Create a standard format for title frames and text Background music is nice, but not necessary - choosing is hard! Cutaways are good for showing concurrent actions overview -> close-up -> overview
Transitions Many editors provide a variety of effects - use them sparingly! Standard cut is best if you re on one point Dissolve/wipe good for slight topic change Aggressive transition for big topic change End the video with a live frame i.e. don t fade to black
Project Deliverable A video demonstration of your prototype 30-120 seconds duration incorporates elements described today you have creative licence Due on day of final demo (Dec )
Sources Making a Short Technical Video Saul Greenberg http://saul.cpsc.ucalgary.ca/pmwiki.php/ GradTips/GradTipsMakingAVideo Why You Should Use Video Tony Tang http://tony-quick.blogspot.ca/2007/10/why-youshould-use-video.html