Copyright 2015 Scott Hughes Do the right thing.

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tonic. how to these cards: Improvisation is the most direct link between the music in your head and the music in your instrument. The purpose of Tonic is to strengthen that link. It does this by encouraging you to think unconventionally and ful about improvisation and about music, so that you can shed the anxiety and the stress that commonly keep people from learning to improvise. My hope is that this allows you to relax more and trust your gut, and will help you make better music. Tonic is a "game" only in the loosest sense of the word. There is no score, and there is no object. The point is to have fun, relax, and make music. Your success should be measured by how free and fearless you feel when working through these exercises. Print these cards on the heaviest weight paper you can find, and cut along the lines. Then just shuffle and go! rules: (1) Listen. (2) Keep an open mind. Accept everything you hear without judgment. (3) Relax. (3) There are no wrong notes. If you want to within standard Western harmony you can, but you never have to. (4) Don't try to a particular idiom or genre: "jazz" or "Baroque" or "blues" or anything. (5) Unless the card says otherwise, whatever notes, scales, chords, and percussive sounds you like. (6) When in doubt, be bold. (7) Most cards have no set end time. Play as long as you can until you get bored, and then move on. (8) The game is designed for all instruments, however there are a few cards that are specific to certain instruments. (9) Every exercise can be ed either solo or with a group, unless marked otherwise. (10) Keep it simple. Let the notes breathe. If you don't understand the instructions, your imagination to fill in the gaps. contact: Please get in touch if your found this ful! I'm always looking for feedback and ways to improve. Contact me at scotthughes.us@gmail.com, I'd love to hear how you're using this game. Copyright 2015 Scott Hughes Do the right thing.

glossary of musical terms d in this game: Pitch refers to one specific frequency. In other words, one key on a piano. Note refers to all the pitches with a given name. For example, if your note is B, you can all B s that your instrument can, in any octave. Interval the distance between two pitches. Some ers may prefer to be very strict in a technical sense, but most ers will be served best by treating the interval as the size of the leap between two notes. Phrase any short passage that forms a complete thought. Can be any number of notes, but usually less than 10. Think of it as a musical sentence. Shape (as in improvise using the shape of a melody ). A non-technical term that refers to the structure of phrase. Does it start high and end low? Does it go down quickly and then back up again? Groove / ostinato any repeating rhythm using any number of notes, d as an accompaniment for another musician or melody. Think of it like the drumbeat or backing bank in a pop/rock song. Intensity open ended. Could be expressed through volume, note density, dissonance, abrasiveness, or tempo. Chord any set of three or more notes ed simultaneously Scale any set of three or more notes ed in any order or combination (repetition is allowed) Octave refers to a note ed at different locations on the instrument. i.e. High C and Low C are the same note, but in different octaves. other questions: Q: How do I improvise a piece with just one note? A: Try varying the tone and dynamics. Maybe pretend you're ing a percussive instrument. Or maybe you're creating a conversation between two percussive instruments. If you have a string or wind instrument, try bending the note. Q: What if I don't understand something? A: Skip it and move on. Or take a guess and do whatever feels right. Don't forget, it's just a game! There is no pressure to Tonic the right way. But if you DO want to learn more about a specific concept, Wikipedia and reddit.com/r/musictheory are two amazingly helpful places to learn.

two notes. When you get bored, keep one and pick a new one. Repeat for as long as you can. a melody that you know well. Now repeat it over and over, but alter it by changing some (or all) of the pitches. Do not change the rhythms. turn on the TV or radio. Improvise, while you listen to whatever is on, but don't think about the sounds you're making. Just keep making sounds. pick two notes and make up a simple rhythmic pattern. One person s this while the other improvises over it. If there are more than two people, rotate. watch TV or NetFlix on mute. Make up a new soundtrack. describe what you did last weekend, using whatever notes or sounds you like. three notes until you get bored. Then pick three new ones. Repeat for as long as you can. invent a short melody. Improvise using the shape of the melody. Go for as long as you can. just one interval. You are free to move it around using as many pitches as you like.

(>2 ers) start (>2 ers) create telephone. One person improvises a phrase and the next person imitates it. It's OK if the notes aren't right, just try to copy the shape. Pass it on. ing without discussing key, form, genre, or anything else. Try to find each other, establish a consistent rhythm together, and end at the same time. a rhythmic pulse or groove. You can a metronome, a percussionist, your foot, or another musician. Improvise using whatever pitches you like. pick four notes. (If you have dice, roll them 4x.) Improvise using only these notes, but you can them in any octave on your instrument. only one pitch for as long as you can. Then pick a new one and repeat. think of chocolate ice cream melting in July. Translate this thought into sound. this graph The vertical axis is intensity. The horizontal is time. It should take about 3 minutes to. improvise a piece with an AABA form. Each section can be as long or as short as you like. Use 5 notes in any octave. Play the form 3 times through. repeat (>2 ers) a single note in an repeating rhythm to create a groove or ostinato. The other person should improvise using any pitches. Then switch.

visualize the color of the eyes of someone you love. Play this visual. this graph The vertical axis is intensity. The horizontal is time. It should take about 3 minutes to. your instrument unconventionally. Experiment with non-musical sounds. Try ing the strings of the piano, half-valving, using guitar feedback, etc. meditate on a slow series of notes ed in random sequence. Let them float in the air, and practice listening deeply to each one. Take 3 minutes. this doodle (2+ ers). Interpret this however you like, but read it as distinct 4 sections or movements. Make sure the group stays together throughout. three notes for as long as you can, in any octave. When you get bored, keep one and pick two new ones. Repeat. three notes for as long as you can, in any octave. When you get bored, keep two and pick one new one. Repeat. think of a short sentence. Say it with your instrument. Try to imitate the sounds of the words, rather than the emotion. Keep trying new ways to say it. this doodle (2+ ers). Interpret this however you like, but read it as distinct 4 sections or movements. Make sure the group stays together throughout.

limit read (>2 ers) yourself to three notes. You can them in any octave. Do this for as long as you can. a piece of text from a book or magazine using your instrument. Try to express the rhythm and sound of the words. Trade sentences if you're in a group. long tones together. Don't try to sound right. Just enjoy the sounds as they clash and fill the room. dance short try (>2 ers) or gesture using a part of your body. Now translate the motion through your instrument. (group?) notes only. Keep everything choppy, using as many pitches as you like. Do this for as long as you can. to a series of short notes at exactly the same time as your partner, without looking at each other. Accept that it will sound messy. read a piece of text from a book or magazine using your instrument. Use only three notes, in any octave. Trade sentences if you're in a group. this graph The vertical axis is pitch. The horizontal is time. It should take about 2 minutes to. clap or tap out any repeating rhythm. Now it with your instrument using as many pitches as you like.

five notes in only one octave. If you have dice, roll them 4x to pick your notes. four notes in any octave. (If you have dice, roll them 4x.) When you get bored, keep two and pick two new ones. Repeat. four notes in only one octave. If you have dice, roll them 4x to pick your notes. one (>2 ers) pick tell (>2 ers) person s a repeating pattern or groove. The other person improvises over it. Then switch. Don't communicate verbally. Just listen for your turn. two groups of 4 notes. These are your chords. Improvise with the first group for 8 measures. Then switch. Repeat for as long as you can. a story about anything. Your partner should improvise a soundtrack to go along. call (>2 ers) this graph simon. and response: One is the caller and one is the responder. Play this until you're bored, and then switch. The vertical axis is pitch. The horizontal is time. It should take about 3 minutes to. Play musical simon. Play two random notes. Repeat over and over, adding a new note to the end of the sequence each time. See how long you can go.

read a piece of text from a book or magazine using your instrument. Use as many pitches as you like. Trade sentences if you're in a group. just two intervals. You are free to move it around and as many pitches as you like. trade (>2 ers) turns. You can only one note, chord, or sound per turn. Improvise a piece this way. create (solo) a conversation between two characters. One should be high and one should be low. If you're ing a piano, your right & left hands. choose three notes. Play them in any octave until you get bored. Then keep one and pick two new ones. Repeat.. pick two notes. You can any octave. build a scale or pick one you already know. Improvise a piece using only this scale. If you have a partner, your partner should a different scale. select a duration. Use as many notes (or rests) as you like, but only this one duration. three notes in any octave.

three notes in any octave. this graph The vertical axis is pitch. The horizontal is time. It should take about 2 minutes to. fill (2+ ers) the room with a chord or scale. (Sus and Minor chords work best.) Drone like this and lose yourself in the sound. Meditate on it for about 2 minutes. a slow series of chords (notes if you don't have a chord instrument). Do not try to make real chords. Just random groups of notes. Listen. think (2+ ers) of an animal and improvise a piece inspired by it. Ask your partner to guess what it is. this graph The vertical axis is intensity. The horizontal is time. It should take about 3 minutes to. one note. Play in any octave. only notes in the harmonic series, picking whichever note you want as the starting note. a melody that you know well. Now repeat it over and over, but alter it by changing the rhythms and note durations. Do not change the pitches.