The Time Course of Beauty

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The Time Course of Beauty Hang Xu Stuyvesant High School 35 Chambers Street New York, NY 1 Mentor: Denis G. Pelli Professor of Psychology and Neural Science Department of Psychology New York University New York, NY 13 Advisor: Anne de Sostoa Manwell Research Coordinator Stuyvesant High School 35 Chambers Street New York, NY 1 H. Xu () The time course of beauty. Intel Science Talent Search. http://psych.nyu.edu/pelli/highschool.html Page 1 of 1

ABSTRACT George Santayana (19) defined beauty as the pleasure we attribute to an object. But is the pleasure of beauty really different from the pleasure of other activities? Various activities give rise to pleasure. Participants rated (-1) the pleasure of different activities at regular intervals. We find that, once the activity ends, the pleasure decays at various rates, ranging from playing volleyball (-.1 point/minute), eating ice cream (-.33 pt/min), playing Pictionary (-.5 pt/min), to listening to music (-1 pt/min). Observers rated how much thought (-1) was required by each activity. The pleasure of activities requiring the least thought decays most quickly whereas activities requiring more thought produce pleasures that linger longer. High-thought activities decayed slowly (-.5/min) and the pleasure of low-thought activities decayed quickly (-.5/min). This supports Kant s claim that there is a fundamental difference between thoughtless and thoughtful pleasure, including beauty. Page of 1

INTRODUCTION As the eighteenth-century philosopher Immanuel Kant observed of beauty and pleasure, The various feelings of enjoyment or of displeasure rest not so much upon the nature of the external things that arouse them as upon each person s own disposition to be moved by these to pleasure or pain. Beauty is certainly not universal; its very subjectivity makes it a fascinating area of study. We re constantly making aesthetic judgments, basking in the rays of pleasure shone off by a certain beautiful object or person. It s prevalent in our everyday lives, yet we often have little or no control over it. The fluent ease of many aesthetic judgments can make it seem that they require no thought. In Observations on the Feelings of the Beautiful and Sublime, Kant (17) described the different types of pleasure, from the humble pleasure that can be enjoyed without any sort of talent or skill to the lofty pleasure of beauty and the sublime that only a person of noble sensitivity could ever possibly partake in. Such pleasure granted by fine food and wine were considered ordinary pleasure that any person who has the ability to gratify an inclination can enjoy. But to that kind of feeling, which can take place without any thought whatever, I shall here pay no attention. Kant separated and categorized the different types of pleasure, yet he gave no explanation as to why certain pleasure can be achieved without any thought whatsoever while other pleasures required contemplation to be enjoyed. Page 3 of 1

Kant claimed that pleasure of beauty and the sublime were of a more delicate sort, so described because one can enjoy it longer without satiation and exhaustion. In that regard, it would be interesting to observe the different time course of the thoughtful and thoughtless pleasures as an attempt to grasp the slippery subject of beauty. Because there is such a broad spectrum of pleasure that the mind can enjoy, I tested a wide variety of activities ranging from what Kant had presumed to be the simple and thoughtless such as eating ice cream to the thoughtful and delicate such as the playing of musical instruments. Participants were asked to select daily activities that they considered pleasurable. At regular intervals (1 or 1 minutes) during and after the activity they rated how much pleasure they attribute to the object/activity. The subsequent data were then plotted as a function of time. The ratings of pleasure and thought offer the potential of testing Kant s claim. Page of 1

METHODS Participants The sample group consists of 17 participants in their senior year of high school. They share many common interests and have experienced every one of the activities at least five times during their tenure in high school. Activities The activities were chosen by participants and were considered to be either enjoyable or pleasurable. The activities included eating their favorite food such as candy and ice cream, conversing with friends, playing video games, listening to music, watching movies, playing Pictionary, aerobics gym class, weight training, playing musical instruments, playing volleyball, reading books and also jogging. Procedure Participants were asked to select common activities in their life that they found pleasurable. After a list of activities were agreed upon, they were to begin rating whenever they participated in such activities. Rating began with the participant noting the time of the start of the activity. They re to ask themselves at every 1 or 1 minute interval the pleasure I feel right now that I attribute to the activity/object, on a scale from to 1 and to record the said ratings. Once the activity ends, time is noted again. However, the participant is to continue rating the activity for a long time afterwards. Participants were given a printed list of 15 activities and asked to rate how much thought (-1) each required. Page 5 of 1

RESULTS A total of 5 activities were rated by 17 participants. Figure 1 graphs pleasure vs. time for 3 activities. The black bar indicates the duration of the activity. In each graph, each participant is plotted in a different color. Our analysis focused on the decaying pleasure after the end of each activity. We calculated the slope between points: the first when the activity ended and the second when the decline ended, having reached a stable level of pleasure. The decay rates of the pleasure attributed to the activity after the activity concluded was then calculated as points per minute (pt/min). Page of 1

1 movie - Lost in Translation :: 1:: :: 3:: :: 7 5 3 1 movie - Forrest Gump :: 1:: :: 3:: :: 7 5 3 1 movie - Lilo and Stitch :: 1:: :: 3:: 1 movie - Man on the Moon 1 movie - Ah My Goddess 1 music - Cranberry :: 1:: :: 3:: :: :: 1:: :: 3:: :: :1: :: :3: 1 music - Captain Nemo 1 music - Gollum's Song 1 music - Murmur's Dance :: :5: :1: :15: :: :: :1: :: :3: :: :1: :: :3: food - mint chocolate ice cream 1 1 food - lollipop food - sausage, egg & cheese 1 :: :1: :: :3: :: :1: :: :3: :: :1: :: :3: :: Figure 1. versus time (hours:minutes:seconds). Part 1 of 3. Page 7 of 1

1 food - chicken salad 1 food - pizza 1 food - apple :: :: :: 1:: 1:: :: :1: :: :3: :: :1: :: :3: 1 food - bean pudding 1 food - grapefruit 1 conversing with a friend :: :5: :1: :15: :: :1: :: :: :: 1:: :: 1 conversing with a friend 1 conversing with a friend 1 video game :: :: 1:: :: :: :: 1:: :: :: :: :: :: 1 video game 1 video game 1 playing the guitar :: 1:: :: 3:: :: 1:: :: 3:: :: 1:: :: 3:: Figure 1. versus time (hours:minutes:seconds). Part of 3. Page of 1

1 practicing the violin 1 playing Pictionary 1 magazine (New Yorker) :: 1:: :: 3:: :: 1:: :: 3:: :: :: 1:: :: 3:: 1 book (Timeline) 1 playing volleyball aerobics & weight training gym 1 :: 1:: :: 3:: :: :: 1:: :: 3:: :: 1:: :: 3:: Figure 1. versus time (hours:minutes:seconds). Part 3 of 3. Page 9 of 1

Activity Observer Decay Decay Thought rate time (pt/min) (min/pt) playing the guitar JP. conversation with friends YO. movie - Lost In Translation AX. aerobics gym class SH. movie - Man on the Moon DJ.3 3. 7 conversation with friends DJ.3 3. 7 playing the guitar LZ. 5. playing the guitar JW. 5. 7 playing the violin HX. 5. aerobics gym class JP. 3.3 playing the guitar CH.5. playing the violin EC.5. Pictionary EC.5. 9 playing volleyball SH. 1.7 7 aerobics gym class LA. 1.7 9 Pictionary HX.7 15. 9 movie - Lost In Translation HX.7 13.3 reading a magazine (New Yorker) DK. 1.5 9 movie - Lilo and Stitch HX. 1. playing volleyball HX.1 1. 5 reading Timeline by M. Chricton DJ.1 1. conversation with friends JW.1 1. conversation with friends HX.1 1. 7 movie - Ah My Goddess QI.1 1. 7 video game KT.1 7.5 movie - Forrest Gump HX.1 7.5 video game HL.. 3 food - sausage egg and cheese HX..7 1 food - mint chocolate chip HX.3 3. 1 food - apple LA.3 3. music - Murmmr's Dance HX..7 3 music - Cranberry IK.. 3 video game KT..5 food - pizza DA.5. music - Captain Nemo LA.5. food - bean pudding LA.5. food - grapefruit LA.5. music - Murmur's Dance HX.5. 3 music - Walk Away HX.5. 3 music - Gollum s Song IK. 1. 3 food - lollipop LA. 1.3 food - chicken salad EC. 1.3 music - Pretenders HX. 1.3 3 music - Your House HX. 1.3 3 music - Biomusicology HX. 1.3 3 music - Comfortably Numb HX. 1.3 3 food - spare ribs HX 1. 1. 1 music - Great Heights HX 1. 1. 3 music Gold Finch HX 1. 1. 3 music - Adagio Strings HX 1. 1. 3 Table 1. The decay rate and thought rating of each participant for each activity they performed. The table is sorted by decay rate. Decay time is the reciprocal of decay rate. Page 1 of 1

Figure is a scatter diagram of the ratings from Table 1. Each point is the decay time vs. amount of thought for a participant and activity. Decay time (min/pt) 1 1 1 How much thought Figure. Scatter diagram of decay time vs. thought, from Table 1. Each point is for one observer and task. This diagram reveals a perfect dichotomy. High-thought activities ( > 5) produced pleasure that decayed slowly ( > min/pt). Low-thought activities ( < 5) produced pleasure that decayed quickly ( < min/pt). Page 11 of 1

DISCUSSION Wondering whether there are different kinds of pleasure, Wittgenstein (19) asked, What similarity has my admiring this person with my eating ice cream and liking it?. Figure shows two distinct concentrations of points. With the first group located above a decay time of 1 and a second group located at a decay time of or lower. The first group consists of such high thought ( > 5) activities as watching movies, playing musical instruments, reading, and conversing with friends, all of which (with the exception of volleyball and aerobics) Kant would define as beautiful. The second group consists of activities with thought ratings of less than. What s interesting to note is that all of the pleasure derived from these activities were what Kant would call ordinary pleasures. The anomalies presented by volleyball (thought rating of 7) and aerobics (thought rating of ) could be explained by Kant s statement that any pleasure can have high thought involved while only ordinary pleasure can have little or no thought. Page 1 of 1

CONCLUSION I had initially disagreed with Kant, believing that thought was detrimental to the enjoyment of all pleasure since the effects of pleasure from objects and activities occur entirely in the human mind. However the distinct groupings of decline points confirms Kant s claim. Kant had stated that any pleasure can have high thought involved while only ordinary pleasure can have little or no thought. This statement was proven by anomalies in Table 1, where several ordinary pleasures like aerobics and volleyball were given high ratings of and 7. Meanwhile, no beautiful pleasures such as violin or reading were given a thought rating of lower than. Furthermore, there does not seem to be a continuum of different pleasure decay rates in Table 1. Decay points simply separates into two distinct groups in the upper right hand corner and lower left hand corner on Figure, indicating that there are kinds of pleasure, low thought pleasure and high thought pleasure such as beauty. Page 13 of 1

REFERENCES Kant, I. (17) Beobachtungen über das Gefühl des Schönen und Erhabenen. Königsberg. Translated as: Kant, I. (19) Observations on the feeling of the beautiful and sublime. Translated by J. T. Goldthwait. Berkeley: University of California Press. Santayana, G. (19) The sense of beauty; being the outlines of aesthetic theory. New York: C. Scribner's sons. Wittgenstein, L. and Barrett, C. (19) Lectures & conversations on aesthetics, psychology and religious belief. Oxford: Blackwell. Page 1 of 1