Changing value creation models in the music economy

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Transcription:

Changing value creation models in the music economy Patrik Wikström @pwikstrom @qutdmrc

Patrik Wikström Associate Professor Principal Research Fellow QUT Digital creative economy (Music) Computational social science Time

QUT QUT DMRC conducts world-leading research that helps society understand and adapt to the social, cultural and economic transformations associated with digital media technologies. Journalism, Public Communication & Democracy Industries, Policies & Economies DIGITAL MEDIA Digital Method Innovation Technologies & Practices in Everyday Life

TODAY Three shifts Changing value creation models in the music economy

but first

excludable non-excludable rivalrous Private good (food) Common good (fish stocks) non-rivalrous Club good (theatre performance) Public good (free-to-air television)

live licensing recorded

digital disruption

Integrated circuit Fairchild Camera and Instrument Company 1961

loss of control The New York Clipper, November 3, 1906

loss of control

excludable non-excludable rivalrous Private good (food) Common good (fish stocks) non-rivalrous Club good (theatre performance) Public good (free-to-air television)

TODAY Three shifts Changing value creation models in the music economy

industry sectors

live licensing recorded

live recorded

live licensing recorded

live licensing recorded Music licensing revenues have more than doubled during the past two decades

The revival of the music publisher

Shift #1: From recorded music to music licensing and live performance.

social and creative fans

Shift #2: From finished products to platforms for co-creative fan-artist relationships.

tools, building blocks & rewards

Shift #2: From finished products to platforms for co-creative fan-artist relationships.

ownership v access

Shift #3: From a productbased to an accessbased logic.

Loyalty, passion, ownership, products & brands.

Loyalty, passion, ownership, products & brands.

Loyalty, passion, ownership, products & brands.

Products. Ownership. Brands.

Products. Ownership. Brands.

excludable non-excludable rivalrous Private good (food) Common good (fish stocks) non-rivalrous Club good (theatre performance) Public good (free-t o-air television) service product

excludable non-excludable rivalrous Private good (food) Common good (fish stocks) a product-based non-rivalrous Club good (theatre performance) Public good (free-t o-air television) music economy cannot compete with free

excludable non-excludable rivalrous Private good (food) Common good (fish stocks) non-rivalrous Club good (theatre performance) Public good (free-t o-air television) service product

Access-based music services

Access-based music services have returned many music markets to growth

Access-based music services the dominating revenue model in a growing number of music markets

Access-based music services remain very controversial

Are access-based music services fair to creators? Bad for music Ridiculous payouts Unfair to small artists It s a scam!

Incumbents response to technology-based disruption Denial Combat Resignation Acceptance cf. Kübler Ross 1969

Access-based music services What is the controversy about?

(1) Do streaming music services generate enough revenues? 0.8 Revenue streams 0.7 0.6 0.5 0.4 0.3 access ownership 0.2 0.1 0 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 per track

(1) Do streaming music services generate enough revenues? 0.8 Accumulated revenues 0.7 0.6 0.5 0.4 access accum ownership accum 0.3 0.2 0.1 0 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 per track

(1) Do streaming music services generate enough revenues? Ownership Access 2 x 12 new tracks per year $0.7 x 24 = $17 per year 30 min per day (excl. radio) 10+ tracks per day 3500 tracks per year $0.005 x 3500 = $17.5 per year per user

(2) Are labels fair? Depends on the deal Breakage? Shareholder dividends? Performance or sales?

Governmental intervention

Shift #3: From a productbased to an accessbased logic.

Let s take this reasoning just a little bit further

Access-based music services what is the impact on audience behaviour?

Impact on audience behaviour? E.g. Local music repertoire %

Can access-based music services really reduce piracy? How often do you use filesharing services, such as PirateBay? After you started using Spotify Before you used Spotify 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Never Seldom Sometimes Often

Impact on audience Listen to illegally downloaded music Amount of money I spend on music I share music I listen to with my friends I discover new music I play my digital downloads Time spent searching for music Time spent listening to music behaviour? Practices 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% More Don't know/won't say Less

E.g. Impact on audience behaviour? Practices I listen less to illegally downloaded music: 70% I discover more new music: 80% I spend less time searching for music: 70%

Access-based music services shift the focus from the collection

to the real-time listening experience https://www.spotify.com/au/arts/serendipity/

how do accessbased music services compete?

May 2007

today: more or less identical catalogues

access is about to become commoditized (commoditization / commodification)

access-based music services look for new ways to compete

A. Audiences focused on a real-time listening experience B. Service providers look for new points of differentiation

Playlists galore

Successful music data analytics startups have been acquired

in the search for the ultimate algorithmically curated playlist

What happens when algorithms make our music listening decisions?

music is an experience product

peers awards experts brands media exposure

If algorithms take over the listening decisions, audiences no longer need a relationship with artists

they only need a relationship with Spotify!

How is this different from other cultural sectors?

What about live music?

Shift #3*: From music celebrities to algorithmically curated music experiences.

Changing value creation models in the music economy #1: From recorded music to music licensing and live performance. #2: From finished products to platforms for cocreative fan-artist relationships. #3: From a product-based to an access-based logic. #3*: From music celebrities to algorithmically curated music experiences.

thank you patrik.wikstrom@qut.edu.au @pwikstrom www.linkedin.com/in/patrikwikstrom