A Symposium on the Convergence of New Media and Theater and Games

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STAGE@PLAY A Symposium on the Convergence of New Media and Theater and Games 16 th 18 th of Juy 2015 A cooperation of the Academy of Performing Arts Ludwigsburg, Fimacademy Ludwigsburg and Theater Rampe. DAY 1: Paywak and Roundtabes an experimenta and experiencia approach to games and pay. DAY 2: Case-Studies / Workshops reknown Artists from USA, Canada and Denmark are presenting their work between Game and Pay. DAY 3: Workshops reknown Artists give insights about their work concerning ocation based media, virtua reaity and gamification and create a prototype with the participants. Thanks to our Sponsors a of these events are FREE of charge. For capacity reasons we ask you to sign up though. Each event (Paywak/Roundtabes, Case-Studies, and Workshops can be visited separatey. Every night we wi have a Dinner, a Party and some experiences to try out as we as the Word Premiere of Stoen Moments (17 th of Juy) FOR RESERVATIONS PLEASE CONTACT kontakt@theaterrampe.de CONTEXT If one is to beieve game designer Eric Zimmerman we ive in a century of game. In fact, paying forcefuy penetrated into the center of society within the ast coupe of years. Be it either the acceptance of computer games as cutura assets, the universa visibiity of games on mobie devices or the connected psychoogica discourse. And ast but not east the pervasion of our everyday ife by games in socia networks. Games are not aways defined procedura, rue-bound objects. Aren t we paying with our own socia reevance on twitter? Aren t we capturing game ideas in our everyday ife? Hasn t the creative potentia of free game with rues and constructions aready arrived at the performing arts? And how does theatre treat an interconnected society that daiy deveops what if simuations to strugge with her own history, by games, indeed. Technoogica deveopment is swift. By now we communicate through mobie technoogy in rea time, video gasses (i.e. Ocuus Rift) reocate us into virtua reaities, peope can be depicted digitay amost ife-ike, gaming consoes recognize gestures, voices and movements How is it possibe to transfer this newy acquired peasure for payfu deaings with technique, structure and content to the theatre? How to hack dispositive theatre? One shoud say that theatre pays anyway. But particuary digita media brought a new eve to the discourse of paying that doesn t stop entering theatre. Interest in exchange about this topic is huge. Discussions are ed rather controversiay, since reservations and barriers can ony be overcome by knowedge of interests and possibiities. Here the symposium wi try to found a basis, not ony by discursive exchange but by mutuay deveoping ideas and concepts for projects. STAGE@PLAY, 16 th 18 th of Juy 2015 LAST UPDATE: 08.06.15

DATE 16 th 18 th of Juy 2015 VENUES Stuttgart (Theater Rampe) Ludwigsburg (Campus Fimacademy and ADK / City of Ludwigsburg) (some of our) SPEAKERS & MENTORS Prof. Antje Budde is engaged in theatrica- and cross-cutura/intermedia research activities in Berin, Peking ans Toronto. She is co-founder of different aternate theater - and artist coectives in Berin and Toronto. Since 2005 she is professor and currenty deputy director of the institute of Centre for Drama, Theatre and Performance Studies at University of Toronto. Prof. Friedrich Kirschner is a fim maker, visua artist and software deveoper. He uses computer games and rea time animation techniques as basic for animated short fims, interactive instaations, and digita performances. Since February 2012 he works as professor for digita media in puppetry at the University of Dramatic Arts Ernst Busch in Berin. Michae Vaeur is an author, creator and university ecturer in Denmark. He is speciaized in the fied of interactive storyteing and aso teaches Interactive Concept Deveopment at Copenhagen Schoo of Design and Technioogy at the Academy of Dramatic Arts of Converging Media in Berin and at La Fémis in Paris. Prof. Eddo Stern is an artist and game designer at UCLA Design Media Arts in Los Angees he teaches game, design and cuture computer game deveopment and physica computing in an art context. His work carries on research about unconsciousy connections between physica subsistence and eectronica simuation. He works with different shapes ike computer software & hardware, game design, Live performance and digita video. Jennifer Aksu, Danie Boy, Josa Gerhard, Anna Hentsche, Christiane Hütter und Sebastian Quack are Invisibe Payground. Invisibe Payground is a coective of game deveopers, theater producers, artists, musicians and scientists, who share a mutua interest: using the city as game patform. Prof. Voker Heze is head of research and deveopment at the Institute of Animation, Visua Effects and Digita Postproduction at the Fimakademie Baden-Württemberg. He aso supervises the subject of study for Technica Director. His current focus in research concerns the paneuropean Project DREAMSPACE where methods for Virtua Production are deveoped. Phiipp Wenning was born in 1985. He studied directing for fim and teevision at the Fim and TV Schoo of Academy and Performing Arts (FAMU) Prag pus editing at Fimuniversität Babesberg Konrad Wof. Aready since some years he reaizes experimenta, omni directiona moving image content with different technoogies in different contexts. His recent projects were the deveopment and diretcion of 360 degree documentary about Virtua Reaity as we as the VR theater project YESTERDAY YOU SAID TOMORROW together with Aexander Giesche and Münchner Kammerspiee. STAGE@PLAY, 16 th 18 th of Juy 2015 LAST UPDATE: 08.06.15

CURATORS Dr. Kerstin Retemeyer (ADK) / Aexander Herrmann (Institute of Animation - Fimacademy) / Martina Grohmann (Theater Rampe) / Prof. Friedrich Kirschner (University Ernst Busch ) APPLICATION To participate at the symposium you need to appy unti the 28 th of June 2015. Pease contact kontakt@theaterrampe.de with mentioning your function as we as your contact dates. Due to a imited number of participants pease appy for the workshop HACK@STAGE as we unti the 28 th of June 2015. The workshop is party hed in Engish. Workshop tender and appication form here: www.theaterrampe.de If you have any questions, pease do not hesitate to contact us! CONTACT Theater Rampe, Fiderstraße 47, 70180 Stuttgart 0711 620 0909-0, kontakt@theaterrampe.de SUPPORTED BY scro down for the program! V STAGE@PLAY, 16 th 18 th of Juy 2015 LAST UPDATE: 08.06.15

PROGRAM Thursday / 16.07.15 / 1 st day / opening 12 pm / Check-in and words of wecome The speakers meet the first time at the Theater Rampe in Stuttgart. Together we wi shutte to Ludwigsburg for the first day of conference, visiting the Campus of Fimacademy, Academy of Performing Arts and the city of Ludwigsburg. 2 pm / Paywak The campuses and the city of Ludwigsburg wi be discovered through a paywak. This wi be a wak which payfuy wi initiate the core topics of the conference of the next 3 days. This wak wi be designed by Prof. Friedrich Kirschner and the theatre group Invisibe payground. Different concepts and ideas of gaming and theatre wi be expored and demonstrated. Tourguides: Prof. Kirschner and Invisibe Payground 7 pm / Roundtabes / Dinner The evening wi deepen the experiences of the day in a roundtabe format. Different tabes with different themes and experts can be visited and conversations wi be sparked and carried out! Dinner wi be served as we. Friday / 17.07.15 / 2 nd day / internationa case studies / beginning of the workshop 9 am / Theater Rampe / discussions Day 2 wi start by showing off a few internationa case studies covering the main topics of ast nights tabes: Keynote: Pay as Game - Spie as Beute. Critica making as dramaturgica strategy, a too of digita earning and interactive engagement in performance. Prof. Dr. Antje Budde with Montgomery Martin, M.A. (Digita Dramaturgy Lab, Toronto) Case study 1: Prof. Eddo Stern (Head of Gameabs at UCLA, USA, Caifornia) Enhanced Reaities Case study 2: Michae Vaeur (Punk Poet, Game Designer and Transmedia Director) Aternate Reaities 2 pm / workshop / HACK@STAGE The workshop wi consist of a two time 8h session where interdiscipinary teams wi get together to deveop concepts and prototypes for theatre productions. We pan to invite a variety of theatres in order to match the ideas coming up with production houses to make them come to ife in the upcoming season. Every group shoud consist of at east one Director Gamedesigner Dramaturge Engineer/Deveoper/Programmer The speakers of the conference wi act as mentors. The team members wi be seected through an appication process. STAGE@PLAY, 16 th 18 th of Juy 2015 LAST UPDATE: 08.06.15

7 pm / Theater Rampe / Stoen Moments Presentation of a variation of projects (created by students of the ADK and Fimacademy) as we as tech-demos for VR/AR, near fied communication and others. Saturday / 18.07.15 / 3 rd day / workshop / fina event 9 am / Theater Rampe / workshop Finishing the workshop. Preparation of prototypes and pitches. 8 pm / presentation and fina event The presentation wi be hed at the fina event. Next to food, exhibitions and tech demos in a cozy atmosphere we wi gather press, theatre executives and game deveopers to see and judge the outcome of the workshop. We wi encourage further production of the ideas by giving away production deas with interested theatres. The evening wi end with the possibiity to oosey connect, dance and try out some of the presented concepts. STAGE@PLAY, 16 th 18 th of Juy 2015 LAST UPDATE: 08.06.15