EZwindow4K-LL TM Ultra HD Video Combiner

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EZwindow4K-LL Specifications EZwindow4K-LL TM Ultra HD Video Combiner Synchronizes 1 to 4 standard video inputs with a UHD video stream, to produce a UHD video output with overlays and/or windows. EZwindow4K-LL Video Processor The EZwindow4K-LL video combiner provides video combining for 4K displays up to 4096x2400 @ 60 Hz. Up to 4 input cards are used to populate windows in the Scaler Plane Visual. A standard 4 x Single Link (SL) low latency input channel (or an optional low latency mezzanine input) forms a Low Latency Plane Visual. The Scaler Plane and the Low Latency Plane are combined to create the Display Plane Visual. The standard UHD output is 4 x SL. Optional UHD outputs are supported by mezzanine boards. Order Configuration The EZwindow4K-LL has (1) low latency UHD 4xSL DVI input and (1) 4xSL DVI output, plus (4) input board slots that may house various input boards, plus (1) mezzanine location that may house various I/O boards. These slots are populated and configured at the factory. Table 1 shows the available I/O boards. The I/O boards and their location are defined directly in the part number, in the following format: EZwindow4K-LL-wxyzm, where w is the input board type in Slot 1 x is the input board type in Slot 2 y is the input board type in Slot 3 z is the input board type in Slot 4 m is the mezz board type I/O Board A BB M2 Function RGBHV,, NTSC/PAL, Component Input Card (only 1 input processed at a time) Dual DVI input (Dual Card occupies Slot 1 and Slot 2) DisplayPort 1.2 I/O Location(s) Any of Slots 1-4 Slot 1-2 or Slot 3-4 Mezz M6 HDMI 2.0 I/O Mezz Note: Table 1: Available I/O boards DisplayPort I/O supports RGB 4:4:4 mode only HDMI Input supports RGB 4:4:4 mode only HDMI output supports RGB 4:4:4, YCbCr 4:2:0 modes If a slot is unpopulated, then a # is placed in that location. For example, an EZwindow4K-LL-A#### has the following configuration: Slot 1 input board Slot 2 Not populated Slot 3 Not populated Slot 4 Not populated Mezz Not Populated I/O Board BB takes 2 slots, and is always in slot 1-2 or slots 3-4.

Part number: EZwindow4K-LL-AABBM2 describes a unit with: Slot 1 input board Slot 2 input board Slot 3/4 Type BB input board Mezz Type M2 Low Latency Plane Visual Inputs The EZwindow4K-LL has standard and optional low latency inputs. The standard low latency input is 4xSL, compatible with many computer graphics cards and projectors with stripe configurations, and resolutions up to 4096x2400. The optional low latency inputs are identified in Table 1 as type M boards. If a low latency input is utilized, it forms the Low Latency Plane Visual, and is the basis for the output timing. No re-sizing or retiming is supported on low latency inputs. Scaler Plane Visual Inputs The following (2) boards types provide inputs for windows that are sized and placed in the Scaler Plane Visual. : Multi-Format Input Board Supports the following inputs:, RGBHV, RGBsog, RS170, RS343, component, composite (NTSC/PAL). Any one of these inputs may be selected. Resolutions up to WUXGA with pixel rates up to 162MHz. Type BB: Dual DVI Input Board Supports a dual DVI input, for resolutions such as 2560x1600 and 2560x1440. Scaler Plane Segments The scaler plane is divided into segments for processing. The number of segments is 1 to 4, depending on output resolution and timing. The configuration application shows the segment boundaries within the output resolution. The segment sizes are based on output resolution and timing. Segments are generally vertical slices of the overall output resolution. Examples: a 3840x2160 output resolution at 60 Hz requires 4 segments, each 960x2160 a 3840x2160 output resolution at Hz requires 2 segments, each 1920x2160 a 2560x1440 output resolution at 60 Hz requires 2 segments, each 1280x1440 Scaler Plane Visual Windows Up to 4 windows can be placed in the Scaler plane. Each window is populated with an area-of-interest from any input card in Slots 1-4. Scaler Plane Methodology and Limitations Windowing within the scalar plane is accomplished by one of two modes: 1. Independent Windowing (IW) 2. Regional Windowing (RW) The mode determines how internal scaler assets are allocated, resulting in unique capabilities and limitations. The user will decide the windowing mode via the configuration application. Independent Windowing (IW): With this mode, up to 4 windows can be placed in the Scaler plane. The following constraint (IWC#1) is enforced by the configuration application: # of windows (segments utilized by window n) <= 4 n=1 IW allows each window to have independent horizontal and vertical scaling. Windows can be placed anywhere in the output resolution, tempered by IWC#1. IW supports rotation in 90 degree increments. IW also supports robust background fill colors. Figures 1 and 2 show several windowing possibilities for 4K 60 Hz and 4K Hz operation.. In most use models, Westar recommends Independent windowing. Regional Windowing (RW): With this mode, up to 4 regions can be defined in the Scaler plane (see Figure 3). Regions are not windows, but areas in the scaler plane. One or more windows can be placed in a region. A region is defined with the following parameters: Region[1-4] = Scaler Offset, Line Offset, Scaler Width, Line Height, Fill Color. A segment may include one region in the upper portion and another region in the lower portion. Upper and lower regions may have different zoom rates (or no zoom) but not shrink and zoom. RW has the following constraints (RWC): RWC# Description 1 A window resides in a single region. The window cannot span across multiple regions. 2 Windows cannot overlap within a region. 3 Horizontally, regions align with segment boundaries. 4 All windows within a region must zoom at the same rate. (Note 1) 5 Rotation is not supported 6 Window Fill Color (border) is drawn with the region fill color, so visible active video window borders are not currently possible. 7 The Video Lost Display Color is drawn with the region fill color, so a window disappears when video is lost at the input. 8 Windows within upper or lower regions of a segment cannot require both shrink and zoom. Note 2 Notes: 1. Windows within a region may shrink at different rates or stay pixel-forpixel. 2. In other words, there cannot be one window in a segment that is zooming while another window in the segment is shrinking. Display Plane Visual The EZwindow4K has both a foreground and a background layer. Each of these layers is selectable from the Scalar Plane, the Low Latency Plane, or a fixed RGB color. The Display Plane Visual (or output) is created by combining the foreground and background layer in one of several ways. A key can be applied to each pixel of the foreground. Based on the key result, the foreground, background, or any alpha combination of the 2 layers may be displayed.

Figure 1: Independent Windowing (IW) Examples (4K 60 Hz) ( image input on Low Latency channel) Image

Figure 2: Independent Windowing (IW) Examples (4K Hz) ( image input on Low Latency channel) Image

Figure 3: Regional Windowing (RW) Example Regional Window mode to support 4 inputs in a quad 2x2 configuration. (This is not possible with IW mode due to IWC#1) Segment Segments are stripes to support raster output 1 2 3 4 Region 1 Region 2 3840 x 2160 Region 3 Region 4 Notes: 1. Because Regions 1 and 3 share Segments 1 and 2, each region can zoom at independent rates but one region cannot zoom while the other region shrinks. EZwindow4K Block Diagram Mezzanine 9 XCVR Slot 2 Slot 3 Foreground (4) Single Link, low latency DVI inputs Blend Mux Block 4K scaler Slot 4 EZwindow4K-LL (low latency UHD) Main Board, RGB NTSC / PAL Component Mux Future I/O interfaces Ordering Configuration is EZwindow4K-LL-wxyzm, where w is the input board type in Slot 1 x is the input board type in Slot 2 y is the input board type in Slot 3 z is the input board type in Slot 4 m is the Mezzanine board type Type m Mezzanine (Place # if location is not populated)

EZwindow4K-LL Applications Application #1 Mezzanine 9 XCVR To Consumer UHD Monitor or Projector 4Kx2K OTW IG Connected Here HUD Connected Here 4xSL DVI inputs, striped Slot 2 Slot 3 Foreground (4) Single Blend Mux Block 4K scaler Link, low latency DVI outputs to 4K Projector Slot 4 EZwindow4K-LL (low latency UHD) Main Board In Application #1, an EZwindow4K-LL-A#### fuses a standard resolution HUD image (1920x1200 or less) into a striped 4x stream. An RGB key with programmable alpha values (separately programmable foreground and background alpha values outside the key area, when Key= TRUE, and when Key = FALSE) results in a realistic HUD overlay. This enables a single projector to be used for both the OTW image and the HUD overlay. Note: If single link outputs are used, then optional DP 1.2 or HDMI outputs are unavailable. Recommended windowing mode: Independent Windowing (IW) 1024 1024 1024 1024 Slice #1 1024x2400 LL Input #1 Slice #2 1024x2400 LL Input #2 Slice #3 1024x2400 LL Input #3 2400 Slice 1 Slice 2 Slice 3 Slice 4 Slice #4 1024x2400 LL Input #4 4xSL DVI Slot 1 HUD Overlay EZwindow4K-LL- A###M1 or EZwindow4K-LL- A###M3 Professional Projector

Application #2 Mezzanine 9 XCVR To Consumer UHD Monitor or Projector 1080P OTW IG Connected Here 1280x1024 HUD Connected Here 4xSL DVI inputs, striped Westar SP2 Slot 2 Slot 3 4K scaler Mux Foreground Blend Block Slot 4 EZwindow4K-LL (low latency UHD) Main Board Application #2 is similar to Application #1, but the OTW is created as 1080P. The SP2 (available separately from Westar) converts the 1080P image into a 3840x2160 image via to 4x Single Link DVI streams (each 960x2160), for input into the EZwindow4K. The HUD is created as a 1280x1024 image (or similar). This approach allows the HUD to be displayed in its native resolution on a 4K display device for maximum fidelity. For a given sized HUD, this approach allows 4x the pixel density for the HUD versus using a 1080 display device. This is an excellent method to upgrade projectors or display devices without changing the OTW IG. Recommended windowing mode: Independent Windowing (IW) Slice 1 Slice 2 Slice 3 Slice 4 2160 960 960 960 960 Consumer 4KTV, Projector, Monitor 1080P Slice #1 960x2160 LL Input #1 HDMI 2.0 DVI In Slice #2 960x2160 LL Input #2 Slice #3 960x2160 LL Input #3 HUD Overlay SP2 Slice #4 960x2160 LL Input #4 Slot 1 EZwindow4K-LL- A###M3

Application #3 4Kx2K Overlay and Symbology Mezzanine 9 XCVR To UHD Monitor Foreground MFD 1 MFD 2 MFD 3 4K scaler Mux Blend Block MFD 4 EZwindow4K-LL (low latency UHD) Main Board In Application #3, an EZwindow4K-LL-AAAAM2 fuses (4) Multi-function display feeds with a high resolution overlay for a part task trainer. The overlay is generated in a 4kx2k DisplayPort format. The output device is a 4kx2k DisplayPort 1.2 monitor. Recommended windowing mode: Regional Windowing (RW) at 4K 60 Hz (IW possible with 4K Hz I/O). Consumer 4K Monitor or TV 4kx2k PC output DP1.2 I/O (M2) Slot 1 Slot 2 Slot 3 Slot 4 EZwindow4K-LL- AAAAM2

Configuring the EZwindow4K The EZwindow4K is primarily used in applications where video is combined into a 4Kx2K image. The figure below shows the steps in setting up the EZwindow4K: Step 1 Set up Low Latency Plane Visual: Select I/O form, resolution, and timing of low latency pipe Step 2 Define inputs: video type, resolution If Low Latency input is used, it defines the Low Latency Plane Visual. Otherwise, a free-running output timing is generated. Display Origin 0,0 1024 Segment width Resolution and timing will define # of segments used. Input #1 800x600 Window origin V offset Segment height H offset 600x 600 2400 Step 4: Set up the Display Plane Visual: 600 x 600 Step 3 Set up Scaler Plane: Visual: Define windows (Input, area-of-interest, window size and location) Foreground will be Scaler Plane, LL input, or programmable color will be Scaler Plane, LL input, or programmable color. Display Plane Visual is the selected blending approach between foreground and background, such as RGB key, luma key, etc. Approach: 1. User sets up the Low Latency Plane Visual (if used) and Output formats. # of segments (stripes) required is calculated from format. Examples include: HDMI 2.0 Input, HDMI 2.0 Output, 3840x2160 60 Hz (4 Stripes) HDMI 2.0 Input, HDMI 2.0 Output, 3840x2160 Hz (2 Stripes) DP1.2 Input, DP1.2 Output, 3840x2160 4 Stripes DP1.2 Input, DP1.2 Output, 2560x1600 2 Stripes 4xSL DVI Input, 4xSL DVI Output 4096x2400 4 Stripes No input, HDMI 2.0 Output, 3840x2160 4 Stripes 2. User configures all Scaler Inputs in slots 1-4. Video type, resolution, etc. 3. User defines windows within the Scaler Plane Visual: User selects Independent Windowing (IW) or Regional Windowing (RW) approach. For each window, user selects an area-of-interest from an input and then defines the size and location of the corresponding window in the Scaler Plane Visual. For IW mode: The summation, from n = 1 to the # of windows, of segments utilized by window n must be less than or equal to 4: # of windows (segments utilized by window n) <= 4 n=1 4. The user creates the Display Plane Visual as a blended version of the Scaler Plane Visual and the Low Latency Plane Visual.

EZwindow4K Configuration Utility Above: HUD window within 4 segments for a 4K projector Above: HUD window within 2 segments for a 2560x1600 projector

EZwindow4K-LL Specifications Specifications 4xSL I/O standard Inputs Input Specification 1 UHD 4xSL input and output is standard I/O Video Type 4xSL (Single Link) Pixel Rate Up to 4x166 MPixels/sec Active Pixels per Line Up to 4x2176 Lines per frame Up to 4096 Connectors 2x (with supplied splitters, 4xSL ) Feature No re-timing or re-sizing on inputs Plus 4 Input slots per unit: Video Type Analog RGB (0.7 Volt levels, Interlaced or Non- Interlaced), 1x, NTSC/PAL, Component, more Pixel Rate Up to 166 MPixels/sec Active Pixels per Line Up to 4096 (must meet pixel rate constraint) Lines per frame Up to 4096 Phase Adjustments Adjustable sample clock to ensure center sampling DVI-I connector for 1x and Analog RGB (DVI to Connectors HD15 adapters included) (3) BNC s for NTSC/PAL, Component Slots takes 1 input slot Type BB Input Board Video Type Dual DVI (TMDS) Pixel Rate Up to 3 MPixels/sec Active Pixels per Line Up to 4096 (must meet pixel rate constraint) Lines per frame Up to 4096 Connector DVI-I (dual Pixel) Slots Type BB takes 2 slots: 1/2 or 3/4 Plus 1 Mezzanine slot per unit: No re-sizing or re-timing on these inputs Type Specification M2 DP 1.2 Input/Output M6 HDMI 2.0 I/O Note: DisplayPort I/O supports RGB 4:4:4 mode only HDMI Input supports RGB 4:4:4 mode only HDMI output supports RGB 4:4:4, YCbCr 4:2:0 modes Functional Features Output Sync Modes Color Processing Depth Re-sizing Limits Electro Mechanical Input Power Control Dimensions (W x D x H) Weight Warranty / Certification Warranty Certifications Specification Interlaced / non-interlaced conversion Image Flip, scaling, rotate Windowing, PIP Blending (Alpha, RGB, Luma, HSV) Programmable Border Colors Brightness / Contrast Adjustments Free run, External sync, locked to hi-res input, Sync to input 8 bits per color Virtually unlimited Specification IEC Connector, 100-240 VAC, 47-63 Hz, less than 60 Watts RS-232, USB, Ethernet Rackmount: 19 x 13.75 x 1.75 (1U) Less than 10 lbs. Specification 1 Year Limited RoHS What s Included EZwindow4K-LL Video Processor RS-232 Serial Cable USB Cable Power Cable Qty (4) to (2) Female Y cables. (For UHD input and UHD output connectors) CD Containing: Configuration Utility Software User s Guide Command Line Description