An Impact Soundworks Sample Library. Designed by Andrew Aversa Scripting by Nabeel Ansari Artwork by Constructive Stumblings

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OVERVIEW An Impact Soundworks Sample Library Designed by Andrew Aversa Scripting by Nabeel Ansari Artwork by Constructive Stumblings Modern scoring for film, TV, games, and trailers often calls for epic sounds. Punchy drums, dramatic basses, low chords, and of course, string staccato stabs to create drama and tension. Furia Staccato Strings, as the name suggests, was designed with that singular purpose in mind: powerful string ensemble staccatos to drive the most epic of tracks! Furia is a streamlined instrument that provides instant musical gratification. There is a single articulation staccato and as soon as you load it, you re ready to play. The user interface is unencumbered, with only the features needed to give you control over the shape of the staccato, sample offset, ensemble size, and basic mic mixing. We ve also included an FX rack with some handy tools like a 4-band EQ and convolution reverb. Whether you re writing dramatic, over-the-top action trailer cues, subtle underscore with ominous ostinatos, or swashbuckling main themes, we hope Furia will become a staple of your orchestral template! INSTALLATION Step 1: Using your browser or our downloader app, download the library file. If you re using the downloader, skip to Step 3. Step 2: Using a program like WinRAR (PC) or UnRarX (Mac), double-click to extract the library folder. This should create a folder labeled Furia Staccato Strings. Step 3: Move the extracted Furia folder to the location of your choice. The instrument will be loaded from here. Step 4: Using Kontakt s file browser, go to the Furia folder and simply drag or double-click the instrument NKI. That s it.

SOUND CONTENT Furia Staccato Strings features recordings of a string ensemble performing unison staccatos, starting from the low range of the bass up through the high range of the violins. All notes were captured at fortissimo with a large number of variations. The string ensemble size was 22 players. Each section played only when it was able to, thus for example the lowest notes feature only bass and the highest notes only violins. Note that the mod wheel (CC1) controls extra brightness! INTERFACE & ENGINE Main UI Page Section 1 Ensemble Size As mentioned above, Furia was recorded with a string ensemble of 22 players. This default size is 1x. Clicking on the higher numbers will multiply the size of the ensemble, layering in other recordings to create a bigger sound. Note that this will use more CPU as more voices are being streamed simultaneously. Section 2 Timing Controls Ensemble Timing: Controls the amount of randomized timing variation when ensemble sizes greater than 1 are used. Sample Offset: Controls the attack offset of each note. Higher values will chop off more of the attack sound. Section 3 Mic Mixer Close Mics / Hall Mics: Click either of these buttons to load or unload that microphone position. Volume / Width: Controls the volume and stereo width of each mic position.

Section 4 Envelope Controls These knobs control the volume envelope of the sound. For tighter, more aggressive staccatos, reduce the sustain and decay knobs. FX Button Click the button labeled FX in the lower right to pop up the FX rack. FX Rack Our custom FX rack features automatable effects that can be enabled, disabled, or randomized by clicking the (*) star/asterisk button. Note that the Reverb module is a convolution reverb and includes all-custom impulses created by Impact Soundworks. EXTRAS Script Tab We ve provided a tab labeled Extras for advanced users, accessible by clicking on the tab at the bottom of the interface. This has a few simple controls. Velocity -> Vol.: This controls the extent to which velocity affects note volume. Velocity -> Bright: This controls the extent to which velocity affects brightness (low velocities = darker). Max RR: By default the library has up to 8 RRs, but you can increase this to 16. Note that the higher RR values are a bit more stretched, particularly in the low octaves, so you may get a bit less realism from this. Zone Tuning RR: When enabled (recommended), Furia generates extra RR by tuning adjacent zones. Tune Chance: Controls the chance that zone tuning will occur. 50% = zone tuning occurs about half the time.

CREDITS Instrument Concept & Design: Andrew Aversa Recording: Olajide Paris Kontakt Scripting: Nabeel Ansari Sample Editing: Anthony Mena, Nabeel Ansari, Andrew Aversa Additional Scripting: Andrew Aversa Artwork: Constructive Stumblings TROUBLESHOOTING & FEEDBACK Have you used Furia Staccato Strings in a project recently? Got an awesome track you'd like to share? Drop us a line (admin@impactsoundworks.com) and we might post it on our website! Or, tell the world at our Facebook page here: http://www.facebook.com/impactsoundworks We encourage all our users to share and promote their work. Word of mouth is the #1 way people find our samples, so it also helps us to produce more great libraries for you! For any technical support issues regarding the library, don t hesitate to email support@impactsoundworks.com. COPYRIGHT & LICENSE AGREEMENT The following license is granted non-exclusively to all purchasers of our products. This version (updated December 4, 2014) supersedes any prior printed or digital versions of our license. Overview All sound recordings, performances, scripting and/or code contained in this product is the intellectual property of Impact Soundworks unless otherwise noted, and remain the property of Impact Soundworks after the product is purchased. When purchasing an Impact Soundworks product, you are purchasing a non-exclusive license to use, edit, perform, or otherwise utilize these recordings, performances, scripting and/or code for commercial and noncommercial purposes as defined below. Authorized Users Depending on the type of customer and usage scenario, authorized users of this license will vary. ALL purchases fall into category A or B. A. Individual Purchase This license is extended to customers who are purchasing as the primary user of the product, OR are purchasing on the behalf of another primary user (i.e. as a gift). The licensee (primary user) MAY install the product on as many computer systems as he or she has access to. However, ONLY the licensee may use the product. No other users are authorized. B. Corporate, Academic, Institutional Purchase This license is extended to customers who are purchasing for a multi-user setting, such as a shared studio, networked workstation, computer lab, etc. In this case, the licensee is the institution and not any one user.

In contrast with individual purchases, an institutional license applies to ONE computer / workstation. All users of that workstation who belong to the purchasing institution (licensee) shall be considered authorized users. However, at no point may multiple authorized users access one license simultaneously. Multiple licenses must be purchased if the product is to be used by multiple users simultaneously. Scope of License The licensee is entitled to the use and unlimited editing of the product within the scope of music production, performance, recording, and composition. This includes both non-commercial and commercial usage of all types, including, but not limited to, film scores, television scores, music libraries, video game soundtracks, digital and physical music releases, albums, compilations, etc. Exceptions to this scope are listed below. The licensee MAY NOT use the product in the production of any other sample library or virtual instrument products. The licensee MAY NOT sell individual sounds from a product in any context. For clarity: The licensee MAY use sounds from the product to create individual sound effects (SFX) for use in film, TV, advertising, and video games. However, the licensee cannot sell these sounds individually via marketplace, stock music/stock audio site, etc. Ownership, Resale, and Transfer Redistributing, reselling, electronically transmitting, uploading, sharing, or renting the product in any way, shape, or form is prohibited by law. The licensee may create a physical backup copy of any digitally purchased and downloaded product. This backup copy is subject to the same limitations as the original copy of the product, and may not be transferred to any other individual for any reason. Copyright 2015 Impact Soundworks, LLC. All Rights Reserved.