Sequential Logic Basics

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Sequential Logic Basics Unlike Combinational Logic circuits that change state depending upon the actual signals being applied to their inputs at that time, Sequential Logic circuits have some form of inherent Memory built in to them as they are able to take into account their previous input state as well as those actually present, a sort of before and after effect is involved with sequential logic circuits. In other words, the output state of a sequential logic circuit is a function of the following three states, the present input, the past input and/or the past output. Sequential Logic circuits remember these conditions and stay fixed in their current state until the next clock signal changes one of the states, giving sequential logic circuits Memory. Sequential logic circuits are generally termed as two state or Bistable devices which can have their output or outputs set in one of two basic states, a logic level 1 or a logic level 0 and will remain latched (hence the name latch) indefinitely in this current state or condition until some other input trigger pulse or signal is applied which will cause the bistable to change its state once again. Sequential Logic Representation The word Sequential means that things happen in a sequence, one after another and in Sequential Logic circuits, the actual clock signal determines when things will happen next. Simple sequential logic circuits can be constructed from standard Bistable circuits such as: Flip-flops, Latches and Counters and which themselves can be made by simply connecting together universal NAND Gates and/or NOR Gates in a particular combinational way to produce the required sequential circuit. Classification of Sequential Logic As standard logic gates are the building blocks of combinational circuits, bistable latches and flip-flops are the basic building blocks of Sequential Logic Circuits Sequential logic circuits can be constructed to produce either simple edge-triggered flip-flops or more complex sequential circuits such as storage registers, shift registers, memory devices or counters. Either way sequential logic circuits can be divided into the following three main categories: 1. Event Driven asynchronous circuits that change state immediately when enabled. 2. Clock Driven synchronous circuits that are synchronised to a specific clock signal. 3. Pulse Driven which is a combination of the two that responds to triggering pulses.

As well as the two logic states mentioned above logic level 1 and logic level 0, a third element is introduced that separates sequential logic circuits from their combinational logic counterparts, namely TIME. Sequential logic circuits return back to their original steady state once reset and sequential circuits with loops or feedback paths are said to be cyclic in nature. We now know that in sequential circuits changes occur only on the application of a clock signal making it synchronous, otherwise the circuit is asynchronous and depends upon an external input. To retain their current state, sequential circuits rely on feedback and this occurs when a fraction of the output is fed back to the input and this is demonstrated as: Sequential Feedback Loop The two inverters or NOT gates are connected in series with the output at Q fed back to the input. Unfortunately, this configuration never changes state because the output will always be the same, either a 1 or a 0, it is permanently set. However, we can see how feedback works by examining the most basic sequential logic components, called the SR flip-flop. SR Flip-Flop The SR flip-flop, also known as a SR Latch, can be considered as one of the most basic sequential logic circuit possible. This simple flip-flop is basically a one-bit memory bistable device that has two inputs, one which will SET the device (meaning the output = 1 ), and is labelled S and another which will RESET the device (meaning the output = 0 ), labelled R. Then the SR description stands for Set-Reset. The reset input resets the flip-flop back to its original state with an output Q that will be either at a logic level 1 or logic 0 depending upon this set/reset condition. A basic NAND gate SR flip-flop circuit provides feedback from both of its outputs back to its opposing inputs and is commonly used in memory circuits to store a single data bit. Then the SR flip-flop actually has three inputs, Set, Reset and its current output Q relating to it s current state or history. The term Flip-flop relates to the actual operation of the device, as it can be flipped into one logic Set state or flopped back into the opposing logic Reset state.

The NAND Gate SR Flip-Flop The simplest way to make any basic single bit set-reset SR flip-flop is to connect together a pair of crosscoupled 2-input NAND gates as shown, to form a Set-Reset Bistable also known as an active LOW SR NAND Gate Latch, so that there is feedback from each output to one of the other NAND gate inputs. This device consists of two inputs, one called the Set, S and the other called the Reset, R with two corresponding outputs Q and its inverse or complement Q (not-q) as shown below. The Basic SR Flip-flop The Set State Consider the circuit shown above. If the input R is at logic level 0 (R = 0) and input S is at logic level 1 (S = 1), the NAND gate Y has at least one of its inputs at logic 0 therefore, its output Q must be at a logic level 1 (NAND Gate principles). Output Q is also fed back to input A and so both inputs to NAND gate X are at logic level 1, and therefore its output Q must be at logic level 0. Again NAND gate principals. If the reset input R changes state, and goes HIGH to logic 1 with S remaining HIGH also at logic level 1, NAND gate Y inputs are now R = 1 and B = 0. Since one of its inputs is still at logic level 0 the output at Q still remains HIGH at logic level 1 and there is no change of state. Therefore, the flip-flop circuit is said to be Latched or Set with Q = 1 and Q = 0. Reset State In this second stable state, Q is at logic level 0, (not Q = 0 ) its inverse output at Q is at logic level 1, (Q = 1 ), and is given by R = 1 and S = 0. As gate X has one of its inputs at logic 0 its output Q must equal logic level 1 (again NAND gate principles). Output Q is fed back to input B, so both inputs to NAND gate Y are at logic 1, therefore, Q = 0. If the set input, S now changes state to logic 1 with input R remaining at logic 1, output Q still remains LOW at logic level 0 and there is no change of state. Therefore, the flip-flop circuits Reset state has also been latched and we can define this set/reset action in the following truth table. Truth Table for this Set-Reset Function State S R Q Q Description Set 1 0 0 1 Set Q» 1 1 1 0 1 no change Reset 0 1 1 0 Reset Q» 0 1 1 1 0 no change Invalid 0 0 1 1 Invalid Condition It can be seen that when both inputs S = 1 and R = 1 the outputs Q and Q can be at either logic level 1 or 0, depending upon the state of the inputs S or R BEFORE this input condition existed. Therefore the condition of S = R = 1 does not change the state of the outputs Q and Q.

However, the input state of S = 0 and R = 0 is an undesirable or invalid condition and must be avoided. The condition of S = R = 0 causes both outputs Q and Q to be HIGH together at logic level 1 when we would normally want Q to be the inverse of Q. The result is that the flip-flop looses control of Q and Q, and if the two inputs are now switched HIGH again after this condition to logic 1, the flip-flop becomes unstable and switches to an unknown data state based upon the unbalance as shown in the following switching diagram. S-R Flip-flop Switching Diagram This unbalance can cause one of the outputs to switch faster than the other resulting in the flip-flop switching to one state or the other which may not be the required state and data corruption will exist. This unstable condition is generally known as its Meta-stable state. Then, a bistable SR flip-flop or SR latch is activated or set by a logic 1 applied to its S input and deactivated or reset by a logic 1 applied to its R. The SR flip-flop is said to be in an invalid condition (Meta-stable) if both the set and reset inputs are activated simultaneously. As we have seen above, the basic NAND gate SR flip-flop requires logic 0 inputs to flip or change state from Q to Q and vice versa. We can however, change this basic flip-flop circuit to one that changes state by the application of positive going input signals with the addition of two extra NAND gates connected as inverters to the S and R inputs as shown. Positive NAND Gate SR Flip-flop As well as using NAND gates, it is also possible to construct simple one-bit SR Flip-flops using two cross-coupled NOR gates connected in the same configuration. The circuit will work in a similar way to the NAND gate circuit above, except that the inputs are active HIGH and the invalid condition exists when both its inputs are at logic level 1, and this is shown below.

The NOR Gate SR Flip-flop Switch Debounce Circuits Edge-triggered flip-flops require a nice clean signal transition, and one practical use of this type of set-reset circuit is as a latch used to help eliminate mechanical switch bounce. As its name implies, switch bounce occurs when the contacts of any mechanically operated switch, push-button or keypad are operated and the internal switch contacts do not fully close cleanly, but bounce together first before closing (or opening) when the switch is pressed. This gives rise to a series of individual pulses which can be as long as tens of milliseconds that an electronic system or circuit such as a digital counter may see as a series of logic pulses instead of one long single pulse and behave incorrectly. For example, during this bounce period the output voltage can fluctuate wildly and may register multiple input counts instead of one single count. Then set-reset SR Flip-flops or Bistable Latch circuits can be used to eliminate this kind of problem and this is demonstrated below. SR Flip Flop Switch Debounce Circuit Depending upon the current state of the output, if the set or reset buttons are depressed the output will change over in the manner described above and any additional unwanted inputs (bounces) from the mechanical action of the switch will have no effect on the output at Q.

When the other button is pressed, the very first contact will cause the latch to change state, but any additional mechanical switch bounces will also have no effect. The SR flip-flop can then be RESET automatically after a short period of time, for example 0.5 seconds, so as to register any additional and intentional repeat inputs from the same switch contacts, such as multiple inputs from a keyboards RETURN key. Commonly available IC s specifically made to overcome the problem of switch bounce are the MAX6816, single input, MAX6817, dual input and the MAX6818 octal input switch debouncer IC s. These chips contain the necessary flip-flop circuitry to provide clean interfacing of mechanical switches to digital systems. Set-Reset bistable latches can also be used as Monostable (one-shot) pulse generators to generate a single output pulse, either high or low, of some specified width or time period for timing or control purposes. The 74LS279 is a Quad SR Bistable Latch IC, which contains four individual NAND type bistable s within a single chip enabling switch debounce or monostable/astable clock circuits to be easily constructed. Quad SR Bistable Latch 74LS279 Gated or Clocked SR Flip-Flop It is sometimes desirable in sequential logic circuits to have a bistable SR flip-flop that only changes state when certain conditions are met regardless of the condition of either the Set or the Reset inputs. By connecting a 2- input AND gate in series with each input terminal of the SR Flip-flop a Gated SR Flip-flop can be created. This extra conditional input is called an Enable input and is given the prefix of EN. The addition of this input means that the output at Q only changes state when it is HIGH and can therefore be used as a clock (CLK) input making it level-sensitive as shown below. Gated SR Flip-flop When the Enable input EN is at logic level 0, the outputs of the two AND gates are also at logic level 0, (AND Gate principles) regardless of the condition of the two inputs S and R, latching the two outputs Q and Q into their last known state. When the enable input EN changes to logic level 1 the circuit responds as a normal SR bistable flip-flop with the two AND gates becoming transparent to the Set and Reset signals. This additional enable input can also be connected to a clock timing signal (CLK) adding clock synchronisation to the flip-flop creating what is sometimes called a Clocked SR Flip-flop. So a Gated Bistable SR Flip-flop

operates as a standard bistable latch but the outputs are only activated when a logic 1 is applied to its EN input and deactivated by a logic 0. In the next tutorial about Sequential Logic Circuits, we will look at another type of simple edge-triggered flipflop which is very similar to the RS flip-flop called a JK Flip-flop named after its inventor, Jack Kilby. The JK flipflop is the most widely used of all the flip-flop designs as it is considered to be a universal device. The D-type Flip Flop One of the main disadvantages of the basic SR NAND Gate bistable circuit is that the indeterminate input condition of SET = logic 0 and RESET = logic 0 is forbidden. This state will force both outputs to be at logic 1, over-riding the feedback latching action and whichever input goes to logic level 1 first will lose control, while the other input still at logic 0 controls the resulting state of the latch. But in order to prevent this from happening an inverter can be connected between the SET and the RESET inputs to produce another type of flip flop circuit known as a Data Latch, Delay flip flop, D-type Bistable, D-type Flip Flop or just simply a D Flip Flop as it is more generally called. The D Flip Flop is by far the most important of the Clocked Flip-flops as it ensures that ensures that inputs S and R are never equal to one at the same time. The D-type flip flop are constructed from a gated SR flip-flop with an inverter added between the S and the R inputs to allow for a single D (data) input. Then this single data input, labelled D, is used in place of the set signal, and the inverter is used to generate the complementary reset input thereby making a level-sensitive D-type flip-flop from a level-sensitive RSlatch as now S = D and R = not D as shown. D-type Flip-Flop Circuit We remember that a simple SR flip-flop requires two inputs, one to SET the output and one to RESET the output. By connecting an inverter (NOT gate) to the SR flip-flop we can SET and RESET the flip-flop using just one input as now the two input signals are complements of each other. This complement avoids the ambiguity inherent in the SR latch when both inputs are LOW, since that state is no longer possible. Thus this single input is called the DATA input. If this data input is held HIGH the flip flop would be SET and when it is LOW the flip flop would change and become RESET. However, this would be rather pointless since the output of the flip flop would always change on every pulse applied to this data input. To avoid this an additional input called the CLOCK or ENABLE input is used to isolate the data input from the flip flop s latching circuitry after the desired data has been stored. The effect is that D input condition is only copied to the output Q when the clock input is active. This then forms the basis of another sequential device called a D Flip Flop. The D flip flop will store and output whatever logic level is applied to its data terminal so long as the clock input is HIGH. Once the clock input goes LOW the set and reset inputs of the flip-flop are both held at logic level 1 so it will not change state and store whatever data was present on its output before the clock transition occurred. In other words the output is latched at either logic 0 or logic 1.

Truth Table for the D-type Flip Flop Clk D Q Q Description» 0 X Q Q Memory no change» 1 0 0 1 Reset Q» 0» 1 1 1 0 Set Q» 1 Note that: and indicates direction of clock pulse as it is assumed D-type flip flops are edge triggered The Master-Slave D Flip Flop The basic D-type flip flop can be improved further by adding a second SR flip-flop to its output that is activated on the complementary clock signal to produce a Master-Slave D-type flip flop. On the leading edge of the clock signal (LOW-to-HIGH) the first stage, the master latches the input condition at D, while the output stage is deactivated. On the trailing edge of the clock signal (HIGH-to-LOW) the second slave stage is now activated, latching on to the output from the first master circuit. Then the output stage appears to be triggered on the negative edge of the clock pulse. Master-Slave D-type flip flops can be constructed by the cascading together of two latches with opposite clock phases as shown. The Master-Slave D Flip Flop Circuit We can see from above that on the leading edge of the clock pulse the master flip-flop will be loading data from the data D input, therefore the master is ON. With the trailing edge of the clock pulse the slave flip-flop is loading data, i.e. the slave is ON. Then there will always be one flip-flop ON and the other OFF but never both the master and slave ON at the same time. Therefore, the output Q acquires the value of D, only when one complete pulse, ie, 0-1-0 is applied to the clock input. There are many different D flip-flop IC s available in both TTL and CMOS packages with the more common being the 74LS74 which is a Dual D flip-flop IC, which contains two individual D type bistable s within a single chip enabling single or master-slave toggle flip-flops to be made. Other D flip-flop IC s include the 74LS174 HEX D flip-flop with direct clear input, the 74LS175 Quad D flip-flop with complementary outputs and the 74LS273 Octal D-type flip flop containing eight D-type flip flops with a clear input in one single package.

74LS74 Dual D-type Flip Flop Other Popular D-type flip-flop ICs Device Number Subfamily Device Description 74LS74 LS TTL Dual D-type Flip Flops with Preset and Clear 74LS175 LS TTL Quad D-type Flip Flops with Clear 74LS273 LS TTL Octal D-type Flip Flops with Clear 4013B Standard CMOS Dual type D Flip Flop 40174B Standard CMOS Hex D-type Flip Flop with Master Reset Using The D-type Flip Flop For Frequency Division One main use of a D-type flip flop is as a Frequency Divider. If the Q output on a D-type flip-flop is connected directly to the D input giving the device closed loop feedback, successive clock pulses will make the bistable toggle once every two clock cycles. In the counters tutorials we saw how the Data Latch can be used as a Binary Divider, or a Frequency Divider to produce a divide-by-2 counter circuit, that is, the output has half the frequency of the clock pulses. By placing a feedback loop around the D-type flip flop another type of flip-flop circuit can be constructed called a T-type flip-flop or more commonly a T-type bistable, that can be used as a divide-by-two circuit in binary counters as shown below. Divide-by-2 Counter

It can be seen from the frequency waveforms above, that by feeding back the output from Q to the input terminal D, the output pulses at Q have a frequency that are exactly one half ( ƒ/2 ) that of the input clock frequency, ( ƒin ). In other words the circuit produces frequency division as it now divides the input frequency by a factor of two (an octave) as Q = 1 once every two clock cycles. D Flip Flops as Data Latches As well as frequency division, another useful application of the D flip flop is as a Data Latch. A data latch can be used as a device to hold or remember the data present on its data input, thereby acting a bit like a single bit memory device and IC s such as the TTL 74LS74 or the CMOS 4042 are available in Quad format exactly for this purpose. By connecting together four, 1-bit data latches so that all their clock inputs are connected together and are clocked at the same time, a simple 4-bit Data latch can be made as shown below. 4-bit Data Latch Transparent Data Latch The Data Latch is a very useful device in electronic and computer circuits. They can be designed to have very high output impedance at both outputs Q and its inverse or complement output Q to reduce the impedance effect on the connecting circuit when used as a buffer, I/O port, bi-directional bus driver or even a display driver. But a single 1-bit data latch is not very practical to use on its own and instead commercially available IC s incorporate 4, 8, 10, 16 or even 32 individual data latches into one single IC package, and one such IC device is the 74LS373 Octal D-type transparent latch. The eight individual data latches or bistables of the 74LS373 are transparent D-type flip-flops, meaning that when the clock (CLK) input is HIGH at logic level 1, (but can also be active low) the outputs at Q follows the data D inputs. In this configuration the latch is said to be open and the path from D input to Q output appears to be transparent as the data flows through it unimpeded, hence the name transparent latch. When the clock signal is LOW at logic level 0, the latch closes and the output at Q is latched at the last value of the data that was present before the clock signal changed and no longer changes in response to D.

8-bit Data Latch The D-type Flip Flop Summary Functional diagram of the 74LS373 Octal Transparent Latch The data or D-type Flip Flop can be built using a pair of back-to-back SR latches and connecting an inverter (NOT Gate) between the S and the R inputs to allow for a single D (data) input. The basic D flip flop circuit can be improved further by adding a second SR flip-flop to its output that is activated on the complementary clock signal to produce a Master-Slave D flip-flop device. The difference between a D-type latch and a D-type flip-flop is that a latch does not have a clock signal to change state whereas a flip-flop always does. The D flip-flop is an edge triggered device which transfers input data to Q on clock rising or falling edge. Data Latches are level sensitive devices such as the data latch and the transparent latch. In the next tutorial about Sequential Logic Circuits, we will look at connecting together data latches to produce another type of sequential logic circuit called a Shift Register that are used to convert parallel data into serial data and vice versa. The JK Flip Flop From the previous tutorial we now know that the basic gated SR NAND flip flop suffers from two basic problems: number one, the S = 0 and R = 0 condition (S = R = 0) must always be avoided, and number two, if S or R change state while the enable input is high the correct latching action may not occur. Then to overcome these two fundamental design problems with the SR flip-flop design, the JK flip Flop was developed. This simple JK flip Flop is the most widely used of all the flip-flop designs and is considered to be a universal flip-flop circuit. The sequential operation of the JK flip flop is exactly the same as for the previous SR flip-flop with the same Set and Reset inputs. The difference this time is that the JK flip flop has no invalid or forbidden input states of the SR Latch even when S and R are both at logic 1. The JK flip flop is basically a gated with the addition of a clock input circuitry that prevents the illegal or invalid output condition that can occur when both inputs S and R are equal to logic level 1. Due to this additional clocked input, a JK flip-flop has four possible input combinations, logic 1, logic 0, no change and toggle. The symbol for a JK flip flop is similar to that of an SR Bistable Latch as seen in the previous tutorial except for the addition of a clock input. The Basic JK Flip-flop

Both the S and the R inputs of the previous SR bistable have now been replaced by two inputs called the J and K inputs, respectively after its inventor Jack Kilby. Then this equates to: J = S and K = R. The two 2-input AND gates of the gated SR bistable have now been replaced by two 3-input NAND gates with the third input of each gate connected to the outputs at Q and Q. This cross coupling of the SR flip-flop allows the previously invalid condition of S = 1 and R = 1 state to be used to produce a toggle action as the two inputs are now interlocked. If the circuit is now SET the J input is inhibited by the 0 status of Q through the lower NAND gate. If the circuit is RESET the K input is inhibited by the 0 status of Q through the upper NAND gate. As Q and Q are always different we can use them to control the input. When both inputs J and K are equal to logic 1, the JK flip flop toggles as shown in the following truth table. The Truth Table for the JK Function Input Output J K Q Q Description same as for the SR Latch 0 0 0 0 Memory 0 0 0 1 no change 0 1 1 0 Reset Q» 0 0 1 0 1 1 0 0 1 1 0 1 0 Set Q» 1 toggle action 1 1 0 1 1 1 1 0 Toggle Then the JK flip-flop is basically an SR flip flop with feedback which enables only one of its two input terminals, either SET or RESET to be active at any one time thereby eliminating the invalid condition seen previously in the SR flip flop circuit. Also when both the J and the K inputs are at logic level 1 at the same time, and the clock input is pulsed either HIGH, the circuit will toggle from its SET state to a RESET state, or visa-versa. This results in the JK flip flop acting more like a T-type toggle flip-flop when both terminals are HIGH. Although this circuit is an improvement on the clocked SR flip-flop it still suffers from timing problems called race if the output Q changes state before the timing pulse of the clock input has time to go OFF. To avoid this the timing pulse period ( T ) must be kept as short as possible (high frequency). As this is sometimes not possible with modern TTL IC s the much improved Master-Slave JK Flip-flop was developed. The master-slave flip-flop eliminates all the timing problems by using two SR flip-flops connected together in a series configuration. One flip-flop acts as the Master circuit, which triggers on the leading edge of the clock pulse while the other acts as the Slave circuit, which triggers on the falling edge of the clock pulse. This results in the two sections, the master section and the slave section being enabled during opposite half-cycles of the clock signal. The TTL 74LS73 is a Dual JK flip-flop IC, which contains two individual JK type bistable s within a single chip enabling single or master-slave toggle flip-flops to be made. Other JK flip flop IC s include the 74LS107 Dual JK flip-flop with clear, the 74LS109 Dual positive-edge triggered JK flip flop and the 74LS112 Dual negative-edge triggered flip-flop with both preset and clear inputs. Dual JK Flip-flop 74LS73

Other Popular JK Flip-flop ICs Device Number Subfamily Device Description 74LS73 LS TTL Dual JK-type Flip Flops with Clear 74LS76 LS TTL Dual JK-type Flip Flops with Preset and Clear 74LS107 LS TTL Dual JK-type Flip Flops with Clear 4027B Standard CMOS Dual JK-type Flip Flop The Master-Slave JK Flip-flop The Master-Slave Flip-Flop is basically two gated SR flip-flops connected together in a series configuration with the slave having an inverted clock pulse. The outputs from Q and Q from the Slave flip-flop are fed back to the inputs of the Master with the outputs of the Master flip flop being connected to the two inputs of the Slave flip flop. This feedback configuration from the slave s output to the master s input gives the characteristic toggle of the JK flip flop as shown below. The Master-Slave JK Flip Flop The input signals J and K are connected to the gated master SR flip flop which locks the input condition while the clock (Clk) input is HIGH at logic level 1. As the clock input of the slave flip flop is the inverse (complement) of the master clock input, the slave SR flip flop does not toggle. The outputs from the master flip flop are only seen by the gated slave flip flop when the clock input goes LOW to logic level 0. When the clock is LOW, the outputs from the master flip flop are latched and any additional changes to its inputs are ignored. The gated slave flip flop now responds to the state of its inputs passed over by the master section. Then on the Low-to-High transition of the clock pulse the inputs of the master flip flop are fed through to the gated inputs of the slave flip flop and on the High-to-Low transition the same inputs are reflected on the output of the slave making this type of flip flop edge or pulse-triggered. Then, the circuit accepts input data when the clock signal is HIGH, and passes the data to the output on the falling-edge of the clock signal. In other words, the Master-Slave JK Flip flop is a Synchronous device as it only passes data with the timing of the clock signal. In the next tutorial about Sequential Logic Circuits, we will look at Multivibrators that are used as waveform generators to produce the clock signals to switch sequential circuits. The Shift Register The Shift Register is another type of sequential logic circuit that can be used for the storage or the transfer of data in the form of binary numbers. This sequential device loads the data present on its inputs and then moves or shifts it to its output once every clock cycle, hence the name shift register. A shift register basically consists of several single bit D-Type Data Latches, one for each data bit, either a logic 0 or a 1, connected together in a serial type daisy-chain arrangement so that the output from one data latch becomes the input of the next latch and so on.

Data bits may be fed in or out of a shift register serially, that is one after the other from either the left or the right direction, or all together at the same time in a parallel configuration. The number of individual data latches required to make up a single Shift Register device is usually determined by the number of bits to be stored with the most common being 8-bits (one byte) wide constructed from eight individual data latches. Shift Registers are used for data storage or for the movement of data and are therefore commonly used inside calculators or computers to store data such as two binary numbers before they are added together, or to convert the data from either a serial to parallel or parallel to serial format. The individual data latches that make up a single shift register are all driven by a common clock ( Clk ) signal making them synchronous devices. Shift register IC s are generally provided with a clear or reset connection so that they can be SET or RESET as required. Generally, shift registers operate in one of four different modes with the basic movement of data through a shift register being: Serial-in to Parallel-out (SIPO) - the register is loaded with serial data, one bit at a time, with the stored data being available at the output in parallel form. Serial-in to Serial-out (SISO) - the data is shifted serially IN and OUT of the register, one bit at a time in either a left or right direction under clock control. Parallel-in to Serial-out (PISO) - the parallel data is loaded into the register simultaneously and is shifted out of the register serially one bit at a time under clock control. Parallel-in to Parallel-out (PIPO) - the parallel data is loaded simultaneously into the register, and transferred together to their respective outputs by the same clock pulse. The effect of data movement from left to right through a shift register can be presented graphically as: Also, the directional movement of the data through a shift register can be either to the left, (left shifting) to the right, (right shifting) left-in but right-out, (rotation) or both left and right shifting within the same register thereby making it bidirectional. In this tutorial it is assumed that all the data shifts to the right, (right shifting). Serial-in to Parallel-out (SIPO) Shift Register 4-bit Serial-in to Parallel-out Shift Register The operation is as follows. Lets assume that all the flip-flops ( FFA to FFD ) have just been RESET ( CLEAR input ) and that all the outputs QA to QD are at logic level 0 ie, no parallel data output.

If a logic 1 is connected to the DATA input pin of FFA then on the first clock pulse the output of FFA and therefore the resulting QA will be set HIGH to logic 1 with all the other outputs still remaining LOW at logic 0. Assume now that the DATA input pin of FFA has returned LOW again to logic 0 giving us one data pulse or 0-1-0. The second clock pulse will change the output of FFA to logic 0 and the output of FFB and QB HIGH to logic 1 as its input D has the logic 1 level on it from QA. The logic 1 has now moved or been shifted one place along the register to the right as it is now at QA. When the third clock pulse arrives this logic 1 value moves to the output of FFC ( QC ) and so on until the arrival of the fifth clock pulse which sets all the outputs QA to QD back again to logic level 0 because the input to FFA has remained constant at logic level 0. The effect of each clock pulse is to shift the data contents of each stage one place to the right, and this is shown in the following table until the complete data value of 0-0-0-1 is stored in the register. This data value can now be read directly from the outputs of QA to QD. Then the data has been converted from a serial data input signal to a parallel data output. The truth table and following waveforms show the propagation of the logic 1 through the register from left to right as follows. Basic Data Movement Through A Shift Register Clock Pulse No QA QB QC QD 0 0 0 0 0 1 1 0 0 0 2 0 1 0 0 3 0 0 1 0 4 0 0 0 1 5 0 0 0 0 Note that after the fourth clock pulse has ended the 4-bits of data ( 0-0-0-1 ) are stored in the register and will remain there provided clocking of the register has stopped. In practice the input data to the register may consist of various combinations of logic 1 and 0. Commonly available SIPO IC s include the standard 8-bit 74LS164 or the 74LS594. Serial-in to Serial-out (SISO) Shift Register This shift register is very similar to the SIPO above, except were before the data was read directly in a parallel form from the outputs QA to QD, this time the data is allowed to flow straight through the register and out of the other end. Since there is only one output, the DATA leaves the shift register one bit at a time in a serial pattern, hence the name Serial-in to Serial-Out Shift Register or SISO.

The SISO shift register is one of the simplest of the four configurations as it has only three connections, the serial input (SI) which determines what enters the left hand flip-flop, the serial output (SO) which is taken from the output of the right hand flip-flop and the sequencing clock signal (Clk). The logic circuit diagram below shows a generalized serial-in serial-out shift register. 4-bit Serial-in to Serial-out Shift Register You may think what s the point of a SISO shift register if the output data is exactly the same as the input data. Well this type of Shift Register also acts as a temporary storage device or as a time delay device for the data, with the amount of time delay being controlled by the number of stages in the register, 4, 8, 16 etc or by varying the application of the clock pulses. Commonly available IC s include the 74HC595 8-bit Serial-in to Serial-out Shift Register all with 3-state outputs. Parallel-in to Serial-out (PISO) Shift Register The Parallel-in to Serial-out shift register acts in the opposite way to the serial-in to parallel-out one above. The data is loaded into the register in a parallel format in which all the data bits enter their inputs simultaneously, to the parallel input pins PA to PD of the register. The data is then read out sequentially in the normal shiftright mode from the register at Q representing the data present at PA to PD. This data is outputted one bit at a time on each clock cycle in a serial format. It is important to note that with this type of data register a clock pulse is not required to parallel load the register as it is already present, but four clock pulses are required to unload the data. 4-bit Parallel-in to Serial-out Shift Register As this type of shift register converts parallel data, such as an 8-bit data word into serial format, it can be used to multiplex many different input lines into a single serial DATA stream which can be sent directly to a computer or transmitted over a communications line. Commonly available IC s include the 74HC166 8-bit Parallel-in/Serial-out Shift Registers. Parallel-in to Parallel-out (PIPO) Shift Register The final mode of operation is the Parallel-in to Parallel-out Shift Register. This type of shift register also acts as a temporary storage device or as a time delay device similar to the SISO configuration above. The data is presented in a parallel format to the parallel input pins PA to PD and then transferred together directly to their respective output pins QA to QA by the same clock pulse. Then one clock pulse loads and unloads the register. This arrangement for parallel loading and unloading is shown below.

4-bit Parallel-in to Parallel-out Shift Register The PIPO shift register is the simplest of the four configurations as it has only three connections, the parallel input (PI) which determines what enters the flip-flop, the parallel output (PO) and the sequencing clock signal (Clk). Similar to the Serial-in to Serial-out shift register, this type of register also acts as a temporary storage device or as a time delay device, with the amount of time delay being varied by the frequency of the clock pulses. Also, in this type of register there are no interconnections between the individual flip-flops since no serial shifting of the data is required. Universal Shift Register Today, there are many high speed bi-directional universal type Shift Registers available such as the TTL 74LS194, 74LS195 or the CMOS 4035 which are available as 4-bit multi-function devices that can be used in either serial-to-serial, left shifting, right shifting, serial-to-parallel, parallel-to-serial, or as a parallel-to-parallel multifunction data register, hence the name Universal. These universal shift registers can perform any combination of parallel and serial input to output operations but require additional inputs to specify desired function and to pre-load and reset the device. A commonly used universal shift register is the TTL 74LS194 as shown below. 4-bit Universal Shift Register 74LS194 Universal shift registers are very useful digital devices. They can be configured to respond to operations that require some form of temporary memory storage or for the delay of information such as the SISO or PIPO configuration modes or transfer data from one point to another in either a serial or parallel format. Universal shift registers are frequently used in arithmetic operations to shift data to the left or right for multiplication or division.

Shift Register Tutorial Summary Then to summarise a little about Shift Registers A simple Shift Register can be made using only D-type flip-flops, one flip-flop for each data bit. The output from each flip-flop is connected to the D input of the flip-flop at its right. Shift registers hold the data in their memory which is moved or shifted to their required positions on each clock pulse. Each clock pulse shifts the contents of the register one bit position to either the left or the right. The data bits can be loaded one bit at a time in a series input (SI) configuration or be loaded simultaneously in a parallel configuration (PI). Data may be removed from the register one bit at a time for a series output (SO) or removed all at the same time from a parallel output (PO). One application of shift registers is in the conversion of data between serial and parallel, or parallel to serial. Shift registers are identified individually as SIPO, SISO, PISO, PIPO, or as a Universal Shift Register with all the functions combined within a single device. The example of sequential logic design: Counter with non-binary sequence with JK type Flip-Flop: 000 001 010 100 101 110 and back to 000 Truth Table for JK type Flip-Flop J K Q t+1 0 0 Q t 1 0 1 0 1 0 1 1 Q t We derive JK inputs by truth table above: Present Next state state Flip-flop inputs A B C A + B + C + JA KA JB KB JC KC 0 0 0 0 0 1 0 X 0 X 1 X 0 0 1 0 1 0 0 X 1 X X 1 0 1 0 1 0 0 1 X X 1 0 X 1 0 0 1 0 1 X 0 0 X 1 X 1 0 1 1 1 0 X 0 1 X X 1 1 1 0 0 0 0 X 1 X 1 0 X Now we will minimize functions for JA, JB, JC, KA, KB, KC by using Karnaugh Map.

JA: A B JA = B 0 X X 1 C 0 X X X JB: A B JB = C 0 0 X X C 1 1 X X B JC: A JC = B\ (NON B) 1 1 0 0 C X X X X KA: A B KA = B X 0 1 X C X 0 X X B A KB: KB = 1 X X 1 1 C X X X X B A KC: KC = 1 X X X X C 1 1 X X The resulting connection and its behavior is shown below.

CP C t B t A t ABC 000 ABC ABC ABC ABC ABC ABC 001 010 100 101 110 000 t