A better way to get visual information where you need it.

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A better way to get visual information where you need it.

Meet PixelNet. The Distributed Display Wall System PixelNet is a revolutionary new way to capture, distribute, control and display video and audio sources, both analog and digital, for audiovisual applications. Based on high bandwidth networking technology previously used for data communications networks, PixelNet adopts Gigabit Ethernet and Ethernet switches for use with high resolution, real time video. Using packet-switching technology, any information source can be shown on any display, as a window on a single display, or as a window spanning multiple display devices in a display wall. PixelNet is what the video switch and display wall processor would be if they were invented today. Combining the features of both, and applying the power of networked systems, PixelNet does all switching in the digital domain to preserve signal integrity. Switching is done on a pixel-bypixel basis with built-in up and down-scaling, so any rectangle of pixels from any source can be sent to any destination on any display device. And since PixelNet is a network of nodes, not a single-box processor, the signals do not compete for limited bandwidth on a common bus. High frame rates at high resolution are the hallmarks of a PixelNet installation.

We ve heard you: My customers want a visual information system that is modular, self configuring, easy to manage, seriously flexible and expandable. It s just not possible. It s possible now. A Modular System PixelNet is simplicity itself. A PixelNet network is comprised of input nodes to capture various types of video signals, output nodes to drive display or audio devices, and switches to interconnect them. Add inputs, displays, powered speakers, and standard network cabling. That s about it. Input and output signals can be either digital or analog to meet the interface requirements of the attached devices. But remember, inside the PixelNet domain signals are always digital and can be transmitted long distances without degradation. All video processing is done in the digital domain including cropping, scaling, de-interlacing and noise reduction. An Easy to Manage System All of this power and flexibility is managed by Jupiter s PixelNet Domain Control software, which provides an intuitive, object-oriented, drag-and-drop interface to control and manage multiple inputs, outputs and display walls. Applications that would traditionally require many separate vendors and a heterogeneous solution can be addressed with a single system of interconnected PixelNet nodes controlled through the PixelNet Domain Control software. Third party applications and control systems are supported with the included API and network control protocol. A Self Configuring Network PixelNet networks are automatically self-organizing, there is no need for complicated setup. Every node, both input and output, is identified and available for use the moment the node is plugged into a PixelNet installation. All sources can be displayed on any of the output devices. Add an input node, swap for another type of input node, or remove an input node and the system reconfigures the topology.

The PixelNet Difference PixelNet is a high-bandwidth, non-blocking switched network. Data transmission from one PixelNet node to another is completely independent of other communicating nodes. PixelNet networks are self-organizing, and PixelNet nodes exchange visual data in a common, digital format. PixelNet nodes have a very long MTBF, but even if a node does fail it will not disrupt the operation of the other nodes in the network, and a failed node can easily be replaced while leaving the rest of the network running. All connection between nodes and switches is accomplished using common CAT6 cables up to 100 meters in length. PixelNet is completely digital in nature, and with input sources such as a DVI computer source or SDI video, the network can be digital end-to-end, resulting in the best possible visual performance. Video signals are enhanced through the use of superior video processing technology for de-interlacing, anti-aliasing and inverse telecine, resulting in broadcast-quality display. Any application will benefit from the simple installation and superb visual performance of a PixelNet network. Outstanding Visual Quality PixelNet captures video signals at full resolution, frame rate, and color depth assuring exceptional visual performance. Format conversion, de-interlacing, scaling, noise-reduction and color-space conversion are all performed automatically for the user within PixelNet resulting in perfect representation regardless of input signal or display device. PixelNet s output node, TeamMate, can display a single or multiple sources in freely scalable windows, or multiple TeamMate nodes can be combined together to create a display wall of virtually any size with source windows being able to span one or all displays. All TeamMate nodes connected to PixelNet have access to all connected inputs. If front or rear projectors are used, the PixelNet Warp/Blend Node handles all edge-blending and warping requirements. A Seriously Flexible and Expandable System PixelNet is all about scalability. The same component parts can scale from a single input distributed to a single output to literally hundreds of inputs and outputs. Outputs can be defined as a single display or logically grouped together to create one or more display walls. Need to add another input? Add another PixelNet input node. Expanding the display wall? Add PixelNet output nodes for the new displays. PixelNet input nodes are small, silent and use very little power; Input and output nodes are easily added or replaced, and since PixelNet is based on Ethernet technology, the entire system is inherently fault-tolerant.

Building a PixelNet System Step One Match the input sources with an appropriate input node. The PixelNet product line serves many common input requirements with the PixelNet DVI, PixelNet Analog HD, PixelNet 3G-SDI and PixelNet Quad SD input nodes. Step Two Attach a PixelNet TeamMate output node to each display. Sources can be displayed on DVI/RGB outputs with true flexibility: The PixelNet TeamMate output node can drive a single window on a single screen, multiple windows on a single screen, or an entire display wall. If audio is desired, attach a PixelNet Audio output node it will find and play any audio signal presented by a source connected to an audio-capable PixelNet input node. Step Three Connect the input and output nodes through a PixelNet Switch. These 48-port switches can be stacked for larger installations, augmented by a 10G backbone switch where needed. All connections between nodes and switches are accomplished using common CAT6 cables up to 100 meters in length. This inexpensive cabling can greatly reduce the cost of wiring a large control room compared to traditional coax cables for analog signals and fiber optic extenders for DVI digital. If longer distances are required, fiber solutions can extend PixelNet transmission distances to miles. Step Four Manage it all with Jupiter s PixelNet Domain Control software running on a PC connected to the PixelNet Switch. 4 1 2 5 7 6 4 3 1 Display Wall Each display in the wall is connected to a PixelNet TeamMate Output Node. 2 PixelNet TeamMate Output Nodes A PixelNet Audio Output Node can also be connected if audio playback is desired. Add optional Warp/Blend Nodes if using front or rear projection. 3 PixelNet Domain Control (PDC) Powerful drag-and-drop system management software running on a PC connected to the PixelNet Switch. 4 CAT6 Cables Inexpensive Ethernet cables, up to 100 meters in length. 5 PixelNet Switch All PixelNet input and output nodes are connected to the switch, as well as a PC running PDC. 6 PixelNet Input Nodes Sources are matched to input nodes by signal types. 7 Sources Cameras, PCs, media players, sensors, etc.

Powerful, Modular. PixelNet DVI Input Node DVI and Analog RGB Input Node Captures signals up to 2048x1200 resolution and up to 165 MHz Captures analog or digital progressive scan RGB signals Provides analog-to-analog and digital-to-digital loop-through Choice of external (loop-through) or internal EDID Automatic format detection for Plug-and-Play simplicity Supports two PixelNet windows PixelNet Analog HD Input Node Analog High Definition Video Capture Analog component inputs (YPrPb) Handles all standard and high definition video formats, 480i to 1080p Automatic format detection for Plug-and-Play simplicity Advanced video de-interlacing, scaling, and noise reduction Captures stereo and 5.1 audio Supports two PixelNet windows PixelNet 3G-SDI Input Node Serial Digital Video Input Node Supports 3G-SDI, HD-SDI, and SD-SDI Handles SMPTE 259M, SMPTE 292M, and SMPTE 424M signals Automatic format detection for Plug-and-Play simplicity Reclocked loop-through output Captures stereo and 5.1 audio Supports two PixelNet windows Quad SD Input Node Quad Standard Definition Video Input Handles composite and S-Video standard definition video via CVBS-Y/C Supports PAL and NTSC encoding formats Four BNC inputs, configurable as 4 composite or two S-video Supports up to eight PixelNet windows Dual Gigabit PixelNet Ports PixelNet Audio Output Node Superb Audio From PixelNet SDI and Analog HD Nodes Output either digital or analog signals TOSLINK port (S/PDIF), BNC connector (S/PDIF or AES3id), and two analog TRS 1/4 jacks Frequency Response: 4Hz - 22KHz (48 KHz sampling), 4 Hz - 44 KHz (96 KHz sampling) Signal-to-Noise Ratio: -100dB Dynamic Range: 110dB Total Harmonic Distortion: 0.003% PixelNet TeamMate TM Output Node Flexible Display Node Output both analog (RGB) and digital (DVI) signals Supports output resolutions up to 2048x1200 pixels and up to 165 MHz pixel rate Displays up to 64 PixelNet sources in freely scalable windows Can be a discrete output or part of a display wall Frame-sync for perfect visualization in large walls Add Warp/Blend Nodes if using projectors Jupiter Systems 31015 Huntwood Avenue Hayward, California 94544-7007 USA +1 510 675 1000 tel +1 510 675 1001 fax www.jupiter.com Patents pending. Jupiter Systems, the Jupiter logo and PixelNet are registered trademarks of Jupiter Systems. PixelNet Domain Control, Fusion Catalyst, ControlPoint, and SVS-8 are trademarks of Jupiter Systems. All other trademarks belong to their respective owners. Specifications are subject to change without notice. Copyright 2011 Jupiter Systems. Printed in U.S.A. REV.201-106