PANEL VIEW. Control Panel. Enlarged Panel Illustration DELEGATION SECTION PRIMARY CROSSPOINT BUS SECTION EFFECT TRANSITION SECTION

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DELEGATION SECTION PRIMARY CROSSPO BUS SECTION 4 TRANSITION SECTION SECTION 6 7 8 9 0 5 FADE-TO-/DOWN STREAM KEYER SECTION 6 7 8 OR ANDGPI BUTTONS MENU CONTROL SECTION CONTROL SECTION 4 5 9 USER PROGRAM SECTION 0 SNAPSHOT SECTION SECTION Enlarged Panel Illustration

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER DELEGATION SECTION The DFS-700/700P is a powerful DME/switcher with multiple keyers, Multi-channel DME, color correction and many other features. In order to keep the control panel compact and simple, the DFS-700/700P employs a delegation system in which a set of so-called Auxiliary buttons is shared to easily select the appropriate input source for use in these functions. The auxiliary buttons are shared for input source selection of the Color corrector, Title key source, Title key source, fill, Super background, Foreground and Frame Memory. Delegation buttons This section is used to delegate the Auxiliary buttons as follows. CCR (color corrector) button: Delegates the Auxiliary buttons to the color corrector. When pressed, the Auxiliary buttons select the input source to apply color correction. SOURCE button: Delegates the Auxiliary buttons to the st Title key when using two keys. When pressed, the Auxiliary buttons select the input source to be used as the key source signal for the st Title key. SOURCE button: Delegates the Auxiliary buttons to the nd Title key when using two keys. When pressed, the Auxiliary buttons select the input source to be used as the key source signal for the nd Title key. FILL button: Delegates the Auxiliary buttons to the function. When pressed, the Auxiliary buttons select the input 7 8 9 4 5 6 0 TO

source to used for the fill. SUPER BG (background) button: Delegates the Auxiliary buttons to the Super background. When pressed, the Auxiliary buttons select the source to be used for the Super background of two-channel DME effects. FRGD (foreground) button: Delegates the Auxiliary buttons to Foreground. When pressed, the Auxiliary buttons select the input source to be used for nd foreground of two-channel DME effects. button: Delegates the Auxiliary buttons to the memory function. When pressed, the Auxiliary buttons select the input source to be used for frame-freeze. Auxiliary buttons There are 0 Auxiliary buttons used for source selection: each button selects the source signal input to the 0 corresponding primary inputs. The input source selected with the Auxiliary button is used as the source for the function selected with the delegation buttons. button: Selects the background internally generated. -8 buttons: Selects the signals input to the -8 connectors on the rear panel (make the assignment by using the "Setup" menu). button: Selects the freeze frame stored in the Frame Memory. (internal) button: Selects the internally generated signal. Frame Memory buttons FREEZ (freeze) button: Freezes the selected input source for titling and backgrounds using the Frame Memory. After pressing the button of the DELEGATION section and then selecting the desired source input on the Auxiliary bus, the FREEZ button is pressed to capture the freezeframe.

FRAME button: Pressing this button toggles between the Frame freeze or Field freeze modes. Frame freeze provides high vertical resolution and is used when the source has little movement. Field freeze is selected for sources with fast movement but offers less vertical resolution. Capture can be accomplished based on either odd or even fields.

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER PRIMARY CROSSPO BUS SECTION generated video signal. Selection of the Matte patterns is executed in the MENU CONTROL section. By pressing the UP/DOWN button of the section while simultaneously pressing this button, the pattern is changed alternately. Background/Foreground bus buttons button: Selects the Black Burst Signal generated by the internal video generator. -8 buttons: Selects the signal input to the -8 connectors on the rear panel (make the assignment by using the "Setup" menu). button: Selects the signal stored in the Frame Memory. (internal) button: Selects the internally The status of the selected signals are indicated on each bus as follows. Foreground bus: The selected button lights in red, indicating its signal is being output to the program monitor. Background bus: The selected button lights in umber, indicating it is the next signal to be output to the program monitor during and after the transition. 7 8 9 4 5 6 0 TO

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER TRANSITION SECTION 4 5 6 7 8 This section has the following buttons to execute effects. TRANS (Transition) RATE window Shows the transition time (in frames) of an effect, or Fade-To-Black. During transition time input, a dot at the bottom right-hand indicates the entry is not yet complete. 9 0 Display Window Mode Indicators Indicates which transition time is currently displayed. : Transition time for effect : Transition time for Down Stream Keyer : Transition time for Fade-To-Black button Pressed to complete transition time entry. Each time this button is pressed, the mode is changed (the mode name can be seen in the Mode Indicator Window). 4 MIX button Pressed to mix a background and foreground without an effect. 5 button Pressed when using an effect. 7 8 9 4 5 6 0 TO

6 button 0 REV (reverse) button Pressed to insert characters and graphics as a Title Key. Pressed to reverse the direction of a transition. The Key can be inserted as a Cut, Dissolve or flying title by selecting the appropriate effect. Fader lever Used to execute a transition manually. When paused at an 7 CUT button intermittent position, the transition will pause accordingly. Pressed to execute an instant Cut transition. 8 AUTO TRANS (automatic transition) button Pressed to automatically execute an effect according to the transition time set in the section. When pressed during a transition, the effect will pause; pressing the button again continues execution of the effect. 9 N/R (normal/reverse) button Pressed to execute consecutive effects in opposite direction. This mode is used when executing animation effects and inserting titles.

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER 4 SECTION 4 b) Direct Recall Recalls effect patterns stored in SNAPSHOT 0-9. c) Pattern Designation Effect patterns are recalled by typing the effect number. In this mode, the UP/DOWN buttons can be used to scroll through the patterns. 5 Display window Shows the pattern number. This section is used to input data to select effect patterns and set transition time. There are three methods to select an effect pattern ---Direct Pattern Select, Direct Recall and Pattern Designation. a) Direct Pattern Select Effect patterns are recalled by pressing the 0-9 and RST buttons. The patterns assigned to these buttons can be programmed by the user. button Pressed to enter Pattern Designation mode. DIRECT button Pressed to enter Direct Recall mode. 7 8 9 4 5 6 0 TO

4 DIRECT button Pressed to enter Direct Pattern Select mode. 5 buttons Mainly used to type the transition time, the effect pattern number in the Pattern Designation mode and the SNAPSHOT number in the Direct Recall mode. Also used to select the effects assigned to the 0-9, RST buttons.

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER 5 FADE-TO-/DOWN STREAM KEYER SECTION (Down Stream Keyer) button Pressed to insert the on the PGM OUT. The transition time can be adjusted using the button in the TRANSITION section. This section is used to execute the and Fade-To-Black functions. PVW (Down Stream Keyer Preview) button Pressed for a preview of the picture with the inserted. FADE-TO- button Pressed to fade the PGM OUT to black or to a color designated in the MATTE setup menu. 7 8 9 4 5 6 0 TO

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX N/R REV DIRECT DIRECT PVW 6 OR AND GPI BUTTONS OR button Enables control of the DFS-700/700P from an editor connected to the OR connector on the rear panel. GPI button Enables effect execution to be triggered via the GPI/T, terminals on the rear panel.

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER 7 MENU CONTROL SECTION 6 5 4 This section is used to recall parameters to the MENU display for effects set up. The associated button should be pressed before adjusting parameters for chroma key,, edge control, color correction, lighting and color matte. SECTION The DFS-700/700P has two Title keyers (the second key is optional). To adjust the first Title key, the buttons in Title row are used. Likewise, the buttons in Title row are used to select the second keyer but only if the optional BKDF-7 -ch DME Board is installed. Both first and second keys have the following buttons. CRK (Chroma key) button: Pressed when the title is keyed using a particular color. Usually a blue background is used. A convenient Auto Chroma key function is provided to allow chroma key setup through simple key strokes. LUM (luminance) button: Pressed when the Title is keyed by luminance level. MASK button: Pressed to mask a portion of the keyed image. SECTION LUM (luminance) button: Pressed when characters or graphics are keyed by luminance level. 7 8 9 4 5 6 0 TO

BORDER button: Pressed to add a border to the characters inserted by. MASK button: Pressed to mask a portion of the characters inserted by the. SECTION button: Pressed to add effects such as Trail, Drop Border and Shadow. Trail: Adds a trail to the moving foreground picture. Drop Border: Adds a border to the rear of the foreground picture. Shadow: Adds a shadow to the rear of the foreground picture. BEVELD (beveled) button: Adds a D edge to the borderline between the foreground and background. SOFT button: Makes the borderline between foreground and background soft.

BORDER button: Adds a border between foreground and background. LIGHTING button: Pressed to add a lighting effect to the foreground picture. 4 CCR, LIGHTING, and MATTES buttons CCR button: Pressed to activate the color corrector function. MATTES button : Pressed to adjust MATTE colors or copy color parameters between different matte generators. All matter patterns can be viewed in the 'Effect Patterns and Movies' section. Before After

5 SHIFT button Pressed to recall the parameters of a function to the display without deactivating the function. This button is available for and used in combination with the following buttons. *MASK button in section *BORDER button in section *, BEVELD, SOFT, and BORDER buttons in section *CCR button, LIGHTING button 6 UP button Pressed to recall the Setup Menu to the display in the Effect Control section. The Setup Menu is used to configure the control panel and for system setup.

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER 8 CONTROL SECTION button Sets parameters to their default values. This can be done on a parameter basis, page basis or menu basis. 4 5 6 PAGE button Turns pages in the Menu display. 4 button Pressed to adjust the selected pattern indicated in the display window. The display and function knobs enable detailed adjustments, allowing high quality effects to be created. MENU display: Indicates the control parameters of effects and system setup. Menu name or pattern number Setting 5 Control knobs Used to adjust parameters in the Menu Indication window. Each knob corresponds to the upper five parameters in the Menu display. Menu page (Current page/total pages) INIT UP--SNAP--USRPGM--KEYPAD EXEC 6/8 OFF OFF OFF OFF Setting values (ON/OFF or parameter values) 7 8 9 4 5 6 0 TO

6 F-F5 buttons Each button corresponds to each of the five parameters in the MENU display. These buttons have two functions: When several selections are available for a parameter, the button is used to toggle through the selections. When a parameter can be activated or deactivated, the buttons are used as an On/Off switch.

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER 9 USER PROGRAM SECTION edited. button Pressed to activate USER PROGRAM mode. The DFS-700/700P has powerful User Programmable Effects so that the operator can add personal touch to effects using key frames. This section is used to show the status of the edited effects and activate the editing. STATUS display Shows the total number of key frames (max. eight) used in the effect. display Shows the number of the current key frame that is being 7 8 9 4 5 6 0 TO

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER 0 SNAPSHOT SECTION 4 button Pressed to recall snapshots (SNAPSHOT mode). 4 button Pressed to recall a Snapshot without impacting the current crosspoint assignment and current settings in the DELEGATION section. The DFS-700/700P features a convenient SNAPSHOT function that enables various parameters of the control panel to be stored for later recall. Up to 99 SNAPSHOTS can be stored. SNAPSHOT Number display Shows the currently selected SNAPSHOT number (0-99). button Pressed to store current settings of the control panel as a snapshot (SNAPSHOT mode). 7 8 9 4 5 6 0 TO

OR LUM LUM LUM UP MASK MASK MASK SOFT PAGE F F F F4 F5 CCR SUPER BG FRGD FRAME FREEZ MIX CUT AUTO TRANS N/R REV DIRECT DIRECT PVW LAST X FADE INS DEL P IN P RST DOWN UP ENTER SECTION button Pressed to activate the JOY STICK and Z-knob. JOYSTICK Used to move an effect pattern along the X/Y-coordinates. Z-knob Used to control the size of an effect. 7 8 9 4 5 6 0 TO