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City Research Online City, University of London Institutional Repository Citation: Iosifidis, P. (2014). Commentary: Changing audience habits? The case of TV versus the PC. International Journal of Digital Television, 5(2), pp. 175-178. doi: 10.1386/jdtv.5.2.175_7 This is the accepted version of the paper. This version of the publication may differ from the final published version. Permanent repository link: http://openaccess.city.ac.uk/12487/ Link to published version: http://dx.doi.org/10.1386/jdtv.5.2.175_7 Copyright and reuse: City Research Online aims to make research outputs of City, University of London available to a wider audience. Copyright and Moral Rights remain with the author(s) and/or copyright holders. URLs from City Research Online may be freely distributed and linked to. City Research Online: http://openaccess.city.ac.uk/ publications@city.ac.uk

TV vs. the PC: Changing Consumer Habits? Television has so far been a moving image-based, point to multi-point service and a one-way channel of communication, capable of delivering mass entertainment to passive audiences. It is in virtually every home and average daily TV viewing time in the European Union amounts to 204 minutes (Eurostat, 2002). On the contrary, the PC is a text-based, pointto-point interactive - or on demand - service, mainly used for business and education. Users purchase a PC with the purpose of being able to fulfil their college coursework, surf the Internet, communicate via e-mail, engage in on-line chats and deal with electronic commerce. Compared with the television, where people sit back and enjoy, a PC screen is used by sitting close, lean forward and interact. Therefore the TV and the PC seem to serve different purposes and apparently function in different markets, the former in the entertainment world and the latter in the learning world, where users normally conduct internet style services via the PC terminal. This suggests that the substitutability of TV and the Internet is questionable. Still, technology gurus argue that digital technology, and in particular the introduction of interactive digital television (idtv) will change the nature and the economics of the medium. Indeed, idtv can offer services previously confined in the PC domain, that is, e-learning, e-commerce, e-mail, home shopping and banking, gambling, etc, in addition to being able to offer mainstream programming, These may vary dependent on the available bandwidth and whether a telephone line or cable is attached to the TV for the viewer to send information to the provider. In any case idtv is a technology that offers the remarkable potential for widening media access, changing viewing habits, creating new types of programmes and enhancing interactivity. But does it? There are at least three pre-conditions for idtv to flourish and bring the Internet to mass market. First, high penetration levels of digital TV in EU households are required; second, industry investments are essential; third, and perhaps most importantly, consumer habits must change. Let us now turn into these issues in some more detail. Moderate idtv Adoption 1

Although TV ownership is almost universal, the number of EU households watching digital television (the technology that allows enhanced services) is still limited and varies greatly between EU countries. Dataxis (2005) found that DTV penetration in June 2005 was particularly high in Britain (63.5%), Ireland (38.1%), Sweden (28.9%) and Finland (28.6%). However, in large countries like Germany and Spain the viewings were just above 17%, while the situation was slightly better in the other large territories of Italy (26.9%) and France (25.3%). DTV adoption was particularly low in the smaller territories of Belgium (3.7%), Greece (5.6%) and the Netherlands (12.4%), while most of the Eastern and Central European countries joined the EU in 2004 had negligible DTV penetration rates. DTV penetration across the EU was around 24% of households (see Table 1). Such moderate DTV penetration levels do not leave mush optimism for mass access of Internet services via the TV set. Table 1: DTV Household Adoption in Europe (June 2005) COUNTRIES SUBSCRIBERS (000) PENETRATION (%) Austria 288 8.8 Belgium 159 3.7 Cyprus 16 6.5 Czech Rep. 90 2.2 Denmark 477 19.2 Estonia 9 1.5 Finland 693 28.6 France 6664 25.3 Germany 6678 17.1 Greece 218 5.6 Hungary 154 3.9 Ireland 533 38.1 Italy 6039 26.9 Latvia 18 2.0 Lithuania 8 0.6 Luxembourg 1 0.6 Malta 2 1.5 Netherlands 873 12.4 Poland 1275 9.3 Portugal 769 15.1 Slovakia 15 0.8 Slovenia 7 1.0 Spain 2498 17.3 Sweden 1300 28.9 U.K. 15713 63.5 TOTAL EU 25 44497 23.7 Source: Dataxis (2005) Note: includes the four DTV platforms - satellite, terrestrial, cable and IPTV 2

The market perspective Second, the market reacted cautiously towards the commercial potential of developing television with Internet applications. WebTV, launched by Microsoft in the late 1990s, went out of business soon afterwards. At the time the New Economy as a whole was facing a slowdown if not a crisis owing to the dot.com bust which led to an unimpressive consumer demand for new technologies. Eventually WebTV was replaced by MSNTV and forms part of Microsoft s MSN division. Alongside with other gadgets, such as TiVo and ReplayTV developed by other market players, MSNTV is smart and simple to use, but has not yet proved commercially viable. Still, company investments in these diverse technologies reveal a renewed interest in new media, six years after the bursting of the dot.com bubble. This interest is triggered by the vision of convergence between telecommunications, the Internet and media industries. Technological convergence is hardly a new concept; it used to be a buzzword associated with all the hype in the late 1990s. The difference is that this time the talk is supported by technology that works and by huge investments. British Telecommunications, for example, once a traditional telecommunications company, is planning to offer a version of television which will allow broadband customers to download films from a backcatalogue on demand via their phone-line and to watch and rewind the movie as they please for a certain amount of time. News Corporation has spent close to $1 billion ( 578 million) for various Internet sites, including the purchase of Easynet broadband provider for 211 million and the popular social networking phenomenon MySpace.com, with 35 million regular users on both sides of the Atlantic. It seems that the market is going through an evolutionary change and the major companies are quick to respond to have good chance of playing a key role. But will consumers be equally quick to respond to these changes too? Patterns of media usage The over-hype about idtv ignores the psychology of media usage: most people want television for entertainment and relaxation. As already mentioned, TV is a shared medium and watching it involves a relaxed and passive usage, in which the viewer typically consumes whatever the network brings. In direct contrast to computing, which is seen as an active medium driven by individual users, television is considered a passive 3

medium consisting of multiple viewers (see Table 2). It may be the case that technologies are converging so that the boundaries between television, computing and telecommunications are blurred. Still, convergence is more about behaviour than about technology; it is not so much an issue of whether the computer or the television will dominate in the home, but rather what consumer-citizens will do with these devices, how they intend to use them. And the fact is that television has not traditionally been associated with work and learning. Table 2: Differences between PCs and TVs Personal Computer Single person experience User sits close to the screen Screens are high resolution/quality Screens typically display static images Active, controllable medium Constant interaction via a keyboard /mouse Source: Blachford, 2003 Television Any number of people can watch the same TV Used sitting from a distance A TV screen is larger but with lower resolution/quality Displays constantly moving images TV viewing is passive There is little or no interaction, via a remote control The most favourite television programmes in the majority of EU countries are the so-called couch potato services, including FIFA world championship, blockbuster movies, children programming and news programmes. Despite the emergence of the multi-channel environment, in most EU countries people settle down for a small range of traditional channels which capture large audiences by showing shared moments of national or international interest (see Iosifidis, Steemers & Wheeler, 2005). The other observation is that people prefer passive viewing and largely ignore idtv, the two-way technology that permits viewers to order products and play video game shows. Viewers have shown little or no interest in interacting with the broadcasters and have not got excited about the features and benefits of interaction. They are not prepared to play an active role, i.e. choose the camera to view a particular football game, choose the plot in a film, etc. It follows that idtv has yet to capture a mass audience almost a decade and a half after it was first introduced. 4

The social habit of watching television from a distance limits user interaction possibilities and therefore reinforces the passive nature of the medium. Viewer habits cannot change easily and it would thus be difficult to convince citizens to start using TV for work, learning and business services, such as home banking, monitoring finances or even buy airline tickets in front of a TV. Technology gurus like Gilder (1992) and Negroponte (1995) predict that future TV will look like a PC and capitalise the power the Internet brings to television and buying habits. However, and despite the rhetoric about convergence, people do not want a television that functions as a PC what they want is better TV (Sims (1999). Alongside all this hype about convergence and the launch of new gadgets, there lies a simple fact: people want to access high quality content that is both popular and innovative. A study by the British communications super-regulator Ofcom revealed that viewers prefer to watch channels that provide a balanced TV diet of trusted and familiar programming with innovative, quality, original and high-risk output (Ofcom, 2004). So, is DTV a substitute for the Internet? DTV has not yet proved to be a substitute for the Internet. Currently there is little evidence that DTV is the gateway to a mass Internet use in any EU country. The technology might be there, but as the market struggles with consumer habits, there is little evidence that TV and the Internet will converge into a single electronic medium. There are doubts over the ability of DTV to deliver the Internet at homes. For the foreseeable future, the only certainty is that the personal computer and the television set will continue to be used separately and perform different tasks. This could lead to two possible scenarios. One is that television and the Internet may never become substitutes but instead they will complement each other. History teaches us that new technologies do not necessarily replace the older ones but in most cases co-exist. Television has not made cinema redundant, mobile telephony complements fixed telephony, and newspapers can be read online. Technological advancements will allow viewing high-quality audiovisual material on a computer screen, but this does not mean that the role of the television will diminish. Another possibility is that the two devices will come together in the future. Indeed there is enormous potential of merging a mass-market medium, like the TV, with the world s biggest virtual library, the PC. Such a merger is likely to make information services accessible to more 5

people via different terminals and therefore liberate them from the tyranny of the PC. On the industry side the major companies have so far taken a conservative approach in their plans for web TV or interactive TV, as the market is risky. But recent corporate activity confirms a renewed interest in the field. Firms need to ensure there will be market demand in the future in order to continue investing in the field. Such a demand will most certainly derive from younger generations. Children who will grow up with wide availability of advanced new media technologies may be more willing than their parents were to use TVbased technology for information and learning or PC-based technology for entertainment. The high-tech lives of 10 to 12-year-olds include game consoles, computer, mobile phones, but also offline activities and an interest in television. However, the younger generation will expect interactivity to be part of television and will not settle for linear TV (standard scheduled TV). While linear broadcast channels will remain important for some time, some types of content such as news will increasingly be accessed on-demand via different distribution mechanisms. At the same time interactivity will be a recognised part of DTV. But for consumers to care and respond to these opportunities and tap into a powerful new appetite for participation in the creative process, regulators and firms have to ensure that the infrastructure is there, that the technology really works, and above all, that high quality content is available. Then it does not matter whether it is television goes Internet or it is the Internet goes television (or even whether Internet-style services and audiovisual material can be accessed via other devices, such as a mobile phone). What does matter is that people will have access to a wide range of services via various terminals, a necessary precondition for achieving the information society. The PC and TV will not exactly be fulfilling the same function or become fully overlapping, but cross-fertilisation will take place as both will be used as platforms for the web. 6

References Blachford, Nicholas (2003) Television and Computer Convergence: Not When but If. Genesi 9 December. Available at http://67.18.254.190/story.php?news_id=5359 (accessed February 2006). Eurostat (2002) Statistics in Focus, Industry, Trade & Services, Theme 4-24/2002, conducted by Richard Deiss, European Communities 2002. Available at: http://epp.eurostat.cec.eu.int/cache/ity_offpub/ks-np- 02-024/EN/KS-NP-02-024-EN.PDF (accessed March 2006). Gilder, George (1992) Life After Television: The Coming Transformation of Media and American Life. New York: W.W. Norton. Iosifidis, P., J. Steemers and M. Wheeler (2005) European Television Industries. London: British Film Institute. Negroponte, Nicholas (1995) Being Digital. London: Hodder & Stoughton. Ofcom (Office of Communications) (2004) Review of Public Service Broadcasting, May. Available at http://www.ofcom.org.uk/codes_guidelines/broadcasting/tv/psb_review (accessed June 2005). Sims, Martin (1999) From Aiming too High to Aiming too Low. Intermedia 27(3): 4-6. Dr. Petros Iosifidis Lecturer and Director MA Communication Policy Studies Department of Sociology City University Northampton Square London EC1V 0HB Room D628 Tel. 020-7040 8538 E-mail. P.Iosifidis@city.ac.uk 7