PICKING UP PIECES a psychogeographic graphic novel

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PICKING UP PIECES a psychogeographic graphic novel

PICKING UP PIECES a psychogeographic graphic novel Degree work thesis by Christian Skovgaard MFA Storytelling, GDI, Konstfack Supervised by Prof. Joanna Rubin-Dranger and writing tutor Ylva Lindahl Exam opponent: Matthias Viwel, Ph.d 30th. May 2013 Cover: Section and elavation of the Marble Church, Christian Skovgaard, 2013 Licensed under a Creative Commons Non-commercial, Attribution 2.5 Sweden license Typeset in Lisbon & Minion 2

Abstract This paper documents how the graphic novel Picking up pieces is critical fiction examining the idea that places can rhyme, like words in a poem, through the use of ideas lifted from psycho-geography & psycho-analysis. The aim has been to expand my skills in crafting compelling long-form, hybrid narratives. 3

Contents PICKING UP PIECES -Thesis Introduction 5 Research 5 Rhyming places short story The premise 6 Critical fiction 7 Psycho-geography 7 Psycho-analysis 8 Rhyming Places 9 The model and the ruin 9 The Graphic novel Synopsis 10 Prologue 10 Part 1 Rhyming Places 10 Part 2 The Great Model 10 Continual iterations 11 Genre tropes 11 Showing and Telling 11 Cutting and pasting the text 12 Sketches 13 Hard and soft depictions 15 Colouring and line-work 15 Stencils & airbrush 16 The empathetic storyteller 17 The empathy prop 18 Examination 19 Exhibition 19 Exhibition documentation 20 Final result and reflections 21 Work samples 22 End notes 26 4

PICKING UP PIECES- Thesis In the window of an art dealer she saw a hand rendered drawing of the church in stark black and white, the building was seen from the end of a street and cropped by houses on both sides. Looking at it she remembered something the artist had once said; that the church might not compare to the Pantheon or St. Paul s, but that it was a part of his body or rather he was a part of it s body. -from Rhyming Places Introduction In the graphic novel its creator can synthesise diverse modes of representations and information; info graphics, images, technical drawings, prose, reportage, etc. With care they can be forged into compelling narratives. This makes the graphic novel better suited than any other printed medium to immediate the contemporary experience. Not because our world has become more complex, rather because the information we can access about it is diverse, instantaneous and infinite. I m interested in depicting places and their architecture in text, drawings and model. In uncovering the stories they contain about society and relations between people. And interested in drawing the outline of a future, that can unfold these same places. In the graphic novel Picking up pieces the main theme is psycho-geography and in making it, a main objective has been to integrate physical model building and print, by littering the pages of the story with pieces, which can be cut-out, folded, glued and made into paper models of structures which appear in the story. This model is a kind of physical prop or device allowing the reader to interact with the story. This paper documents the making of the graphic novel Picking up pieces. Research The bulk of my research, critical to the conception of the project, has been done in two distinct phases. The first was while writing the short story Rhyming places. This research dealt with finding a methodology as well as learning about the sites and events depicted in the story. The second research phase has been done in preparation for and in working 5

with the graphic novel Picking up pieces. This research has again been concerned with the sites that are featured in the story, and has this time been deeper, e.g. has involved getting hold of exact architectural drawings online and from the planning office in Copenhagen and doing field trips to the sites. The main thrust of the research in the second phase has been searching for a visual approach which suits and extends on the method I developed writing the short story. Wrapped statues outside the Marble Church, CS, 2013 Rhyming places short story -the point of departure As mentioned above, the graphic novel is an adaption of a short story written as a part of the writing research course at Konstfack. In this section, I will describe the themes the story explores and the methods used in making it. The premise In the writing process, the idea of setting up a premise that could act as a catalyst for generating a narrative, was used. This method has been inspired by postmodern writer Donald Barthelme and is exemplified in his short story I bought a little city where the title of the story is also its premise. The short story opens 6

with the line: I bought a little city, It was Galveston, Texas... -Donald Barthelme 0 Based on this premise Donald Barthelme builds up a story, that deals with urban planning and his own troubled relationship to his architect father. The premise, that acted as catalyst in writing Rhyming places is that places can rhyme. Rhyme in the sense that they can share similar architecture, history and geography. Like words rhyme by sharing terminal sounds. Critical fiction The definition of critical fiction used here, is that it is fiction that:...offers an approach to material otherwise resistant to ordinary criticism, and an opportunity to make something new and unexpected happen. -criticalfiction.net 1 A proponent of critical fiction, architect Katja Grillner s novel Ramble, linger and Gaze has been a source of inspiration in writing Rhyming places. In her novel, she describes a fictional interview between herself and two landscape architects, who work on the same garden in the 18th century, but never met. To realize this Katja Grillner (the writer) draws on the landscape architects letters, in order to create the fictional exchange between the three of them. Rhyming places is set in a number of real locations; the historical archive in Cologne, The Marble Church in Copenhagen and St. Paul s Cathedral in London, and describes real events; the collapse of the archive in Cologne and the building of a subway next to the Marble Church. This factual layer is overlaid with a fictional story about a young woman who wrestles with the death of her lover. The object is to examine the themes below. Psycho-geography Adopting the psycho-geographic method makes it possible to examine the notion Rhyming places. By combining art with radical politics and cartography, Guy De Bord and the situationists wanted to over throw the capitalist system. 7

The situationists was a tiny group of insufferable pretentious marxists -Will Self 2 Their method was the derivé: walking around the city, going where ever their whims took them. They documented their impressions by cutting up the map of Paris, distorting it to reflect their individual subjective experience of time and space. This practice was dubbed psycho-geography and aims to articulate: Precise laws and specific effects of the geographical environment, consciously organized or not, on the emotions and behaviour of individuals -Guy de Bord 3 Psycho-geographic guide to Paris, 1954 ( Guy De Bord) Psycho-analysis Adopting elements of psycho-analysis is done to flesh out the ideas from psycho-geography, about how the built environment can affect us psychologically. One of the key devices I use in the story is involuntary triggering of memory, i.e. how interacting with an object associated with a repressed or forgotten memory can make that memory resurface. Here illustrated by a quote on Sigmund 8

Freud s use of art and archeological objects in his consultation. Freud s analytical theatre (his consultation in Vienna, ed.) full of objects and casts, stand for the shattered, incomplete and repressed histories, no longer available in their original unity or vitality [...] exemplifying in material form the shards of memory and fantasies... -Griselda Pollock 4 Rhyming Places As described earlier, a rhyme in literature is when words are similar in phonetics or terminal sounds, i.e. similar in form. The notion rhyming places is when structures and spaces have programmatic, architectural or contextual similarities. Rhyming places are spatial rhymes, e.g. The dome of St. Paul Cathedral in London rhymes visually with the dome of the Marble Church in Copenhagen. In the short story there are three spatial rhyme: 1. The dome of The Marble Church and the hole left after the collapse of the Cologne Archive. Hole Dome 2. The dome of The Marble Church and the dome of St. Paul s Cathedral. Dome Dome 3. The dome of St. Paul s Cathedral and the scale model imagined as a hat. Dome - Hat The model and the ruin The model and the ruin are at the two extreme ends of a building s life cycle and are both motifs in the Picking up pieces. The ruin motif ties back to the themes described in the section psycho-analysis and is in the story associated with the protagonist s anxiety and unresolved grief. The ruin is an appropriate motif, as: A ruin is set aside from the surrounding world in its ability to contort our rational grasp on space and time. It belongs to an undead realm: of the past, yet haunting the present; dead but in ceaseless motion -Dylan Trigg 5 The Model is a manageable miniature that gives its audience an overview. It projects into the future by embodying the potential of its own realization, as a full scale building. The model is what eventually allows the protagonist her catharsis 9

Sum up Rhyming Places is a piece of critical fiction, that is developed from the premise that places can rhyme. To examine this notion critically ideas taken from psycho-geography and psycho-analysis are introduced and are particularly present in the motif of the model and the ruin. As the graphic novel is an adaption of the short story, the themes and methods described above is ultimately what informs it. The Graphic novel Synopsis Below is the synopsis of picking up pieces. Prologue Copenhagen- We see the protagonist together with her lover in their bedroom, the protagonist leaves to go into the kitchen, here she hears on the radio that the Cologne Historical Archive has collapsed. She goes back to the bedroom to tell the lover but finds the lover unconscious. The last image is of the lover being taken away in an ambulance. Part 1 Rhyming Places The protagonist is alone in the apartment, and we witness how the death of the lover becomes tangled with the collapse of the Cologne archive in her mind. In looking at old photographs, the model of the Marble Church, she and her lover had been building together accidentally falls on the floor. She starts visiting the Marble Church as it reminds her of the lover, but its similarities to the Cologne archive makes her visits difficult. She eventually stops coming Part 2 The Great Model London- After years have passed and upon exiting an underground station, the protagonist is confronted with St. Paul s cathedral, which because of it similarities with the Marble Church triggers the same painful memories, afraid that every building somehow similar to the archive, St. Paul s and the marble church will trigger the same pain. She seeks refuge in the cathedral. In the crypt she finds a scale model of St. Paul s, big enough to climb into. The fact that she is able to fill the space and wear its dome like a hat, makes the pain the cathedral is an embodiment of seem manageable. This is her catharsis. 10

Continual iterations The graphic novel is made by continually iterating the text, drawings and pages. Only by doing this could consistency and finish in narrative and drawings be obtained. Genre tropes Conventional comic tropes (speech bubbles, panels and frames) are unanimous to the genre, and the motivation many comic artist have for using them is self referential i.e.. I use these tropes, because I do comics. This project is an investigation of to what extent the use of conventional comic genre tropes inform and are warranted in comic creation. The exercise is in short to do away with as many unwarranted genre tropes as possible. Where framing was needed I have used architectural elements to frame separated images on a page. This approach will metaphorically underpin the themes I work with, by underlining that architecture is what literally frames the experience of the modern city dweller. In addition a new trope, the empathy prop was introduced. With this I wanted to explore new ways of connecting to the reader. This is discussed in further detail in the section title empathy prop Showing and Telling Adapting a short story into a text-and-image format is a negotiation of what is best shown and told in text and in image. With the starting point being text, creating the graphic novel has very much become an exercise in drawing away the text. But its also an exercise in breaking up a narrative and using its parts in a new context. This has literally been the approach as the text, in the initial phases, has been cut up using scalpels and scissors and pasted into a sketch book, after which the sketching has started (see next page). In breaking up and reassembling of the narrative, it became clear where the sequence of the narrative needed to be changed and that a prologue was needed. It hasn t simply been a question of adapting a short story into a graphic novel, it has also been a process where the sequence and the structure of the story has undergone a transformation. It s an open question, whether the restructuring and adding sections, has been a matter of being able to edit the story better, through looking at it with fresh eyes or whether it s something inherent in a story presented as text-and-image rather than text, that calls for a different structure in the story. 11

Cutting and pasting the text 12

Sketches: first, second and third iteration 13

14

Hard and soft depictions The artist and psycho-geographer Guy Debord defined two different types of ambiences that determines the value of the urban landscape: the soft ambience (light, sound, time, the association of ideas) and the hard (the actual physical constructions). Carrying this idea of hard and soft ambience over into the sketching process (sketches on previous page), buildings and environments was rendered using drawn, computer generated or photographic references and the characters was drawn in a softer and more open style. An air brush scencilling technique was esspecially adopted in the colouring phase of the project. A minium of line work was done on top of the scenciled images to direct to viewer eye to the emotional focus in the images. Colouring and line-work Image from Picking up pieces, 2013 Time management was a challenge in this project. The drawings were done in pencil and coloured using an airbrush. Air brushing was not a technic I mastered, but have explored in relation to a large commission in the autumn of 2012. Working like this, a nice finish was obtained, without it being labour intensive. This made it possible to keep the project open for longer, i.e. by not 15

Stencils & airbrush 16

working towards a high level of finish immediately, which would makes it difficult to change the drawing if required, the project was kept open for longer allowing more iteration. This approach will be valuable in create in the best possible, overall outcome. The empathetic storyteller Sketch & final model of the Marble Church sdome 1:175, 2013 Many aspects of writing the short story and drawing the graphic novel have relied on conceptual thinking and critical analysis. The price of a very conceptual and critical approach can be that the reader is alienated. But a conceptual approach and having the reader identify with the protagonist do not have to exclude each other. In an attempt to build a relationship to the reader, a lot of work has gone into depicting the relationship between individual characters and between characters and their environment, in both drawing and text. Here follows a number of concrete examples: Absence In Fabrice Nebaud s comic Journal 3, the images are often renders from a firstperson view-point. The protagonist is therefore absent in the pages of the story, 17

but with a lot of the story having him at its centre, the protagonist s presence is acutely felt, even with him not visually represented on the pages. In Picking up pieces the lover s absence in the pages, as well as the absence of an information about the character; about gender or cause of death, is intended to have the same effect. The intention is that the lover will linger in the back of the reader s head as an uncomfortable void, while the story is read. Sample of Fabrice Nebaud s work 6 ( Farice Nebaud) The empathy prop Introducing the empathy prop is first of all an attempt of integrating the physical model and the graphic novel. The scale model is, as described a central motif in the story. In a particular scene in the graphic novel, the protagonist accidentally breaks the model she and her lover have been building together, after this model pieces are scattered on in margins of the pages, up until the point of the protagonist s catharsis. The model pieces are a metaphor for the protagonist shattering loss, which the title refers to. The title Picking up (the) pieces is an idiom which figurative meaning is to try to repair emotional or other damage done to ones life. If the pierces are cut from the graphic novel, and put together, they make up the dome of The Marble Church at 1:175 scale, the inside diameter of the model dome, is 56,5 cm which is a medium hat size. The protagonist s cathartic moment is when she climbs inside a scale model 18

and imagines she is wearing the dome like a hat. This makes the scale model an actual size prop. Which enables the reader to interact with the story at the same scale as the protagonist, the idea is the prop can create a direct empathetic connection between the reader and protagonist. Examination During the discussion with the opponent Matthias Viwel, the following issues were brought up: How using iconic places and architecture, loaded with history and symbolism, can take away from the story. In J. G. Ballard s book The Drowned World he avoids what he calls the schock of the familiar 7 by only Identifying the city the book is set in, as London, late in the story and in an off hand way. This is something I will emulate going forward. In extention of this, the discussion moved to how the facade of a street can be perceived as a storyboard, how the temporal qualities of walking down a street are similar to the temporal qualities of turning pages in a book, how you can perceive the layering of time in architecture and in what way that can inform the structure a book and finally how the narrative can dictate the architecture or structure of the book. During the audience question time, the following issues were brought up: That the protagonist s movitations and emotions was explained and discribed to such an extent in the text, that it didn t allow the reader to feel smart. I have tried to remedy this by cutting down the text further, in the version that was displayed in the exhibition. That further experimentation could be done by working with the stencils used for air brushing and the holes left when cutting out the model pieces. I think this notion is extremely interesting and it will be something I will explore in future projects. Exhibition For the degree show I wanted to work with ways to exhibit narratives, native to print in an engaging and meaningful way. In the presentation the paper model would play an important part. Two open wood structures was built in untreated 1x1 wood sticks. The grid was 19

Exhibition documentation 7 1 3 2 6 8 4 10 5 9 20

based on the Super B paper size the images was done on, so the openings in the structure could serve as frames for the pages. The openess of the structure allowed views through it, enabling peeks at other parts of the story, than the one you were reading, this produced interesting effects and could be explored further. Two shelves was done by Pål Rodenius who designed the exhibtion space, in addition to the two 100x100x50com podiums and were used to display the model and reading material. The structures stood at 180cm with the first drawing mounted 80cm above the floor allowing a grown person to comfortably read all 31 spreads. The model became the centre piece of the installation, for better or worse, its placement interupted the reading flow, so did the placement of the second shelf. Alternative configurations of model and shelf, would have been disirable. E.g. one where the model was hidden from direct view and only visible cracks and cut outs. Final result and reflections While working with Picking up pieces has been a valuable experience, the finished output doesn t represent an integrated process. The process has been conventional in terms of converting text into drawings and colouring the drawings. While the idea of integrating the paper model into print was interesting, the pieces look like foreign elements and sit uncomfortably on the pages and most of them have disappeared in the final version of the graphic novel. An approach where writing, drawing, model building and colouring takes places simultaneously, enabling one activity to inform the others, will be the holy grail moving forward. The discomfort reviewing this project leaves me in the place I need to be and the potential for developing the approaches described is this paper, into something original, is promising. 21

Work samples 22

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End notes 0 The New Yorker Fiction podcast 9/7 2007, Donald Antrim read s Donald Barthelme s 1974 short story I bought a little city http://www.newyorker.com/ online/blogs/books/podcast, 30/6 2013 1 http://criticalfiction.net, 30/6 2013 2 Will Self- Obsessed with walking, Documentary, Rosie Jones, 2010 http://will-self.com/2010/09/21/watch-obsessed-with-walking/, 30/6 13 3 Psycho-geographic guide to Paris, Publication Guy de Bord, 1955, edited by the Bauhaus Imaginiste, Printed in Dermark by Permild & Rosen green http://imaginarymuseum.org/lpg/mapsitu1.htm, 30/6 13 4 The Image in Psychoanalysis and the Archeological Metaphor, Griselda Pollock, Blackwell Publishing, 2006, http://www.scribd. com/doc/120140977/92340582-pollock-psychoanalysis-and-the- Image-pdf, 30/6 2013 5 The Psychoanalysis of Ruins, Dylan Trigg, 3:AM Magazine, 2012, http:// www.3ammagazine.com/3am/the-psychoanalysis-of-ruins/, 30/6 2013 6 Journal 3, Fabrice Nebaud, Éditions Ego comme X, 1999 7 Gothic London; City of the deranged and disorderly dead, lecture, Roger Luckhurst, Bishopsgates Institute, 2010, http://lecturelist.org/content/ view_lecture/6915, 30/6 2013 26