Table of Contents. Foreword...xii. Preface... xv. Acknowledgment... xxxi. Section 1 Making a Visual Statement

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Table of Contents Foreword...xii Preface... xv Acknowledgment... xxxi Section 1 Making a Visual Statement Chapter 1 Looking and Seeing: Communication through Art: Creating, Conveying, and Responding to Art... 1 Introduction... 1 Creating an Artwork... 2 Visual Communication with a Viewer... 7 Reception of the Artwork... 16 Conclusion: Intentions and Concerns... 21 Chapter 2 Thinking with Pictures: Art as an Instrument of Acquiring Knowledge... 24 Introduction... 24 Critical vs. Creative Thinking... 25 Project 1: Sketching a Shoe to Capture an Essence of an Object... 27 Project 2: Creating a Composition with a Crowd and an Explanatory Background... 29 Collage... 35 Conclusion: Intentions and Concerns... 39 Chapter 3 Art Resulting from Computing... 42 Introduction: Programming and Art... 42 Many Types of Art Created with Computing... 44 Biology Inspired Computing Applied for Artistic Tasks... 55 Social Networking Media... 60 Conclusion... 63

Chapter 4 Aesthetics in the Context of New Media Art and Knowledge Visualization... 66 Introduction... 66 The Changing Meaning of the Aesthetics Notion... 67 Neuroaesthetics and the Cognitive Neuroscience... 67 Aesthetic Dimensions of Art Inspired by Mathematics and Science... 71 Computational Aesthetics and Aesthetic Computing... 73 Some Concerns about Aesthetics of Digital Environment... 75 Changes in Concepts About the Aesthetics of Electronic Art... 76 An Inclusive Role of a Viewer: Interactive Arts... 77 Place for the Electronic Art in the Mainstream Art World... 77 Concerns About Aesthetics of Visualization... 81 Aesthetic Education... 83 Some Opinions on Art and Aesthetic... 84 Conclusion... 93 Chapter 5 Art and Design Criticism in Art Production and Instruction... 99 Introduction... 99 Aesthetic Dimensions of Information Art and Information Technology... 101 Art Criticism vs. Educational Objectives and Assessment... 105 Critical Framework with Respect to the Current Cultural Patterns... 116 Criticism of the Product Design... 117 Conclusion... 117 Section 2 Lessons from Science Chapter 6 The Journey to the Center of the Earth... 122 Introduction... 122 Background Information... 123 Mental Experiment: Imaginary Trip in a Temperature and Pressure-Resistant Elevator. to the Center of Earth... 128 Conclusion... 134 Chapter 7 Taking Inspiration from Astronomy for Visual and Verbal Projects... 135 Introduction: Projects about Cosmos... 135 Project 1: About Planets... 136 Project 2: About the Planetary Movement... 144 Project 3: About the Expanding Universe and the Gravitational Equilibrium... 149 Project 4: Nuclear Fusion. Now Inside of the Sun and in the Era of Nucleosynthesis... 154 Project 5: Light and Electromagnetic Spectrum: A Portrait of a Person in a Forest... 157 Project 6: Cosmic Background Radiation... 159

Project 7: About Mass and Energy... 161 Project 8: About Elementary Particles... 164 Project 9: About Astronomy Related Tools... 169 Conclusion... 169 Chapter 8 Imaging and Picturing Volcanism...170 Plate Tectonics and Volcanoes... 170 Earthquakes... 171 The Mount St. Helens Volcano... 173 The Yellowstone Volcano... 174 The Mount Vesuvius Volcano... 174 Rediscovery of Pompeii And Herculaneum... 178 Conclusion... 182 Chapter 9 Picturing Minerals and Rocks... 185 Minerals... 185 Rocks... 188 Conclusion... 199 Chapter 10 Energy and Environment... 200 Introduction... 200 Project 1: Hydropower... 201 Project 2: The Ocean Thermal Energy Conversion (OTEC)... 203 Project 3: Building a Zero-Energy House; Bird s Eye View and Orthographic Projection... 205 Project 4: Windmill: A Rondo (But Not a Perpetuum Mobile)... 205 Project 5: Nuclear Power Plant: Presenting an Atom as a Company... 206 Project 6: Greenhouse Effect and Global Warming... 211 Project 7: Solar Based Actions: Solar Cooking, Solar Hat... 212 Conclusion... 216 Chapter 11 Nano World... 218 Introduction... 218 Early Nano Applications and Technologies... 219 Soft Matter... 220 The Nanoscale World: Metric Measures... 220 Tools for Examining Nanostructures... 222 Graphene... 223 Nanofabrication: Making Nanoscale Structures... 224 Size Dependent Properties of Nanoparticles... 225 Colloids... 228 Nanoshells... 231 A Project: Battlefield with Transformers... 232

Viruses... 233 Liquid Crystals... 236 Fullerenes: Carbon Nanotubes, Buckyballs... 236 Structures in a Human Cell (In Micro- and Nano-Scale)... 239 Visualization of Biological Data: DNA... 240 Conclusion... 242 Chapter 12 Acceleration... 248 Introduction... 248 Speed, Velocity, Acceleration... 250 Art Works Showing Motion and Emotion... 251 Working on Visual Response to the Theme... 251 Visualizing Motion by Constructing Graphs... 254 Conclusion... 256 Chapter 13 Carbon: A Gem, a Molecule, and a Heart of Nanotechnology... 257 Introduction: Background Data... 257 Carbon as Mineral: Coal... 259 Carbon as a Molecule... 266 Carbon as Soft Matter... 272 Conclusion... 275 Chapter 14 Mathematics Related Visual Events... 279 Introduction: Visual Appeal of Mathematics for Mathematicians and Artists... 279 Organic/Geometric... 280 Objects and Shadows... 285 Symmetry... 288 Square and Cube in Nature... 294 Concepts and Processes Related to Fractals... 300 Computational Solutions as Visual Presentations... 305 Conclusion... 308 Chapter 15 Poem Illustration for the Spoon River Anthology by Edgar Lee Masters... 313 Introduction... 313 Edgar Lee Masters and His Times... 314 Epigrams, Epitaphs, and Metaphors in Poetry and Paintings... 314 Analysis of Art Works... 315 Creating the Visual Counterpart that Complements the Poem... 316 Writing and Illustrating an Epigrammatic Poem... 321 Conclusion... 321

Chapter 16 Four Trapped in an Elevator... 322 Introduction... 322 Physical and Psychological Conditions of Elevator Riding... 324 Art Concepts Related to Portraying People... 326 Conclusion... 329 Chapter 17 The History of Love... 330 Introduction... 330 Many Ways of Picturing the Idea of Love as Force and Power... 332 Conclusion... 337 Chapter 18 Architecture and Media... 339 Introduction... 339 Visual Thinking in Architecture... 340 Tools and Technologies; Models of Architectural Structures... 344 Sustainable Landscape, Sustainable Architecture... 351 The Role of Public Opinion in Preserving the Past for the Future: Traditional and Present-Day Wonders... 356 Conclusion... 357 Chapter 19 Educational Implications... 361 Introduction... 361 Applications of Technological Thought... 362 Cognitive Load... 363 Instruction in Art Production Based on Science and Technology... 367 Imaging Concepts About Science: Three Approaches to Integration of Art and Science... 368 Research Study Results... 370 Cognitive Learning with Computing and Computer Graphics... 372 Multimedia Learning in the Social Networking and the Collaborative Virtual. Environments... 374 Virtual Education... 377 Learning on Second Life Versus Real Life Classroom Environment... 382 Conclusion... 384

Section 3 Computing Solutions for Entertainment Chapter 20 Ways to Entertain with the Use of Computing Technologies... 390 Introduction... 390 Some Examples of the Ways to Entertain with Computing... 391 Ego, Self-Consciousness, and Networking... 400 Entertainment and Some of the Biologically Active Substances... 403 Conclusion... 409 Chapter 21 Challenges in Game Design... 413 Introduction... 413 Troubles with Defining a Game Concept... 414 Common Types of Computer Games... 416 The Pros And Cons of Gaming... 419 A Scenario for a New Game, Design Your Own Health and Beat Your Unwanted Habits... 422 Conclusion... 424 Chapter 22 Visual And Verbal Storytelling... 429 Introduction... 429 Beyond Words: Visualizing Text... 430 Storytelling... 436 The Idea of a Container for a Story... 443 Conclusion... 451 Chapter 23 Metaphorical Portraits... 456 Introduction... 456 Surfing the Web... 456 Presenting the Data About People in Terms of the Types of Art... 457 Working on a Project: Inventing Metaphors that Show Individual Features... 461 Conclusion... 462 Chapter 24 Visual Music... 463 Introduction... 463 The Beginnings of Visual Music... 464 Abstract Painters and Visual Music... 464 Colors and Keyboards... 465 Experimental Films... 465 Psychedelic Light Shows and Concerts with Audiovisual Synthesizers... 465

Installation Art... 466 Current Approaches to Visual Music as Multisensory Experience... 466 Conclusion... 467 Conclusion... 469 Further Reading... 470 Compilation of References... 471 About the Author... 503 Index...504