Avid make manage move media. Effects Reference. for Avid Xpress Pro Avid Xpress DV

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1 Avid make manage move media Effects Reference for Avid Xpress Pro Avid Xpress DV

2 Copyright and Disclaimer Product specifications are subject to change without notice and do not represent a commitment on the part of Avid Technology, Inc. The software described in this document is furnished under a license agreement. You can obtain a copy of that license by visiting Avid's Web site at The terms of that license are also available in the product in the same directory as the software. The software may not be reverse assembled and may be used or copied only in accordance with the terms of the license agreement. It is against the law to copy the software on any medium except as specifically allowed in the license agreement. Avid products or portions thereof are protected by one or more of the following United States Patents: 4,746,994; 4,970,663; 5,045,940; 5,267,351; 5,309,528; 5,355,450; 5,396,594; 5,440,348; 5,452,378; 5,467,288; 5,513,375; 5,528,310; 5,557,423; 5,568,275; 5,577,190; 5,584,006; 5,640,601; 5,644,364; 5,654,737; 5,715,018; 5,724,605; 5,726,717; 5,729,673; 5,745,637; 5,752,029; 5,754,851; 5,799,150; 5,812,216; 5,852,435; 5,905,841; 5,929,836; 5,930,445; 5,946,445; 5,987,501; 6,016,152; 6,018,337; 6,023,531; 6,058,236; 6,061,758; 6,091,778; 6,105,083; 6,118,444; 6,128,001; 6,134,607; 6,137,919; 6,141,691; 6,198,477; 6,201,531; 6,223,211; 6,249,280; 6,269,195; 6,317,158; 6,317,515; 6,330,369; 6,351,557; 6,353,862; 6,357,047; 6,392,710; 6,404,435; 6,407,775; 6,417,891; 6,426,778; 6,477,271; 6,489,969; 6,512,522; 6,532,043; 6,546,190; 6,552,731; 6,553,142; 6,570,624; 6,571,255; 6,583,824; D392,269; D396,853; D398,912. Other patents are pending. Copyright 2003 Avid Technology, Inc. and its licensors. All rights reserved. Printed in USA. The following disclaimer is required by Apple Computer, Inc. APPLE COMPUTER, INC. MAKES NO WARRANTIES WHATSOEVER, EITHER EXPRESS OR IMPLIED, REGARDING THIS PRODUCT, INCLUDING WARRANTIES WITH RESPECT TO ITS MERCHANTABILITY OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. THE EXCLUSION OF IMPLIED WARRANTIES IS NOT PERMITTED BY SOME STATES. THE ABOVE EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. THERE MAY BE OTHER RIGHTS THAT YOU MAY HAVE WHICH VARY FROM STATE TO STATE. The following disclaimer is required by Sam Leffler and Silicon Graphics, Inc. for the use of their TIFF library: Copyright Sam Leffler Copyright Silicon Graphics, Inc. Permission to use, copy, modify, distribute, and sell this software [i.e., the TIFF library] and its documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices and this permission notice appear in all copies of the software and related documentation, and (ii) the names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the software without the specific, prior written permission of Sam Leffler and Silicon Graphics. THE SOFTWARE IS PROVIDED AS-IS AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. The following disclaimer is required by the Independent JPEG Group: Portions of this software are based on work of the Independent JPEG Group. The following disclaimer is required by Paradigm Matrix: Portions of this software licensed from Paradigm Matrix. The following disclaimer is required by Ray Sauers Associates, Inc.: Install-It is licensed from Ray Sauers Associates, Inc. End-User is prohibited from taking any action to derive a source code equivalent of Install-It, including by reverse assembly or reverse compilation, Ray Sauers Associates, Inc. shall in no event be liable for any damages resulting from reseller s failure to perform reseller s obligation; or any damages arising from use or operation of reseller s products or the software; or any other damages, including but not limited to, incidental, direct, indirect, special or

3 consequential Damages including lost profits, or damages resulting from loss of use or inability to use reseller s products or the software for any reason including copyright or patent infringement, or lost data, even if Ray Sauers Associates has been advised, knew or should have known of the possibility of such damages. The following disclaimer is required by Videomedia, Inc.: Videomedia, Inc. makes no warranties whatsoever, either express or implied, regarding this product, including warranties with respect to its merchantability or its fitness for any particular purpose. This software contains V-LAN ver. 3.0 Command Protocols which communicate with V-LAN ver. 3.0 products developed by Videomedia, Inc. and V-LAN ver. 3.0 compatible products developed by third parties under license from Videomedia, Inc. Use of this software will allow frame accurate editing control of applicable videotape recorder decks, videodisc recorders/players and the like. The following disclaimer is required by Altura Software, Inc. for the use of its Mac2Win software and Sample Source Code: Altura Software, Inc. The following disclaimer is required by Ultimatte Corporation: Certain real-time compositing capabilities are provided under a license of such technology from Ultimatte Corporation and are subject to copyright protection. The following disclaimer is required by 3Prong.com Inc.: Certain waveform and vector monitoring capabilities are provided under a license from 3Prong.com Inc. Attn. Government User(s). Restricted Rights Legend U.S. GOVERNMENT RESTRICTED RIGHTS. This Software and its documentation are commercial computer software or commercial computer software documentation. In the event that such Software or documentation is acquired by or on behalf of a unit or agency of the U.S. Government, all rights with respect to this Software and documentation are subject to the terms of the License Agreement, pursuant to FAR (a) and/or DFARS (a), as applicable. Trademarks 888 I/O, Adrenaline, AirPlay, AirSPACE, AirSPACE HD, AniMatte, AudioSuite, AudioVision, AutoSync, Avid, Avid DNA, AVIDdrive, AVIDdrive Towers, Avid Mojo, AvidNet, AvidNetwork, AVIDstripe, Avid Unity, Avid Xpress, AVoption, AVX, CamCutter, ChromaCurve, ChromaWheel, DAE, D-Fi, D-fx, Digidesign, Digidesign Audio Engine, Digidesign Intelligent Noise Reduction, DigiDrive, Digital Nonlinear Accelerator, DigiTranslator, DINR, D-Verb, Equinox, ExpertRender, FieldPak, Film Composer, FilmScribe, FluidMotion, HIIP, HyperSPACE, HyperSPACE HDCAM, IllusionFX, Image Independence, Intraframe, is9, is18, is23, is36, Lo-Fi, Magic Mask, make manage move media, Marquee, Matador, Maxim, MCXpress, Media Composer, MediaDock, MediaDock Shuttle, Media Fusion, Media Illusion, MediaLog, Media Reader, Media Recorder, MEDIArray, MediaShare, Meridien, MetaSync, NaturalMatch, Nearchive, NetReview, NewsCutter, Nitris, OMF, OMF Interchange, OMM, Open Media Framework, Open Media Management, ProEncode, Pro Tools, QuietDrive, Recti-Fi, RetroLoop, rs9, rs18, Sci-Fi, Softimage, Sound Designer II, SPACE, SPACEShift, Symphony, the Avid DS logo, Trilligent, UnityRAID, Vari-Fi, Video Slave Driver, VideoSPACE, and Xdeck are either registered trademarks or trademarks of Avid Technology, Inc. in the United States and/or other countries. inews, inews ControlAir, and Media Browse are trademarks of inews, LLC. Apple, Macintosh, and Mac are registered trademarks of Apple Computer, Inc., registered in the U.S. and other countries. Kodak is a trademark of Eastman Kodak Company. Windows is either a registered trademark or trademark of Microsoft Corporation in the United States and/or other countries. All other trademarks contained herein are the property of their respective owners.

4 Footage Arri Courtesy of Arri /Fauer John Fauer, Inc. Bell South Anticipation Courtesy of Two Headed Monster Tucker/Wayne Atlanta/GMS. Canyonlands Courtesy of the National Park Service/Department of the Interior. Eco Challenge British Columbia Courtesy of Eco Challenge Lifestyles, Inc., All Rights Reserved. Eco Challenge Morocco Courtesy of Discovery Communications, Inc. It s Shuttletime Courtesy of BCP & Canadian Airlines. Nestlé Coffee Crisp Courtesy of MacLaren McCann Canada. Saturn Calvin Egg Courtesy of Cossette Communications. Tigers: Tracking a Legend Courtesy of Windhorse Courtesy of Paul Wagner Productions. Arizona Images KNX-TV Production Courtesy of Granite Broadcasting, Inc., Editor/Producer Bryan Foote. Canyonlands Courtesy of the National Park Service/Department of the Interior. WCAU Fire Story Courtesy of NBC-10, Philadelphia, PA. Paragliding Courtesy of Legendary Entertainment, Inc. GOT FOOTAGE? Editors Filmmakers Special Effects Artists Game Developers Animators Educators Broadcasters Content creators of every genre Just finished an incredible project and want to share it with the world? Send us your reels and we may use your footage in our show reel or demo!* For a copy of our release and Avid s mailing address, go to *Note: Avid cannot guarantee the use of materials submitted. Effects Reference for Avid Xpress Pro, Avid Xpress DV Part September 2003

5 Contents Using This Guide Who Should Use This Guide About This Guide Symbols and Conventions If You Need Help If You Have Documentation Comments How to Order Documentation Avid Educational Services Chapter 1 2D Effects Reference D Effects Parameters Global and Keyframeable Parameters Acceleration Avid Pan & Zoom Parameters Other Options button for the Avid Pan & Zoom Effect Display Display Options Size Position for the Avid Pan & Zoom Effect Velocity Path Filtering Background for the Avid Pan & Zoom Effect Advanced Cache Background Border Color Effect Parameters Luma Adjust Luma Range

6 Luma Clip Chroma Adjust Color Style Color Gain Crop Foreground Illusion FX Parameters Background Border Center Circle Core Generation Glow Illumination Input Motion Movement Number Offset Source Start Timecode Key Parameters Key Secondary Key Spill Suppression Key Color Chroma Key Matte Control Color Correction Matrix Parameters Traditional Motion Effect Parameters Freeze Frame Parameters Variable Speed and Strobe Motion Parameters Plug-in Effect Parameters

7 Position Scroll Position Region Stabilize Parameters Model Region of Interest Auto Zoom Progressive Source Scaling Transition Parameters D Effects Blend Effects Dip to Color Dissolve Fade from Color Fade to Color Picture-in-Picture Superimpose Box Wipe Effects Bottom Box Bottom Left to Top Right Bottom Right to Top Left Left Box Right Box Top Box Top Left to Bottom Right Top Right to Bottom Left Conceal Effects Bottom Left to Top Right Bottom Right to Top Left Bottom to Top Left to Right Right to Left Top Left to Bottom Right Top Right to Bottom Left Top to Bottom

8 Edge Wipe Effects Horizontal Horizontal Open Lower Left Diagonal Lower Right Diagonal Upper Left Diagonal Upper Right Diagonal Vertical Vertical Open Film Effects Mask Mask :9 Mask Anamorphic Mask Blowup Film Dissolve Film Fade Mask Illusion FX Color Mix Crystal Film Grain Flare FluidBlur FluidColorMap FluidMorph Iris Kaleidoscope Lightning Melt Motion Blur Page Curl Particle Blast Particle Orbit Particle Wind

9 Pattern Generator Pinch Radial Blur Random Blend Ripple Rollup Shear Sparkler Sphere Swirl Timecode Twist Wave Image Effects Avid Pan & Zoom (AVX Plug-In Effect) Color Correction Color Effect Flip Flip-Flop Flop Mask Region Stabilize Resize Submaster Key Effects Chroma Key Luma Key Matte Key RGB Keyer (AVX Plug-in Effect) L-Conceal Effects Bottom Left Bottom Right Top Left Top Right

10 Matrix Wipe Effects Grid One-Way Row Speckle Spiral Zig-Zag Motion Effects Freeze Frame Variable Speed and Strobe Motion Peel Effects Bottom Left Corner Bottom Right Corner Bottom to Top Left to Right Right to Left Top Left Corner Top Right Corner Top to Bottom Push Effects Bottom Left to Top Right Bottom Right to Top Left Bottom to Top Left to Right Right to Left Top Left to Bottom Right Top Right to Bottom Left Top to Bottom Sawtooth Wipe Effects Horizontal Sawtooth Horizontal Open Sawtooth Vertical Open Sawtooth Vertical Sawtooth Shape Wipe Effects Corners Center Box

11 Circle Clock Diamond Ellipse Horizontal Bands Horizontal Blinds Vertical Blinds Spin Effects X Spin Y Spin Squeeze Effects Bottom Centered Bottom Left Bottom Right Bottom to Top Centered Zoom Horizontal Centered Left Centered Left to Right Right Centered Right to Left Top Centered Top Left Top Right Top to Bottom Vertical Centered Timewarp Timewarp: 0% To 100% Timewarp: 100% To 0% Timewarp: 50% Speed Timewarp: Trim to Fill Timewarp: Reverse Motion Timewarp: Speed Boost Timewarp: Speed Bump

12 Title Effects Comparison of Similar Effects Chapter 2 3D Effects Reference D Effects Parameters Global Versus Keyframeable Parameters The Hierarchy of Parameters Direct Manipulation of 3D Effect Parameters Acceleration Axis Background Border Crop Foreground Position Rotation Scaling Shadow Shape Spline Target Trail Xpress 3D Effects D Shape Effects D PIP Effect Page Fold Tips for Page Fold Creation D Ball Limitations to 3D Ball Shapes D Slats Index

13 Using This Guide n Congratulations on your purchase of an Avid editing application. You can use it to create broadcast-quality output incorporating every possible production element from full-speed, high-resolution footage, to multimedia artwork and animation, to computer-generated effects and titling. The documentation describes the features and hardware of all models. Therefore, your system might not contain certain features and hardware that are covered in the documentation. Who Should Use This Guide This guide is intended for all Avid users, from beginning to advanced. About This Guide This guide contains reference material for your Avid application s effects capabilities. It is a companion volume to the Effects Guide for Avid Xpress Pro, Avid Xpress DV, which contains a complete explanation of all the tools and techniques required to create, apply, and adjust various effects and graphics, including useful tips, shortcuts, and custom options.

14 Using This Guide Symbols and Conventions Unless noted otherwise, the material in this document applies to the Windows XP and Mac OS X operating systems. When the text applies to a specific operating system, it is marked as follows: (Windows) or (Windows only) means the information applies to the Windows XP operating system. (Macintosh) or (Macintosh only) means the information applies to the Mac OS X operating system. The majority of screen shots in this document were captured on a Windows XP system, but the information applies to both Windows XP and Mac OS X systems. Where differences exist, both Windows XP and Mac OS X screen shots are shown. The following terms are used in this document: effects guide refers to the Effects Guide for Avid Xpress Pro, Avid Xpress DV user s guide refers to the User s Guide for Avid Xpress Pro, Avid Xpress DV supplement refers to the User s Guide Supplement for Avid Xpress Pro, Avid Xpress DV online library CD-ROM refers to the Avid Xpress Products Online Library CD-ROM The effects guide, user s guide, and supplement are all available on the online library CD-ROM. 14

15 Symbols and Conventions Avid documentation uses the following symbols and conventions: Symbol or Convention n c w Meaning or Action A note provides important related information, reminders, recommendations, and strong suggestions. A caution means that a specific action you take could cause harm to your computer or cause you to lose data. A warning describes an action that could cause you physical harm. Follow the guidelines in this document or on the unit itself when handling electrical equipment. > This symbol indicates menu commands (and subcommands) in the order you select them. For example, File > Import means to open the File menu and then select the Import command. t k Margin tips Italic font This symbol indicates a single-step procedure. Multiple arrows in a list indicate that you perform one of the actions listed. This symbol represents the Apple or Command key. Press and hold the Command key and another key to perform a keyboard shortcut. In the margin, you will find tips that help you perform tasks more easily and efficiently. Italic font is used to emphasize certain words and to indicate variables. Courier Bold font Courier Bold font identifies text that you type. Click Double-click Quickly press and release the left mouse button (Windows) or the mouse button (Macintosh). Click the left mouse button (Windows) or the mouse button (Macintosh) twice rapidly. 15

16 Using This Guide Symbol or Convention Right-click Drag Ctrl+key k+key Meaning or Action Quickly press and release the right mouse button (Windows only). Press and hold the left mouse button (Windows) or the mouse button (Macintosh) while you move the mouse. Press and hold the first key while you press the second key. If You Need Help If you are having trouble using your Avid editing product: 1. Retry the action, carefully following the instructions given for that task in this guide. It is especially important to check each step of your workflow. 2. Check the release notes supplied with your Avid application for the latest information that might have become available after the hardcopy documentation was printed. 3. Check the documentation that came with your Avid application or your hardware for maintenance or hardware-related issues. 4. Visit the online Knowledge Center at Online services are available 24 hours per day, 7 days per week. Search this online Knowledge Center to find answers, to view error messages, to access troubleshooting tips, to download updates, and to read/join online message-board discussions. 5. For Technical Support, please call AVID ( ). For Broadcast On-Air Sites and Call Letter Stations, call 800-NEWSDNG ( ). 16

17 If You Have Documentation Comments If You Have Documentation Comments Avid Technology continuously seeks to improve its documentation. We value your comments about this guide, the Help, the online library DVD, and other Avid-supplied documentation. Simply your documentation comments to Avid Technology at Please include the title of the document, its part number, and the specific section you are commenting on in all correspondence. How to Order Documentation To order additional copies of this documentation from within the United States, call Avid Sales at AVID ( ). If you are placing an order from outside the United States, contact your local Avid representative. Avid Educational Services For information on courses/schedules, training centers, certifications, courseware, and books, please visit or call Avid Sales at AVID ( ). 17

18 Using This Guide 18

19 Chapter 1 2D Effects Reference This chapter describes all 2D effects parameters and then summarizes all 2D effects in alphabetical order within each effect category. For information on effects editing, see the chapter Basics of Effects Editing in the effects guide or the Help. 2D Effects Parameters 2D Effects Comparison of Similar Effects

20 Chapter 1 2D Effects Reference 2D Effects Parameters This section provides a general description of all 2D parameters, in alphabetical order. Some parameters apply to a wide range of effects; others are specific to a small group of effects, such as keys or motion effects. Effect parameters are grouped in the following categories: Acceleration Avid Pan & Zoom Parameters Background Border Color Effect Parameters Crop Foreground Illusion FX Parameters Key Parameters Matrix Parameters Traditional Motion Effect Parameters Plug-in Effect Parameters Position Region Stabilize Parameters Scaling Transition Parameters For an explanation of how to change a parameter, see Understanding Effect Parameters in the effects guide or the Help. 20

21 2D Effects Parameters Global and Keyframeable Parameters The effects parameters are divided into two types: Global Changes apply to all keyframes. When you change a global parameter, the system automatically sets the value for all keyframes in the effect. Keyframeable Changes can be applied to individual keyframes. You can use keyframe parameters to alter an effect over time. This distinction is noted throughout this section for each parameter. Acceleration Parameter Type Use of Control Global Adjusts the effect s speed over time by having the effect ease in and ease out of every keyframe. This gives the effect a more natural appearance. The overall speed of an effect is determined by the duration of the effect, which is determined by the length of the clip in the sequence. If you want to slow down or speed up the movement of an effect, you will need to change the length of your effect or use add edits to limit the portion of the clip affected by the effect. Drag the slider to control ease in and ease out motion. When the slider is to the left (value of 0), there is no ease in and ease out motion. The effect maintains a constant speed throughout its path. As the slider moves to the right (toward a maximum value of 100), ease in and ease out motion increases. 21

22 Chapter 1 2D Effects Reference Avid Pan & Zoom Parameters This section describes the parameter categories available for the Avid Pan & Zoom AVX plug-in effect. Other Options button 22

23 2D Effects Parameters Other Options button for the Avid Pan & Zoom Effect Parameter type: Global n The Other Options button opens a file selection dialog box. Use it to specify the image file for the Avid Pan & Zoom effect. If you move the image file after importing it into the Avid Pan & Zoom effect, the effect will not be able to locate the file and you must reimport the image. Display Parameter type: Global The Display Fast menu lets you choose how you view the image as you work on it. Source shows you the entire image scaled to fit inside the Effect Preview monitor. Use Source as you draft the effect. Target shows you the results of your pan and zoom settings. Use Target for previewing your moves. For more information, see Viewing the Image While You Work in the effects guide or the Help. Display Options Parameter type: Global Show Action Safe in the Display Options parameter category selects or deselects the display of the safe action area. When Show Action Safe is selected, the safe action area appears as a rectangle superimposed on the field of view. 23

24 Chapter 1 2D Effects Reference Size Parameter type: Keyframeable The Size parameter category contains the Zoom Factor slider. This slider controls how far you zoom into or out from the source image. The Zoom Factor ranges from.1 to 20. At.1, the application scales down the image to one-tenth the original. At 1, the application applies no magnification to the source image. At 20, the application scales up the image 20 times - that is, by 2,000%. The larger the Zoom Factor, the smaller the field of view rectangle appears when you use Source mode. Position for the Avid Pan & Zoom Effect Parameter type: Keyframeable You control pan by either using the X and Y Position parameters or dragging the field of view across the source image. The Position parameters refer to the center of the field of view. A Position of 0, 0 centers the field of view over the center of the image. For more information, see Panning Over the Source Image in the effects guide or the Help. 24

25 2D Effects Parameters Velocity Parameter type: Keyframeable The Avid Pan & Zoom effect uses Velocity In and Velocity Out at each keyframe to modify apparent camera speed as it pans across the image between keyframes. It modifies changes in the Zoom Factor setting in the same way. The Velocity parameters divide the time between keyframes in half. Velocity In controls the rate of movement in the first half; Velocity Out controls the rate of movement in the second half. Table 1 Velocity Parameter Options Parameter Option Velocity In Linear For the first half of the time between the selected keyframe and the next keyframe (starting at the selected keyframe and ending at the midpoint between keyframes), the effect makes no modification to the pan and zoom movement. This results in apparent camera movement that begins immediately with no ease in. Constant The effect does not use the keyframe s Position parameters to calculate the speed of the effect. However, the effect still uses the keyframe s Position parameters to determine the path of the effect (the pan) and the keyframe s Zoom Factor to calculate the zoom between the selected keyframe and the next keyframe. For more information on using the Constant option, see Creating a Path with Constant Velocity in the effects guide or the Help. When you select Constant for Velocity In, the effect automatically selects Constant for Velocity Out, and vice versa. 25

26 Chapter 1 2D Effects Reference Table 1 Velocity Parameter Options (Continued) Parameter Option Ease In Velocity Out Linear Ease Out Constant Hold For the first half of the time between the selected keyframe and the next keyframe (starting at the selected keyframe and ending at the midpoint between keyframes), the effect modifies the pan and zoom movement by providing a slight acceleration. To ease in and ease out of the entire effect, see Using Ease In and Ease Out in the effects guide or the Help. For the second half of the time between the selected keyframe and the next keyframe (starting at the midpoint and ending at the next keyframe), the effect makes no modification to the pan and zoom movement. This results in parameters that change at a constant rate up to the next keyframe. For the second half of the time between the selected keyframe and the next keyframe (starting at the midpoint and ending at the next keyframe), the effect modifies the pan and zoom movement by providing a slight deceleration. To ease in and ease out of the entire effect, see Using Ease In and Ease Out in the effects guide or the Help. The effect does not use the keyframe s Position parameters to calculate the speed of the effect. However, the effect still uses the keyframe s Position parameters in determining the path of the effect (the pan) and the keyframe s Zoom Factor to calculate the zoom between the selected keyframe and the next keyframe. For more information on using the Constant option, see Creating a Path with Constant Velocity in the effects guide or the Help. When you select Constant for Velocity Out, the effect automatically selects Constant for Velocity In, and vice versa. At the midpoint between the selected keyframe and the next keyframe, the image freezes (pan and zoom movement stops). Movement resumes at the next keyframe. The effect disregards the Velocity In value of the next keyframe. If you have Background set to Video, the background continues to update. 26

27 2D Effects Parameters Path Parameter type: Global n The Path parameter controls how the Avid Pan & Zoom effect interpolates Position parameter changes between keyframes. Linear interpolation creates straight-line changes from one keyframe to the next. Spline interpolation smooths out changes between keyframes to create a more natural movement. The Avid Pan & Zoom effect calculates a Spline path so that it is smooth through all points. If you move a point the effect recalculates the entire path. If you combine a Spline path with Constant velocity, when you move a keyframe the path recalculation might result in a change to the velocity of the effect. 27

28 Chapter 1 2D Effects Reference Filtering Parameter type: Global Filtering controls the method by which the Avid Pan & Zoom effect renders and determines the quality of the rendered result. The various filtering methods allow you to trade off the clarity or sharpness of the resized image and the speed at which the effect renders. The following illustration ranks the Filtering options from fastest render time and lowest quality image to longest render time and highest quality image. For more information, see Filtering in the effects guide or the Help. Longest Render Time Shortest Render Time Avid Ultra Qual Avid Hi Qual Gaussian B-Spline Catmull Cubic Quadratic Triangle Real Time Lowest Image Quality Highest Image Quality 28

29 2D Effects Parameters Background for the Avid Pan & Zoom Effect Parameter type: Global With the Avid Pan & Zoom effect you can select a field of view from the original image that does not fill the entire screen. The Background parameter determines what appears outside the field of view. Color lets you select a background color using one of the following methods: t Manipulate the RGB sliders directly, or use the numeric keypad to enter values. t Click the Other Options button to use the Windows Color dialog box or the Macintosh Color Picker. t Click the Color Preview window, and use the eyedropper. For more information, see Adjusting a Color Parameter in the effects guide or the Help. Video uses the video from the segment upon which you placed the Avid Pan & Zoom effect. 29

30 Chapter 1 2D Effects Reference Advanced Parameter type: Global The Advanced parameter category provides controls to compensate for differences in pixel shape between source and output, and to select input color levels. Source Has Square Pixels is enabled by default. The Avid Pan & Zoom effect makes the calculations necessary to produce results compatible with rectangular pixels. When you deselect Source Has Square Pixels, the Avid Pan & Zoom effect makes no changes to the pixel shape. The Level setting tells the effect how to treat the color levels in the image. - RGB is for images with a black level of 0 and a white level of 255. Most images you import into the Avid Pan & Zoom effect (except those from a video source) use RGB values. The effect maps colors to video black and white levels, which are 16 and 235 respectively. RGB is the default Level setting refers to the ITU-R-601 standard for video black and white levels. Select 601 in the rare case when you use images from a video source. When you select 601 for the Level setting, the effect makes no adjustment to color levels. 30

31 2D Effects Parameters Cache Parameter type: Global The Cache parameter gives you control over the amount of memory used to store your images for playback. A full resolution image is always used for rendering. Video Resolution The effect stores the resized source image at 720 x 480 pixels, using about 1 MB per image. Use Video Resolution if you have many images in your sequence and you need to limit how much memory they occupy. Image Resolution The effect stores the resized source image at its original resolution. The amount of memory used varies with the size of the image. Multi-Resolution The effect stores several versions of the image: original image resolution, half resolution, quarter resolution, and so on, for 8 versions of the image. The result is higher quality real-time preview and faster rendering. Multi-Resolution uses about twice the memory of Image Resolution. Free Current Cache The effect frees all memory used for image storage and then reverts to Image Resolution. Use this setting to free up memory after you have rendered the clip. Cache All The Cache All settings are shortcuts for setting the same parameter for all instances of the effect in a sequence. The descriptions are the same as above. Free All Caches Frees the caches for all instances of the plug-in in that sequence. 31

32 Chapter 1 2D Effects Reference Background Parameter Type Global Sets the color for the background in effects that display a background. For example, the background parameters determine the color to be used in a Fade to Color, Fade from Color, or Dip to Color effect. Use of Controls Other Options button Hue Sat (saturation) Lum (luminance) Opens the Windows Color dialog box or Macintosh Color Picker for precise color selection. For more information, see Using the Windows Color Dialog Box and Using the Macintosh Color Picker in the effects guide or the Help. Identifies the background color. The Hue parameter is measured as values on a color wheel ranging from 0 to 255. The start (0) and ending (255) values are both red. Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color. Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness or white. 32

33 2D Effects Parameters Border Parameter Type Keyframeable Allows you to place a border on the inner or incoming picture in many effects. The Border parameters allow you to specify the color, softness, and width of the border. Some effects also include Blend Color parameters for blending border color. Use of Controls Other Options button Hue Sat (saturation) Lum (luminance) Width Soft (softness) Opens the Windows Color dialog box or Macintosh Color Picker for precise color selection. For more information, see Using the Windows Color Dialog Box and Using the Macintosh Color Picker in the effects guide or the Help. Identifies the border or blend color. The Hue parameter is measured as values on a color wheel ranging from 0 to 255. The start (0) and ending (255) values are both red. Specifies the intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color. Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness or white. Specifies the width of the border. Values range from 0 (no border) to 63 (widest border). Blends the border with the background image. Values range from 0 (no softness) to 63 (maximum softness). 33

34 Chapter 1 2D Effects Reference Color Effect Parameters Luma Adjust The Color Effect parameters, which apply to the Color Effect only, allow you to perform color correction or to create certain colorization effects such as posterization or solarization. Parameter Type Global Allows you to adjust the luminance characteristics of the image. Use of Controls Bright (brightness) Cont (contrast) Invert Changes the brightness of the image. The parameter ranges from 100 to +100, where a value of 0 indicates no change. A value of 100 darkens the image; a value of +100 brightens the image. Controls the contrast of light and dark areas in the image. Values range from 100 to +100, where a value of 0 indicates the image is unchanged. A negative value is less contrast; a positive value is more contrast. Reverses the image s brightness, such that the brightest parts become the darkest and the darkest parts become the lightest. 34

35 2D Effects Parameters Brightness Example Original Brightness 0 Brightness 50 Brightness +50 Contrast Example Original Contrast 0 Contrast 50 Contrast +50 Luma Range Parameter Type Global Allows you to adjust the range of brightness of the image. Use of Controls Fast menu: 16 to 235 The default for video images. 35

36 Chapter 1 2D Effects Reference Fast menu: 0to255 W Point (white point) B Point (black point) Allows you to map normal video to alpha ranges. This is useful if you have a high-contrast image that you want to expand to the full dynamic range. For example, use this value when you want to convert video to alpha for Matte Key effects. n When you change the Luma Range to 0 to 255, the system attempts to go from 0 to 255 but will be clipped by the Low Clip and High Clip values in the Luma Clip parameter category. If it is your intent to open up the image to the full dynamic range, you need to change the Low Clip and High Clip values to 0 and 255, respectively. Allows you to set the white point in the image. All pixels with that value become white, and all pixels with higher values are also clipped to white. The default is 235 (the broadcast value for white). Raising the black point and lowering the white point values increase the contrast by reducing the number of shades of gray in an image. The number of shades is reduced because you map some to extreme black and others to extreme white. Allows you to set the black point in the image. All pixels with that value become black, and all pixels with lower values are also clipped to black. For example, you could use the eyedropper to select a shadow on the floor and change it from gray to black, clipping everything below that shade to black. The default is 16 (the broadcast value for black). Raising the black point and lowering the white point values increase the contrast by reducing the number of shades of gray in an image. The number of shades is reduced because you map some to extreme black and others to extreme white. n Black point control does not change the Black setup level. To adjust the Black setup level, use the Video Output tool. For more information, see Output Options in the Help. 36

37 2D Effects Parameters Gamma Allows you to adjust the midtones in an image without affecting the extreme white or black values. Lowering the value darkens midtones and brings the image closer to black. Raising the value lightens the midtones and brings the image closer to white. For example, a person shot in front of a window in daylight may be very dark, almost in silhouette. You can use gamma correction to increase the midtones without changing the blacks or whites. Values range from 100 to +100 with 0 being no change. The W Point, B Point, and Luma Clip sliders determine the number of shades of gray. The Gamma point allows you to move the distribution of the shades closer to black or closer to white. Negative values move the distribution closer to black. Positive values move the distribution closer to white. Luma Clip Parameter Type Global Allows you to determine the levels at which the effect limits the brightness or darkness in the picture. Use of Controls High Provides a simple clip function for brightness values. When you specify a value for High, no pixel in the image can be brighter than that value. The default is 235 (the broadcast value for white). Low Provides a simple clip function for darkness values. When you specify a value for Low, no pixel in the image can be darker than that value. The default is 16 (the broadcast value for black). When preparing video for broadcast, normally you do not adjust these values. They allow you to adjust the brightness and contrast (using other controls in the Color Effect) while still maintaining legal broadcast values for black and white. 37

38 Chapter 1 2D Effects Reference Chroma Adjust Parameter Type Global Allows you to adjust the chrominance characteristics of the entire image. Use of Controls Invert Invert reverses the colors in both Hue and Saturation such that all colors display as their complement. Hue Sat (saturation) Hue varies the tint of all colors in the image. The Hue parameter is measured as degrees on a color wheel from 180 to +180, where 0 does not change the hue. Changing the value of the Hue causes all colors in the image to rotate around the color spectrum. For example, a Hue setting of 20 causes skin tones to look more red, while a Hue setting of +20 causes skin tones to look more green. Saturation varies the amount of all colors in the image. The Saturation parameter has a value of 100 to Zero is the default. A value of 100 displays as gray tones. Positive values display all colors with more saturation. Color Style Parameter Type Global Allows you to create effects by limiting or inverting the color values of the image. 38

39 2D Effects Parameters Use of Controls Post (posterization) Solar (solarization) Posterization allows you to limit the number of colors in the image by controlling the number of luminance steps that are displayed. This gives the image a graphic appearance. The range of values is 0 to 25, where 0 displays all colors and 25 displays the least number of colors. Solarization allows you to make the lightest points in the image dark to achieve a partial inversion of the luminance. Values above the threshold set for the parameter will be inverted. Solarization can have a value of 0 to 255, where 0 is normal luminance and 255 inverts all luminance values in the picture. Values of 0 to 127 display the lightest points in the image as dark. Values of 128 to 255 display both the lightest points as dark and the darkest points as light, which gives the appearance of a film negative. Posterization Example Original image Posterization 10 Posterization 20 Solarization Example Original image Solarization 100 Solarization

40 Chapter 1 2D Effects Reference Color Gain Parameter Type Global Allows individual control of the Color Gain for each of the three color components: red, green, and blue. Use of Controls Red Changes the amount of red in the whole image. The parameter value is a percentage of the range from 0 to 200, where a value of 100 indicates that the color is unchanged. Green Blue Changes the amount of green in the whole image. The parameter value is a percentage of the range from 0 to 200, where a value of 100 indicates that the color is unchanged. Changes the amount of blue in the whole image. The parameter value is a percentage of the range from 0 to 200, where a value of 100 indicates that the color is unchanged. 40

41 2D Effects Parameters Crop Parameter Type Keyframeable Removes material from the top, bottom, left, and right edges of the video. Use of Controls T (top) Removes video from the top of the inner or incoming video. Values range from 0 to 999; 0 is the top of the screen, 500 is the middle of the screen, and 999 is the bottom of the screen. B (bottom) L (left) R (right) Removes video from the bottom of the inner or incoming video. Values range from 999 to 0; 0 is the bottom of the screen, 500 is the middle of the screen, and 999 is the top of the screen. Removes video from the left side of the inner or incoming video. Values range from 0 to 999; 0 is the left side of the screen, 500 is the middle of the screen, and 999 is the right side of the screen. Removes video from the right side of the inner or incoming video. Values range from 999 to 0; 0 is the right side of the screen, 500 is the middle of the screen, and 999 is the left side of the screen. 41

42 Chapter 1 2D Effects Reference Foreground Parameter Type Keyframeable Used, together with keyframes, to set the relative amount of the effect to be displayed over time. The additional options included with the Level slider vary, depending on the effect. Use of Controls Level Controls the opacity of the foreground image. A Level of 0 is 0 percent opacity (the foreground is transparent), a Level of 50 is 50 percent opacity, and a Level of 100 is 100 percent opacity (no transparency). Swap Sources Reverse Animation This option applies to key effects (such as Chroma Key or Luma Key) and the PIP (Picture-in-Picture) effect only. Click Swap Sources to swap the image source for the foreground and background layers of the effect. This option is available for all effects. Click the Reverse Animation button to cause the entire effect to be reversed, including the direction of movement as well as the incoming and outgoing sources. This maintains the shot continuity while reversing the movement. For example, instead of the outgoing shot peeling off from the top left corner, the incoming shot peels on from the bottom right corner. This option effectively creates a mirror image of the sequence of keyframes for the effect as they appear in the Effect Preview monitor s position bar. 42

43 2D Effects Parameters Invert Key Show Alpha This option applies to key effects only (such as Chroma Key or Luma Key). Select Invert Key to reverse the key. In the case of a Chroma Key effect, inverting the key displays the key color regions while showing the background image source through the foreground image area. In the case of a Luma Key effect, inverting the key displays the background image source through the darker areas rather than the lighter areas of the foreground image source. In the case of a Matte Key effect, inverting the key effectively reverses the black and white areas of the alpha channel so that foreground and background are reversed. This option applies to key effects only (such as Chroma Key or Luma Key). Displays the grayscale alpha channel used to apply the key effect to the foreground and background source. This allows you to examine the problem areas of the key while making adjustments. 43

44 Chapter 1 2D Effects Reference Illusion FX Parameters Background This section describes the parameter categories available for the Illusion FX AVX plug-in effects. Pattern Type Fast menu Axis Fast menu Base Color Parameter Type Keyframeable The Background parameter category is available only for the Pattern Generator effect. For more information, see Pattern Generator on page

45 2D Effects Parameters Use of Controls Axis Fast menu X axis Y axis Pattern Type Fast menu Solid color EBU bars (75%) Color bars (75%) Color bars (100%) EIA bars SMPTE bars Color ramps Cross ramp Grid R, G, B (Base Color) Selects whether color bars are drawn horizontally (X axis) or vertically (Y axis). Sets the pattern to be used. If you select the Grid option, the background color is black if Base Color has 50% or greater luminance, or white if Base Color has less than 50% luminance. Sets the color of the clip when the Pattern Type is set to Solid Color Sets the color of the grid lines when the Pattern Type is set to Grid. Select the color by doing one of the following: t Directly manipulate the RGB sliders. t Use the Windows Color dialog box or the Macintosh Color Picker. t Use the eyedropper. The background color of the grid is black if Base Color has 50% or greater luminance, or white if Base Color has less than 50% luminance. 45

46 Chapter 1 2D Effects Reference Border Parameter Type Keyframeable Use the Left, Right, Top, and Bottom sliders to prevent black edges of the source clip from warping into the effect. Use of Controls Left, Right, Top, Bottom Remove between 0 and 20 pixels from the edge of the image. Center Parameter Type Keyframeable Sets the center of the Kaleidoscope effect. The Center parameter category is available only for the Kaleidoscope effect. For more information, see Kaleidoscope on page 159. Use of Controls X, Y The X and Y values range from 999 to +999, where 0, 0 is the center of the screen. Use the sliders, or click the corresponding marker and drag within the image, to set the center of the mirrors. 46

47 2D Effects Parameters Circle Color Parameter Type Keyframeable The Circle parameter category is available only for the Pattern Generator effect. For more information, see Pattern Generator on page 168. Use of Controls Size Sets the radius of the circle. Width Opacity Sets the width of the circle outline. Sets the opacity of the circle. R, G, B (Color) Sets the color of the circle. Select the color by doing one of the following: t Directly manipulate the RGB sliders. t t Use the Windows Color dialog box or the Macintosh Color Picker. Use the eyedropper. 47

48 Chapter 1 2D Effects Reference Core Lightning Sparkler Color Color Parameter Type Keyframeable The Core parameter category is available for the Lightning effect and the Sparkler effect. For more information, see Lightning on page 160 and Sparkler on page 175. Use of Controls Core Radius, Width Sets the radius of the core in pixels. R, G, B (Color) Sets the color of the core. Select the color by doing one of the following: t Directly manipulate the RGB sliders. t t Use the Windows Color dialog box or the Macintosh Color Picker. Use the eyedropper. 48

49 2D Effects Parameters Generation Lightning effect Ripple effect Sparkler effect Render Mode Fast menu Parameter Type Keyframeable The Generation parameter category is available for the Lightning, Ripple, and Sparkler effects. For more information, see Lightning on page 160, Ripple on page 172, and Sparkler on page 175. Use of Controls Parameter Effect Amount Lightning Sets the proportion of the lightning to be displayed. A value of 0 is no lightning. 100 is the complete lightning bolt. Typical keyframing is 0 at the first keyframe to 100 at the last keyframe. Anti-alias Ripple Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. Birth Rate Sparkler Sets the number of sparks generated every frame. Branch Probability Lightning Sets the likelihood that the lightning will have few or many branches. A value of 0 displays no branches. The higher the value, the more branches are likely. Length Ripple Sets the distance between the wave peaks. 49

50 Chapter 1 2D Effects Reference Length Sparkler Sets the cumulative exposure of the sparks. For example, a value of 3 produces an image that looks as though you left a virtual camera shutter open for the last three frames. Lifetime Sparkler Sets (in frames) how long each spark lives. Link Speed Sparkler If you keyframe the center of the effect, Link Speed causes the movement of the center to be added to the movement of the sparks. Number of Ripples Random Seed Render Mode Fast menu Quick Standard Anti-aliased Speed Bias X, Speed Bias Y Ripple Lightning, Ripple Lightning Sparkler Sets the number of ripples. Sets the base number upon which all random values are calculated. Each value will result in a different random effect. n This parameter is not keyframeable. Sets the quality of the rendered lightning: Quick to view just the motion of the lightning. Standard to view the full lightning without antialiasing while editing the animation. Anti-aliased to ensure that fine branches do not break up. Sets the bias to the direction of the sparks. The system adds these values to the initial random directions. Strength Ripple Sets the height of the waves. X, Y Sparkler Sets the center of the effect. The X and Y values range from 999 to +999, where 0, 0 is the center of the screen. 50

51 2D Effects Parameters Glow Lightning effect Sparkler effect Color Color Parameter Type Keyframeable The Glow parameter category is available for the Lightning effect and the Sparkler effect. Use it to control the effect s glow. For more information, see Lightning on page 160 and Sparkler on page 175. Use of Controls Parameter Effect Glow Radius Sparkler Sets the radius of the glow in pixels. R, G, B (Color) Lightning, Sparkler Sets the color of the glow. Select the color by doing one of the following: t Directly manipulate the RGB sliders. t t Use the Windows Color dialog box or the Macintosh Color Picker. Use the eyedropper. Width Lightning Sets the radius of the glow in pixels. 51

52 Chapter 1 2D Effects Reference Illumination Color Parameter Type Keyframeable The Illumination parameter category is available only for the Ripple effect. Use it to highlight the ripples in the effect. For more information, see Ripple on page 172. Use of Controls Angle Sets the source direction of the light. A value of 0 degrees is three o clock; positive values move counterclockwise. R, G, B (Color) Sets the color of the light. Select the color by doing one of the following: t Directly manipulate the RGB sliders. t t Use the Windows Color dialog box or the Macintosh Color Picker. Use the eyedropper. 52

53 2D Effects Parameters Input The set of Input parameters varies between Illusion FX effects. Each set of parameters is listed in its own section: Color Mix Input Parameters Crystal Input Parameters Film Grain Input Parameters Flare Input Parameters FluidBlur Input Parameters FluidColorMap Input Parameters FluidMorph Input Parameters Iris Input Parameters Kaleidoscope Input Parameters Melt Input Parameters Motion Blur Input Parameters Page Curl Input Parameters Particle Blast Input Parameters Particle Orbit Input Parameters Particle Wind Input Parameters Pinch Input Parameters Radial Blur Input Parameters Random Blend Input Parameters Rollup Input Parameters Shear Input Parameters Sphere Input Parameters Swirl Input Parameters Timecode Input Parameters Twist Input Parameters Wave Input Parameters 53

54 Chapter 1 2D Effects Reference Color Mix Input Parameters Color Parameter Type Keyframeable The Input parameters for the Color Mix effect control the color and the color level. For more information, see Color Mix on page 153. Use of Controls Color Level Sets the amount of color to add, from 0 (no color) to 100 (maximum color). R, G, B (Color) Sets the color. Select the color by doing one of the following: t Directly manipulate the RGB sliders. t Use the Windows Color dialog box or the Macintosh Color Picker. t Use the eyedropper. 54

55 2D Effects Parameters Crystal Input Parameters Parameter Type Keyframeable The Input parameters for the Crystal effect control the size and randomness of the polygons. For more information, see Crystal on page 154. Use of Controls Size Sets the radius of the polygons in pixels. Jitter Sets the randomness of the shape of the polygons. A value of 0 creates regular hexagons the higher the value, the more random the shapes. Random Seed Anti-alias Sets the base number upon which all random values are calculated. Each value will result in a different random effect. This parameter is not keyframeable. Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. 55

56 Chapter 1 2D Effects Reference Film Grain Input Parameters Parameter Type Keyframeable The Input parameters for the Film Grain effect add a grainy texture to a video clip to simulate the imperfections present in some film footage. For more information, see Film Grain on page 155. Use of Controls Level Sets the amount of graininess. Size Color Field Mode Hilite Grain Shadow Grain Sets the size of the individual grain elements. Film footage often contains slight color and luminance imperfections caused by the chemical processes used to transfer the negative to the film. You can think of these as very small color smears on the film. The default setting applies a balanced combination of color and luminance imperfections. Increase the color value to add more color imperfections and fewer luminance imperfections. Decrease the value to increase the luminance imperfections and decrease the color imperfections. When selected, the grain pattern updates every field. Adds grain to the brighter areas of the image. Adds grain to the darker areas of the image. 56

57 2D Effects Parameters Flare Input Parameters Parameter Type Keyframeable The Input parameters for the Flare effect create a random flare ring. For more information, see Flare on page 156. Use of Controls Brightness Sets the brightness of the flare, from 0 (no flare) to 100 (maximum brightness). Size Width Amount Sets the diameter of the flare ring. Sets the distance between the inner and outer edges of the flare ring. Sets the amount of distortion to the flare ring; 0 is no distortion. Random Seed Sets the base number upon which all random values are calculated. Each value will result in a different random effect. n This parameter is not keyframeable. X, Y Sets the center of the flare ring. 57

58 Chapter 1 2D Effects Reference FluidBlur Input Parameters Parameter Type Keyframeable The Input parameters for the FluidBlur effect create a motion blur. For more information, see FluidBlur on page 156. Use of Controls Blur Amount The level of blur for objects that are moving. The amount of blur ramps linearly from 0 to Blur Amount as the pixel motion increases from the Lower Motion Threshold value to the Upper Motion Threshold value. This means that the faster an object moves, the more it is blurred. Lower Motion Threshold, Upper Motion Threshold Trail Objects moving less than the Lower Motion Threshold number of pixels between frames or fields are not blurred. Objects moving more than the Upper Motion Threshold number of pixels between frames or fields are not blurred. Objects whose movement falls between the two values are blurred by the Blur Amount. Instructs the system to add an amount from the previous frame s (or field s) blur to the current frame. This produces smooth movement, especially as objects move along curved paths. Sharpen Leading Edge Allows you to keep the front edge of an object crisp and clear while other portions are blurred. Progressive Source Use this option if your footage was captured or converted to progressive footage (i.e., not interlaced). If your sources are progressive, enabling Progressive Source produces smoother results. This option has no effect in 24p projects because the system assumes that you are using progressive footage. 58

59 2D Effects Parameters FluidColorMap Input Parameters Parameter Type Keyframeable The Input parameters for the FluidColorMap effect create a color representation of motion in a scene. For more information, see FluidColorMap on page 157. Use of Controls Min Motion Threshold, Max Motion Threshold Constant Saturation Progressive Source Objects moving less than the Min Motion Threshold number of pixels between frames (or fields) will have the minimum saturation and luminance. Objects moving more than the Max Motion Threshold number of pixels between frames (or fields) receive the maximum saturation and luminance. The amount of saturation depends on the Constant Saturation value. Brightness and color saturation increase as the motion of an object increases from the minimum threshold value to the maximum threshold value. The faster an object moves, the brighter and more color saturated it becomes. This setting controls how much the Min Motion Threshold and Max Motion Threshold values affect the color saturation. The minimum and maximum values always control the luminance (brightness) of the image. However, for a low Constant Saturation value, the minimum and maximum values strongly affect saturation as well as luminance. For a high Constant Saturation value, the minimum and maximum values affect saturation to a lesser degree. If Constant Saturation is set to the maximum value, motion will have no effect on color saturation. Use this option if your footage was captured or converted to progressive footage (i.e., not interlaced). If your sources are progressive, enabling Progressive Source produces smoother results. This option has no effect in 24p projects because the system assumes that you are using progressive footage. 59

60 Chapter 1 2D Effects Reference FluidMorph Input Parameters Parameter Type Global The Input parameters for the FluidMorph effect control morphing between two clips. For more information, see FluidMorph on page 157. Use of Controls Feature Match When selected, the system attempts to match features between the two clips when it creates the morph for each frame. When deselected, the system creates the morph based on the brightness of the two images. Swap Sources Progressive Source Specifies whether to apply the effect to incoming or outgoing video. Use this option if your footage was captured or converted to progressive footage (i.e., not interlaced). If your sources are progressive, enabling Progressive Source produces smoother results. This option has no effect in 24p projects because the system assumes that you are using progressive footage. 60

61 2D Effects Parameters Iris Input Parameters Parameter Type Keyframeable The Input parameters for the Iris effect create a wipe transition. For more information, see Iris on page 158. Use of Controls Amount Sets the proportion of each clip to be displayed. A value of 0 displays all of the foreground clip; a value of 100 displays all of the background clip. Typical keyframing would be from 0 at the first keyframe to 100 at the last keyframe. Softness Sets the size of the area over which the pixels are faded from the foreground clip to the background clip. X, Y Sets the center of the iris wipe. Swap Sources Specifies whether to apply the effect to incoming or outgoing video. n This parameter is not keyframeable. 61

62 Chapter 1 2D Effects Reference Kaleidoscope Input Parameters Parameter Type Keyframeable The Input parameters for the Kaleidoscope effect create an image resembling a kaleidoscope using the input video. For more information, see Kaleidoscope on page 159. Use of Controls Symmetry Sets the number of mirrors. Angle Scale Sets the angle of the mirrors. Sets the scale of the image. 62

63 2D Effects Parameters Melt Input Parameters Parameter Type Keyframeable The Input parameters for the Melt effect control a transition effect that melts the foreground image away to reveal the background image. For more information, see Melt on page 161. Use of Controls Bleed Changes the melt image to a more dramatic effect. Melt Up Amount Strength Random Seed Reverses the direction of the melt. Sets the progression of the effect. A value of 0 is no effect; all of the foreground clip shows. The higher the value, the more of the foreground clip melts away, and more of the background clip shows. Typical keyframing would be from 0 at the first keyframe to 100 at the last keyframe. Sets the strength of the distortion; the higher the value, the greater the distortion. Sets the base number upon which all random values are calculated. Each value results in a different random effect. n This parameter is not keyframeable. 63

64 Chapter 1 2D Effects Reference Anti-alias Swap Sources Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. Specifies whether to apply the effect to incoming or outgoing video. n This parameter is not keyframeable. Motion Blur Input Parameters Parameter Type Keyframeable The Input parameters for the Motion Blur effect allow you to blur the edges of moving objects. For more information, see Motion Blur on page 162. Use of Controls Amount Sets the length of the blur. Direction Sets the direction of the blur. A value of 0 degrees is three o clock; positive values move counterclockwise. 64

65 2D Effects Parameters Page Curl Input Parameters Parameter Type Keyframeable The Input parameters for the Page Curl effect create a transition effect that peels the foreground video off the background video. For more information, see Page Curl on page 163. For examples of the Page Curl parameter combinations, see Table 2 on page 66. Use of Controls Turn Left Controls the direction of the page curl. Reverse Swap Sources When selected, incoming video peels on. When deselected, outgoing video peels off. Specifies whether to apply the effect to incoming or outgoing video. n This parameter is not keyframeable. 65

66 Chapter 1 2D Effects Reference Table 2 describes the possible combinations of the three parameters and shows an example of the results. Table 2 Page Curl Parameter Combinations Turn Left Reverse Swap Sources Result Off Off Off Outgoing video peels off Off Off On Incoming video peels off On Off Off Outgoing video peels off On Off On Incoming video peels off 66

67 2D Effects Parameters Table 2 Page Curl Parameter Combinations (Continued) Turn Left Reverse Swap Sources Result Off On Off Incoming video peels on Off On On Outgoing video peels on On On Off Incoming video peels on On On On Outgoing video peels on 67

68 Chapter 1 2D Effects Reference Particle Blast Input Parameters Parameter Type Keyframeable The Input parameters for the Particle Blast effect create a transition effect that turns the foreground video into particles that blow off to reveal the background video. For more information, see Particle Blast on page

69 2D Effects Parameters Use of Controls Amount Sets the progression of the effect. The larger the difference in the Amount value between keyframes, the faster the effect happens. Size Spacing Front Speed Front Randomness Speed Speed Randomness Acceleration Bumpiness Swap Sources Sets the radius of the particles. Sets the space between the center of the original position of the particles. n This parameter is not keyframeable. Controls whether the particles in the center of the blast start to move before the particles at the outside edges. Allows particles nearest the center to move at different speeds. Sets the speed at which particles move apart. Allows particles to move at different speeds to give a more natural effect. Controls how quickly a particle reaches the full speed of the blast. The higher the value, the more quickly the particle reaches full speed. Adds a shadow to the edge of the particles. Specifies whether to apply the effect to incoming or outgoing video. n This parameter is not keyframeable. 69

70 Chapter 1 2D Effects Reference Particle Orbit Input Parameters Parameter Type Keyframeable The Input parameters for the Particle Orbit effect create a transition effect that turns the foreground video into circular particles that orbit around their original position. For more information, see Particle Orbit on page 165. Use of Controls Amount Sets the progression of the effect. The larger the difference in the Amount value between keyframes, the faster the effect happens. Size Spacing Bumpiness Speed Swap Sources Sets the radius of the particles. Sets the space between the center of the original position of the particles. n This parameter is not keyframeable. Adds a shadow to the edge of the particles. Sets the speed at which particles orbit. Specifies whether to apply the effect to incoming or outgoing video. n This parameter is not keyframeable. 70

71 2D Effects Parameters Particle Wind Input Parameters Parameter Type Keyframeable The Input parameters for the Particle Wind effect create a transition effect that turns the foreground video into circular particles that blow off to reveal the background video. For more information, see Particle Wind on page 167. Use of Controls Amount Sets the progression of the effect. The larger the difference in the Amount value between keyframes, the faster the effect happens. Size Spacing Front Speed Front Randomness Sets the radius of the particles. Sets the space between the center of the original position of the particles. n This parameter is not keyframeable. Controls whether the particles near the front edge (where the wind first hits) start to move before the particles at the outside edge. Allows particles nearest the front to move at different speeds. 71

72 Chapter 1 2D Effects Reference Speed Speed Randomness Acceleration Angle Bumpiness Swap Sources Sets the wind speed. Allows particles anywhere within the effect to move at different speeds, giving a more natural effect. Controls how quickly a particle reaches the full speed of the wind. The higher the value, the more quickly the particle reaches full speed. Sets the source direction of the wind. A value of 0 degrees is three o clock; positive values move counterclockwise. Adds a shadow to the edge of the particles. Specifies whether to apply the effect to incoming or outgoing video. n This parameter is not keyframeable. 72

73 2D Effects Parameters Pinch Input Parameters Parameter Type Keyframeable The Input parameters for the Pinch effect create an effect that pinches the image in toward or pushes it out from a user-defined point. For more information, see Pinch on page 169. Use of Controls Amount Sets the progression of the effect. The larger the difference in the Amount value between keyframes, the faster the effect happens. Size Sets the diameter of the affected area. X, Y Sets the center of the effect. Anti-alias Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. 73

74 Chapter 1 2D Effects Reference Radial Blur Input Parameters Render Mode Fast menu Parameter Type Keyframeable The Input parameters for the Radial Blur effect create an effect that blurs the image inward or outward from a user-defined point. For more information, see Radial Blur on page 170. Use of Controls Zoom Sets the scaling of the blur. Smaller values zoom in and larger values zoom out. Angle Sets the rotation of the blur. n This effect can take a long time to render. The greater the angle, the more time the rendering takes. X, Y Sets the center of the effect. Render Mode Fast menu Locate Render Low Quality Render Medium Quality Render High Quality Sets whether only the center marker shows, or how the effect is rendered. Select Locate to show the center marker. Use it while setting up the center. 74

75 2D Effects Parameters Random Blend Input Parameters Parameter Type Keyframeable The Input parameters for the Random Blend effect control a random pattern to blend incoming and outgoing video. For more information, see Random Blend on page 171. Use of Controls Amount Sets the amount of blend. Random Scale Swap Sources Sets the amount of randomness. This allows the system to blend different portions of the image at different rates. Specifies whether to apply the effect to incoming or outgoing video. n This parameter is not keyframeable. 75

76 Chapter 1 2D Effects Reference Rollup Input Parameters Parameter Type Keyframeable The Input parameters for the Rollup effect control a transition effect that rolls up the foreground video to reveal the background video. For more information, see Rollup on page 173. Use of Controls Amount Sets the proportion of each clip to be displayed. A value of 0 displays all of the foreground clip; 100 displays all of the background clip. Typical keyframing is from 0 at the first keyframe to 100 at the last keyframe. Curl Size Direction Anti-alias Swap Sources Sets the size of the roll. Sets the direction of the roll. A value of 0 degrees is three o clock; positive values move counterclockwise. Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. Specifies whether to apply the effect to incoming or outgoing video. n This parameter is not keyframeable. 76

77 2D Effects Parameters Shear Input Parameters Parameter Type Keyframeable The Input parameters for the Shear effect control a transition effect that divides the foreground video into strips and slides them away in opposite directions to reveal the background video. For more information, see Shear on page 174. Use of Controls Amount Sets the proportion of each clip to be displayed. A value of 0 displays all of the foreground clip; 100 displays all of the background clip. Typical keyframing is from 0 at the first keyframe to 100 at the last keyframe. Min Width, Max Width Width Randomness Spread Angle Sets the minimum and maximum possible width of the slats. Controls the variety of sizes of slats. The system creates slats of various widths in between the minimum and maximum width value. Sets the randomness of when individual strips start moving. A value of 0 causes all strips to start at the same time. Sets the direction of the effect. A value of 0 degrees is three o clock; positive values move counterclockwise. 77

78 Chapter 1 2D Effects Reference Random Seed Anti-alias Swap Sources Sets the base number upon which all random values are calculated. Each value results in a different random effect. n This parameter is not keyframeable. Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. Specifies whether to apply the effect to incoming or outgoing video. n This parameter is not keyframeable. Sphere Input Parameters Parameter Type Keyframeable The Input parameters for the Sphere effect control a spherical distortion in the image. For more information, see Sphere on page 176. Use of Controls Amount Sets the scale of the distortion. Negative values distort the image inward; positive values distort it outward. Size Sets the diameter of the circle as a normalized proportion of the vertical size of the image. X, Y Sets the center of the effect. Anti-alias Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. 78

79 2D Effects Parameters Swirl Input Parameters Parameter Type Keyframeable The Input parameters for the Swirl effect control a distortion in the image where pixels swirl within a circular area. For more information, see Swirl on page 177. Use of Controls Amount Sets the scale of swirl. Negative values swirl the image counterclockwise; positive values swirl it clockwise. Size Sets the diameter of the circle as a normalized proportion of the vertical size of the image. X, Y Sets the center of the effect. Anti-alias Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. 79

80 Chapter 1 2D Effects Reference Timecode Input Parameters Timecode Color Fast menu Timecode Font and Size Fast menu Timecode Type Fast menu Parameter Type Keyframeable The Input parameters for the Timecode effect control burn-in timecode. For more information, see Timecode on page 178. Use of Controls Timecode Color Fast menu Select a color and background for the timecode text. White no background Black no background White on Black Black on White Timecode Font and Size Fast menu Select a font and size for the timecode text. X, Y Sets the position of the lower left corner of the effect. n You can also drag the marker in the Effect Preview monitor. 80

81 2D Effects Parameters Timecode Type Fast menu Selects the timecode type: Non-drop Uses a colon (:) as a separator Drop frame Uses a semicolon (;) as a separator (applies only to NTSC projects) Feet and Frames Uses either a plus sign (+) or an ampersand (&) symbol as a separator. The separator changes from + to & between the values 24 and 25. The + sign is used for 16mm projects and the & symbol is used for 35mm projects. Frames per Foot Use the slider to specify the number of frames per foot. This option applies when you select Feet and Frames from the Timecode Type Fast menu. 81

82 Chapter 1 2D Effects Reference Twist Input Parameters Axis Fast menu Parameter Type Keyframeable The Input parameters for the Twist effect create an effect that distorts the image by twisting the two ends in opposite directions. For more information, see Twist on page 179. Use of Controls Amount Sets the amount of twist. X, Y Sets the center of the effect. Axis Fast menu X axis Y axis Anti-alias Sets whether the twist applies horizontally (X axis) or vertically (Y axis). Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. 82

83 2D Effects Parameters Wave Input Parameters Parameter Type Keyframeable The Input parameters for the Wave effect create an effect that distorts the image by applying waves to it. For more information, see Wave on page 180. Use of Controls Amount Sets the scale of swirl. Negative values swirl the image counterclockwise; positive values swirl it clockwise. Minimum Size, Maximum Size Horizontal Factor, Vertical Factor Number of Waves Speed Sets the minimum wavelength and the maximum wavelength. The amount of horizontal distortion and vertical distortion, where 0 is no distortion and 100 is maximum distortion. Sets the number of waves. Wave effects are superimposed upon each other. Sets the progress of the effect. 83

84 Chapter 1 2D Effects Reference Random Seed Anti-alias Sets the base number upon which all random values are calculated. Each value results in a different random effect. n This parameter is not keyframeable. Sets whether or not transformed areas are smoothed. n This parameter is not keyframeable. Motion Parameter Type Keyframeable The Motion parameter category is available only for the Ripple effect. Use it to control the ripples in the effect. For more information, see Ripple on page 172. Use of Controls Amount Sets the progression of the effect. The larger the difference in the time value between keyframes, the faster the effect will happen. Wave Speed Ripple Spread Reflections Sets how fast the waves move. Sets the width of the ripple from the inner ring to the outer ring. When selected, waves reflect off the edges of the image, as though hitting a wall. 84

85 2D Effects Parameters Movement Parameter Type Keyframeable The Movement parameter category is available only for the Sparkler effect. Use it to control the movement of the sparkler in the effect. For more information, see Sparkler on page 175. Use of Controls Speed Sets the value around which the speed of the sparks is randomized. Gravity Air Resistance Sets the attraction of the sparks downward or upward. The greater the value, the more the sparks are attracted downward. Sets the air resistance. The higher the value, the less the sparks radiate outward. Wind X, Wind Y Sets a virtual directional wind, which affects the trajectory of the sparks. n Air Resistance must be greater than 0 for Wind to have an effect. Turbulence Adds randomness to the movement of the sparks. 85

86 Chapter 1 2D Effects Reference Number Text color Parameter Type Keyframeable T t The Number parameter category is available only for the Pattern Generator effect. For more information, see Pattern Generator on page 168. Use of Controls Number Offset Sets the offset of the number from the current frame number. Opacity Text Size Stroke Width R, G, B (Text color) Sets the opacity of the number. Sets the size of the number. Sets the width of the number stroke. Sets the color of the number. Select the color by doing one of the following: t Directly manipulate the RGB sliders. t t Use the Windows Color dialog box or the Macintosh Color Picker. Use the eyedropper. 86

87 2D Effects Parameters Offset Parameter Type Keyframeable The Offset parameter category is available only for the Kaleidoscope effect. For more information, see Kaleidoscope on page 159. Use of Controls X, Y Use the X and Y sliders to set the offset from the original source area. n You can also click the corresponding marker, and drag within the image. Anti-alias Sets whether or not transformed areas will be smoothed. n This parameter is not keyframeable. 87

88 Chapter 1 2D Effects Reference Source Parameter Type Keyframeable The Source parameter category is available only for the FluidMorph effect. Select the morphing method from the Source Fast menu. For more information, see FluidMorph on page 157. Use of Controls Source Fast menu Select the morphing method from the Source Fast menu: Still Image The system takes snapshots of the first frame of outgoing video and the last frame of incoming video and creates an output that is a morph of the two images. Video Stream The system creates the output by morphing the two clips, frame by frame. 88

89 2D Effects Parameters Start Timecode Parameter Type Keyframeable The Start Timecode parameter category is available only for the Timecode effect. For more information, see Timecode on page 178. Use of Controls Starting timecode day Starting timecode hour Starting timecode minute Starting timecode second Starting timecode frame Starting timecode feet Sets the day for the starting timecode. When Starting timecode day is 0, the value does not appear. You can use a non-zero Starting timecode day to identify items such as spool, reel, and so forth. Sets the hour for the starting timecode. Sets the minute for the starting timecode. Sets the second for the starting timecode. Sets the frame for the starting timecode. When you select Feet and Frames as the Timecode Type, you can specify the starting feet. See Timecode Input Parameters on page

90 Chapter 1 2D Effects Reference Key Parameters Key Key parameters appear only in the Chroma Key, Luma Key, and RGB Keyer effects. These parameters control the key color and allow you to fine-tune the edges of key effects and the appearance of the foreground elements. For information on the workflow for applying key effects, see Creating Key Effects in the effects guide or the Help. Chroma Key and Luma Key Effects Parameter Type Global Selects the primary key color to be replaced by video. Available in both Chroma Key and Luma Key. Use of Controls Other Options button Hue Sat (saturation) Lum (luminance) Opens the Windows Color dialog box or Macintosh Color Picker for precise color selection. For more information, see Using the Windows Color Dialog Box and Using the Macintosh Color Picker in the effects guide or the Help. Identifies the key color. The Hue parameter is measured as values on a color wheel ranging from 0 to 255. The start (0) and ending (255) values are both red. Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color. Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness or white. 90

91 2D Effects Parameters Gain Soft (softness) Specifies how much of the foreground and the background video is displayed. Values range from 0 to 63. A Gain of 0 shows only the foreground. A Gain of 63 replaces all the foreground video with the background video. Determines how the bordering colors along the edge of the key are processed in the effect. Colors that border the luminance or chroma specified for the key are displayed as a blend of the foreground and the background video. Values range from 0 to 63. The higher the Softness value, the more of the background video is blended in the border colors. Use the Soft slider to improve the appearance of the edges of the keyed areas. Secondary Key Chroma Key Effect Only Parameter Type Global Selects a secondary background color to key out. For example, the floor in a blue screen or green screen shot might be a slightly different shade from the background. You can select the floor color as your secondary color and key it out. Available for the Chroma Key effect only. Use of Controls See Key on page

92 Chapter 1 2D Effects Reference Spill Suppression Chroma Key Effect Only Parameter Type Global Neutralizes the selected color for the Chroma Key effect without affecting the luminance. The effect changes the spill color to a grayscale, allowing it to blend more easily with the foreground image. Use the Spill Suppression key color to fix the following problems: Remove background color spill from the foreground image. Color spill occurs when the background color is present in the foreground image due to backdrop reflection. If the foreground object retains an outline of the chroma key color, you can use Spill Suppression to reduce the color effect in the outline. Use of Controls See Key on page

93 2D Effects Parameters Key Color RGB Keyer Only Parameter Type Global Use the Key Color parameters in the RGB Keyer effect to select a color for the chroma key. Use of Controls H (hue) Specifies the hue or tint measured as values on a color wheel ranging from 0 to 255. The start (0) and ending (255) values are both red. S (saturation) V (value) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color. Specifies the value of the color. See RGB Keyer (AVX Plug-in Effect) on page

94 Chapter 1 2D Effects Reference Chroma Key RGB Keyer Only Parameter Type Global Use the Chroma Key parameters in the RGB Keyer effect to fine-tune the key effect. Use of Controls Gain Softens the edge of the key, with a range from 0 to 100. Soft (softness) Show Alpha Spill Level Reverse Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color. Displays the grayscale alpha channel used to apply the key effect to the foreground and background sources. Viewing the alpha channel directly allows you to examine problem areas of the key while making adjustments. Suppresses the spill from the key color onto foreground objects that often occurs due to color reflection in the scene. The range is from 0 to 100. Controls transparency of the foreground elements against the key background. Inverts the key. See RGB Keyer (AVX Plug-in Effect) on page

95 2D Effects Parameters Matte Control RGB Keyer Only Parameter Type Global Use Matte Control in the RGB Keyer effect to fine-tune the edges of the matte used in the chroma key. Use of Controls Blur Uses a box filter to blur the matte for the key. The range is 0 to 100; 0 indicates a blurring of 0 pixels, and 100 indicates a blurring of 10 pixels. Erode Used with blur, decreases or erodes the outer edges of the blurred matte key. See RGB Keyer (AVX Plug-in Effect) on page

96 Chapter 1 2D Effects Reference Color Correction RGB Keyer Only Parameter Type Global Use the Color Correction parameters in the RGB Keyer effect for post-key color correction of the foreground elements in the Chroma Key effect. Because the foreground and background elements are often shot at different times and locations, post-key color correction is especially useful for maintaining the key while matching the visual characteristics of the foreground to the background. Use of Controls Sat (saturation) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color. Bright (brightness) Specifies the brightness level. Values range from 0 to 255, where 0 is black and 255 is full brightness or white. Cont (contrast) Controls the contrast of light and dark areas in the picture. Values range from 100 to +100, where a value of 0 indicates the image is unchanged. A negative value is less contrast; a positive value is more contrast. See RGB Keyer (AVX Plug-in Effect) on page

97 2D Effects Parameters Matrix Parameters Parameter Type Global Allows you to customize the grid used to define the position or progress of the Matrix effect over time. For example, the grid defines the number of squares used for the Grid and Speckle effects, or the number of horizontal bars used for the One-Way Row effect. Available for Matrix Wipe effects, Sawtooth Wipe effects, and some Shape Wipe effects. Use of Controls Other Options button Click to open the Matrix Effect dialog box. Columns Rows Graphical representation of the grid Select a standard grid size or enter a custom number of rows and columns, and then click OK. The minimum number of rows and columns is 2 x 2. A graphical representation of the grid you select appears on the right side of the dialog box. 97

98 Chapter 1 2D Effects Reference Traditional Motion Effect Parameters Freeze Frame Parameters Traditional motion effect parameters apply to Freeze Frame, Variable Speed, and Strobe Motion effects. For information about applying and editing various motion effects, see Creating Traditional Motion Effects in the effects guide or the Help. See also Timewarp on page 257. Duration Custom duration 98

99 2D Effects Parameters Parameter Type Use of Menu Commands Global Allows you to create and customize a freeze frame clip based on the image currently displayed in the Source pop-up monitor. Freeze frame parameters are menu commands in the Clip menu. To create a freeze frame and access freeze frame parameters, select Clip > Freeze Frame, and then select the appropriate submenu commands. Duration commands (in seconds or minutes) Specifies the length of the freeze frame clip that the Avid editing application creates in the Source pop-up monitor. You can either select a duration from the Freeze Frame submenu or select Other to enter a custom duration. Other Opens a dialog box that allows you to specify a custom duration for the freeze frame clip. Two Field Freeze Frames Using Duplicated Field Opens a submenu with commands that allow you to determine how the system creates and displays the effect media when working with two fields. The system uses a single field to create the effect. This option reduces the vertical resolution of the image by one-half, resulting in a lower quality image. Using Both Fields The system uses both fields to create the effect. This option is especially useful when there is motion in the footage. Using Interpolated Field The system creates a second field for the effect by combining scan line pairs from the first field in the original media. This might result in a slightly softer look to the freeze frame. 99

100 Chapter 1 2D Effects Reference Variable Speed and Strobe Motion Parameters Variable Speed effect Strobe Motion effect Parameter type Use of controls Global Allows you to create and customize variable speed or strobe motion clips based on all or part of the clip currently displayed in the Source pop-up monitor. Variable Speed and Strobe Motion parameters are available in the Motion Effect dialog box. To open the Motion Effect dialog box, click the Motion Effect button in the Source pop-up monitor. Variable Speed Duration The duration of the effect in frames. Doubling the number of frames causes the frame rate to be half the current rate. Rate The rate of speed in frames per second (fps) at which the video will be played. Normal speed is 30 fps for NTSC, 25 fps for PAL. 100

101 2D Effects Parameters % Speed The percent of speed at which the video will be played. Normal speed is 100%. n To indicate reverse motion at full play rate, slow or fast, enter a negative play rate or a percent. Fit To Fill Sets the Variable Speed parameters, so the duration of the motion effect will match the IN to OUT duration marked in the sequence. Strobe Motion Update every n frames Specifies the update rate in frames for the Strobe Motion effect. For example, entering a rate of 5 causes every fifth frame to be displayed in the Strobe Motion effect. n If a Strobe Motion effect becomes unrendered because it has been trimmed to a longer duration, the effect will not play and must be rendered again. Render 2-field Motion Effect Using Duplicated Field The Avid editing application uses a single field to create the effect. For two-field media, this reduces the information stored by half because it drops one field of the image, resulting in a lower quality image. For single-field media, this is usually the best choice because of its speed (the other options do not improve effect quality for single-field media). Effects render in the shortest amount of time using this option. Both Fields The Avid editing application uses both fields to create the effect. For example, the first two frames of a half-speed (50%) slow-motion effect repeat the original Frame 1 (both fields) twice. This option is good for shots without inter-field motion and still shots. With footage that includes inter-field motion, this method might result in minor shifting or bumping of the image because it disturbs the original order of fields: a Field 1 will appear both before and after the corresponding Field 2. Effects render relatively quickly. For best results, use evenly divisible frame rates with this option. 101

102 Chapter 1 2D Effects Reference Interpolated Field The Avid editing application creates a second field for the effect by combining scan line pairs from the first field in the original media. This option calculates the motion effect at the field level rather than the frame level. Because the Avid editing application considers all fields and does not disturb the original order of fields, the smoothest effect results. Effects created using this option take the longest amount of time to render. VTR-Style The Avid editing application creates a second field for the effect by shifting selected video fields of the original media by a full scan line. This technique is similar to that used by high-quality professional video decks when playing footage at less than normal speed. This option also creates the motion effect at the field level rather than the frame level; however, because pixels are not filtered, the final image is sharper than that created by the Interpolated Field option. The image might display some slight jitter at certain speeds. The time needed to render effects created with this option is longer than the time for effects created using either Duplicated Field or Both Fields but similar to the time needed for Interpolated Field. Ignore Render Setting If a specific motion effect type is set in the Motion Effects Render Using option of the active Render setting, the Avid editing application automatically selects that motion effect type, makes all other motion effect type options unavailable, and displays the Ignore Render Setting check box. Click the Ignore Render Setting check box to temporarily override the active Render setting and make all four motion effect types available. 102

103 2D Effects Parameters Plug-in Effect Parameters If you install third-party plug-in effects, these effects usually come with their own documentation. For information on installing and using thirdparty plug-in effects, see Using Third-Party Plug-in Effects in the effects guide or the Help. Position Parameter Type Keyframeable Sets the horizontal and vertical position of the effect. Use of Controls H Pos (horizontal position) V Pos (vertical position) Moves the video from side to side. Values range from 999 to Negative values move the image to the left. Positive values move the image to the right. Moves the video up and down. Values range from 999 to Negative values move the image to the top. Positive values move the image to the bottom. Scroll Position c If you select all keyframes when changing the scroll position on a rolling title, all keyframes will be set to that position and the title will no longer move. Make sure you select the appropriate keyframes. 103

104 Chapter 1 2D Effects Reference Region Stabilize Parameters Model Region Stabilize parameters appear only in the Region Stabilize effect. They allow you to establish the type of stabilization and the area of the image that is to remain stationary. For more information, see Stabilizing an Image in the effects guide or the Help. Parameter Type Global Selects the type of stabilization. Available for the Region Stabilize effect only. For more information, see Stabilizing an Image in the effects guide or the Help. Options Translational Keeps the region of interest steady along both the horizontal and the vertical axis. Horizontal Vertical Constrains horizontal motion in the region of interest. Objects in the region of interest can move vertically but not horizontally. Constrains vertical motion in the region of interest. Objects in the region of interest can move horizontally but not vertically. 104

105 2D Effects Parameters Region of Interest Parameter Type Keyframeable Defines the area of the image that is to remain stationary. Available for the Region Stabilize effect only. For more information, see Stabilizing an Image in the effects guide or the Help. Use of Controls T (top) L (left) B (bottom) R (right) Sets the corners of the region of interest. Values are relative to the center of the screen. n You can also change the size and position of the Region of Interest by dragging the wire frame in the Effect Preview monitor. For more information, see Manipulating Effects Directly in the effects guide or the Help. 105

106 Chapter 1 2D Effects Reference Auto Zoom Parameter Type Global Stabilization exposes black around the edges of the repositioned frames. Auto Zoom compensates by resizing and, if necessary, repositioning the clip to remove the exposed edges. Available for the Region Stabilize effect only. For more information, see Stabilizing an Image in the effects guide or the Help. Progressive Source Parameter Type Global Produces smoother results for the effect when your footage was captured or converted to progressive footage (not interlaced). 106

107 2D Effects Parameters Scaling Parameter Type Keyframeable Resizes the effect by adjusting height and width. Use of Controls Wid (width) Controls the width of the image when the Fixed Aspect parameter is disabled. Values range from 0 to 400. Hgt (height) Fixed Aspect Controls the height of the image when the Fixed Aspect parameter is disabled. Values range from 0 to 400. Determines which position and size parameters are displayed. When the Fixed Aspect parameter is enabled, the aspect ratio of the picture cannot be changed. The Wid and Hgt sliders are ganged and move together. 107

108 Chapter 1 2D Effects Reference Transition Parameters Click the Transition Effect Alignment button to select a position from the popup menu. Transition Effect Duration box Parameter Type Global Transition parameters allow you to specify the starting point of a transition relative to the cut point and the length of a transition. Transition parameters appear at the bottom of the Effect Editor. For more information about using transition effects, see Working with Transition Effects in the effects guide or the Help. Use of Controls Transition Effect Alignment button Click the Transition Effect Alignment button to open a pop-up menu, and then select a position option. Ending at Cut The transition effect starts a number of frames before the cut defined by the duration, such that the effect completes at the cut point in the video. Centered on Cut The transition is centered on the cut so that half the effect occurs before the cut point and half occurs after the cut point in the sequence. Starting at Cut The transition effect starts immediately after the last frame of the outgoing video is displayed. Custom Start Allows you to specify the number of frames before and after the cut to be included in the effect. 108

109 2D Effects Parameters Transition Effect Duration box Click in the box, and type a value to specify the length of time that the effect will span the transition. The Transition Effect Duration format that the effect displays (for example, 1:00 is 1 second and 0 frames) is determined by the Transition Effect Duration setting you selected at the top of the Effect Preview monitor. 109

110 Chapter 1 2D Effects Reference 2D Effects This section summarizes each 2D effect in alphabetical order within each effect category listed below. Parameters for each effect are listed here and are described in 2D Effects Parameters on page 20. Blend Effects Box Wipe Effects Conceal Effects Edge Wipe Effects Film Effects Illusion FX Image Effects Key Effects L-Conceal Effects Matrix Wipe Effects Motion Effects Peel Effects Push Effects Sawtooth Wipe Effects Shape Wipe Effects Spin Effects Squeeze Effects Timewarp Title Effects 110

111 2D Effects Blend Effects Blend effects are general two-channel effects used for transitions or multilayer segments. Blend effects include: Dip to Color Dissolve Fade from Color Fade to Color Picture-in-Picture Superimpose Also see Film Dissolve on page 150 and Film Fade on page

112 Chapter 1 2D Effects Reference Dip to Color Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Blend Transitions Foreground level, reverse animation Background hue, saturation, luminance Acceleration Transition Parameters transition effect alignment and duration Fades from the outgoing video to black, white, or any color and then fades up to the incoming video. 112

113 2D Effects Dissolve Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Blend Transitions Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Blends images from the outgoing video with the incoming video over time. 113

114 Chapter 1 2D Effects Reference Fade from Color Beginning color Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Blend Transitions Foreground level, reverse animation Background hue, saturation, luminance Acceleration Transition Parameters transition effect alignment and duration Fades from any color to the incoming video. 114

115 2D Effects Fade to Color Outgoing footage Middle of effect Final color Effect Icon Effect Category Apply to Parameters Blend Transitions Foreground level, reverse animation Background hue, saturation, luminance Acceleration Transition Parameters transition effect alignment and duration Fades from the outgoing video to any color. 115

116 Chapter 1 2D Effects Reference Picture-in-Picture Bottom track PIP as a segment effect Top track Effect Icon Effect Category Apply to Parameters Blend Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, swap sources, reverse animation Acceleration Transition Parameters transition effect alignment and duration Scaling height, width, fixed aspect Position horizontal position, vertical position Crop top, bottom, left, right n You can promote Picture-in-Picture to advanced keyframes. For more information, see Working with Advanced Keyframes in the effects guide or the Help. Creates a picture within a picture. Video from the higher layer, where the effect is applied, is displayed inside the video on the lower layer. When used on a transition, the incoming video appears inside the outgoing video. You can promote a Picture in Picture effect to 3D or you can start off with a 3D PIP effect from the Xpress 3D Effects category. For information on 3D effect parameters, see 3D Effects Parameters on page

117 2D Effects Superimpose Bottom track Superimpose effect Top track Effect Icon Effect Category Apply to Parameters Blend Multilayer segments Foreground level, reverse animation Acceleration Blends the image from the upper video track (where the effect is applied) with the image from the lower video track over time. Level set at 100 percent shows only the video image from the upper track where the effect is applied. Level set at 0 percent shows only the video image from the lower video track. 117

118 Chapter 1 2D Effects Reference Box Wipe Effects n Box Wipe effects reveal one video channel on top of another video channel, using predefined growing rectangular shapes. Box Wipes include: Bottom Box Bottom Left to Top Right Bottom Right to Top Left Left Box Right Box Top Box Top Left to Bottom Right Top Right to Bottom Left For examples of similar effects, see Comparison of Similar Effects on page

119 2D Effects Bottom Box Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Box Wipe Apply to Parameters Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a box in the center of the bottom edge of the screen and wipes out the outgoing video as the box expands to fill the screen. 119

120 Chapter 1 2D Effects Reference Bottom Left to Top Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Box Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a box in the bottom left corner of the screen and wipes out the outgoing video as the box expands to fill the screen. 120

121 2D Effects Bottom Right to Top Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Box Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a box in the bottom right corner of the screen and wipes out the outgoing video as the box expands to fill the screen. 121

122 Chapter 1 2D Effects Reference Left Box Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Box Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a box in the center of the left edge of the screen and wipes out the outgoing video as the box expands to fill the screen. 122

123 2D Effects Right Box Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Box Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a box in the center of the right edge of the screen and wipes out the outgoing video as the box expands to fill the screen. 123

124 Chapter 1 2D Effects Reference Top Box Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Box Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a box in the center of the top edge of the screen and wipes out the outgoing video as the box expands to fill the screen. 124

125 2D Effects Top Left to Bottom Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Box Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a box in the top left corner of the screen and wipes out the outgoing video as the box expands to fill the screen. 125

126 Chapter 1 2D Effects Reference Top Right to Bottom Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Box Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a box in the top right corner of the screen and wipes out the outgoing video as the box expands to fill the screen. 126

127 2D Effects Conceal Effects n Conceal effects overlap one video channel over another video channel, using a predefined path. Conceal effects include: Bottom Left to Top Right Bottom Right to Top Left Bottom to Top Left to Right Right to Left Top Left to Bottom Right Top Right to Bottom Left Top to Bottom For examples of similar effects, see Comparison of Similar Effects on page

128 Chapter 1 2D Effects Reference Bottom Left to Top Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Conceal Transitions, single-layer and multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides on top of the outgoing video from the bottom left to the top right of the screen. 128

129 2D Effects Bottom Right to Top Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Conceal Transitions, single-layer and multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides on top of the outgoing video from the bottom right to the top left of the screen. 129

130 Chapter 1 2D Effects Reference Bottom to Top Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Conceal Transitions, single-layer and multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides on top of the outgoing video from the bottom to the top of the screen. 130

131 2D Effects Left to Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Conceal Transitions, single-layer and multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides on top of the outgoing video from the left edge to the right edge of the screen. 131

132 Chapter 1 2D Effects Reference Right to Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Conceal Transitions, single-layer and multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides on top of the outgoing video from the right edge to the left edge of the screen. 132

133 2D Effects Top Left to Bottom Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Conceal Transitions, single-layer and multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides on top of the outgoing video from the top left to the bottom right of the screen. 133

134 Chapter 1 2D Effects Reference Top Right to Bottom Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Conceal Transitions, single-layer and multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides on top of the outgoing video from the top right to the bottom left of the screen. 134

135 2D Effects Top to Bottom Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Conceal Transitions, single-layer and multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides on top of the outgoing video from the top to the bottom of the screen. 135

136 Chapter 1 2D Effects Reference Edge Wipe Effects Edge Wipe effects reveal one video channel on top of another video channel by wiping an edge across the screen. Edge Wipes include: Horizontal Horizontal Open Lower Left Diagonal Lower Right Diagonal Upper Left Diagonal Upper Right Diagonal Vertical Vertical Open 136

137 2D Effects Horizontal Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Edge Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins at the left edge of the screen and moves to the right edge, wiping out the outgoing video. 137

138 Chapter 1 2D Effects Reference Horizontal Open Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Edge Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a vertical band in the center of the screen. This band expands to the left and right edges of the screen, wiping out the outgoing video. 138

139 2D Effects Lower Left Diagonal Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Edge Wipe Transitions, multilayer segments Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins in the bottom left corner of the screen and wipes out the outgoing video as a diagonal line moves from the bottom left corner to the top right corner of the screen. 139

140 Chapter 1 2D Effects Reference Lower Right Diagonal Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Edge Wipe Transitions, multilayer segments Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins in the bottom right corner of the screen and wipes out the outgoing video as a diagonal line moves from the bottom right corner to the top left corner of the screen. 140

141 2D Effects Upper Left Diagonal Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Edge Wipe Transitions, multilayer segments Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins in the top left corner of the screen and wipes out the outgoing video as a diagonal line moves from the top left corner to the bottom right corner of the screen. 141

142 Chapter 1 2D Effects Reference Upper Right Diagonal Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Edge Wipe Transitions, multilayer segments Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins in the top right corner of the screen and wipes out the outgoing video as a diagonal line moves from the top right corner to the bottom left corner of the screen. 142

143 2D Effects Vertical Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Edge Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins at the top edge of the screen and expands downward to fill the screen. 143

144 Chapter 1 2D Effects Reference Vertical Open Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Edge Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a horizontal band in the center of the screen. This band expands up and down to fill the screen. 144

145 2D Effects Film Effects Film effects, an option on some systems, emulate many of the effects an optical house can produce. Film effects include: 1.66 Mask 1.85 Mask 16:9 Mask Anamorphic Mask Blowup Film Dissolve Film Fade Mask 145

146 Chapter 1 2D Effects Reference 1.66 Mask Original image 1:1.66 Mask effect Effect Icon Effect Category Apply to Parameters Film Single-layer segments Background hue, saturation, luminance Scaling height, width, fixed aspect Position horizontal position, vertical position Masks out any area of the image that is not inside a centered rectangle. The centered rectangle is 1.66 times wider than it is tall. The area surrounding the rectangle is masked by a black background. 146

147 2D Effects 1.85 Mask Effect Icon Effect Category Apply to Parameters Film Single-layer segments Background hue, saturation, luminance Scaling height, width, fixed aspect Position horizontal position, vertical position Masks out any area of the image that is not inside a centered rectangle. The centered rectangle is 1.85 times wider than it is tall. The area surrounding the rectangle is masked by a black background. 16:9 Mask Effect Icon Effect Category Apply to Parameters Film Single-layer segments Background hue, saturation, luminance Scaling height, width, fixed aspect Position horizontal position, vertical position Masks out any area of the image that is not inside a centered rectangle. The centered rectangle is 16 units wide by 9 units high. The area surrounding the rectangle is masked by a black background. 147

148 Chapter 1 2D Effects Reference Anamorphic Mask Effect Icon Effect Category Apply to Parameters Film Single-layer segments Background hue, saturation, luminance Scaling height, width, fixed aspect Position horizontal position, vertical position Masks out any area of the image that is not inside a centered rectangle. The centered rectangle is 2.35 times wider than it is tall. The area surrounding the rectangle is masked by a black background. 148

149 2D Effects Blowup Original image Blowup effect Effect Icon Effect Category Apply to Parameters Film Single-layer segments Background hue, saturation, luminance Scaling height, width, fixed aspect Position horizontal position, vertical position Crop top, bottom, left, right Blowup modifies the size and portion of the picture that is displayed. 149

150 Chapter 1 2D Effects Reference Film Dissolve Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Film Transitions Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Blends the outgoing frame to the incoming frame over time. The Level parameter has been preset according to Kodak specifications. Avid does not recommend adjusting the Level parameter on this effect. The Level set at 0% shows all of the outgoing frame. The Level set at 100% shows all of the incoming frame. This dissolve has preset parameters that emulate film s response to light when dissolving to another (nonblack) picture. 150

151 2D Effects Film Fade Effect Icon Effect Category Apply to Parameters Film Transitions Foreground level, reverse animation Acceleration Blends the outgoing pictures to the incoming pictures over time. The Level parameter has been preset according to Kodak specifications. Avid does not recommend adjusting the Level parameter on this effect. The Level set at 0% shows all of the outgoing frame. The Level set at 100% shows all of the incoming frame. This dissolve has preset parameters that emulate film s response to black material. Use this effect for fade ins and fade outs. Mask Effect Icon Effect Category Apply to Parameters Film Single-layer segments Background hue, saturation, luminance Scaling height, width, fixed aspect Position horizontal position, vertical position Masks out any area of the image that is not inside a rectangle defined by the Scaling, Fixed Aspect, and Position parameters of the effect. The effect s background color masks the area surrounding the rectangle. 151

152 Chapter 1 2D Effects Reference Illusion FX The Illusion FX category contains AVX plug-ins, which you can use like any other AVX plug-ins. For more information on AVX plug-ins, see Using Third-Party Plug-in Effects in the effects guide or the Help. The Illusion FX category contains the following effects: Color Mix Crystal Film Grain Flare FluidBlur FluidColorMap FluidMorph Iris Kaleidoscope Lightning Melt Motion Blur Page Curl Particle Blast Particle Orbit Particle Wind Pattern Generator Pinch Radial Blur Random Blend Ripple Rollup Shear 152

153 2D Effects Sparkler Sphere Swirl Timecode Twist Wave Color Mix Apply to Effect Category Parameters Segments Illusion FX Color Mix Input Parameters color level, color Allows you to keyframe a color effect. 153

154 Chapter 1 2D Effects Reference Crystal Apply to Effect Category Parameters Segments Illusion FX Crystal Input Parameters size, jitter, random seed, anti-alias Border left, right, top, bottom Creates a mosaic effect using polygons. The size of the polygons and the randomness of their shape can be controlled. 154

155 2D Effects Film Grain Apply to Effect Category Parameters Segments Illusion FX Film Grain Input Parameters level, size, color, field mode, hilite grain, shadow grain Adds a grainy texture to a video clip to simulate the imperfections present in some film footage, such as 16mm stock. 155

156 Chapter 1 2D Effects Reference Flare Apply to Effect Category Parameters Segments Illusion FX Flare Input Parameters brightness, size, width, amount, random seed, X, Y Creates a random ring flare. The brightness, size, and center of the flare can be controlled. FluidBlur Apply to Effect Category Parameters Segments Illusion FX FluidBlur Input Parameters blur amount, lower motion threshold, upper motion threshold, trail, sharpen leading edge, progressive source Border left, right, top, bottom Creates a motion blur. The amount of blur is based on the amount of motion in the clip. Only objects that are moving from one frame to the next will be blurred. n FluidBlur creates a higher quality effect than the Motion Blur effect because it blurs in the direction of travel. See Motion Blur on page You must render this effect to see the result. 156

157 2D Effects FluidColorMap Apply to Effect Category Parameters Segments Illusion FX FluidColorMap Input Parameters min motion threshold, max motion threshold, brightness, constant saturation, progressive source Border left, right, top, bottom Creates an animation based on the amount of motion in a scene. The effect maps motion to color values as follows: Direction of movement maps to unique chroma (color) values. A different color is used for each direction within a 360 degree circle. The system uses the Vectorscope layout (used in the Video Input tool) as a compass of color values. Motion magnitude maps to luminance (brightness) and color saturation values. Motion magnitude is defined as the amount of pixels an object moves between frames (or fields). FluidMorph Apply to Effect Category Parameters Transitions Illusion FX Source still image, video stream FluidMorph Input Parameters feature match, swap sources, progressive source Border left, right, top, bottom Allows you to morph between two clips. 157

158 Chapter 1 2D Effects Reference Iris Apply to Effect Category Parameters Transitions Illusion FX Iris Input Parameters amount, softness, X, Y, swap sources Wipes the foreground clip away to reveal the background clip using a circle that radiates out from the center. The softness of the edge of the circle can be controlled. 158

159 2D Effects Kaleidoscope Apply to Effect Category Parameters Segments Illusion FX Kaleidoscope Input Parameters symmetry, angle, scale Center X, Y Offset X, Y, anti-alias Border left, right, top, bottom Creates an animation that resembles a kaleidoscope. The number, angle, and position of the mirrors can be controlled, as can the source area for the effect. 159

160 Chapter 1 2D Effects Reference Lightning Apply to Effect Category Parameters Segments Illusion FX Generation amount, branch probability, random seed, render mode Core width, color Glow width, color Creates a random lightning pattern. 160

161 2D Effects Melt Apply to Effect Category Parameters Transitions Illusion FX Melt Input Parameters bleed, melt up, amount, strength, random seed, anti-alias, swap sources Border left, right, top, bottom Melts away the foreground clip to reveal the background clip. The foreground clip melts downward off the screen, while being distorted in a random liquid manner along the horizontal lines; the vertical lines are not distorted. The strength of the distortion can be controlled. 161

162 Chapter 1 2D Effects Reference Motion Blur Apply to Effect Category Parameters Segments Illusion FX Motion Blur Input Parameters amount, direction Allows you to blur the edges of moving objects. See also FluidBlur on page

163 2D Effects Page Curl Apply to Effect Category Parameters Transitions Illusion FX Page Curl Input Parameters turn left, reverse, swap sources n This effect is similar to the Rollup effect. Rollup has more flexibility, but Page Curl adds a highlight along the curled edge. For more information, see Rollup on page 173. Treats the foreground video channel as though it were a sheet of paper being rolled over to reveal another page beneath. 163

164 Chapter 1 2D Effects Reference Particle Blast Apply to Effect Category Parameters Transitions Illusion FX Particle Blast Input Parameters amount, size, spacing, front speed, front randomness, speed, speed randomness, acceleration, bumpiness, swap sources Border left, right, top, bottom Divides the foreground image into circular particles and then blows away the particles from the center outward. 164

165 2D Effects Particle Orbit Apply to Effect Category Parameters Transitions Illusion FX Particle Orbit Input Parameters amount, size, spacing, bumpiness, speed, swap sources Border left, right, top, bottom Divides the foreground image into circular particles, which then orbit around their original position. The size and spacing of the particles can be controlled. Particle Orbit Example When using this effect as a transition effect, the following parameter changes are recommended: At the first keyframe, set initial Amount and Bumpiness values to 0 so the transition will begin smoothly. Add a keyframe to increase the Amount value during the transition. For example, change the value from 0 to 40. At the same keyframe, set the Size value. For example, reduce Size from 10 to 0. (Option) At the same keyframe, increase Bumpiness. Increasing Bumpiness gives additional texture to the particles. For example, change the value from 0 to

166 Chapter 1 2D Effects Reference The illustration below shows four frames from a transition effect using the values in the example. 166

167 2D Effects Particle Wind Apply to Effect Category Parameters Transitions Illusion FX Particle Wind Input Parameters amount, size, spacing, front speed, front randomness, speed, speed randomness, acceleration, angle, bumpiness, swap sources Border left, right, top, bottom Divides the foreground image into circular particles and then blows the particles away directionally. 167

168 Chapter 1 2D Effects Reference Pattern Generator Apply to Effect Category Parameters Segments Illusion FX Background pattern type, axis, base color Number number offset, opacity, text size, stroke width, text color, X, Y Circle size, width, opacity, color, X, Y Creates a clip using a solid color, a variety of color bars, or a grid. The frames can be numbered automatically, and a circle can be animated. This effect is useful for testing purposes. 168

169 2D Effects Pinch Apply to Effect Category Parameters Segments Illusion FX Pinch Input Parameters amount, size, X, Y, anti-alias Border left, right, top, bottom Pinches the image in toward, or pushes it out from a user-defined point. The amount of distortion and the area affected can be controlled. 169

170 Chapter 1 2D Effects Reference Radial Blur Apply to Effect Category Input Parameters Segments Illusion FX Radial Blur Input Parameters zoom, angle, X, Y, render mode n This effect can take a long time to render. The greater the angle, the more time it will take to render the effect. Border left, right, top, bottom Blurs the image inward or outward from a user-defined point, and around a userdefined rotation. The zoom factor can be controlled. 170

171 2D Effects Random Blend Apply to Effect Category Parameters Transitions Illusion FX Random Blend Input Parameters amount, random scale, swap sources Uses a random pattern to blend the image of the incoming and outgoing video. 171

172 Chapter 1 2D Effects Reference Ripple Apply to Effect Category Parameters Segments Illusion FX Motion amount, wave speed, ripple spread, reflections Generation strength, length, number of ripples, random seed, anti-alias Illumination color, angle Border left, right, top, bottom Creates ripples on the image, as if you dropped a stone into a pond. The number of ripples; their size, speed, and spread; and the color and direction of the light can be controlled. 172

173 2D Effects Rollup Apply to Effect Category Parameters Transitions Illusion FX Rollup Input Parameters amount, curl size, direction, anti-alias, swap sources Border left, right, top, bottom Rolls up the foreground clip to reveal the background clip. The size and direction of the rollup can be controlled. n This effect is similar to the Page Curl effect. Rollup has more flexibility, but Page Curl adds a highlight along the curled edge. For more information, see Page Curl on page

174 Chapter 1 2D Effects Reference Shear Apply to Effect Category Parameters Transitions Illusion FX Shear Input Parameters amount, min width, max width, width randomness, spread, angle, random seed, anti-alias, swap sources Border left, right, top, bottom Divides the foreground clip into strips and moves alternate strips away in opposite directions to reveal the background clip. 174

175 2D Effects Sparkler Apply to Effect Category Generation Parameters Segments Illusion FX Generation birth rate, lifetime, X, Y, link speed, length, speed bias X, speed bias Y Movement speed, gravity, air resistance, wind X, wind Y, turbulence Glow glow radius, color Core core radius, color Creates random sparks or fireworks. The number and nature of the sparks can be controlled. 175

176 Chapter 1 2D Effects Reference Sphere Apply to Effect Category Parameters Segments Illusion FX Sphere Input Parameters amount, size, X, Y, anti-alias Border left, right, top, bottom Creates a spherical distortion in the image. The size and position of the sphere can be controlled. 176

177 2D Effects Swirl Apply to Effect Category Parameters Segments Illusion FX Swirl Input Parameters amount, size, X, Y, anti-alias Border left, right, top, bottom Distorts the image by swirling the pixels within a circular area. The size and position of the circle and the amount of swirl can be controlled. 177

178 Chapter 1 2D Effects Reference Timecode Apply to Effect Category Segments Illusion FX Parameters Timecode Input Parameters timecode color, timecode font and size, X, Y, timecode type, frames per foot Start Timecode starting day, starting hour, starting minute, starting second, starting frame Allows you to add burn-in timecode on a clip. The system automatically increments the timecode on each frame of the clip. This effect works for 30-fps, 24-fps, and 25-fps projects. This effect works well on a video mixdown or when you apply the effect to a separate uncut video filler track that plays above all other tracks. Applying the effect to adjacent clips can be time consuming because it means that you need to apply the effect, select the appropriate starting timecode, and render the effect for each clip. n n Feet and frames will be incorrect in a Matchback project. The system uses the native timecode for the project. For example, in a 24p project, the system uses 24-fps non-drop-frame timecode. 178

179 2D Effects Twist Apply to Effect Category Parameters Segments Illusion FX Twist Input Parameters amount, X, Y, axis, anti-alias Border left, right, top, bottom Distorts the image by twisting the two ends in opposite directions. The position and the amount of the twist can be controlled. 179

180 Chapter 1 2D Effects Reference Wave Apply to Effect Category Parameters Segments Illusion FX Wave Input Parameters amount, minimum size, maximum size, horizontal factor, vertical factor, number of waves, speed, random seed, anti-alias Border left, right, top, bottom Distorts the image by applying a user-defined number of waves to it. The size of the waves can be controlled. 180

181 2D Effects Image Effects Image effects are general effects that apply to a single stream of video. Image effects include: Avid Pan & Zoom (AVX Plug-In Effect) Color Correction Color Effect Flip Flip-Flop Flop Mask Region Stabilize Resize Submaster 181

182 Chapter 1 2D Effects Reference Avid Pan & Zoom (AVX Plug-In Effect) Effect Icon Effect Category Apply to Parameters Image Single-layer segments Other Options button for the Avid Pan & Zoom Effect Display Display Options Size Position for the Avid Pan & Zoom Effect Velocity Path Filtering Background for the Avid Pan & Zoom Effect Advanced Cache Transition Parameters transition effect alignment and duration Allows you to import a high-resolution still image, and then pan and zoom over it. You can preview the movement in real time with no filtering and render the effect with a wide range of filtering options that provide exceptional image quality. See Using Avid Pan & Zoom in the effects guide or the Help. 182

183 2D Effects Color Correction Effect Icon Effect Category Apply to Parameters Image Single-layer segments All parameters and controls appear in the Color Correction tool. The Color Correction effect allows you to access the tools available in Color Correction mode when you need to create a color correction that can be rendered. For more information, see the color correction guide for your system. Color Effect Effect Icon Effect Category Apply to Parameters Image Single-layer segments Luma Adjust brightness, contrast, invert Luma Range luma range Fast menu, white point, black point, gamma Luma Clip high, low Chroma Adjust hue, saturation, invert Color Style posterization, solarization Color Gain red, green, blue The Color Effect modifies the luminance, chroma, style (posterized or solarized), and color gain of the segment. n For examples of the Color Effect, see Color Effect Parameters on page

184 Chapter 1 2D Effects Reference Flip Original image Flip effect applied Effect Icon Effect Category Apply to Parameters Image Single-layer segments None Video image is flipped vertically. 184

185 2D Effects Flip-Flop Original image Flip-Flop effect applied Effect Icon Effect Category Apply to Parameters Image Single-layer segments None Video image is flipped both horizontally and vertically. 185

186 Chapter 1 2D Effects Reference Flop Original image Flop effect applied Effect Icon Effect Category Apply to Parameters Image Single-layer segments None Video image is flipped horizontally, which reverses the camera angle. 186

187 2D Effects Mask Effect Icon Effect Category Apply to Parameters Image Single-layer segments Background hue, saturation, luminance Scaling height, width, fixed aspect Position horizontal position, vertical position Masks out any area of the image that is not inside a rectangle defined by the Scaling, Fixed Aspect, and Position parameters of the effect. The effect s background color masks the area surrounding the rectangle. 187

188 Chapter 1 2D Effects Reference Region Stabilize Effect Icon Effect Category Apply to Parameters Image Single-layer segments Region Stabilize Parameters Model, Region of Interest, Auto Zoom The Region Stabilize effect defines and tracks an area of an image to eliminate unwanted motion in a clip, such as motion from an unstable camera. For more information, see Stabilizing an Image in the effects guide or the Help and Region Stabilize Parameters on page 104. n The Region Stabilize effect is available with Avid Xpress Pro. 188

189 2D Effects Resize Original image Resize effect reduced image Resize effect enlarged image Effect Icon Effect Category Apply to Parameters Image Single-layer segments Background hue, saturation, luminance Scaling height, width, fixed aspect Position horizontal position, vertical position Crop top, bottom, left, right n You can promote Resize to advanced keyframes. For more information, see Working with Advanced Keyframes in the effects guide or the Help. Resize modifies the size and position of the video. The background color displays where no video is present. Use the H Pos, V Pos, and Size sliders to specify the size and position of the video. Use the Crop parameters to remove the edges of the picture. 189

190 Chapter 1 2D Effects Reference Submaster Effect Icon Effect Category Apply to Parameters Image The top video track under which are the video tracks that will be included in the Submaster effect None When rendered, the Submaster effect creates a single media file for all the video on the layers below the Submaster effect. This allows you to group several effects that reside on different video layers and render them as one effect; this is quicker than rendering each effect separately. n The Submaster effect does not render each track separately; you cannot play each track separately after rendering. 190

191 2D Effects Key Effects Key effects combine two streams of video using components from one of the streams. Key effects include: Chroma Key Luma Key Matte Key RGB Keyer (AVX Plug-in Effect) 191

192 Chapter 1 2D Effects Reference Chroma Key Background video layer 1 Key image video layer 2 Chroma Key effect Effect Icon Effect Category Apply to Parameters Key Transitions, multilayer segments Key hue, saturation, luminance, gain, softness Secondary Key hue, saturation, luminance, gain, softness Spill Suppression hue, saturation, luminance, gain, softness Foreground level, swap sources, reverse animation, invert key, show alpha Acceleration Scaling height, width, fixed aspect Position horizontal position, vertical position Crop top, bottom, left, right Transition Parameters transition effect alignment and duration Replaces one part of the video image with another video image based on color. The key color in the video on the higher track is replaced with the video from the lower track number. Chroma Key is used most frequently with a foreground image shot in front of a highly saturated color screen. 192

193 2D Effects Luma Key Key image Background image Luma Key effect Effect Icon Effect Category Apply to Parameters Key Transitions, multilayer segments Key hue, saturation, luminance, gain, softness Foreground level, swap sources, reverse animation, invert key, show alpha Acceleration Scaling height, width, fixed aspect Position horizontal position, vertical position Crop top, bottom, left, right Transition Parameters transition effect alignment and duration Replaces one part of the video image with another video image based on luminance. 193

194 Chapter 1 2D Effects Reference Matte Key Video layer 1 background Video layer 2 foreground Video layer 3 high-contrast matte image Matte Key effect Effect Icon Effect Category Apply to Parameters Key Multilayer segments Foreground level, swap sources, reverse animation, invert key, show alpha Acceleration Scaling height, width, fixed aspect Position horizontal position, vertical position Crop top, bottom, left, right Transition Parameters transition effect alignment and duration A three-layer track effect. The bottom layer is the background image, the middle layer is the foreground image, and the top layer contains the grayscale matte or alpha channel. 194

195 2D Effects RGB Keyer (AVX Plug-in Effect) Background video layer 1 Key image video layer 2 Chroma Key effect Effect Icon Apply to Parameters Multilayer segments Key Color hue, saturation, value Chroma Key gain, softness, show alpha, spill suppression, level, reverse Matte Control blur, erode Color Correction hue, saturation, brightness, contrast Grid Replaces one part of the video image with another video image based on color. The key color in the video on the higher track is replaced with the video from the lower track number. You can also perform post-key color correction with the RGB Keyer effect. 195

196 Chapter 1 2D Effects Reference L-Conceal Effects Bottom Left L-Conceal effects overlap one video channel with another using a predefined L-shaped path. L-Conceal effects include: Bottom Left Bottom Right Top Left Top Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters L-Conceal Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides up the left half of the screen from bottom to top and then fills the screen from left to right. 196

197 2D Effects Bottom Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters L-Conceal Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides up the right half of the screen from bottom to top and then fills the screen from right to left. 197

198 Chapter 1 2D Effects Reference Top Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters L-Conceal Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides down the left half of the screen from top to bottom and then fills the screen from left to right. 198

199 2D Effects Top Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters L-Conceal Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video slides down the right half of the screen from top to bottom and then fills the screen from right to left. 199

200 Chapter 1 2D Effects Reference Matrix Wipe Effects Matrix Wipes reveal one video channel on top of another video channel, using blocks or bands that appear in a predefined position or path. Matrix Wipes include: Grid One-Way Row Speckle Spiral Zig-Zag 200

201 2D Effects Grid Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Matrix Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Matrix Parameters (access through Other Options button) matrix columns and rows Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as blocks in a grid pattern that wipe out the outgoing video as the blocks expand to fill the screen. Change the size of the grid by clicking the Other Options button. 201

202 Chapter 1 2D Effects Reference One-Way Row Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Matrix Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Matrix Parameters (access through Other Options button) matrix columns and rows Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a block in the top left corner of the screen that wipes out the outgoing video as the band expands horizontally across the screen from left to right. When the first horizontal band reaches the right edge of the screen, a second band appears on the left edge of the screen, just below the first band, and repeats the process until the incoming video has wiped out all the outgoing video. 202

203 2D Effects Speckle Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Matrix Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Matrix Parameters (access through Other Options button) matrix columns and rows Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video appears in a random series of blocks that wipe out the outgoing video until the blocks have filled the screen. 203

204 Chapter 1 2D Effects Reference Spiral Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Matrix Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Matrix Parameters (access through Other Options button) matrix columns and rows Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video spirals over and wipes out the outgoing video using blocks of screen space, starting in the bottom left corner of the screen, spiraling inward in a counterclockwise movement. 204

205 2D Effects Zig-Zag Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Matrix Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Matrix Parameters (access through Other Options button) matrix columns and rows Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a single block in the top left corner of the screen that wipes out the outgoing video as the band expands horizontally across the screen from left to right. When the first horizontal band reaches the right edge of the screen, a second band appears and expands horizontally across the screen from right to left. Succeeding bands repeat the process until the wipe is completed. 205

206 Chapter 1 2D Effects Reference Motion Effects A motion effect is applied to a clip in the Source pop-up monitor and controls the rate at which the video channel is played. Motion effects include: Freeze Frame Variable Speed and Strobe Motion See also Timewarp on page 257. Freeze Frame Effect Category Apply to Parameters Motion Current frame in the Source pop-up monitor Traditional Motion Effect Parameters duration, two-field media This effect repeats the current frame in the Source pop-up monitor for the specified duration. Variable Speed and Strobe Motion Effect Category Apply to Parameters Motion The clip marked by the IN and OUT points in the Source pop-up monitor Traditional Motion Effect Parameters variable speed, strobe motion, two-field media Variable Speed creates slow motion, fast motion, or reverse motion. Strobe Motion creates a stuttering effect. The Strobe Motion effect can be used in combination with the Variable Speed effect. 206

207 2D Effects Peel Effects Peel effects treat one video channel as though it were a sheet of paper being peeled from the other video channel. Peel effects include: Bottom Left Corner Bottom Right Corner Bottom to Top Left to Right Right to Left Top Left Corner Top Right Corner Top to Bottom 207

208 Chapter 1 2D Effects Reference Bottom Left Corner Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Peel Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Outgoing video is peeled from the incoming video from the bottom left corner to the top right corner of the screen. 208

209 2D Effects Bottom Right Corner Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Peel Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Outgoing video is peeled from the incoming video from the bottom right corner to the top left corner of the screen. 209

210 Chapter 1 2D Effects Reference Bottom to Top Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Peel Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Outgoing video is peeled from the incoming video from the bottom edge to the top edge of the screen. 210

211 2D Effects Left to Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Peel Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Outgoing video is peeled from the incoming video from the left edge to the right edge of the screen. 211

212 Chapter 1 2D Effects Reference Right to Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Peel Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Outgoing video is peeled from the incoming video from the right edge to the left edge of the screen. 212

213 2D Effects Top Left Corner Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Peel Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Outgoing video is peeled from the incoming video from the top left corner to the bottom right corner of the screen. 213

214 Chapter 1 2D Effects Reference Top Right Corner Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Peel Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Outgoing video is peeled from the incoming video from the top right corner to the bottom left corner of the screen. 214

215 2D Effects Top to Bottom Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Peel Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video is peeled from the outgoing video from the top to the bottom of the screen. 215

216 Chapter 1 2D Effects Reference Push Effects n Push effects move one video channel to fill the screen while the other video channel is pushed out of the screen. Push effects include: Bottom Left to Top Right Bottom Right to Top Left Bottom to Top Left to Right Right to Left Top Left to Bottom Right Top Right to Bottom Left Top to Bottom For examples of similar effects, see Comparison of Similar Effects on page

217 2D Effects Bottom Left to Top Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Push Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video pushes out the outgoing video from the bottom left corner to the top right corner of the screen. Border is on the incoming video. 217

218 Chapter 1 2D Effects Reference Bottom Right to Top Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Push Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video pushes out the outgoing video from the bottom right corner to the top left corner of the screen. Border is on the incoming video. 218

219 2D Effects Bottom to Top Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Push Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video pushes out the outgoing video from the bottom to the top of the screen. Border is on the incoming video. 219

220 Chapter 1 2D Effects Reference Left to Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Push Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video pushes out the outgoing video from the left edge to the right edge of the screen. Border is on the incoming video. 220

221 2D Effects Right to Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Push Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video pushes out the outgoing video from the right edge to the left edge of the screen. Border is on the incoming video. 221

222 Chapter 1 2D Effects Reference Top Left to Bottom Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Push Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video pushes out the outgoing video from the top left corner to the bottom right corner of screen. Border is on the incoming video. 222

223 2D Effects Top Right to Bottom Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Push Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video pushes out the outgoing video from the top right corner to the bottom left corner of the screen. Border is on the incoming video. 223

224 Chapter 1 2D Effects Reference Top to Bottom Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Push Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video pushes out the outgoing video from the top to the bottom of the screen. Border is on the incoming video. 224

225 2D Effects Sawtooth Wipe Effects Horizontal Sawtooth Sawtooth Wipes reveal one video channel on top of another video channel, using moving sawtooth shapes. Shape Wipes include: Horizontal Sawtooth Horizontal Open Sawtooth Vertical Open Sawtooth Vertical Sawtooth Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Sawtooth Wipe Transitions, multilayer segments Foreground level, reverse animation Matrix Parameters (access through Other Options button) matrix columns and rows Acceleration Transition Parameters transition effect alignment and duration Incoming video appears with a sawtooth on the left edge of the screen. The sawtooth edge moves to the right edge of the screen, revealing the incoming video. 225

226 Chapter 1 2D Effects Reference Horizontal Open Sawtooth Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Sawtooth Wipe Transitions, multilayer segments Foreground level, reverse animation Matrix Parameters (access through Other Options button) matrix columns and rows Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a vertical sawtooth in the center of the screen. The sawtooth then expands outward to the left and right edges of the screen to display the incoming video in the center while covering the outgoing video. 226

227 2D Effects Vertical Open Sawtooth Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Sawtooth Wipe Transitions, multilayer segments Foreground level, reverse animation Matrix Parameters (access through Other Options button) matrix columns and rows Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as a horizontal sawtooth in the center of the screen. The sawtooth expands up and down, revealing the incoming video. 227

228 Chapter 1 2D Effects Reference Vertical Sawtooth Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Sawtooth Wipe Transitions, multilayer segments Foreground level, reverse animation Matrix Parameters (access through Other Options button) matrix columns and rows Acceleration Transition Parameters transition effect alignment and duration The sawtooth edge moves from the top of the screen down, covering the outgoing video and displaying the incoming video above the sawtooth. 228

229 2D Effects Shape Wipe Effects Shape Wipes reveal one video channel on top of another video channel, using a growing or moving geometric shape. Shape Wipes include: 4 Corners Center Box Circle Clock Diamond Ellipse Horizontal Bands Horizontal Blinds Vertical Blinds 229

230 Chapter 1 2D Effects Reference 4 Corners Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Shape Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as blocks in four corners of the screen and wipes out the outgoing video as the blocks expand to fill the screen. 230

231 2D Effects Center Box Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Shape Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Scaling height, width, fixed aspect Position horizontal position, vertical position Transition Parameters transition effect alignment and duration Incoming video begins as a small box in the center of the screen and wipes out the outgoing video as it expands to fill the screen. 231

232 Chapter 1 2D Effects Reference Circle Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Shape Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Foreground level, reverse animation Acceleration Scaling height, width, fixed aspect Position horizontal position, vertical position Transition Parameters transition effect alignment and duration Incoming video begins as a small circle in the center of the screen and wipes out the outgoing video as it expands to fill the screen. 232

233 2D Effects Clock Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Shape Wipe Transitions, multilayer segments Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and durations Incoming video appears as a vertical line from the center of the screen to the top edge. The incoming video replaces the outgoing video in a clockwise motion as if it were the hand on a clock. 233

234 Chapter 1 2D Effects Reference Diamond Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Shape Wipe Transitions, multilayer segments Foreground level, reverse animation Acceleration Scaling height, width, fixed aspect Position horizontal position, vertical position Transition Parameters transition effect alignment and duration Incoming video begins as a small diamond in the center of the screen and wipes out the outgoing video as it expands to fill the screen. 234

235 2D Effects Ellipse Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Shape Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, and softness Foreground level, reverse animation Acceleration Scaling height, width, fixed aspect Position horizontal position, vertical position Transition Parameters transition effect alignment and duration Incoming video begins as a small ellipse in the center of the screen and wipes out the outgoing video as it expands to fill the screen. 235

236 Chapter 1 2D Effects Reference Horizontal Bands Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Reversible Shape Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Matrix Parameters (access through Other Options button) matrix columns and rows Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Yes Horizontal bands expand toward the center of the screen to reveal the incoming video between alternate shrinking bands of the outgoing video. 236

237 2D Effects Horizontal Blinds Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Shape Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Matrix Parameters (access through Other Options button) matrix columns and rows Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as horizontal bands on the screen that wipe out the outgoing video as the incoming bands expand vertically to fill the screen. 237

238 Chapter 1 2D Effects Reference Vertical Blinds Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Shape Wipe Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Matrix Parameters (access through Other Options button) matrix columns and rows Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video begins as vertical bands on the screen that wipe out the outgoing video as the incoming bands expand horizontally to fill the screen. 238

239 2D Effects Spin Effects Spin effects rotate one or more video channels. Spin effects include: X Spin Y Spin X Spin Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Spin Transitions Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Outgoing video is squeezed until it appears as a vertical line. Incoming video expands the line until it fills the screen. Border appears only on incoming video. 239

240 Chapter 1 2D Effects Reference Y Spin Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Spin Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Outgoing video is squeezed until it appears as a horizontal line. The incoming video then expands from that horizontal line until it fills the screen. 240

241 2D Effects Squeeze Effects n Squeeze effects expand a video channel from a single point or line until it fills the screen, obscuring the second video channel. Squeeze effects include: Bottom Centered Bottom Left Bottom Right Bottom to Top Centered Zoom Horizontal Centered Left Centered Left to Right Right Centered Right to Left Top Centered Top Left Top Right Top to Bottom Vertical Centered For examples of similar effects, see Comparison of Similar Effects on page

242 Chapter 1 2D Effects Reference Bottom Centered Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning as a rectangle in the center bottom of the screen and expanding to fill the screen. 242

243 2D Effects Bottom Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning as a rectangle in the bottom left corner of the screen and expanding to fill the screen. 243

244 Chapter 1 2D Effects Reference Bottom Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning as a rectangle in the bottom right corner of the screen and expanding to fill the screen. 244

245 2D Effects Bottom to Top Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning at the bottom of the screen and filling to the top of the screen. 245

246 Chapter 1 2D Effects Reference Centered Zoom Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment Incoming video starts as a rectangle in the center of the screen and zooms to fill the screen. 246

247 2D Effects Horizontal Centered Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video starts as a vertical band squeezed in the center of the screen and expands horizontally to fill the screen. 247

248 Chapter 1 2D Effects Reference Left Centered Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning as a rectangle in the center left edge of the screen and expanding to fill the screen. 248

249 2D Effects Left to Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning at the left edge of the screen and filling to the right edge of the screen. 249

250 Chapter 1 2D Effects Reference Right Centered Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning as a rectangle in the center right edge of the screen and expanding to fill the screen. 250

251 2D Effects Right to Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning at the right edge of the screen and filling to the left edge of screen. 251

252 Chapter 1 2D Effects Reference Top Centered Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning as a rectangle in the center top edge of the screen and expanding to fill the screen. 252

253 2D Effects Top Left Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning as a rectangle in the top left corner of the screen and expanding to fill the screen. 253

254 Chapter 1 2D Effects Reference Top Right Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning as a rectangle in the top right corner of the screen and expanding to fill the screen. 254

255 2D Effects Top to Bottom Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video squeezes over the outgoing video, beginning at the top edge of the screen and filling to the bottom edge of the screen. 255

256 Chapter 1 2D Effects Reference Vertical Centered Outgoing footage Middle of effect Incoming footage Effect Icon Effect Category Apply to Parameters Squeeze Transitions, multilayer segments Border hue, saturation, luminance, width, softness Blend Color hue, saturation, luminance Foreground level, reverse animation Acceleration Transition Parameters transition effect alignment and duration Incoming video starts as a horizontal band squeezed in the center of the screen and expands vertically to fill the screen. 256

257 2D Effects Timewarp The following effects are available in the Timewarp category: Timewarp: 0% To 100% Timewarp: 100% To 0% Timewarp: 50% Speed Timewarp: Trim to Fill Timewarp: Reverse Motion Timewarp: Speed Boost Timewarp: Speed Bump Timewarp effects are preset effects that are based on the Timewarp effect used by Avid Media Composer Adrenaline. n You cannot modify these effects but you can change the way that the system renders the effect by selecting options in the Render Settings dialog box, available in the Settings scroll list of the Project window. The Blended Interpolated and Blended VTR rendering options create a smoother effect than the traditional motion effects. You can use Trim mode to change the speed of the Trim to Fill effect. See also Motion Effects on page

258 Chapter 1 2D Effects Reference Timewarp: 0% To 100% Effect Icon Apply to Parameters Single-layer segments You cannot modify the parameters for this effect. A preset effect using the Timewarp effect that ramps motion in a sequence from 0% (freeze frame) to 100% (full speed). Apply the effect to a clip in the Timeline. For more information, see Using Timewarp Effects in the Help. The inverse of this effect is Timewarp: 100% To 0% on page 259. Speed Graph and Position Graph illustrating 0% To 100% Timewarp effect 258

259 2D Effects Timewarp: 100% To 0% Effect Icon Apply to Parameters Single-layer segments You cannot modify the parameters for this effect. A preset effect using the Timewarp effect that ramps motion in a sequence from 100% (full speed) down to 0% (freeze frame). The last frame of the clip will be the last frame of the motion effect. Apply the effect to a clip in the Timeline. For more information, see Using Timewarp Effects in the Help. The inverse of this effect is Timewarp: 0% To 100% on page 258. Speed Graph and Position Graph illustrating 100% To 0% Timewarp effect 259

260 Chapter 1 2D Effects Reference Timewarp: 50% Speed Effect Icon Apply to Parameters Single-layer segments You cannot modify the parameters for this effect. A preset effect using the Timewarp effect that changes the playback speed to 1/2 speed. Apply the effect to a clip in the Timeline. For more information, see Using Timewarp Effects in the Help. 260

261 2D Effects Timewarp: Trim to Fill Effect Icon Apply to Parameters Single-layer segments You cannot modify the parameters for this effect. A preset effect using the Timewarp effect that changes the playback speed to a constant rate. You can change the rate by trimming the clip Apply the effect to a clip in the Timeline. The system displays the current speed in the Timeline along with the clip name. The default speed is 100%. To change the speed, enter Trim mode and trim the effect shorter (faster) or longer (slower). When you perform the trim operation you are trimming the effect, not the clip. The beginning and ending frames (and the number of source frames) remain the same. n You can achieve a similar result using the Fit to Fill checkbox for Traditional Motion effects or the Fit to Fill button on the Command palette. However, the Trim to Fill effect allows you to access the higher quality Blend rendering options available for Timewarp effects. For more information, see Using Timewarp Effects in the Help. 261

262 Chapter 1 2D Effects Reference Timewarp: Reverse Motion Effect Icon Apply to Parameters Single-layer segments You cannot modify the parameters for this effect. A preset effect using the Timewarp effect that creates a reverse motion effect at 100% speed. This effect plays a black filler until you render it. Apply the effect to a clip in the Timeline. For more information, see Using Timewarp Effects in the Help. Speed Graph and Position Graph illustrating Reverse Motion Timewarp effect 262

263 2D Effects Timewarp: Speed Boost Effect Icon Apply to Parameters Single-layer segments You cannot modify the parameters for this effect. A preset effect using the Timewarp effect. The effect starts out at half speed, reaches approximately double speed at the midpoint, and returns to half speed at the end, as shown in the following illustration. Apply the effect to a clip in the Timeline. For more information, see Using Timewarp Effects in the Help. A similar effect is Timewarp: Speed Bump on page 264. Speed Graph and Position Graph illustrating Speed Boost Timewarp effect 263

264 Chapter 1 2D Effects Reference Timewarp: Speed Bump Effect Icon Apply to Parameters Single-layer segments You cannot modify the parameters for this effect. A preset effect using the Timewarp effect. The effect starts out at full speed, slows to approximately half speed at the midpoint, and returns to full speed at the end, as shown in the following illustration. Apply the effect to a clip in the Timeline. For more information, see Using Timewarp Effects in the Help. A similar effect is Timewarp: Speed Boost on page 263. Speed Graph and Position Graph illustrating Speed Bump Timewarp effect 264

265 2D Effects Title Effects Effect Icon Effect Category Apply to Static Title Parameters Rolling Title Parameters Title effects Multilayer segments Foreground level, reverse animation Acceleration Foreground level, reverse animation Acceleration Scroll Position V Reverse Title effects are created in the Title tool and can incorporate text, graphic objects, imported graphics, and video. Similar to Matte Key effects, Title effects are placed on segments in one video layer and then keyed over background video on the underlying video layers. 265

266 Chapter 1 2D Effects Reference Comparison of Similar Effects Four effect categories have similar results: Box Wipe, Conceal, Push, and Squeeze. Examples of these effects are shown here to assist you in using these effects. Box Wipe Top Left to Bottom Right Conceal Top Left to Bottom Right Push Top Left to Bottom Right Squeeze Top Left 266

267 Chapter 2 3D Effects Reference This chapter provides reference information on parameters and effect shape options that appear in the Effect Editor when you apply an Xpress 3D effect to a transition or segment. For information on applying and editing 3D effects, see the chapter Working with 3D Effects in the effects guide or the Help. The following sections describe the 3D parameters and effects: 3D Effects Parameters Xpress 3D Effects

268 Chapter 2 3D Effects Reference The following illustration shows the Xpress 3D effects in the Effect Palette. 3D Effects Parameters This section provides general information about 3D effect parameters and descriptions of all 3D parameters, in alphabetical order. Each effect includes a subset of these parameters. Some parameters have corresponding 2D versions, described in Chapter 1. Effects parameters are grouped in the following categories: Acceleration (see also the 2D version: Acceleration on page 21) Axis Background (see also the 2D version: Background on page 32) Border (see also the 2D version: Border on page 33) Crop (see also the 2D version: Crop on page 41) 268

269 3D Effects Parameters n Foreground (see also the 2D version: Foreground on page 42) Position (see also the 2D version: Position on page 103) Rotation Scaling (see also the 2D version: Scaling on page 107) Shadow Shape Spline Target Trail For more information on working with parameters, see Understanding Effect Parameters and Working with 3D Effects Parameters in the effects guide or the Help. Global Versus Keyframeable Parameters Parameters for 3D effects are divided into two logical groups: Global parameters cannot change between keyframes. When you change one of these parameters, the Avid system automatically sets the value for all keyframes. Keyframeable parameters are adjustable on an individual keyframe basis, so that the parameters can change over time. The type of parameter is indicated throughout this section. 269

270 Chapter 2 3D Effects Reference The Hierarchy of Parameters The Avid editing application processes 3D effects parameters in a specific order. Knowing the order will help you understand why something looks a particular way or why an object behaves the way it does on a motion path. The hierarchy of 3D effects parameters, and the relationships between them, are as follows: Target Higher Position Rotation Axis Scaling Crop Lower Parameters that are lower in the hierarchy, like Crop, are not affected by parameters that are higher in the hierarchy, such as Rotation. In an effect that has both rotation and cropping, for example, the same four edges are always cropped the same way no matter what angle you have selected for the rotation. Parameters that are higher in the hierarchy will always take into account the parameters lower in the hierarchy when processing. For example, before an object is rotated, the Avid editing application looks to see where the object is positioned in the frame to display the correct 3D point of view with the new angle. You always end up with the same effect no matter the order in which you change parameters. However, building an effect from the bottom of the hierarchy up will be easier to control. If you rotate an object, for example, and then move the axis (a lower parameter), your object might jump off the screen. It would be better to move the axis first, and then rotate the object. Parameters operate as 2D and 3D. All these choices affect the 3D path of the object differently. Two-dimensional (2D) parameters, such as Scaling, are lowest in the hierarchy and do not affect the path through space. Three-dimensional (3D) parameters, such as Position, directly affect the shape of the motion path. 270

271 3D Effects Parameters Direct Manipulation of 3D Effect Parameters Some 3D effect parameters that affect the size, position, or movement of an image can be adjusted in two ways. You can adjust the parameter using the controls in the Effect Editor, or you can click the button for the parameter on the right of the Effect Editor and use the on-screen handles to make direct adjustments. The individual parameter descriptions in this chapter show the parameter button as well as the parameter controls for those parameters that provide this option. For more information, see Manipulating 3D Effects Directly in the effects guide or the Help. 271

272 Chapter 2 3D Effects Reference Acceleration Parameter Type Use of Control Global Adjusts the effect s speed over time by having the effect ease in and ease out of every keyframe. This gives the effect a more natural appearance. The overall speed of an effect is determined by the duration of the effect, which is determined by the length of the clip in the sequence. If you want to slow down or speed up the movement of an effect, you will need to change the length of your effect or use add edits to limit the portion of the clip affected by the effect. Acceleration affects the following 3D effects parameters: Shape (X and Y position) Position (if Spline is disabled) Scaling Rotation Axis Crop Shadow (X and Y position) Drag the slider to control ease in and ease out motion. When the slider is to the left (value of 0), there is no ease in and ease out motion. The effect maintains a constant speed throughout its path. As the slider moves to the right (toward a maximum value of 100), ease in and ease out motion increases. n For information about the 2D version of this effect, see Acceleration on page

273 3D Effects Parameters Axis Parameter Type Keyframeable Moves the center of rotation relative to the image. There is no fixed rotation axis with an image. The axis is independent of the image and is movable. For example, the rotation axis can be placed in the center of the image, on the edge, or off the picture. To move the center of rotation off the image, you might find it useful to zoom out and activate the wire-frame handles. For more information, see Effect Editor Controls in the effects guide or the Help. Use of Controls Axis button Enable button X Y Z Click the Axis button on the right of the Effect Editor to adjust the center of rotation directly in the Effect Preview monitor. For more information, see Manipulating 3D Effects Directly in the effects guide or the Help. Click the Enable button to turn the Axis parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Axis parameter controls to their default values. Moves the center of rotation along the X axis (right or left). Values range from 999 to +999, where 0 is the center of the X axis. Moves the center of rotation along the Y axis (up or down). Values range from 999 to +999, where 0 is the center of the Y axis. Moves the center of rotation along the Z axis. Values can range from 999 to +999, where 0 is the center of the Z axis. Positive values are closer and negative values are farther away. Adjusting the Z value moves the center of rotation off the plane of the video screen. 273

274 Chapter 2 3D Effects Reference Background Parameter Type Use of Controls Global Replaces the bottom video track with a background color. You can achieve interesting effects on a two-track sequence using a background color for the bottom track and a Luma Key effect on the top track. n For information on the 2D version of this effect, see Background on page 32. Other Options button Opens the Windows Color dialog box or Macintosh Color Picker for precise color selection. For more information, see Using the Windows Color Dialog Box or Using the Macintosh Color Picker in the effects guide or the Help. Color Preview window Enable button Move the mouse to the Color Preview window to activate the eyedropper, and then use the eyedropper to select a color from the video in the monitor. For a description of how to use the eyedropper, see Using the Eyedropper in the effects guide or the Help. Click the Enable button to turn the Background parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Background parameter controls to their default values (black). H (hue) Specifies the hue or shade of the color. Values range from 0 to 255. S (saturation) L (luminance) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color. Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness. 274

275 3D Effects Parameters Border Parameter Type Use of Controls Keyframeable Places a border around the image. The default border color is black for Plain borders and shades of gray for other border types. You can blend the foreground video with the background video if you turn on Border, use a zero width, and adjust the Soft parameter. n Fast Menu button For information about the 2D version of this effect, see Border on page 33. Click this button and select a border type from the pop-up menu. Color Preview window Enable button Width Move the mouse to the Color Preview window to activate the eyedropper, and then use the eyedropper to select a color from the video in the monitor. For a description of how to use the eyedropper, see Using the Eyedropper in the effects guide or the Help. Click the Enable button to turn the Border parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Border parameter controls to their default values (black). Changes the width of the border. Values range from 0 (no border) to 100, where 50 is the default. 275

276 Chapter 2 3D Effects Reference Soft (softness) Changes the softness. Values range from 0 (hard edge) to 255 (a very soft edge), where 0 is the default. Border softness blends the border with the background image, giving the border a soft appearance. H (hue) Specifies the hue or shade of the color. Values range from 0 to 255. S (saturation) L (luminance) Specifies the amount or intensity of the color. Values range from 0 to 255, where 0 is no chrominance and 255 is a fully saturated color. Specifies the brightness of the color. Values range from 0 to 255, where 0 is black and 255 is full brightness. 276

277 3D Effects Parameters Crop Parameter Type Keyframeable Trims the top, bottom, left, and right edges of an image. Crop is at the bottom of the effects parameters hierarchy. It always crops the same four edges of the object no matter what orientation the object has. Cropping works only in 2D space so that 3D parameters such as Rotation and Position, which are higher in the hierarchy, take effect later in the processing. You don t need to adjust cropping before the other parameters, but it is difficult to crop edges if they are rotated to the vanishing point. For more information, see The Hierarchy of Parameters on page 270. n For information about the 2D version of this effect, see Crop on page 41. Use of Controls Crop button Click the Crop button on the right of the Effect Editor to crop the image directly in the Effect Preview monitor. For more information, see Manipulating 3D Effects Directly in the effects guide or the Help. T (top) Crops the top edge of the image. Values range from 999 (bottom) to +999 (top). The values 999 to +999 are relative to the edges of the image. Zero is the center of the image. B (bottom) Crops the bottom edge of the image. Values range from 999 (bottom) to +999 (top). L (left) Crops the left edge of the image. Values range from 999 (left) to +999 (right). R (right) Crops the right edge of the image. Values range from 999 (left) to +999 (right). 277

278 Chapter 2 3D Effects Reference Foreground Parameter Type Global Adjusts the transparency of the foreground image. Swaps the foreground and background footage. n For information about the 2D version of this effect, see Foreground on page 42. Use of Controls Enable button Click the Enable button to turn the Foreground parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Foreground parameter controls to their default values. Level Adjusts the transparency of the foreground image from 0 (transparent) to 100 (opaque). Reverse Switches the background and foreground source footage. 278

279 3D Effects Parameters Position Parameter Type Keyframeable Moves an image in 3D space. n For information about the 2D version of this effect, see Position on page 103. For an illustration of the XYZ coordinate system, see The 3D Coordinate System in the effects guide or the Help. Use of Controls Enable button XY Position button X Y Z Click the Enable button to turn the Position parameter category on or off. The button is pink when the category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Position parameter controls to their default values. Click the XY Position button on the right side of the Effect Editor to move the image directly on the X and Y axes in the Effect Preview monitor. For more information, see Manipulating 3D Effects Directly in the effects guide or the Help. Moves the image along the screen s X axis (horizontally). Values range from 3000 to +3000, where 0 is the zero-point of the X axis. Negative values move the image to the left and positive values move the image to the right. Moves the image along the screen s Y axis (vertically). Values range from 3000 to +3000, where 0 is the zero-point of the Y axis. Negative values move the image down and positive values move the image up. Moves the image closer to or farther from the observer along the Z axis. Values range from 749 to +249, where zero is the zeropoint of the Z axis. Negative values move the image away from the observer and positive values move the image toward the observer. 279

280 Chapter 2 3D Effects Reference Rotation Parameter Type Keyframeable Rotates the image around the X, Y, or Z axis. Since parameter values range between 720 and +720 degrees, you can spin the image more than once between two keyframes. For an explanation of rotation angles, see Moving in 3D Space in the effects guide or the Help. Use of Controls Rotation buttons Z X Y Click the appropriate Rotation button on the right side of the Effect Editor to adjust the rotation directly in the Effect Preview monitor. Enable button Click the Enable button to turn the Rotation parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Rotation parameter controls to their default values. Z Moves the center of rotation along the Z axis (clockwise or counterclockwise). Values range from 720 to +720, where 0 is the center of the Z axis. X Moves the center of rotation along the X axis (right or left). Values range from 720 to +720, where 0 is the center of the X axis. Y Moves the center of rotation along the Y axis (up or down). Values range from 720 to +720, where 0 is the center of the Y axis. 280

281 3D Effects Parameters Scaling Parameter Type Keyframeable Adjusts the size of the image or effect. n For information about the 2D version of this effect, see Scaling on page 107. Use of Controls Scale button Click the Scale button on the right side of the Effect Editor to adjust the image size directly in the Effect Preview monitor. For more information, see Manipulating 3D Effects Directly in the effects guide or the Help. Enable button X Y Fixed Aspect Click the Enable button to turn the Scaling parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Scaling parameter controls to their default values. Stretches or compresses along the X axis (horizontally). Values range from 0 to 400, where 100 indicates 100 percent scaling (normal size). Stretches or compresses along the Y axis (vertically). Values range from 0 to 400, where 100 indicates 100 percent scaling (normal size). When enabled, Fixed Aspect locks the aspect ratio of the image so you cannot move the X and Y sliders independently. The X and Y sliders are ganged and move together to maintain the selected aspect ratio. 281

282 Chapter 2 3D Effects Reference Shadow Parameter Type Keyframeable Places a shadow beneath an image and adjusts the shadow s offset or transparency. n Shadow and Trail (described in Trail on page 286) are mutually exclusive; you can have only one enabled at a time. Use of Controls Enable button Click the Enable button to turn the Shadow parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Shadow parameter controls to their default values. Opac. (opacity) X Y Changes the shadow s opacity from fully transparent (0) to fully opaque (100), where 50 is the default. Changes the shadow s left/right offset. Values range from 100 to +100, where 50 is the default. Changes the shadow s top/bottom offset. Values range from 100 to 0, where 50 is the default. 282

283 3D Effects Parameters Shape Parameter Type Global Allows you to select and adjust a 3D Shape effect. For more information, see Xpress 3D Effects on page 287. Use of Controls Fast Menu button Enable button Click this button and select a 3D Shape type from the pop-up menu. Each Shape type has its own set of parameter controls. For information on the controls for each Shape type, see Xpress 3D Effects on page 287. The Fast Menu button is available in the Shape parameter category only when you begin by applying the 3D PIP effect from the Effect Palette. If you select a specific Shape type such as 3D Ball directly from the Effect Palette, you cannot switch to another Shape type within the Effect Editor. Click the Enable button to turn the Shape parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Shape parameter controls to their default values. Effect Name and Icon Doesn t Change When Switching Between 3D Effects in the Effect Editor You can use the Shape menu in the Effect Editor to switch between the 3D Shapes but the name of the effect does not change when you change the shape. For example, when you are editing a 3D Ball effect you can change the shape to 3D Slats. All of the 3D Slats parameters apply to the effect but the name of the effect continues to be 3D Ball. This limitation applies to all the effects in the Xpress 3D Effect category. 283

284 Chapter 2 3D Effects Reference Spline Parameter Type Global Smooths the position changes between keyframes. Spline helps to reproduce the natural motion path of an object through 3D space. When you enable the Spline parameter and click the Outline/Path button in the Effect Editor, the wire-frame line that represents the path between keyframes appears as a smoothly curved line. Without Spline, moving objects follow the most direct path between keyframed positions, resulting in a mechanical feel. Use of Controls Enable button Click the Enable button to turn the Spline parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Outline/Path button Click the Outline/Path button at the bottom of the Effect Editor to view the effect s outline and path as a wire frame. You can then adjust keyframe positions directly in the Effect Preview monitor. If Spline is enabled, the effect s path will be smoothly curved. 284

285 3D Effects Parameters Target Parameter Type Keyframeable Changes the X Y positioning and the sizing of the effect while maintaining other parameter relationships. Target is a post-transformation parameter. It is at the top of the hierarchy and affects objects after all the other parameters have affected it. If an object has other parameters applied, Target moves the object without changing the relationship of the other parameters. Think of it as moving the entire 3D world where point of view does not change. For more information, see The Hierarchy of Parameters on page 270. Target can be used in many cases as a global parameter. If you have already created an effect and want the whole effect to move higher across the frame or to appear inside another frame, Target is the way to move it. It is also good for offsetting another track slightly if you want to use a black graphics image as a drop shadow. Use of Controls Enable button Click the Enable button to turn the Target parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Target parameter controls to their default values. X Y Size Moves the image along the screen s X axis (horizontally). Values range from 999 to +999, where 0 is the default. Moves the image along the screen s Y axis (vertically). Values range from 999 to +999, where 0 is the default. Scales the image and maintains the aspect ratio. Values range from 0 to 400, where 100 is the default scale of 100 percent. 285

286 Chapter 2 3D Effects Reference Trail Parameter Type Keyframeable Adds a trail to an effect as it moves across the screen. n n You do not see the trail when you step through the effect because it is a cumulative effect. Also, you cannot render a Trail effect. Trail and Shadow (described in Shadow on page 282) are mutually exclusive; you can have only one enabled at a time. Use of Controls Enable button Click the Enable button to turn the Trail parameter category on or off. The button is pink when the parameter category is on and gray when it is off. Alt+click (Windows) or k+click (Macintosh) the Enable button to reset the Trail parameter controls to their default values. Decay Use Sparkle Move the slider to change the rate of the trail s decay, or dissipation, during the effect s motion. Adjustment ranges from a quick decay (close to 0) to a slower decay (close to 100), where 75 is the default. Click the Use Sparkle button to paint the trail with sparkles. When Use Sparkle is not selected, the effect paints a trail using the image itself. The button is pink when Use Sparkle is on and gray when it is off. 286

287 Xpress 3D Effects Xpress 3D Effects 3D Shape Effects 3D PIP Effect With Xpress 3D effects, you can map the foreground video channel to various geometric shapes to create transitions or special effects. You can apply various effects from the Xpress 3D Effect category in the Effect Palette. Each shape effect displays a set of parameters that are specific to that shape in the Shape category. In addition, you can use other 3D effects parameters, such as Border, Scaling, Position, and Trail. You can promote a 2D Picture in Picture effect to 3D or you can start off with a 3D PIP effect. For general information on Picture-in-Picture effects, see Picture-in-Picture on page

288 Chapter 2 3D Effects Reference Page Fold Page Fold Top Flap Parameter Type Keyframeable Creates an illusion similar to turning a page in a book. The top image curls over and then becomes flat. You can see the video on either side when you rotate the image or curl the edges. The portion of the image that folds over is referred to as the flap. Use of Controls Fast Menu button Enable button Curl Radius Angle See Shape on page 283. Move the slider to control the distance the page rolls up. The control specifies how far the fold has progressed. Values range from 0 to 100, where 0 represents no fold. Move the slider to control the tightness of the fold. Values range from 0 to 100, where 15 is the default. Move the slider to control the direction of the fold. Values range from 180 degrees to +180 degrees, where 45 degrees is the default. 288

289 Xpress 3D Effects Tips for Page Fold Creation To take the page from a flat, centered image to one that is completely off the screen: t Vary the Curl value from 0 to 100 while keeping the radius at its default value. n To soften the edges of a Page Fold effect: t Enable the Border parameter, and adjust the Soft slider. You can soften a border of zero width. Also refer to the Illusion FX Page Curl and Rollup effects. See Page Curl on page 163 and Rollup on page

290 Chapter 2 3D Effects Reference 3D Ball Parameter Type Keyframeable Lets you treat the video as a rubbery, rectangular sheet stretched around a sphere. If the radius of the sphere is very large, the corners of the sheet curve along the surface like a rubber patch on a ball. If the radius is small, the corners disappear, wrapping completely around the sphere s surface. The effects use a 2D effect coordinate system that has its origin in the center of the image. X increases as you move to the right, and Y increases as you move down. You can apply the 3D Ball effect directly from the Effect Palette, or you can apply the 3D PIP effect and then select 3D Ball from the Fast menu in the Shape parameter category. Use of Controls Fast Menu button Enable button Radius Curve X Pos (X position) Y Pos (Y position) See Shape on page 283. Move the slider to change the size of the ball. Values range from 0 to 100. Move the slider to give the ball a 3D effect. A value of 0 looks like a flat circle (and can be used as a Circle Wipe). Higher values give more depth to the ball s shape. Values range from 0 to 100. Move the slider to move the shape to the right or left in relation to the image. The values range from 999 to +999, where 0 is the center of the image. Values increase to the right and decrease to the left. Move the slider to move the shape up or down in relation to the image. Values range from 999 to +999, where 0 is the center of the image. Values increase as you go down and decrease as you go up. 290

291 Xpress 3D Effects Aspct (aspect ratio) Angle Move the slider to change the shape from perfectly round to a distorted shape. Values range from 100 to +100, where 0 is a circle. Move the slider to rotate the axis of the shape. This effect is visible only when the aspect ratio is not zero. Values range from 180 to Limitations to 3D Ball Shapes n The following limitations apply to 3D Ball effects: You cannot apply the Z perspective to a 3D Ball effect. The X and Y direct manipulation handles do not work for a 3D Ball effect. Use the Rotation (X, Y, Z) sliders in the Rotation parameter category instead. Once you rotate a 3D Ball effect in X or Y using the sliders, no direct manipulation other than XY position will work. To regain access to the direct manipulation Z handle, reset the X and Y Rotation sliders to 0. Rotate around Z Axis Rotate around X Axis Rotate around Y Axis Direct manipulation in Z works for Radial shapes. Direct manipulation in X and Y does not work for Radial shapes. Use the Rotation sliders instead. 291

292 Chapter 2 3D Effects Reference 3D Slats Parameter Type Keyframeable Slats split the image into alternating bands of video that enter the screen from opposite directions. Change the Amplitude to make the slats move in opposite directions. You can apply the Slat effect directly from the Effect Palette, or you can apply the 3D PIP effect and then, in the Shape parameter category, click the Fast menu button and select the Slat type. For more information, see Shape on page 283. n When experimenting with these shapes, start with a Frequency value of 1 and an Amplitude of 0. This makes it easier to see how changes in these values affect the image. Use of Controls Fast Menu button, Enable button Ampl (amplitude) Angle Freq (frequency) Offset See Shape on page 283. Move the slider to control the distance the shape moves. Values range from 100 to For transition effects, increase the amplitude to take the effect off the screen. Move the slider to control the slider to change the line along which the video pieces move. Values can range from 180 to Use 0 for horizontal and 90 for vertical. Move the slider to control how many copies of the offset shape appear on the screen. Values range from 0 to 100. Move the slider to reposition the shape on the image. Values range from 100 to

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