Curriculum Overview Year Four Academic Year 2014/2015

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Curriculum Overview Year Four Academic Year 2014/2015 Sinai Jewish Primary School Annual Curriculum Overview of the subjects that your child will study Autumn Term 1 - Plans Autumn Term 2 - Plans

Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2 Topic Literacy Numeracy Science Ancient Egypt Robin Hood Africa (Ghana) Egyptian Myths and Legends Egyptian Creation story Egyptian Cinderella Writing travel brochures The Time travelling cat Eqyptian Princess Instruction writing mummificiation process Number and place value Multiplication and divisions Geometry: properties of shape Number and place value Hamilton Trust Non-Fiction Designing games Plan 6A: Nonchronological reports Number and place value Multiplication and divisions Geometry: properties of shape Number and place value Robin Hood Plan 1A: Instructions and explanations Addition and subtraction Statistics Fractions (including decimals) Number and place value Multiplication and division Fractions (including decimals) Geometry: properties of shapes Geometry: position and direction Number and place value Statistics Stories from other cultures: Journey to Jo burg Beverley Naidoo Abela by Berlie Doherty Plan 2B: Information texts Texts which are recommended (not essential): The Kingfisher Book of Music- published by Kingfisher Children s Book of Music -pub by Dorling Kindersley Usborne Introduction to Music: Internet Linked by Eileen O Brien Addition and subtraction Statistics Fractions (including decimals) Fractions (including decimals) States of matter Animals, including humans Electricity Electricity Continued Living things and their habitats Plan 4A: Performance poems Plan 5A: Traditional poems Number and place value Multiplication and division Fractions (including decimals) Geometry: properties of shapes Sound

History Ancient Egypt Anglo - Saxons Geography Weather (Ghana) ICT PSHCE Art/DT PE Music French We are software developers Developing a simple educational Game Relationships linked to Parsaha We are Toy Designers Prototyping an interactive Toy Relationships linked to Parasha We are Musicians Producing Digital Music Health and wellbeing Linked to Parasha We are html editors Editing and writing html Health and wellbeing Linked to Parasha We are co-authors Producing a wiki Living in the wider world linked to Parasha We are meteorologists Presenting the weather Living in the wider world linked to Parasha Birch Tree Project Kandinsky Project Banana Project Shell Project Mexican string art Cupcake Project / Woodwork Project Coordination/Balance & Control Learning how to accompany a song with drone and ostinato on tuned percussion Balancing voices in a performance Composing an introduction for a song Performing a rap with vocal beat box accompaniment Ça pousse (Growing things) Invasion Games & Team Working Making instruments Learning about verse and chorus song structure Creating rhythmic ostinati Learning about aerophones Ça pousse (Growing things) Balance/Sequences & Using Apparatus Reading a clock score to play a piece combining drone and melodic ostinati Composing and notating musical and non-musical terms Combining tuned, unturned percussion and singing Rehearsing and preparing for a performance On y va (All aboard) Movements/Rhythm & Patterns Developing descriptive song accompaniments Performing repeating rhythms Composing a rap Playing and singing repeated patterns (ostinati) from notation On y va (All aboard) Striking & Fielding Creating music which tells a story Learning a 1960s pop song Composing a fanfare Understanding and performing rondo structure Notre monde (Our world) Athletics Playing leaps Playing a pentatonic song with leaps Creating a performance Learning a traditional West African call and response song Vive le sport (our sporting lives) Vegetables. Life cycle of a plant. Story of Jack and the beanstalk in French. Buying food in a market and ordering in a café. Travel to school. Numbers 1-39. Countries where French is spoken. Modes of transport. Days of the week. Describing the weather. Continents; Frenchspeaking countries in Africa: weather; animals; landscapes. Healthy foods and drinks. Sporting activities. Healthy lifestyle.

Trips Dentist? (Mr Lichtig?) Doctor Ashmolean Museum Discovering Tuttenkamen Museum of London Butser Ancient Farm Kew gardens Drumming workshop NB FINISHES 2 ND NOVEMBER JS links/ Diary Dates Short weeks Rosh Hashanah/Yom Kippur/Succot Y2 Topic presentation Anti-bullying week Holocaust Memorial Chanukah Remembrance Day Multicultural (Geog twinning) Tu Bishvat Y3 Chagiggat Chumash Healthy living SATS Shavuot Y1 Chaggigat Siddur Intra-sport week Y6 play, residential, secondary transfer Y1 Phonics Screening

Year 4 Autumn Term 1 Plan Ancient Egypt Date Subject Literacy COMPOSITION Vocabulary, grammar and punctuation Handwriting (LO over two weeks) WRITING Transcription READING Comprehension develop positive attitudes to reading and understanding of what they read by: listening to and discussing a wide range of fiction, poetry, plays, nonfiction and reference books or textbooks reading books that are structured in different ways and reading for a range of purposes using dictionaries to check the meaning of words 03.09.14 08.09.14 15.09.14 22.09.14 29.09.14 06.10.14 13.10.14 20.10.14 27.10.14 Egyptian Myths and Legends Egyptian Cinderella Writing travel brochures The Time travelling cat Eqyptian Princess Instruction writing mummificiation process Egyptian Creation Story write sentences by: saying out loud what they are going to write about sit correctly at a table, holding a pencil comfortably and correctly revise how to spell words containing each of the 40+ phonemes already taught Pupils should be taught to: apply their growing knowledge of root words, prefixes and suffixes. Travel Brochure composing a sentence orally before writing it develop their understanding of the concepts set out in Appendix 2 by: revise how to spell words containing each of the 40+ phonemes already taught Read further exception words, noting the unusual correspondences between spelling and sound. Travel Brochure discuss what they have written with the teacher or other pupils joining words and joining sentences using begin to form lower-case letters in the correct direction, starting and finishing in the right place revise how to spell words containing each of the 40+ phonemes already taught Develop positive attitudes to reading and understanding of what they read by listening to and discussing a wide range of non fiction. Egyptian Cinderella sequencing sentences to form short narratives beginning to punctuate sentences using a capital letter and a full stop, question mark or exclamation revise how to spell words containing each of the 40+ phonemes already taught Develop positive attitudes to reading and understanding of what they read. Egyptian Cinderella read aloud their writing clearly enough to be heard by their peers and the teacher. leaving spaces between words and form capital letters revise how to spell words containing each of the 40+ phonemes already taught Develop positive attitudes to reading and understanding of what they read. Time travelling Cat re-reading what they have written to check that it makes sense using a capital letter for names of people, places, the days of the week, and the personal pronoun I revise how to spell words containing each of the 40+ phonemes already taught Discuss books that are structured in different ways and reading for a range of purposes. Time travelling Cat understand which letters belong to which handwriting families (i.e. letters that are formed in similar ways) and to practise these. revise how to spell words containing each of the 40+ phonemes already taught Use dictionaries to check the meaning of unfamiliar words. Time travelling Cat form digits 0-9 revise how to spell words containing each of the 40+ phonemes already taught Use a thesaurus to generate alternative words in the text.

Maths Science History the achievements of the earliest civilizations an overview of where and when the first civilizations appeared and a depth study of Ancient Egypt To carry out pre unit assessment To recognise the place value of each digit in a four-digit number (thousands, hundreds, tens, and ones) To locate Egypt on a map. To assess prior learning. Number and place value count in multiples of 6, 7, 9, 25 and 1000 Number and place value count in multiples of 1000 find 1000 more or less than a given number count backwards through zero to include negative numbers Animals, including humans To describe the simple functions of the basic parts of the digestive system in humans asking relevant questions and using different types of scientific enquiries to answer them To find out what we can learn about ancient Egypt. order and compare numbers beyond 1000 identify, represent and estimate numbers using different representations round any number to the nearest 10, 100 or 1000 setting up simple practical enquiries, To explain what the landscape tells us about what life might have been like in ancient Egypt Addition and Subtraction solve number and practical problems that involve place value, addition and subtraction of the above and with increasingly large positive numbers read Roman numerals to 100 (I to C) and know that, over time, the numeral system changed to include the concept of zero and place value To identify the different types of teeth in humans and their simple functions gathering, recording, classifying and presenting data in a variety of ways to help in answering questions To understand what objects survived from Ancient Egypt. Multiplication and divisions Recall multiplication and division facts for multiplication tables up to 12 12 use place value, known and derived facts to multiply and divide mentally, including: multiplying by 0 and 1; dividing by 1; multiplying together three numbers recognize/use factor pairs and commutativity in mental calculations To construct and interpret a variety of food chains, identifying producers, predators and prey identifying differences, similarities or changes related to simple scientific ideas and process To gauge what objects from Ancient Egypt can teach us. solve problems involving multiplying and adding, including using the distributive law to multiply two digit numbers by one digit, integer scaling and harder correspondence problems such as n objects are connected to m objects. recording findings using simple scientific language, drawings, labelled diagrams, keys, bar charts, and tables To explore Ancient Egyptians beliefs about life after death. Geometry: properties of shape compare and classify geometric shapes, including quadrilaterals and triangles, based on their properties and sizes using straightforward scientific evidence to answer questions or to support their findings. To explore Ancient Egyptians beliefs about life after death. identify acute and obtuse angles and compare and order angles up to two right angles by size identify lines of symmetry in 2- D shapes presented in different orientations. making systematic and careful observations To explore Ancient Egyptians beliefs about life after death. Assessment Week To explore Ancient Egyptians beliefs about life after death.

Geography ICT PSHCE PE Fitness Music Art French I can design an interactive educational game class rules) To know that rules are needed in different situations and know how to take part in making and changing rules. To consolidate existing skills and to gain new one by using a racket. -Looking at music notation with reference to metre and accent -Building extended performance piece from a poem -Using canon and ostinati as accompaniments -Paying attention to noation, accent, diminuendo and balance Life cycle of a plant To recall and use vocabulary. To listen/join in with non-fiction text. To read familiar words aloud. Show understanding of what they hear. I can develop an interactive educational game. (5 Golden Rules) To know and understand each of the school s Golden Rules To consolidate existing skills and to gain new one by using a racket. -Using beat box techniques to imitate the sound of a drum kit -Performing a rap with vocal beat box accompaniment To learn about Japanese brush painting/make a Japanese birch tree Life cycle of a plant To write simple words and phrases using a model. I can put Scratch blocks in the right order. To know that their actions affect themselves/others, to care about other people's feelings and to try to see things from their points of view Using balance and concentration to hit a moving ball with a racket whilst unbalanced. -Performing a poem with rhythmic accuracy (choral speaking) -Devising a rhythmic accompaniment based on repeated text fragments -Balancing voices in a performance To used mixed media to colour tree specifically quilling Jack and the Beanstalk, Part 1 To listen/respond to a simple story. To respond to sound patterns and words. To join in with storytelling. I can use the if/then/else block correctly. To reflect on and celebrate their achievements, identify their strengths, areas for improvement and set high aspirations/goals Using balance/ concentration to hit a moving ball with racket while unbalanced. -Exploring how different timbres can be descriptive To used mixed media to colour tree specifically tissue paper Jack and the Beanstalk, Part 2 To notice how sounds are represented in written form. To imitate pronunciation. To join in with storytelling. N/A Use the random number block and variables to work out score To recognise and respond appropriately to a wide range of feelings in others. To learn to apologise Using speed and concentration to move a small ball around a room whilst moving. -Exploring combinations of different timbres to accompany a song -Learning how to accompany a song with drone and ostinato on tuned percussion To used mixed media to colour tree - collage Jack and the Beanstalk, Part 3 To imitate pronunciation. To join in with storytelling. To write simple words and phrases from memory. I can include sound in my game. Understand the difference between good/not so good feelings To extend vocabulary to explain both the range and intensity to others. Using their skills to complete a circuit with fluency and confidence. -Exploring the descriptive music of two major composers -Composing an introduction for a song To paint spaces Jack and the Beanstalk, Whole story To remember the sequence of events in a story. To recognise some familiar words in written form. I can correct mistakes in my game. To understand what self-control is. To know how to Using their skills to complete a circuit with fluency and confidence -Making instruments -Performing verse and chorus structure -Interpreting notation -Improvising To learn about Kandinsky and colour theory Retelling the story To identify simple phrases. To remember the sequence of events in a story. To write words and simple phrases using a model. Plan my own way to program my game. Use the mouse to control my game. To know why it is important to work together. Using their skills and putting them into a game situation. -Making instruments -Performing verse and chorus structure -Interpreting notation and improvising -Understanding ABA structure To make Kandinsky style circles Retelling the story To identify simple phrases. To remember the sequence of events in a story. To write words/ simple phrases using a model. I can explain how the algorithm of my game works. To know what a bad influence is. To understand why it is important to Using their skills and putting them into a game situation. -Performing repeating rhythms -Chanting in three parts -Exploring sounds -Performing rondo form To draw Kandinsky style images

Year 4 Autumn Term 2 Plan Ancient Egypt Date Subject Literacy COMPOSITION Vocabulary, grammar and punctuation Handwriting (LO over two weeks) WRITING Transcription READING Comprehension develop positive attitudes to reading and understanding of what they read by: listening to and discussing a wide range of fiction, poetry, plays, non-fiction and reference books or textbooks reading books that are structured in different ways and reading for a range of purposes using dictionary to check meaning of words Maths Weekly mental maths and times tables tests Regular investigations and problem solving. To recall multiplication facts for multiplication tables up to 12 12. 10.11.14 17.11.14 24.11.14 01.12.14 08.12.14 15.12.14 SPAG- To construct noun phrases Handwriting focus-ig To introduce the genre of science fiction To identify key features of science fiction To create an appropriate setting for my science fiction story. To be able to create a character profile. Mental and written addition and subtraction To add and subtract numbers with up to four digits using the efficient written methods of columnar addition and subtraction where appropriate. To estimate and use inverse operations to check answers to a calculation. To solve addition and subtraction two-step problems in contexts, deciding which operations and methods to use and why. SPAG- Possessive apostrophes Handwriting focus-ive To plan own Science fiction story. To write Science Fiction story. To uplevel own writing and provide constructive criticism on others work. Written assessment Multiplication/division Recognise/use factor pairs and commutativity in mental calculations. Multiply 2-digit & 3-digit numbers by a 1-digit number using formal written layout. Solve problems involving multiplying and adding, incl using distributive law and harder multiplication problems such as which n objects are connected to m objects. Solve problems involving multiplying/adding, inc using the distributive law and harder multiplication problems such as which n objects are connected to m objects. SPAG- Prefixes that mean not Handwriting focus-ar To analyse newspaper reports and discuss main features. To create news report on Roswell alien landing. To recap features and plan newspaper article. To create newspaper article for display (classroom) Fractions To recognise given fractions on a shape. To shade fractions. To solve problems involving increasingly harder fractions to calculate quantities, and fractions to divide quantities, including nonunit fractions where the answer is a whole number. To recognise/show, using diagrams, families of common equivalent fractions. SPAG- The suffix ous Handwriting focus-tt To research key historical events in ancient Egypt using a range of resources. To create news report on chosen event. To plan newspaper article. To create newspaper article for display (resource area) Fractions and decimals To count up and down in hundredths; recognise that hundredths arise when dividing an object by a hundred and dividing tenths by ten. Problem solving fractions Investigations To recognise and show, using diagrams, families of common equivalent fractions. SPAG-Clauses and connectives Handwriting focus-rec To read and analyse poems. To discuss similes that could be included in poems. To draft Science Fiction calligrams To complete and perform poems. Statistics and time Read, write and convert time between analogue and digital 12- and 24- hour clocks. Solve problems involving converting from hours to minutes; minutes to seconds; years to months; weeks to days. To interpret and present discrete and continuous data using appropriate graphical methods, including bar charts and time graphs. To solve comparison, sum and difference problems using information presented in bar charts, pictograms, tables and simple line graphs. SPAG- Fronted adverbials Handwriting focus-wa To read and understand a text. (Horrible Aunt Pen, p.10 Comprehension Success) To make inferences about a character. To use hot seating to understand a character. To write a diary entry for a character. Geometry To describe positions on a 2D grid as coordinates in the first quadrant. To plot specified points and draw sides to complete a given polygon. To compare and classify geometric shapes, including quadrilaterals and triangles, based on their properties and sizes. To identify acute and obtuse angles and compare and order angles up to two right angles by size.

Science Animals, including humans History Geography ICT PSHCE PE Music Art To describe the simple functions of the basic parts of the digestive system in humans asking relevant questions and using different types of scientific enquiries to answer them recording findings using simple scientific language, drawings, labelled diagrams, keys, bar charts, and tables making systematic and careful observations To gauge what objects from Ancient Egypt can teach us. To create a conversation between two characters using scratch. To know the role money plays in their own and other people s lives. -To understand what gratitude is. -To know when to show gratitude. -To know how to show gratitude. -Looking at music notation with reference to metre and accent -Building an extended performance piece from a poem -Using canon and ostinati as accompaniments -Paying attention to noation, accent, diminuendo and balance To assemble images into a final version. To identify the different types of teeth in humans and their simple functions Set up simple practical enquiries, comparative and fair tests Record findings using simple scientific language, labelled diagrams and bar charts gathering, recording, classifying and presenting data in a variety of ways to help in answering questions To explore Ancient Egyptians beliefs about life after death. To create a conversation between two characters using scratch. To know how to deal with problems is a calm way. -Using beat box techniques to imitate the sound of a drum kit -Performing a rap with vocal beat box accompaniment To learn about colour theory. To be able to describe the simple functions of the basic part of the digestive system in humans. (Focus on stomach To be able to use written explanations to report on findings from an enquiry To explore Ancient Egyptians beliefs about life after death. Creating a Maths game To design, write and debug programs that accomplish specific goals. To understand the importance of dealing with disagreements -Performing a poem with rhythmic accuracy (choral speaking) -Devising a rhythmic accompaniment based on repeated text fragments -Balancing voices in a performance To begin painting an image. N/A To construct and interpret a variety of food chains, identifying producers, predators and prey identifying differences, similarities or changes related to simple scientific ideas and processes Report on findings To explore life as an Egyptian. Creating a Maths game To use logical reasoning to explain how simple algorithms work To think about the lives of people living in other places and with other customs. To understand the importance of respect. -Exploring how different timbres can be descriptive To make a painting into a relief. To construct and interpret a variety of food chains, identifying producers, predators and prey Record findings using simple scientific language, labelled diagrams and bar charts Report on findings To celebrate our learning about Ancient Egypt Creating a Maths game To use logical reasoning to explain how simple algorithms work To recognise the consequences of antisocial and aggressive behaviours. To understand the importance of our actions. To know how one action can affect another. -Exploring combinations of different timbres to accompany a song -Learning how to accompany a song with drone and ostinato on tuned percussion To learn how to draw a banana. To assess my learning using straightforward scientific evidence to answer questions or to support their findings. No lesson due to Channukah. No lesson due to Chnanukah. To understand the importance of resources and how we should be careful not to waste anything. -Exploring the descriptive music of two major composers -Composing an introduction for a song To learn about tonal scale and highlights.

French At the market To say and repeat spoken words and phrases. To say words to a rhythm At the market To recall and use vocabulary. To remember the sequence of a dialogue. Market role-play presentations To take part in a role-play dialogue from memory. To perform to an audience. Moi, j ai soif song To listen and respond to a song. To join in with the song. Café role-play To say and repeat short phrases. To recall and use vocabulary in a café roleplay. Café role-play presentations To take part in a role-play dialogue from memory. To perform to an audience.