Supporting Random Access on Real-time. Retrieval of Digital Continuous Media. Jonathan C.L. Liu, David H.C. Du and James A.

Size: px
Start display at page:

Download "Supporting Random Access on Real-time. Retrieval of Digital Continuous Media. Jonathan C.L. Liu, David H.C. Du and James A."

Transcription

1 Supporting Random Access on Real-time Retrieval of Digital Continuous Media Jonathan C.L. Liu, David H.C. Du and James A. Schnepf Distributed Multimedia Center 1 & Department of Computer Science University of Minnesota Minneapolis, MN Abstract In addition to the large data size requirement and real-time constraint in continuous media, future video applications such as video editing demands the random access capability on the video-frame level. This paper introduces our study on eective buering control for the real-time retrieval of jitter-free digital video medium. We adopt a video-frame level approach to maintaining the exibility on placement and analyzing the eciency of the buering schemes. An integrated solution which oers ecient buering schemes and exible storage placement to support random access is our goal. We present two buering schemes: the two-buer scheme and the k-buer compensation scheme. The two-buer scheme requires only all the frames in a block to be stored consecutively while providing random access between blocks. However, this intuitive buering scheme potentially requires a large block size and buer space. The k-buer compensation scheme is proposed to resolve this large buer space requirement by using more than two buers and requiring a minimal number of blocks randomly placed in each cylinder. This scheme differs from the contiguous placement scheme because individual blocks can be stored anywhere in each cylinder. Compared to the two-buer scheme, the k-buer compensation scheme requires less buer space, has higher disk utilization, and ner granularity on disk data transfer. The placement requirements are more exible and implementable than the contiguous and storage pattern placement schemes. Experimental measurement results reveal the signicant improvements on the buer-size reduction and placement exibility by using the k-buer compensation scheme. Keywords: Multimedia, Real-time Retrieval, Physical Database Design, Buering Scheme, Disk Placement To appear in Journal of Computer Communications: Special Issue on Multimedia Storage and Databases, Dec Distributed Multimedia Center (DMC) is sponsored by US West, Honeywell, IVI Publ ishing, Computing Devices International and Network Systems Corporation. 1

2 1 Introduction The introduction of audio and video media (or so called continuous media) into the distributed computing environment has engendered a new research area called distributed multimedia computing. Rapid advances in computer hardware and communication networks make this new area more feasible than ever. The integration of audio and video media along with traditional elements such as text and images make possible a wide range of distributed multimedia applications. These distributed multimedia applications range from business, education, simulation, entertainment, training to medical applications. In order for these applications to be feasible and eective, a major research eort to determine appropriate solutions for multimedia storage and retrieval is necessary. Among all media types, continuous media which include video and audio media are the most demanding ones. While many research eorts have been addressed on the straight playback of digital continuous media, very few proposed scheme was designed to support the functionality of video editing. Video editing is a fundamental functionality for all distributed multimedia applications. From the aspects of video editing, ideally video segments can be written in anywhere of disk. Video segments might have dierent video qualities (will be explained later) and dierent playback lengths. Because of these video segment might be created in dierent times, thus they are scattered randomly on the disk. Through the video editing, these edited video segments should be integrated as one unit without any jitters. However, as we will point out later in this paper, this integration of digital continuous medium through video editing is not a simple task. In this section, we will introduce the unique characteristics of continuous media, our model of continuous media retrieval system, and problem nature. Then previous solutions and our proposed solutions are logically presented in brief. There are two major characteristics which distinguish continuous media from traditional text data. First, continuous media, particularly video, involves very large amounts of data. Table 1 and Table 2 lists the typical characteristics and storage requirements of three dierent kinds of video quality. 2 Second, retrieving continuous media needs to be perfectly executed under real-time constraints. To meet the real-time constraint, compression of video data is usually required. Although compression reduces the storage size and makes the real-time retrieval of video media from secondary memory devices possible (i.e., transfer speed is faster than the display speed), the data placement on the secondary memory devices and limited buer size in main memory still present problems, namely, jitter and anomaly in real-time retrieval and display. 2 The authors are aware that current MPEG-1 and JPEG compression schemes only oer VCR-quality video and future MPEG standards for NTSC and HTDV video quality are under investigation. These ideal compression ratios, which produce xed-size compressed video frame, are arranged in this paper to simplify the discussion on buering and placement. 2

3 Video Quality Display Speed (frame/sec) Display Duration (msec/frame) Required Resolution (Width*Height)*(bits/pixel) Animation *480*8=1.9 Mb/frame NTSC *480*24=5.9 Mb/frame HDTV *960*24=28.7 Mb/frame Table 1: Requirement for the animation, NTSC and HDTV video qualities Video Quality Required Resolution (Width*Height)*(bits/pixel) Compression Ratio Compressed Size Kb/frame Storage Size (sector/frame) Animation 512*480*8=1.9 Mb/frame NTSC 512*480*24=5.9 Mb/frame HDTV 1248*960*24=28.7 Mb/frame Table 2: Storage requirements for animation, NTSC and HDTV video qualities In order to illustrate the jitter and anomaly problems, we describe the basic model for a continuous media retrieval system in Figure 1. The system we model has one CPU with a large main memory space, an I/O subsystem and a display subsystem. Compressed continuous media data are stored on a hard disk. A decompression VLSI chip in the display subsystem is available for on-the-y real-time decompression before the continuous media is displayed via display devices such as X terminals and speakers. The data ow to retrieve the compressed continuous media can be divided into four steps. In this paper, we assume that contention only exists in allocating memory space as transfer buers (i.e., there is no contention for the CPU and other resources). Although only video medium is illustrated in the rest of this paper, the same proposed schemes are applicable to the audio medium. 1 HOST CPU 4 hard disk I/O 2 2 subsystem 3 4 display subsystem 4 display MEMORY 4 speaker Figure 1: Model of a retrieval system for continuous media Step 1: Host CPU sends the retrieval request to I/O subsystem. Step 2: I/O subsystem moves compressed data from disk to memory. 3

4 Step 3: Host CPU decompresses the compressed data. Step 4: Host CPU waits for the ready signal from display subsystem, and moves the decompressed data from memory to display device and speakers via display subsystem. The jitter problem in the real-time retrieval of continuous media can be depicted by the following scenario: recall that a compressed NTSC video stream, which is edited from several video segments, is stored randomly on a hard drive with multiple readwrite heads. Each individual video frame is stored as a block. Consider retrieving this compressed video medium using ideal buer size of two video frames, while satisfying the real-time constraints inherent in the nature of continuous media. The next video frame must be retrieved, decompressed and available before the display system nishes with the current frame. This can be achieved if the duration time for displaying the current frame (i.e., msec) allows for the system to seek any particular cylinder, rotate to any sector, transfer the compressed frame to memory, and decompress this compressed video frame. The seek time for a typical hard drive usually ranges from 5 to 40 milliseconds. The worst latency time for a hard disk with a typical spinning speed of 3600 rpm is milliseconds. The transfer time is the time for the data to actually be transmitted from disk to main memory, and is proportional to the amount of data transmitted. The video decompression time is usually negligible using hardwarebased implementation. Unfortunately, Figure 2 depicts the infeasibility because the disk access time might exceed the duration time, hence causing jitter to occur. This jitter situation becomes even worse to support the fast forward operation without dropping frames because the video frame display duration time is shorter. seek time (~20 msec) latency time(~10 msec) input time axis transfer time (~5 msec) T display time axis t = 0 display one video frame (~33 msec) t = T + 33 msec jitter Figure 2: Infeasibility of real-time retrieval of video frames using random placement The cause of jitter stems from the following three conicting goals: 1. Real-time constraint described above. 4

5 2. Placement: ideally these frames may be placed anywhere on the disk in order to fully utilize disk space and exibility. However, a random distribution may result in worst seek and latency times when nding the next frame. 3. Buering: we wish to minimize the buer size (e.g., two frames) to accomplish this task. However, the system may not have sucient time to seek, rotate and transfer the next frame before nishing with the current frame. One way of solving the above problem is to place a constraint on the disk placement in order to reduce the unnecessary components of disk access time. An initially proposed solution is to place the continuous media contiguously in either clustered or non-clustered allocation [2, 3, 7, 12]. This contiguous placement scheme does solve the problem but suers from inexibility on dynamic allocation and replacement. Especially for video editing functionality where users would be allowed to delete or insert some video frames anywhere in a video stream. The contiguous placement scheme may requires a large amount of le copying and merging during this on-line operation. It is also anomalous that, due to the limitation of available buer size, it is impossible to retrieve these continuous media all the time. Figure 3 depicts this anomaly when there are three video frames stored contiguously in one track with two-video-frame buer. to display to display start displaying the current block and transfering next block from disk from disk disk rotates for 10 msec Figure 3: Transfer anomaly with contiguous placement and two-frame buer Therefore, even though continuous media can be stored contiguously, we have to skip transferring data in order to avoid buer overow. Although most current implementations use contiguous allocation for continuous media, it is usually left to the synchronization protocols to skip transferring data when buer overow might occur. While traditional text-based storage/retrieval systems have characteristics that the text data should be retrieved as fast as possible or skipped when the buer is full, continuous media, especially video medium, must be retrieved in a rigid timing manner. To meet this rigid timing constraint, only an appropriate amount of audio or video data should be retrieved into the buer no earlier or later than a pre-specied time. 5

6 Introducing a gap (or so called storage pattern (M,G) in literature) between units of continuous media has been proposed by [20, 14, 16]. These gaps provide a scheme for the system to wait (or transfer other data streams if multiple data streams are retrieved concurrently), then transfer the next frame into the memory buer, while displaying the current video frame. The underlying assumption of this storage pattern scheme is based on the limitation that a small and xed buer size imposes. Gaps are inserted to reduce the required buer size. However, merging techniques are required to merge several streams to increase disk utilization. It also suers the same disadvantage like the contiguous placement scheme in the video editing applications. In addition, a largecapacity disk space is usually shared with other data, and the existence of bad sectors and other data make this particular storage pattern approach less promising. In contrast to previous approaches, we adopt a novel video-frame level approach. We analyze the eciency of the buering schemes while maintaining the highest degree of exibility on the placement. It is our belief that the frame-level model is more proper for a video medium than an audio medium because usually a video frame can not be displayed until all the data which composes one frame has been transferred completely. This observation is important for video applications because features like video editing require the support of random access on individual video frames. This feature highlights the need for exibility on data placement. For example, erasing a couple video frames in a video le should not cause any jitter eect on the real-time retrieval of this edited video le. The contiguous placement and storage pattern placement schemes do not appear to be able to fulll this feature without large le copying and merging on the disk. To the best of our knowledge, this level of modeling and analysis has not been investigated, particularly in terms of ecient buering while maintaining the exibility of placement. We intend to provide an integrated solution which oers more exible storage placement and ecient buering schemes. We present two buering schemes in this paper, the two-buer scheme and the k-buer compensation scheme. The rst buering scheme that we will introduce, the two-buer scheme, requires only a small group of sequential video frames stored consecutively (i.e., clustered) in each cylinder on the disk placement. We call these contiguous frames a block. This scheme eliminates disk seek and latency times within the block. Although this scheme is simple and can be easily implemented, it still suers transfer anomaly (to be discussed later). It also requires a larger buer space, has low disk utilization and has a coarse granularity of disk data transfer 3. We improve this method further by proposing the k-buer compensation scheme which uses more than two buers and requires some blocks to be placed randomly in the same cylinder on disk placement. Note that although each block is internally contiguous, all individual blocks can be stored anywhere in each cylinder. This distinguishes this scheme from contiguous placement. The constraint of placing blocks randomly on the same cylinder increases the slack time (to be dened later) further by eliminating the disk seek time between blocks in the same cylinder. 3 To simplify the discussion in this article, the granularity unit of transferring to/from the video buer is assumed to be frame-based. 6

7 As we will demonstrate, by increasing the number of blocks in each cylinder, the size of the block can be reduced to the smallest values for video media with dierent qualities (e.g., one for NTSC). Analyses and examples are developed to illustrate the feasibility of these two schemes. The rest of this paper is organized as follows. We introduce the two-buer scheme in Section 2 and the k-buer compensation scheme in Section 3. Further discussions on the exibility of placement is included in Section 4. The experimental performance measurement and discussion of the optimality are described in Section 5. A survey of related work is covered in Section 6. Finally, the conclusion and future directions are included in Section 7 and Section 8. 2 Two-buer Scheme Advances in compression techniques make it possible to have VLSI chips perform decompression on the y when displaying video [8, 5, 10, 13]. Management of the buers for compressed video and audio data has an advantage over uncompressed data because of the reduced size of compressed continuous media and the decreased bandwidth requirement. To provide a better illustration of the k-buer compensation scheme, we introduce the two-buer scheme, which is a special case using only two buers with no compensation feature. This two-buer scheme makes it easier for readers to understand the transition to the ecient k-buer compensation scheme. We will also use this two-buer scheme as a comparison scheme to the k-buer compensation scheme. Table 3 lists the denition and parameters that we use in this article. These typical values are from[1], and we typically use CDC's PA8G rpm disk drive and Seagate's Elite rpm disk drive in numerical results. For most video compression schemes, tens of sectors are still required to store one compressed video frame. Random access on video data implies random access on the beginning of any particular frame. However, from Figure 2 and [12, 15], it is impossible to provide random access between each frame and satisfy the real-time requirements. Therefore, we dene a block as one individual unit that consists of multiple frames of video medium. We also assume that random access on continuous media should be of granularity consisting of blocks instead of sectors. We dene this particular random access on continuous media as follows: Denition 1 (constrained random access): Constrained random access on continuous media is a special case of random access such that although the system has random access between dierent blocks (i.e., the next block can be anywhere on disk), it only has sequential access within each block. 7

8 Symbol Denition Units Typical value(s) s size of disk sector kb/sector 4 kb f number of tracks in one cylinder track/cylinder 15 n number of sectors on one track sector/track 64 T ws worst seek time msec 40 (CDC) 15 (Seagate) T wl worst latency time msec (CDC) 8.33 (Seagate) data transfer rate Mb/sec 15 (CDC) 30 (Seagate) S vf size of compressed video frame kbit/frame T display display duration of video frame msec/frame 100 (animation) (NTSC) (HDTV) x block size required for the two-buer scheme frame/block 1-20 (two-buer scheme) and the k-buer compensation scheme mostly 1 (k-buer compensation scheme) k number of buers required for the k-buer block 2-10 compensation scheme p k-buer compensation scheme B total total size of buer required kbits 2 x S vf (two-buer scheme) number of blocks required in each cylinder for the block/cylinder 3-40 k x S vf (k-buer compensation scheme) Table 3: Denitions and parameters used in this article Constrained random access is critical when supporting the real-time retrieval of continuous media. For example, since a compressed video frame take tens of sectors for storage, one cylinder of a hard disk can only store a limited number of video frames (e.g., 40 frames/cylinder). Even when video frames are displayed sequentially, the system still has to move the disk arm to locate another cylinder every 40 frames. The nature of video editing also imposes the need for constrained random access since an integrated video presentation might consist of several dierent video segments stored randomly. It is known that the concurrent pipelining of retrieval and displaying of continuous media requires prefetching and at least two buers [18, 15]. One buer is for retrieval of the next block of data while the other is being displayed. When the block size is just one video frame, and frames are fully random distributed, the real-time retrieval of continuous media can be achieved by satisfying equation(1) for each video frame. Since the decompression time and transfer time on the bus are small (in the range of sec) compared to disk access time (in the range of msec), we will ignore these two parameters and concentrate on the disk access time. Throughout this paper, our analyses will be based on worst case seek and latency times necessary to guarantee jitter-free delivery with the maximum exibility of placement. Thus, on the average, the system may perform better than our predictions. We also assume that no disk scheduling polices are implemented in the hard disk. This assumption is valid because in reality, many disk drives do not have any disk scheduling polices implemented on the disk controller. 8

9 T ws + T wl + S vf T display (1) As we pointed out earlier, a total buer size consisting of two frames is not sucient for video medium on hard disks with random access. Since T display only lasts 33 milliseconds for NTSC video frame, there is no guarantee that there will be jitter-free real-time retrieval. Therefore, to support constrained random access on real-time retrieval and displaying of video medium, the simplest solution is to enlarge the size of the buer from one frame to one block containing x frames. This enlargement will enable the system to have sucient time to seek, locate, and transfer the next block before the system nishes displaying the current block. This scheme achieves more exibility on the placement than the contiguous and storage pattern approaches. The following inequality describes this relaxation. T ws + T wl + x S vf x T display (2) Figure 4 illustrates the logical model for the two-buer scheme. Throughout this paper, we assume that there are fast switches which enable these buers to read data from the disk and then send data to the display devices. We also assume that all frames in one block are stored consecutively in one cylinder. Thus, for any particular hard disk, there is a upper bound for x, which is b f n S vf c. CPU and Memory disk x basic units (1 block) network subsystem x basic units (1 block) Figure 4: Logical diagram of the two-buer scheme We assume that S vf T display is always true otherwise it will not be possible to support real-time continuous media retrieval. Equation(3) shows the required value of x which supports constrained random access using the two-buer scheme. The total buer size required is: x = T ws + T wl d T display? S e (3) vf 9

10 B total = 2 S vf x Table 4 lists required x and B total values in the two-buer scheme for dierent video qualities on dierent disk drives. For the CDC 3600-rpm disk drive, the animation-quality video only requires 10 frames per second. This requirement can be easily satised by x = 1. NTSC-quality video requires a larger block size since the display rate is higher. With three-frame block size, the system is able to provide constrained random access on a hard drive to provide the real-time retrieval of NTSC video medium. HDTV-quality video requires a very large block size because the frame size is large and the display rate is high. By setting x = 18, the system is still able to provide constrained random access on a hard drive while satisfying the real-time retrieval of HDTV video medium. Generally speaking, the block sizes required by the two-buer scheme are considered large, especially for HDTV-quality video (e.g., B total = = 7200 kb). Future multimedia applications require the integration on the processing of continuous and noncontinuous (i.e., traditional) data. The required large block size in the two-buer scheme results in low disk utilization because many segments of free sectors are smaller than the large block size, thus can not be utilized. Since the bandwidth of disk transfer is limited, the large transfer granularity of pipelining concurrency in the two-buer scheme also causes the disadvantage to support the transferring of other data. These will be eciently improved by the k-buer compensation scheme in next section. Disk Drive T ws T wl video quality x B total CDC PA8G1 (3600rpm) 40 msec msec animation kb ( = 15 Mb/sec) NTSC kb HDTV kb Seagate Elite-1 (5400rpm) 22.5 msec msec animation kb ( = 24 Mb/sec) NTSC kb HDTV kb Table 4: Required block size x in the two-buer scheme for dierent video qualities on dierent disk drives 3 Improved Scheme: K-buer Compensation Scheme It is benecial in terms of the system's memory utilization if only the minimum necessary amount of buer space is used, while the constrained random access on realtime retrieval of continuous media is still reserved. The required total buer size B total of the two-buer scheme is still considered too large, especially for HDTV-quality video or the support of fast motion operation without dropping frames for NTSC-quality video. 10

11 Another disadvantage of the two-buer scheme is the granularity of transfer data during pipelining. The system has to lock one buer when displaying the current block while simultaneously transferring the next block. We assume that the transfer granularity for this concurrency is based on the block in the two-buer scheme. Although the current display buer might have some space to accommodate more video frames after displaying some frames in the display block, no more frames can be transferred into these available buers. Therefore, the reserved buer space is not fully utilized. Figure 5 shows how this transfer anomaly can occur when x = 3 in the two-buer scheme. Part (a) depicts the time instant when the system starts displaying the current block while the disk starts accessing the next block. Part (b) demonstrates that after displaying the two frames, buer (2) is already lled and the I/O system can not transfer more frames into the locked buer(1). As the size of the block is increased, the larger amount of memory is allocated, and most of which is not getting accessed for the extended periods. to display to display start displaying the current block and transfering next block (1) (2) (a) from disk (b) from disk Figure 5: Transfer anomaly in the two-buer scheme with x = 3 Low disk utilization is also the penalty that the two-buer scheme has to pay. This is because all the video frames in the same block must be stored contiguously, thus the disk utilization is low when the block size is large. To avoid the disadvantages of large buer size, large transfer granularity and low disk utilization, we introduce the k-buer compensation scheme in this section. Let us dene the slack time,t slack, as the time the system gains from selective placement on the disk compared to random placement. The two-buer scheme does not fully take advantage of disk placement. The slack time gained by the two-buer scheme with block size x is T slack = (x? 1) (T ws + T wl ) We can improve (i.e., increase) the slack time and decrease the block size by requiring some successive blocks to be placed randomly in the same cylinder. By placing p consecutive blocks randomly in each cylinder randomly, we can avoid the seek time between block access within the same cylinder. Thus, more slack time can be achieved between 11

12 blocks in the same cylinder while maintaining the desired placement exibility. Equation (4) becomes the new placement requirement which provides constrained random access on the real-time retrieval of continuous media. Because of the xed buer size constraint, and the nature of constrained random access for the video editing functionality, system requires T wl latency time for each of these p video blocks in the worst case. The slack time saved becomes T ws + p (T wl + x S vf ) p x T display (4) T slack = (p x? 1) T ws + p (x? 1) T wl The proper values of x and p (call it a group) in this two-layer placement are the key to saving sucient slack time and requiring a smaller total buer size requirement with the highest degree of exibility on placement. Consider again Figure 5 in the two-buer scheme with x = 3. The disk placement assumed in this buering scheme is equivalent to x = 3 and p = 1, and the total required buer size is six video frames. Since we have a transfer anomaly after we display two video frames, it will be better to have three buers with x = 2 and k = 3 to relieve this anomaly. Furthermore, using x = 1 and 3 k 6 we can achieve the same goal. The idea of the k-buer compensation scheme then becomes clear by putting the constraint of p sequential blocks in each cylinder randomly, a potentially smaller buer size is required. Since now we have two layers x and p, the denition of constrained random access is revised as Denition 2. Denition 2 (revised constrained random access): Constrained random access on continuous media is a special case of random access such that by limiting the placement of some blocks (i.e., a group) on the same cylinder, the system can have random access (i.e., the next block can be anywhere on disk) between groups. Thereafter, the problem of providing a jitter-free video delivery with exible placement can be transformed into the following equivalent problem: How to nd a proper design on x and p in placement and their associated k parameter in buering such that the revised constrained random access can still be achieved? The following subsections describes our k-buer compensation scheme and its derivations for this solution. 3.1 Compensation in the k-buer compensation scheme The logical model of the k-buer compensation scheme is depicted in Figure 6. 12

13 CPU and Memory disk network subsystem Figure 6: The logical model of the k-buer compensation scheme The idea of compensation is motivated by the fact that the disk data transfer rate varies, it is faster when video frames are placed close together and slower when more seek and latency time are required. In order to overcome this uncertainty and maintain the jitter-free continuity of display, we have to reserve a sucient amount of video frames (i.e., pre-fetch) to accommodate this variation. A major reason that the k-buer compensation scheme performs better than the two-buer scheme results from this unique compensation feature. The idea of compensation is depicted in Figure 7. During normal operation, the system reserves (k? 1) buers for future constrained random access. While the system is displaying the current video frame, the next video frame is transferred into the buers (i.e., from (a) to (b) in Figure 7). This stage can be described by the following equation: T ws + T wl + x S vf (k? 1) x T display (5) The system continues this operation until future constrained random access occurs. When the disk head moves to a dierent cylinder before transferring the next video frame (i.e., from (b) to (c) in Figure 7), the system will use the reserved (k? 1) buers in order to continue displaying video frames. While this happens, the system might use up to k?1 reserved buers because of disk access, as we depict in (c). However, after constrained random access, the retrieval operation tries to compensate for the loss of reserved buers by transferring more data (i.e., from (c) to (d) and from (d) to (e) in Figure 7) in the current cylinder. In order to make this compensation feasible, the following equation needs to be enforced after moving to a new cylinder: x S vf + T wl x T display (6) 13

14 After these compensation operations, the system resumes the steady state that reserves another k? 1 buers for the next constrained random access before leaving the current cylinder. Since we have p blocks allocated in each cylinder in any order, we have to reserved another (k? 1) video frames before the next constrained random access occurs. This requirement is equivalent to transferring the p? 1 video blocks in the current cylinder while only (p? 1)? (k? 1) = (p? k) are displayed in this period of time. The following equation describes this constraint: (p? 1) [ x S vf + T wl ] (p? k) x T display (7) System reserves (k-1) buffers Compensation disk head moves (a) (b) (c) (d) (e) After displaying one block, and head starts moving... After head moving Back to normal operation : reserved video frames : transferred video frames Figure 7: Compensation in the k-buer compensation scheme with k = 4 Based on the compensation feature, the buering and placement requirements for the k-buer compensation scheme are described in equation (5)-(7). The best results in terms of disk utilization and the transfer granularity of pipelining concurrency, the k- buer compensation scheme should always make x as small as possible. This optimality is discussed in the next section. Solving these equations for x, k, and p and minimizing these values, we can identify these parameters as the following: From equation (6), From equation (5), x = d T wl T display? S vf e (8) T ws + T wl + xs vf R k = d dt e + 1 (9) x T display 14

15 From equation (7), k x T display? xs vf? R p = d dt T wl x T display? xs e (10) vf? T wl where, x is the block size in memory buer and placement k is the required number of buers p is the minimal number of blocks on the same cylinder 3.2 Numerical Results Table 5 lists the values of x, k and p using the k-buer compensation scheme for dierent video qualities on dierent disks. When x is large enough, the k-buer compensation scheme downgrades to the two-buer scheme with k = 2. We also list the typical values from the two-buer scheme in this table for comparison purposes. Two examples are illustrated in this section. Disk Drive T ws T wl video quality x k p x k x p CDC PA8G1 (3600rpm) 40 msec msec animation ( = 15 Mb/sec) NTSC HDTV Seagate Elite-1 (5400rpm) 22.5 msec msec animation ( = 24 Mb/sec) NTSC HDTV Table 5: Required x, k and p values in the k-buer compensation scheme for dierent video qualities on dierent disk drives Example 1 (Video stream of NTSC quality on a CDC hard disk): step 1: examine equation(8), where 16:66 x = d 33:33? = 1 15 e

16 step 2: determine the value of k using equation(9) and x = 1, i.e., :66 + k = d :33 = = 3 e + 1 step 3: from equation(10), the required placement p is :33? 15 p = d? 16:66 33:33? ? 16:66 e = 8 Note the total buer space required to support the NTSC's T display in the k-buer scheme requires only 300 kb. This is a factor of two less than the two-buer scheme's required 600 kb amount. The transfer granularity of pipelining has improved from three video frame to one video frame. Example 2 (Video stream of HDTV quality on a CDC hard disk): step 1: examine equation(8), we nd that 16:66 x = d 16:66? = 6 step 2: determine the value of k using equation(9) and x = 6, results in : k = d e :66 = = 3 step 3: from equation(10), the new required placement p is :66? 15? 16:66 p = d 6 16:66? ? 16:66 e = 62 Consider the total buer required to support the HDTV's T display. The k-buer scheme only requires 3600 kb. Again, this is a factor of two 4 less than the two-buer scheme's 4 The same reduction factors in both examples are by accident. Dierent values in the parameter setup can produce dierent reduction factors. e 16

17 7200 kb. The concurrent access granularity is improved from eighteen video frames to six video frames. However, the placement requirement may be too large to be accommodated in one cylinder. There are two approaches to solve this lack-of-space problem. The rst one is to go for a disk drive with a higher rotational speed. As we can see in Table 5, the required block size and group size are reduced signicantly by using Seagate's 5400-rpm disk drive. The other approach is to extend to a third layer zone in placement constraint. Current two-layer placement requirements do not limit the ordering of allocated cylinders. The track-to-track seek time between adjacent cylinders is much smaller than the worst latency time for disk rotation. Since we used worst latency time in the design and analysis for the k-buer compensation scheme, we can put video frames in the adjacent cylinders as long as they are in the same zone, while the sum of track-to-track seek time plus the rotation time will be less or equal to the worst latency time. 4 On the Flexibility of Placement Previous work on the storage and retrieval of continuous media usually assumed contiguous placement (clustered or non-clustered) or (M,G) storage pattern placement on the disk drive. M represents the disk sectors required to store a video block, and G denotes the sectors that are left unused for this video stream. In the contiguous and the storage pattern placement schemes, the major underlying assumption is that the ordering of storage placement is exactly the same when the system retrieves this video medium. For example, contiguous placement always places the next video frame starting from the next disk sector, and storage pattern placement always places the next video frame after skipping G sectors. A key advantage of the k-buer compensation scheme compared to the storage pattern and contiguous placement schemes is it allows greater exibility in data placement on the disk drive to support advanced features like video editing and multimedia integration. Any placement scheme satisfying the following assumptions will work on the k-buer compensation scheme when retrieving these continuous media: all x video frames in the same block should be stored consecutively. p dierent sequential blocks in the same group can be stored anywhere in one cylinder. dierent video groups can be stored anywhere on the disk. The two-buer scheme itself is a special case of the k-buer compensation scheme with k = 2 and p = 1. However, because k = 2, the compensation feature does not exist 17

18 in video-frame level. Our placement requirement still diers from the storage pattern (M,G) and contiguous placement schemes because the next block could be anywhere in the same cylinder. Our placement requirement only needs to reserve a 'logical partial' ordering on the storage placement: within a group, there are p blocks stored on the same cylinder, and the storage ordering of these blocks does not need to be the same ordering during retrieval. Dierent groups can be on dierent cylinders, and the same principle applies between groups. We believe that since multiple-head hard drives are round with fast rotation speed, the storage ordering can vary from the retrieval ordering to some degree. This will certainly introduce more seek time between cylinders and latency time within a cylinder. However, we argue that the achieved placement exibility will be more benecial when we consider a general solution for future video editing and multimedia integration applications. Therefore, it is our believe that this two-layer (x; p) placement imposes less restrictions on the placement exibility compared to the contiguous and storage pattern placement schemes. In particular, we use the following two restriction factors in addition to our two-layer (x; p) placement to model other proposed placement schemes in the research literature. 1. whether retrieval order is preserved in the ordering of storage placement and 2. the existence of randomness in the placement of the next video frame: contiguous placement can be modeled as x nf S vf and p = 1 with (1) orderpreserving, and (2) the next video frame should be placed on the next sector in the current or the adjacent cylinder, when the current cylinder is full. storage pattern placement can be modeled as x = M S vf and p = nf (M+G) with (1) order-preserving, and (2) the next video frame should be placed on the rst sector after skipping G sectors on the current or the adjacent cylinders. random placement can be modeled as x = 1 and p can be any number with (1) no order-preserving, and (2) the next video frame can be placed starting from any sector on any cylinder. 5 Performance Measurements To validate the proposed k-buer compensation scheme, a series of experiments were performed to measure the jitters experienced with dierent values of x in the two-buer scheme. It was our expectation that using a sucient large video block, the constrained random access could be maintained without jitter occurred. The measured results in the two-buer scheme has supported this expectation and matched the previous analysis. 18

19 Same measurements were also performed on the k-buer compensation scheme with dierent values of x,p and k. The k-buer compensation scheme was expected to reduce the required buer size and jitters occurred. Experimental measurement results validated the signicant achievement on these two performance metric using the k-buer compensation scheme. It showed that it is feasible to provide constrained random access with a small amount of buer memory for both NTSC and HDTV-quality video. 5.1 Experiment Setup Hardware Platform The platform that we adopt is a Sun SPARC-10 machine with a dedicated 2GB SCSI HP C3010 hard disk. This particular HP hard disk contains 19 data surfaces, and each sector has 512-byte capacity. There are 2325 cylinders in this drive, however only 2255 data cylinders are available to store data. The ZBR coding is used in this drive, such that there are three regions. The outer region has 1500 data cylinders, and each cylinder has 1824 sectors. Both the middle and inner regions have 377 data cylinders. each cylinder in the middle region has 1672 sectors, and the cylinder in the inner region has 1444 sectors. The frame sizes for NTSC and HDTV video frames requires 100 and 200 kbit respectively, thus requiring 25 and 50 sectors in this particular disk drive. Therefore, for the worst case, each cylinder in this disk drive can store at least b1444=25c = 57 NTSC video frames or b1444=50c = 28 HDTV video frames. These two numbers have been determined as the upper-bound values for the placement requirements in our experiments Softwares A generic video retrieval program has been developed in this series of experiments. Video data was retrieved from the HP C3010 disk drive, and transferred into a shared buer space for the display. The shared buer was locked while in display. The I/O buering itself is a kernel task, which should involve revising the device rmware, device driver and the associated OS kernel. Because lack of the source code of SunOS on SPARC- 10, we emulated this buering scheme in user processes with minimal OS overhead. The workload of the SPARC-10 machine was maintained in a minimal load. The disk access has been monitored such that an exclusive single-access was performed. It were the the performance improvement between the two-buer scheme and the k-buer compensation scheme that we wanted to validate. Therefore, the measurement results we obtained from user process should justify the trend. 19

20 5.1.3 Video Medium Because of widely adoption of SCSI interface for the connection of hard disk and host computer, it is hard to place the video data onto the exactly desired sectors. The SCSI interface produce a large linear logical array that represents a 'close' mapping of the actual layout of physical sectors. The spare and bad sectors managements are usually handled by the SCSI adaptor, and are totally hidden from user process. Since this limitation, we carefully traced the exact disk characteristics (e.g., number of sectors in one cylinder) of the HP C3010 hard disk. Then the low-level raw I/O operations such as open, lseek, write, and read were adopted to bypass the existed le system overhead. The randomness was determined by getting the current time (e.g., time(tvec)), initialize the seed by srand(tvec[0]), then using the rand() random generator to obtain the randomness for the placement exibility. A video le with 9000 video frames (i.e., 300-second NTSC video or 150-second HDTV video) was placed using this random process. For the twobuer scheme, each block with x video frames was placed contiguously, and dierent blocks were placed randomly on the disk drive. This randomness was achieved by using rand()* total-frames-of-disk. The k-buer compensation scheme requires that at least p video blocks were placed in the same cylinder, however, the order was random within the cylinder for placement exibility. This randomness was achieved by using rand()* totalframes-per-cylinder for these p video blocks. It is purely random to choose a particular cylinder by using rand()* total-cylinder-of-disk. 5.2 Measurement Results Two-buer scheme As we analyzed in the previous sections, the block size is the key factors when using the two-buer scheme. Figure 8 depicts the number of jitters that occurred when the block size is increased for both NTSC and HDTV video streams. The HP C3010 disk drive has a 4002-rpm disk rotation speed, thus has in-between T ws ; T wl and parameters compared to the 3600-rpm CDC and 5400-rpm Seagate disk drives as we illustrated in the numerical examples. Figure 8 shows that the infeasibility of random access by using x = 1 block size as we illustrated in Introduction section. The number of jitters is large. For NTSC video, it resulted in 8862 jitters among 9000 video frames (i.e., 98.5%), and for HDTV video it introduced 8900 jitters (i.e., 99%). By using x = 2 block size, the number of jitters for NTSC video is reduced to 62 among the 4500 video blocks (i.e., 1.4%). The jitter-free NTSC video quality is maintained by setting the block size x equal or greater than 3 video frames. This measurement result matches to the analysis in previous section. 20

21 NTSC video-quality HDTV video-quality Number of Jitters Occurred Size of block (x frames) Figure 8: Measured number of jitters for dierent block sizes using the two-buer scheme For HDTV video, the following Table 6 lists the jitter reductions by using larger block sizes. When the block size is less than 5 video frames, the jitter ratio is virtually 100%. By using x > 10 block size, the jitter-free HDTV video quality is maintained. This measurement results is also matched to out previous analysis. Notice that to maintain this jitter-free quality, the required memory size is at least 2xS vf = kb = 4Mb. block size (x) # of measurement jitters ratio % % % % % % % % % Table 6: The improvement of jitter reduction using dierent block size in the two-buer scheme for the HDTV video K-buer compensation scheme As we analyzed in the k-buer compensation scheme, there are three parameters that aect the quality of video retrieval. Block size x, the number of blocks k and the required placement p blocks in a cylinder. To explore the maximal exibility of placement, the block size x has been set as 1 for NTSC video and 2 for the HDTV video. Therefore, there are two parameters that we are particular interested in experiments. The rst one is the placement requirement p, and the second one is the number of blocks k. 21

22 Increasing the value of p potentially introduce the slack time in current cylinder, thus more likely to achieve compensation as we described in this analysis. Increasing the k value directly improve the amount of compensation, thus increase the allowable display time. Figure 9 depicts the number of jitters that occurred when the placement p is increased for both NTSC and HDTV video streams using k = 3 buers. Figure 10 shows the similar measurement with k = 4 buers. It is worthy to note that the maximal numbers of jitters in both NTSC and HDTV video retrievals have been reduced signicantly. More specically, the maximal number of jitters has been reduced from over 8500 in the two-buer scheme to less than 140 using the k-buer compensation scheme. Unlike the steady reduction curve in the measurement of the two-buer scheme, we sometimes experienced more slightly jitters when using a larger p value (e.g., the HDTV video with k = 3, and p = 10). This was caused by the approximated mapping from SCSI's logical layout to the physical placement. The contiguously-stored block that we assumed in logical array might span to two nonadjacent physical cylinders. Also another possibility is the cylinder size that we assumed sometimes spans across two physical cylinders. This situation is more sensitive when the experienced jitters are few, however, the general trend still proved the eciency of the k-buer compensation scheme. By adopting kernel process and bypassing the SCSI mapping, it is possible to achieve the smooth performance curve NTSC video-quality (k=3) HDTV video-quality (k=3) Number of Jitters Occurred p video frames in each cylinder Figure 9: Measured number of jitters by increasing the number of video frames in each cylinder (i.e., p) using the k(3)-buer compensation scheme For the NTSC video retrieval, using k = 3 blocks as the buering scheme, Figure 9 shows that number of jitters is decreased accordingly when the p value is increasing. Using k = 4 introduces the same trend with much less maximal jitters with the same p placement. Using p = 6 and k = 4 can maintain the jitter-free NTSC video quality. To maintain the same jitter-free quality, the k-buer compensation scheme only requires 4 100kb = 400kb memory while the two-buer scheme needs kb = 600kb. 22

23 10 NTSC video-quality (k=4) HDTV video-quality (k=4) 8 Number of Jitters Occurred p video frames in each cylinder Figure 10: Measured number of jitters by increasing the number of video frames in each cylinder (i.e., p) using the k(4)-buer compensation scheme For HDTV video, the following Table 7 lists the jitter reductions by using k = 3 and k = 4. Notice that the jitter ratio is signicantly improved to 3% just simply adopting more than two buers and minimal placement requirement. Using k = 4 and p > 6, the jitter-free quality is maintained. As we measured in this section, the two-buer scheme needs 4M b memory while k-buer compensation scheme only requires 4 200kb = 800kb to maintain this jitter-free quality. k placement (p) # of measurement jitters ratio % % % % % % % % % Table 7: The improvement using the k-buer compensation scheme for the HDTV video 5.3 On the Optimality of Performance Figure 11 depicts the relationship between k and p when the block size x is increased. It can be shown that by increasing the block size x, the number of blocks in a group for each cylinder (i.e., p) can be decreased. Notice that there is a drop when the block size x = 18. The reason for this sharp drop is because the k-buer compensation scheme 23

Network. Decoder. Display

Network. Decoder. Display On the Design of a Low-Cost Video-on-Demand Storage System Banu Ozden Rajeev Rastogi Avi Silberschatz AT&T Bell Laboratories 600 Mountain Avenue Murray Hill NJ 07974-0636 fozden, rastogi, avig@research.att.com

More information

AE16 DIGITAL AUDIO WORKSTATIONS

AE16 DIGITAL AUDIO WORKSTATIONS AE16 DIGITAL AUDIO WORKSTATIONS 1. Storage Requirements In a conventional linear PCM system without data compression the data rate (bits/sec) from one channel of digital audio will depend on the sampling

More information

Lehrstuhl für Informatik 4 Kommunikation und verteilte Systeme

Lehrstuhl für Informatik 4 Kommunikation und verteilte Systeme Chapter 2: Basics Chapter 3: Multimedia Systems Communication Aspects and Services Chapter 4: Multimedia Systems Storage Aspects Optical Storage Media Multimedia File Systems Multimedia Database Systems

More information

Relative frequency. I Frames P Frames B Frames No. of cells

Relative frequency. I Frames P Frames B Frames No. of cells In: R. Puigjaner (ed.): "High Performance Networking VI", Chapman & Hall, 1995, pages 157-168. Impact of MPEG Video Trac on an ATM Multiplexer Oliver Rose 1 and Michael R. Frater 2 1 Institute of Computer

More information

Stream Conversion to Support Interactive Playout of. Videos in a Client Station. Ming-Syan Chen and Dilip D. Kandlur. IBM Research Division

Stream Conversion to Support Interactive Playout of. Videos in a Client Station. Ming-Syan Chen and Dilip D. Kandlur. IBM Research Division Stream Conversion to Support Interactive Playout of Videos in a Client Station Ming-Syan Chen and Dilip D. Kandlur IBM Research Division Thomas J. Watson Research Center Yorktown Heights, New York 10598

More information

8 Concluding Remarks. random disk head seeks, it requires only small. buered in RAM. helped us understand details about MPEG.

8 Concluding Remarks. random disk head seeks, it requires only small. buered in RAM. helped us understand details about MPEG. cur buf is the viewer buer containing the FF-version of the movie from the movie buer that output the bits being transmitted In [2], we present a scheme that eliminates the delay associated with all of

More information

Pattern Smoothing for Compressed Video Transmission

Pattern Smoothing for Compressed Video Transmission Pattern for Compressed Transmission Hugh M. Smith and Matt W. Mutka Department of Computer Science Michigan State University East Lansing, MI 48824-1027 {smithh,mutka}@cps.msu.edu Abstract: In this paper

More information

Experimental Results from a Practical Implementation of a Measurement Based CAC Algorithm. Contract ML704589 Final report Andrew Moore and Simon Crosby May 1998 Abstract Interest in Connection Admission

More information

DCT Q ZZ VLC Q -1 DCT Frame Memory

DCT Q ZZ VLC Q -1 DCT Frame Memory Minimizing the Quality-of-Service Requirement for Real-Time Video Conferencing (Extended abstract) Injong Rhee, Sarah Chodrow, Radhika Rammohan, Shun Yan Cheung, and Vaidy Sunderam Department of Mathematics

More information

Implementation of MPEG-2 Trick Modes

Implementation of MPEG-2 Trick Modes Implementation of MPEG-2 Trick Modes Matthew Leditschke and Andrew Johnson Multimedia Services Section Telstra Research Laboratories ABSTRACT: If video on demand services delivered over a broadband network

More information

MULTIMEDIA TECHNOLOGIES

MULTIMEDIA TECHNOLOGIES MULTIMEDIA TECHNOLOGIES LECTURE 08 VIDEO IMRAN IHSAN ASSISTANT PROFESSOR VIDEO Video streams are made up of a series of still images (frames) played one after another at high speed This fools the eye into

More information

J. Maillard, J. Silva. Laboratoire de Physique Corpusculaire, College de France. Paris, France

J. Maillard, J. Silva. Laboratoire de Physique Corpusculaire, College de France. Paris, France Track Parallelisation in GEANT Detector Simulations? J. Maillard, J. Silva Laboratoire de Physique Corpusculaire, College de France Paris, France Track parallelisation of GEANT-based detector simulations,

More information

Cost Analysis of Serpentine Tape Data Placement Techniques in Support of Continuous Media Display

Cost Analysis of Serpentine Tape Data Placement Techniques in Support of Continuous Media Display c Springer-Verlag. Published in the Proceedings of the 10 th International Conference on Computing and Information (ICCI 2000), November 18-21, 2000, Kuwait. Cost Analysis of Serpentine Tape Data Placement

More information

Storage and Retrieval Methods to Support Fully Interactive. Playout in a Disk-Array-Based Video Server

Storage and Retrieval Methods to Support Fully Interactive. Playout in a Disk-Array-Based Video Server Storage and Retrieval Methods to Support Fully Interactive Playout in a Disk-Array-Based Video Server Ming-Syan Chen, Dilip D. Kandlur and Philip S. Yu IBM Research Division Thomas J. Watson Research Center

More information

The Matched Delay Technique: Wentai Liu, Mark Clements, Ralph Cavin III. North Carolina State University. (919) (ph)

The Matched Delay Technique: Wentai Liu, Mark Clements, Ralph Cavin III. North Carolina State University.   (919) (ph) The Matched elay Technique: Theory and Practical Issues 1 Introduction Wentai Liu, Mark Clements, Ralph Cavin III epartment of Electrical and Computer Engineering North Carolina State University Raleigh,

More information

Implementation of an MPEG Codec on the Tilera TM 64 Processor

Implementation of an MPEG Codec on the Tilera TM 64 Processor 1 Implementation of an MPEG Codec on the Tilera TM 64 Processor Whitney Flohr Supervisor: Mark Franklin, Ed Richter Department of Electrical and Systems Engineering Washington University in St. Louis Fall

More information

Analysis of Retrieval of Multimedia Data Stored on Magnetic Tape

Analysis of Retrieval of Multimedia Data Stored on Magnetic Tape Analysis of Retrieval of Multimedia Data Stored on Magnetic Tape Olav Sandstå and Roger Midtstraum Department of Computer and Information Science Norwegian University of Science and Technology N-734 Trondheim,

More information

Low Power VLSI Circuits and Systems Prof. Ajit Pal Department of Computer Science and Engineering Indian Institute of Technology, Kharagpur

Low Power VLSI Circuits and Systems Prof. Ajit Pal Department of Computer Science and Engineering Indian Institute of Technology, Kharagpur Low Power VLSI Circuits and Systems Prof. Ajit Pal Department of Computer Science and Engineering Indian Institute of Technology, Kharagpur Lecture No. # 29 Minimizing Switched Capacitance-III. (Refer

More information

The transmission of MPEG-2 VBR video under usage parameter control

The transmission of MPEG-2 VBR video under usage parameter control INTERNATIONAL JOURNAL OF COMMUNICATION SYSTEMS Int. J. Commun. Syst. 2001; 14:125}146 The transmission of MPEG-2 VBR video under usage parameter control Lou Wenjing, Chia Liang Tien*, Lee Bu Sung and Wang

More information

A low-power portable H.264/AVC decoder using elastic pipeline

A low-power portable H.264/AVC decoder using elastic pipeline Chapter 3 A low-power portable H.64/AVC decoder using elastic pipeline Yoshinori Sakata, Kentaro Kawakami, Hiroshi Kawaguchi, Masahiko Graduate School, Kobe University, Kobe, Hyogo, 657-8507 Japan Email:

More information

An Interactive Broadcasting Protocol for Video-on-Demand

An Interactive Broadcasting Protocol for Video-on-Demand An Interactive Broadcasting Protocol for Video-on-Demand Jehan-François Pâris Department of Computer Science University of Houston Houston, TX 7724-3475 paris@acm.org Abstract Broadcasting protocols reduce

More information

Lossless Compression Algorithms for Direct- Write Lithography Systems

Lossless Compression Algorithms for Direct- Write Lithography Systems Lossless Compression Algorithms for Direct- Write Lithography Systems Hsin-I Liu Video and Image Processing Lab Department of Electrical Engineering and Computer Science University of California at Berkeley

More information

SECONDARY STORAGE DEVICES: MAGNETIC TAPES AND CD-ROM

SECONDARY STORAGE DEVICES: MAGNETIC TAPES AND CD-ROM SECONDARY STORAGE DEVICES: MAGNETIC TAPES AND CD-ROM Contents of today s lecture: Magnetic Tapes Characteristics of magnetic tapes Data organization on 9-track tapes Estimating tape length requirements

More information

BUSES IN COMPUTER ARCHITECTURE

BUSES IN COMPUTER ARCHITECTURE BUSES IN COMPUTER ARCHITECTURE The processor, main memory, and I/O devices can be interconnected by means of a common bus whose primary function is to provide a communication path for the transfer of data.

More information

AN MPEG-4 BASED HIGH DEFINITION VTR

AN MPEG-4 BASED HIGH DEFINITION VTR AN MPEG-4 BASED HIGH DEFINITION VTR R. Lewis Sony Professional Solutions Europe, UK ABSTRACT The subject of this paper is an advanced tape format designed especially for Digital Cinema production and post

More information

A variable bandwidth broadcasting protocol for video-on-demand

A variable bandwidth broadcasting protocol for video-on-demand A variable bandwidth broadcasting protocol for video-on-demand Jehan-François Pâris a1, Darrell D. E. Long b2 a Department of Computer Science, University of Houston, Houston, TX 77204-3010 b Department

More information

CSCI 120 Introduction to Computation Bits... and pieces (draft)

CSCI 120 Introduction to Computation Bits... and pieces (draft) CSCI 120 Introduction to Computation Bits... and pieces (draft) Saad Mneimneh Visiting Professor Hunter College of CUNY 1 Yes No Yes No... I am a Bit You may recall from the previous lecture that the use

More information

Using the VideoEdge IP Encoder with Intellex IP

Using the VideoEdge IP Encoder with Intellex IP This application note explains the tradeoffs inherent in using IP video and provides guidance on optimal configuration of the VideoEdge IP encoder with Intellex IP. The VideoEdge IP Encoder is a high performance

More information

VVD: VCR operations for Video on Demand

VVD: VCR operations for Video on Demand VVD: VCR operations for Video on Demand Ravi T. Rao, Charles B. Owen* Michigan State University, 3 1 1 5 Engineering Building, East Lansing, MI 48823 ABSTRACT Current Video on Demand (VoD) systems do not

More information

Achieving Faster Time to Tapeout with In-Design, Signoff-Quality Metal Fill

Achieving Faster Time to Tapeout with In-Design, Signoff-Quality Metal Fill White Paper Achieving Faster Time to Tapeout with In-Design, Signoff-Quality Metal Fill May 2009 Author David Pemberton- Smith Implementation Group, Synopsys, Inc. Executive Summary Many semiconductor

More information

Impact of scan conversion methods on the performance of scalable. video coding. E. Dubois, N. Baaziz and M. Matta. INRS-Telecommunications

Impact of scan conversion methods on the performance of scalable. video coding. E. Dubois, N. Baaziz and M. Matta. INRS-Telecommunications Impact of scan conversion methods on the performance of scalable video coding E. Dubois, N. Baaziz and M. Matta INRS-Telecommunications 16 Place du Commerce, Verdun, Quebec, Canada H3E 1H6 ABSTRACT The

More information

TIME-COMPENSATED REMOTE PRODUCTION OVER IP

TIME-COMPENSATED REMOTE PRODUCTION OVER IP TIME-COMPENSATED REMOTE PRODUCTION OVER IP Ed Calverley Product Director, Suitcase TV, United Kingdom ABSTRACT Much has been said over the past few years about the benefits of moving to use more IP in

More information

Combining Pay-Per-View and Video-on-Demand Services

Combining Pay-Per-View and Video-on-Demand Services Combining Pay-Per-View and Video-on-Demand Services Jehan-François Pâris Department of Computer Science University of Houston Houston, TX 77204-3475 paris@cs.uh.edu Steven W. Carter Darrell D. E. Long

More information

Processor time 9 Used memory 9. Lost video frames 11 Storage buffer 11 Received rate 11

Processor time 9 Used memory 9. Lost video frames 11 Storage buffer 11 Received rate 11 Processor time 9 Used memory 9 Lost video frames 11 Storage buffer 11 Received rate 11 2 3 After you ve completed the installation and configuration, run AXIS Installation Verifier from the main menu icon

More information

Design Project: Designing a Viterbi Decoder (PART I)

Design Project: Designing a Viterbi Decoder (PART I) Digital Integrated Circuits A Design Perspective 2/e Jan M. Rabaey, Anantha Chandrakasan, Borivoje Nikolić Chapters 6 and 11 Design Project: Designing a Viterbi Decoder (PART I) 1. Designing a Viterbi

More information

CHAPTER 2 SUBCHANNEL POWER CONTROL THROUGH WEIGHTING COEFFICIENT METHOD

CHAPTER 2 SUBCHANNEL POWER CONTROL THROUGH WEIGHTING COEFFICIENT METHOD CHAPTER 2 SUBCHANNEL POWER CONTROL THROUGH WEIGHTING COEFFICIENT METHOD 2.1 INTRODUCTION MC-CDMA systems transmit data over several orthogonal subcarriers. The capacity of MC-CDMA cellular system is mainly

More information

AUDIOVISUAL COMMUNICATION

AUDIOVISUAL COMMUNICATION AUDIOVISUAL COMMUNICATION Laboratory Session: Recommendation ITU-T H.261 Fernando Pereira The objective of this lab session about Recommendation ITU-T H.261 is to get the students familiar with many aspects

More information

CHAPTER 8 CONCLUSION AND FUTURE SCOPE

CHAPTER 8 CONCLUSION AND FUTURE SCOPE 124 CHAPTER 8 CONCLUSION AND FUTURE SCOPE Data hiding is becoming one of the most rapidly advancing techniques the field of research especially with increase in technological advancements in internet and

More information

The BAT WAVE ANALYZER project

The BAT WAVE ANALYZER project The BAT WAVE ANALYZER project Conditions of Use The Bat Wave Analyzer program is free for personal use and can be redistributed provided it is not changed in any way, and no fee is requested. The Bat Wave

More information

MSB LSB MSB LSB DC AC 1 DC AC 1 AC 63 AC 63 DC AC 1 AC 63

MSB LSB MSB LSB DC AC 1 DC AC 1 AC 63 AC 63 DC AC 1 AC 63 SNR scalable video coder using progressive transmission of DCT coecients Marshall A. Robers a, Lisimachos P. Kondi b and Aggelos K. Katsaggelos b a Data Communications Technologies (DCT) 2200 Gateway Centre

More information

THE CAPABILITY of real-time transmission of video over

THE CAPABILITY of real-time transmission of video over 1124 IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, VOL. 15, NO. 9, SEPTEMBER 2005 Efficient Bandwidth Resource Allocation for Low-Delay Multiuser Video Streaming Guan-Ming Su, Student

More information

Module 8 VIDEO CODING STANDARDS. Version 2 ECE IIT, Kharagpur

Module 8 VIDEO CODING STANDARDS. Version 2 ECE IIT, Kharagpur Module 8 VIDEO CODING STANDARDS Lesson 24 MPEG-2 Standards Lesson Objectives At the end of this lesson, the students should be able to: 1. State the basic objectives of MPEG-2 standard. 2. Enlist the profiles

More information

Milestone Solution Partner IT Infrastructure Components Certification Report

Milestone Solution Partner IT Infrastructure Components Certification Report Milestone Solution Partner IT Infrastructure Components Certification Report Infortrend Technologies 5000 Series NVR 12-15-2015 Table of Contents Executive Summary:... 4 Introduction... 4 Certified Products...

More information

A Real-Time MPEG Software Decoder

A Real-Time MPEG Software Decoder DISCLAIMER This report was prepared as an account of work sponsored by an agency of the United States Government. Neither the United States Government nor any agency thereof, nor any of their employees,

More information

Browsing News and Talk Video on a Consumer Electronics Platform Using Face Detection

Browsing News and Talk Video on a Consumer Electronics Platform Using Face Detection Browsing News and Talk Video on a Consumer Electronics Platform Using Face Detection Kadir A. Peker, Ajay Divakaran, Tom Lanning Mitsubishi Electric Research Laboratories, Cambridge, MA, USA {peker,ajayd,}@merl.com

More information

Analysis of MPEG-2 Video Streams

Analysis of MPEG-2 Video Streams Analysis of MPEG-2 Video Streams Damir Isović and Gerhard Fohler Department of Computer Engineering Mälardalen University, Sweden damir.isovic, gerhard.fohler @mdh.se Abstract MPEG-2 is widely used as

More information

Transport Stream. 1 packet delay No delay. PCR-unaware scheme. AAL5 SDUs PCR PCR. PCR-aware scheme PCR PCR. Time

Transport Stream. 1 packet delay No delay. PCR-unaware scheme. AAL5 SDUs PCR PCR. PCR-aware scheme PCR PCR. Time A Restamping Approach to Clock Recovery in MPEG-2 Systems Layer Christos Tryfonas Anujan Varma UCSC-CRL-98-4 May 4, 1998 Board of Studies in Computer Engineering University of California, Santa Cruz Santa

More information

CHARACTERIZATION OF END-TO-END DELAYS IN HEAD-MOUNTED DISPLAY SYSTEMS

CHARACTERIZATION OF END-TO-END DELAYS IN HEAD-MOUNTED DISPLAY SYSTEMS CHARACTERIZATION OF END-TO-END S IN HEAD-MOUNTED DISPLAY SYSTEMS Mark R. Mine University of North Carolina at Chapel Hill 3/23/93 1. 0 INTRODUCTION This technical report presents the results of measurements

More information

Reducing DDR Latency for Embedded Image Steganography

Reducing DDR Latency for Embedded Image Steganography Reducing DDR Latency for Embedded Image Steganography J Haralambides and L Bijaminas Department of Math and Computer Science, Barry University, Miami Shores, FL, USA Abstract - Image steganography is the

More information

SPATIAL LIGHT MODULATORS

SPATIAL LIGHT MODULATORS SPATIAL LIGHT MODULATORS Reflective XY Series Phase and Amplitude 512x512 A spatial light modulator (SLM) is an electrically programmable device that modulates light according to a fixed spatial (pixel)

More information

SCode V3.5.1 (SP-501 and MP-9200) Digital Video Network Surveillance System

SCode V3.5.1 (SP-501 and MP-9200) Digital Video Network Surveillance System V3.5.1 (SP-501 and MP-9200) Digital Video Network Surveillance System Core Technologies Image Compression MPEG4. It supports high compression rate with good image quality and reduces the requirement of

More information

Spatio-temporal inaccuracies of video-based ultrasound images of the tongue

Spatio-temporal inaccuracies of video-based ultrasound images of the tongue Spatio-temporal inaccuracies of video-based ultrasound images of the tongue Alan A. Wrench 1*, James M. Scobbie * 1 Articulate Instruments Ltd - Queen Margaret Campus, 36 Clerwood Terrace, Edinburgh EH12

More information

The Yamaha Corporation

The Yamaha Corporation New Techniques for Enhanced Quality of Computer Accompaniment Roger B. Dannenberg School of Computer Science Carnegie Mellon University Pittsburgh, PA 15213 USA Hirofumi Mukaino The Yamaha Corporation

More information

Understanding Compression Technologies for HD and Megapixel Surveillance

Understanding Compression Technologies for HD and Megapixel Surveillance When the security industry began the transition from using VHS tapes to hard disks for video surveillance storage, the question of how to compress and store video became a top consideration for video surveillance

More information

Sensor Development for the imote2 Smart Sensor Platform

Sensor Development for the imote2 Smart Sensor Platform Sensor Development for the imote2 Smart Sensor Platform March 7, 2008 2008 Introduction Aging infrastructure requires cost effective and timely inspection and maintenance practices The condition of a structure

More information

Compressed-Sensing-Enabled Video Streaming for Wireless Multimedia Sensor Networks Abstract:

Compressed-Sensing-Enabled Video Streaming for Wireless Multimedia Sensor Networks Abstract: Compressed-Sensing-Enabled Video Streaming for Wireless Multimedia Sensor Networks Abstract: This article1 presents the design of a networked system for joint compression, rate control and error correction

More information

Design of Fault Coverage Test Pattern Generator Using LFSR

Design of Fault Coverage Test Pattern Generator Using LFSR Design of Fault Coverage Test Pattern Generator Using LFSR B.Saritha M.Tech Student, Department of ECE, Dhruva Institue of Engineering & Technology. Abstract: A new fault coverage test pattern generator

More information

Understanding FICON Channel Path Metrics

Understanding FICON Channel Path Metrics Understanding FICON Channel Path Metrics Dr.H.PatArtis Performance Associates, Inc. PAI/O Driver is a registered trademark of Performance Associates, Inc. Performance Associates, Inc., 2003. Topics Warning

More information

HIGH SPEED ASYNCHRONOUS DATA MULTIPLEXER/ DEMULTIPLEXER FOR HIGH DENSITY DIGITAL RECORDERS

HIGH SPEED ASYNCHRONOUS DATA MULTIPLEXER/ DEMULTIPLEXER FOR HIGH DENSITY DIGITAL RECORDERS HIGH SPEED ASYNCHRONOUS DATA MULTIPLEXER/ DEMULTIPLEXER FOR HIGH DENSITY DIGITAL RECORDERS Mr. Albert Berdugo Mr. Martin Small Aydin Vector Division Calculex, Inc. 47 Friends Lane P.O. Box 339 Newtown,

More information

CHAPTER 6 ASYNCHRONOUS QUASI DELAY INSENSITIVE TEMPLATES (QDI) BASED VITERBI DECODER

CHAPTER 6 ASYNCHRONOUS QUASI DELAY INSENSITIVE TEMPLATES (QDI) BASED VITERBI DECODER 80 CHAPTER 6 ASYNCHRONOUS QUASI DELAY INSENSITIVE TEMPLATES (QDI) BASED VITERBI DECODER 6.1 INTRODUCTION Asynchronous designs are increasingly used to counter the disadvantages of synchronous designs.

More information

16.5 Media-on-Demand (MOD)

16.5 Media-on-Demand (MOD) 16.5 Media-on-Demand (MOD) Interactive TV (ITV) and Set-top Box (STB) ITV supports activities such as: 1. TV (basic, subscription, pay-per-view) 2. Video-on-demand (VOD) 3. Information services (news,

More information

The Mitsubishi DX-TL5000 DVR

The Mitsubishi DX-TL5000 DVR The Mitsubishi DX-TL5000 DVR Test, text and photos by Vlado Damjanovski 2006 In this issue of CCTV focus Test Drive we analyse the latest Mitsubishi 16-channel DVR. Sam Boustani, sales representative for

More information

MPEGTool: An X Window Based MPEG Encoder and Statistics Tool 1

MPEGTool: An X Window Based MPEG Encoder and Statistics Tool 1 MPEGTool: An X Window Based MPEG Encoder and Statistics Tool 1 Toshiyuki Urabe Hassan Afzal Grace Ho Pramod Pancha Magda El Zarki Department of Electrical Engineering University of Pennsylvania Philadelphia,

More information

100Gb/s Single-lane SERDES Discussion. Phil Sun, Credo Semiconductor IEEE New Ethernet Applications Ad Hoc May 24, 2017

100Gb/s Single-lane SERDES Discussion. Phil Sun, Credo Semiconductor IEEE New Ethernet Applications Ad Hoc May 24, 2017 100Gb/s Single-lane SERDES Discussion Phil Sun, Credo Semiconductor IEEE 802.3 New Ethernet Applications Ad Hoc May 24, 2017 Introduction This contribution tries to share thoughts on 100Gb/s single-lane

More information

University of California. Santa Cruz. MPEG-2 Transport over ATM Networks. of the requirements for the degree of. Master of Science

University of California. Santa Cruz. MPEG-2 Transport over ATM Networks. of the requirements for the degree of. Master of Science University of California Santa Cruz MPEG-2 Transport over ATM Networks A thesis submitted in partial satisfaction of the requirements for the degree of Master of Science in Computer Engineering by Christos

More information

SCode V3.5.1 (SP-601 and MP-6010) Digital Video Network Surveillance System

SCode V3.5.1 (SP-601 and MP-6010) Digital Video Network Surveillance System V3.5.1 (SP-601 and MP-6010) Digital Video Network Surveillance System Core Technologies Image Compression MPEG4. It supports high compression rate with good image quality and reduces the requirement of

More information

Application of A Disk Migration Module in Virtual Machine live Migration

Application of A Disk Migration Module in Virtual Machine live Migration 2010 3rd International Conference on Computer and Electrical Engineering (ICCEE 2010) IPCSIT vol. 53 (2012) (2012) IACSIT Press, Singapore DOI: 10.7763/IPCSIT.2012.V53.No.2.61 Application of A Disk Migration

More information

Network Disk Recorder WJ-ND200

Network Disk Recorder WJ-ND200 Network Disk Recorder WJ-ND200 Network Disk Recorder Operating Instructions Model No. WJ-ND200 ERROR MIRROR TIMER HDD1 REC LINK /ACT OPERATE HDD2 ALARM SUSPEND ALARM BUZZER STOP Before attempting to connect

More information

The word digital implies information in computers is represented by variables that take a limited number of discrete values.

The word digital implies information in computers is represented by variables that take a limited number of discrete values. Class Overview Cover hardware operation of digital computers. First, consider the various digital components used in the organization and design. Second, go through the necessary steps to design a basic

More information

A Low Power Delay Buffer Using Gated Driver Tree

A Low Power Delay Buffer Using Gated Driver Tree IOSR Journal of VLSI and Signal Processing (IOSR-JVSP) ISSN: 2319 4200, ISBN No. : 2319 4197 Volume 1, Issue 4 (Nov. - Dec. 2012), PP 26-30 A Low Power Delay Buffer Using Gated Driver Tree Kokkilagadda

More information

Chapter 10 Basic Video Compression Techniques

Chapter 10 Basic Video Compression Techniques Chapter 10 Basic Video Compression Techniques 10.1 Introduction to Video compression 10.2 Video Compression with Motion Compensation 10.3 Video compression standard H.261 10.4 Video compression standard

More information

Prototyping an ASIC with FPGAs. By Rafey Mahmud, FAE at Synplicity.

Prototyping an ASIC with FPGAs. By Rafey Mahmud, FAE at Synplicity. Prototyping an ASIC with FPGAs By Rafey Mahmud, FAE at Synplicity. With increased capacity of FPGAs and readily available off-the-shelf prototyping boards sporting multiple FPGAs, it has become feasible

More information

Simple motion control implementation

Simple motion control implementation Simple motion control implementation with Omron PLC SCOPE In todays challenging economical environment and highly competitive global market, manufacturers need to get the most of their automation equipment

More information

Using Software Feedback Mechanism for Distributed MPEG Video Player Systems

Using Software Feedback Mechanism for Distributed MPEG Video Player Systems 1 Using Software Feedback Mechanism for Distributed MPEG Video Player Systems Kam-yiu Lam 1, Chris C.H. Ngan 1 and Joseph K.Y. Ng 2 Department of Computer Science 1 Computing Studies Department 2 City

More information

TV Character Generator

TV Character Generator TV Character Generator TV CHARACTER GENERATOR There are many ways to show the results of a microcontroller process in a visual manner, ranging from very simple and cheap, such as lighting an LED, to much

More information

Adaptive Key Frame Selection for Efficient Video Coding

Adaptive Key Frame Selection for Efficient Video Coding Adaptive Key Frame Selection for Efficient Video Coding Jaebum Jun, Sunyoung Lee, Zanming He, Myungjung Lee, and Euee S. Jang Digital Media Lab., Hanyang University 17 Haengdang-dong, Seongdong-gu, Seoul,

More information

High Performance Carry Chains for FPGAs

High Performance Carry Chains for FPGAs High Performance Carry Chains for FPGAs Matthew M. Hosler Department of Electrical and Computer Engineering Northwestern University Abstract Carry chains are an important consideration for most computations,

More information

FRAMES PER MULTIFRAME SLOTS PER TDD - FRAME

FRAMES PER MULTIFRAME SLOTS PER TDD - FRAME MULTI-FRAME PACKET RESERVATION MULTIPLE ACCESS FOR VARIABLE-RATE MULTIMEDIA USERS J. Brecht, L. Hanzo, M. Del Buono Dept. of Electr. and Comp. Sc., Univ. of Southampton, SO17 1BJ, UK. Tel: +-703-93 1,

More information

Spatial Light Modulators XY Series

Spatial Light Modulators XY Series Spatial Light Modulators XY Series Phase and Amplitude 512x512 and 256x256 A spatial light modulator (SLM) is an electrically programmable device that modulates light according to a fixed spatial (pixel)

More information

Minimax Disappointment Video Broadcasting

Minimax Disappointment Video Broadcasting Minimax Disappointment Video Broadcasting DSP Seminar Spring 2001 Leiming R. Qian and Douglas L. Jones http://www.ifp.uiuc.edu/ lqian Seminar Outline 1. Motivation and Introduction 2. Background Knowledge

More information

How to Predict the Output of a Hardware Random Number Generator

How to Predict the Output of a Hardware Random Number Generator How to Predict the Output of a Hardware Random Number Generator Markus Dichtl Siemens AG, Corporate Technology Markus.Dichtl@siemens.com Abstract. A hardware random number generator was described at CHES

More information

Transducers and Sensors

Transducers and Sensors Transducers and Sensors Dr. Ibrahim Al-Naimi Chapter THREE Transducers and Sensors 1 Digital transducers are defined as transducers with a digital output. Transducers available at large are primary analogue

More information

Digital Video Telemetry System

Digital Video Telemetry System Digital Video Telemetry System Item Type text; Proceedings Authors Thom, Gary A.; Snyder, Edwin Publisher International Foundation for Telemetering Journal International Telemetering Conference Proceedings

More information

Understanding and Calculating Probability of Intercept

Understanding and Calculating Probability of Intercept Application Note 74-0046-160517 Understanding and Calculating Probability of Intercept This application note explains the Probability of Intercept (POI) pertaining to a radio-frequency (RF) signal analyser,

More information

Synchronization-Sensitive Frame Estimation: Video Quality Enhancement

Synchronization-Sensitive Frame Estimation: Video Quality Enhancement Multimedia Tools and Applications, 17, 233 255, 2002 c 2002 Kluwer Academic Publishers. Manufactured in The Netherlands. Synchronization-Sensitive Frame Estimation: Video Quality Enhancement SHERIF G.

More information

Interframe Bus Encoding Technique for Low Power Video Compression

Interframe Bus Encoding Technique for Low Power Video Compression Interframe Bus Encoding Technique for Low Power Video Compression Asral Bahari, Tughrul Arslan and Ahmet T. Erdogan School of Engineering and Electronics, University of Edinburgh United Kingdom Email:

More information

Retiming Sequential Circuits for Low Power

Retiming Sequential Circuits for Low Power Retiming Sequential Circuits for Low Power José Monteiro, Srinivas Devadas Department of EECS MIT, Cambridge, MA Abhijit Ghosh Mitsubishi Electric Research Laboratories Sunnyvale, CA Abstract Switching

More information

NAS vs. SAN: Storage Considerations for Broadcast and Post- Production Applications

NAS vs. SAN: Storage Considerations for Broadcast and Post- Production Applications NAS vs. SAN: Storage Considerations for Broadcast and Post- Production Applications As more content is created in, and as the industry transitions to, higher resolutions, many broadcast and post-production

More information

Audio and Video II. Video signal +Color systems Motion estimation Video compression standards +H.261 +MPEG-1, MPEG-2, MPEG-4, MPEG- 7, and MPEG-21

Audio and Video II. Video signal +Color systems Motion estimation Video compression standards +H.261 +MPEG-1, MPEG-2, MPEG-4, MPEG- 7, and MPEG-21 Audio and Video II Video signal +Color systems Motion estimation Video compression standards +H.261 +MPEG-1, MPEG-2, MPEG-4, MPEG- 7, and MPEG-21 1 Video signal Video camera scans the image by following

More information

Getting Started After Effects Files More Information. Global Modifications. Network IDs. Strand Opens. Bumpers. Promo End Pages.

Getting Started After Effects Files More Information. Global Modifications. Network IDs. Strand Opens. Bumpers. Promo End Pages. TABLE of CONTENTS 1 Getting Started After Effects Files More Information Introduction 2 Global Modifications 9 Iconic Imagery 21 Requirements 3 Network IDs 10 Summary 22 Toolkit Specifications 4 Strand

More information

6.UAP Project. FunPlayer: A Real-Time Speed-Adjusting Music Accompaniment System. Daryl Neubieser. May 12, 2016

6.UAP Project. FunPlayer: A Real-Time Speed-Adjusting Music Accompaniment System. Daryl Neubieser. May 12, 2016 6.UAP Project FunPlayer: A Real-Time Speed-Adjusting Music Accompaniment System Daryl Neubieser May 12, 2016 Abstract: This paper describes my implementation of a variable-speed accompaniment system that

More information

On the Characterization of Distributed Virtual Environment Systems

On the Characterization of Distributed Virtual Environment Systems On the Characterization of Distributed Virtual Environment Systems P. Morillo, J. M. Orduña, M. Fernández and J. Duato Departamento de Informática. Universidad de Valencia. SPAIN DISCA. Universidad Politécnica

More information

Bridging the Gap Between CBR and VBR for H264 Standard

Bridging the Gap Between CBR and VBR for H264 Standard Bridging the Gap Between CBR and VBR for H264 Standard Othon Kamariotis Abstract This paper provides a flexible way of controlling Variable-Bit-Rate (VBR) of compressed digital video, applicable to the

More information

(12) Patent Application Publication (10) Pub. No.: US 2004/ A1

(12) Patent Application Publication (10) Pub. No.: US 2004/ A1 (19) United States US 2004O184531A1 (12) Patent Application Publication (10) Pub. No.: US 2004/0184531A1 Lim et al. (43) Pub. Date: Sep. 23, 2004 (54) DUAL VIDEO COMPRESSION METHOD Publication Classification

More information

MULTI-STATE VIDEO CODING WITH SIDE INFORMATION. Sila Ekmekci Flierl, Thomas Sikora

MULTI-STATE VIDEO CODING WITH SIDE INFORMATION. Sila Ekmekci Flierl, Thomas Sikora MULTI-STATE VIDEO CODING WITH SIDE INFORMATION Sila Ekmekci Flierl, Thomas Sikora Technical University Berlin Institute for Telecommunications D-10587 Berlin / Germany ABSTRACT Multi-State Video Coding

More information

A Light Weight Method for Maintaining Clock Synchronization for Networked Systems

A Light Weight Method for Maintaining Clock Synchronization for Networked Systems 1 A Light Weight Method for Maintaining Clock Synchronization for Networked Systems David Salyers, Aaron Striegel, Christian Poellabauer Department of Computer Science and Engineering University of Notre

More information

An Efficient Implementation of Interactive Video-on-Demand

An Efficient Implementation of Interactive Video-on-Demand An Efficient Implementation of Interactive Video-on-Demand Steven Carter and Darrell Long University of California, Santa Cruz Jehan-François Pâris University of Houston Why Video-on-Demand? Increased

More information

Contents on Demand Architecture and Technologies of Lui

Contents on Demand Architecture and Technologies of Lui Contents on Demand Architecture and Technologies of Lui ISOZUMI Atsunori, KAMIMURA Tomohiko, KUROIWA Minoru, SAKAMOTO Susumu, CHIBA Taneaki Abstract has developed Home Server PC Lui SX, which is a PC incorporating

More information

Universität Augsburg

Universität Augsburg Universität Augsburg Decomposing Balsa-STGs (Working Notes) Stanislavs Golubcovs, Walter Vogler Report 2014-01 April 2014 Institut für Informatik D-86135 Augsburg Copyright c Stanislavs Golubcovs, Walter

More information

FullMAX Air Inetrface Parameters for Upper 700 MHz A Block v1.0

FullMAX Air Inetrface Parameters for Upper 700 MHz A Block v1.0 FullMAX Air Inetrface Parameters for Upper 700 MHz A Block v1.0 March 23, 2015 By Menashe Shahar, CTO, Full Spectrum Inc. This document describes the FullMAX Air Interface Parameters for operation in the

More information