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1 More design examples, state assignment and reduction Page 1

2 Serial Parity Checker We have only 2 states (S 0, S 1 ): correspond to an even and odd number of 1 s received so far. x Clock D FF Q Z = 1 whenever circuit is in state S 1 or in State S 0 and X = 1 Z = 0 whenever circuit is in state S 0 or in State S 1 and X = 1 X/Q 0 1 state codes: S 0 S 1 :0 : Next State KM D=X Q+XQ Page 2

3 Serial Comparator Inputs: data inputs (A,B),; an enable input (E) Output: z= 1, if A>b 0, otherwise A B E comparator Z when enable is low, the output is zero Clock when enable is high, the circuit compares A and B numerically (assuming the values are presented with the most-significant bit, first) and outputs 1 if A>B. 1xx A>B /1 0xx EAB Three states implies at least 2 flip flops. One encoding is 00 for state:?? 10 for state: A>B, 01 for state: A<B 110 0xx, 100, 111??/ xx A< B/0 1xx Page 3

4 xx A>B /1 0xx EAB Output equation: A>B = Q 1 Q 0 (simplify to Q 1 ) Next state equations: D Q1 =(Q 1 +Q 0 AB )E =(Q 1 +Q 0 AB )E D Q0 =(Q 0 +Q 1 Q 0 AB )E =(Q 0 +Q 1 AB )E Q 1 Present State Q 1 Q xx, 100, 111 Inputs EAB??/ xx Next State Q 1 Q 0 A< B/0 1xx Output A>B xx xx 0xx 1xx 0xx Page 4

5 Example using JK PS Q1Q0 X NS Q1Q X X X 0 0 Using JK JK=1x JK=x0 0 1 JK=0x JK=x X= X=1 J(Q1) X=0 X=1 Q1Q0 00 (0->0):0 (0->0)0 01 (0->1):1 (0->1)1 10 (1->1):X (1->1)X 11 (1->0):X (1->0)X K(Q1) X=0 X=1 Q1Q0 00 X X 01 1 X Page 5

6 State Assignment Selecting binary patterns for the symbolic states impacts circuit complexity. Outputs and FF input equations depend on current state and are therefore influenced by the assignment of binary values to states. We also have an option in how many flip-flops we use. We can use more than the minimum number of flip-flops and this might result in much simpler logic equations for the flip-flop inputs and circuit outputs. We will consider several different encoding schemes. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 6

7 Example Assume we have the following state diagram. Circuit requires 7 states (S0,, S6) and has 3 inputs (R, B, W). Circuit has 4 outputs (say A, B, C and D). R!W S2/0100 R S0/0000 S1/0000 W R B R R S3/1000 S4/1001 S5/1010 S6/1011 R!B R E&CE 223 Digital Circuits and Systems (A. Kennings) Page 7

8 Encoding Scheme Targeting Minimum FF Count With n-bits (i.e., n flip-flops) we can encode 2 n states. This always gives the minimum number of flip-flops required. In our example, we have 7 states and therefore would need 3 bits for encoding. S0 Ã 000, S1 Ã 001 S2 Ã 010, S3 Ã 011 S4 Ã 100, S5 Ã 101 S6 Ã 110 Note: There is still room for one more state to be encoded. Note: No particular method for assigning any given binary pattern to any particular symbolic state. Will need to derive next state equations and output equations E&CE 223 Digital Circuits and Systems (A. Kennings) Page 8

9 Encoding Scheme Output Encoding Method Sometimes, we can encode the states such that the output of the flip-flops are ALSO the outputs of the circuit!!! Counters are circuits that are good examples of output encodeing... We will see this again later when we talk about counters Consider listing the states of the system, along with their outputs. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 9

10 Encoding Scheme Output Encoding Method When we list outputs along with states, we will see one of two cases: CASE 1: Outputs for each state are distinct (output value becomes the state encoding). CASE 2: Outputs for some states are identical (add additional bits to distinguish those states with identical outputs). E&CE 223 Digital Circuits and Systems (A. Kennings) Page 10

11 Encoding Scheme Output Encoding Method In our example, we need to add an extra bit to distinguish between S0 and S1: Can encode states using 5 flip-flops (let don t cares be 0 for illustration purposes): S0 Ã 00000, S1 Ã 00001, S2 Ã 01000, S3 Ã S4 Ã 10010, S5 Ã 10100, S6 Ã E&CE 223 Digital Circuits and Systems (A. Kennings) Page 11

12 Encoding Scheme Output Encoding Method Uses more flip-flops that minimum flip-flop method. However, no output equations (less logic, less output delays) since outputs come directly from flip-flop outputs. Potentially many unused states, and we might need to be careful about unused states. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 12

13 Encoding Scheme One-Hot Encoding Use 1 flip-flop per state (i.e., n states means n flip-flops). Only the output of 1 flip-flop is ever high at any given time. When the flip-flop output is 1, then we know which state we are in. Generally (although not always), one-hot encoding reduces logic required for output equations and next state equations, but uses more flip-flops. For our example we have 7 states, so with one hot encoding, we would need 7 flipflops and use the following encoding scheme: S0 Ã , S1 Ã , S2 Ã , S3 Ã S4 Ã , S5 Ã , S6 Ã E&CE 223 Digital Circuits and Systems (A. Kennings) Page 13

14 State Reduction In generating a state table/diagram from a verbal description, can get more states than required. The number of flip-flops, complexity of next state and output equations, etc. all depend on the number of states, it is reasonable to ask if a state table/diagram can be simplified to remove redundant states. Sometimes, states are equivalent to each other and can be combine into a single state. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 14

15 Equivalent States Two states are said to be equivalent if: For each circuit input, the states give exactly the same outputs, AND For each circuit input, the states give the same next state or an equivalent next state. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 15

16 State Reduction Row Matching is based on the state-transition table: If two states have the same output and both transition to the same next state or both transition to each other or both self-loop then they are equivalent. Combine the equivalent states into a new renamed state. Repeat until no more states are combined State Transition Table NS output PS x=0 x=1 S0 S0 S1 0 S1 S1 S2 1 S2 S2 S1 0

17 Row Matching Example

18 Row Matching Example

19 Call d Call e Page 19

20 Reduced states Reduced State Transition Diagram E&CE 223 Digital Circuits and Systems (A. Kennings) Page 20

21 State Reduction Methods Other methods for state reduction: Implication charts and merger diagrams. Partitioning. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 21

22 Example Implication Charts and Merger Diagrams Consider the following state table for a 1-input, 1-output circuit. Our initial design resulted in a state table with 5 states and needs at least 3 flipflops. But, we can do better E&CE 223 Digital Circuits and Systems (A. Kennings) Page 22

23 Implication Charts We can tabulate equivalencies in a so-called implication chart. The implication chart looks like the lower triangle of a matrix each entry is intended to tell us under what conditions two states are equivalent. S1 S2 S3 S4 S0 S1 S2 S3 State table Implication chart E&CE 223 Digital Circuits and Systems (A. Kennings) Page 23

24 Implication Charts We begin by marking entries in the implication chart with an x if two states cannot be equivalent due to different output values. S1 S2 S3 S4 S0 S1 S2 S3 State table Implication chart E&CE 223 Digital Circuits and Systems (A. Kennings) Page 24

25 Implication Chart Equivalent States Next, we mark entries that are definitely equivalent. We also mark entries that are equivalent under implied decisions. S1 S2 S3 (S0,S1) (S3,S4) S4 (S0,S2) (S1,S2) (S1,S3) S0 S1 S2 S3 State table Implication chart E&CE 223 Digital Circuits and Systems (A. Kennings) Page 25

26 Implication Chart Finally, we perform passes over the entries from top-left to bottom-right trying to cross out those states that cannot be equivalent due to implied decisions. S1 S2 S3 (S0,S1) (S3,S4) S4 (S0,S2) (S1,S2) (S1,S3) S0 S1 S2 S3 State table Implication chart E&CE 223 Digital Circuits and Systems (A. Kennings) Page 26

27 Merger Diagram From the implication chart, we can built a graph (Merger Diagram) that shows merges. Nodes are states and edges represent equivalency. Boxes with any x in them represent non-equivalent states. Boxes with all v in them represent equivalency and are represented by an edge. S1 S0 S2 S3 (S0,S1) (S3,S4) S1 S2 S4 (S0,S2) (S1,S2) (S1,S3) S0 S1 S2 S3 S3 S4 Implication chart Merger Diagram E&CE 223 Digital Circuits and Systems (A. Kennings) Page 27

28 Important We need to make sure each state is included somewhere: We are okay, since S0,, S4 are all included. We need to check the implied decisions hold E.g., (S0,S2) are always equivalent, so this is okay. E.g., (S1,S4) required that (S0,S2) are implied (see implication chart). We have this merge, so it is true, and we are okay. Since implied decisions all check out, our reduction is good and we are done. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 28

29 Final Result Merge (S0,S2), (S1,S4) and (S3). Our original state table that had 5 states and needed at least 3 flip-flops. Our new, and reduced, state table that has only 3 states and needs only 2 flip-flops. Both tables will implement the same design, but the reduced state stable will likely result in a simpler and smaller circuit. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 29

30 Textbook Reduction of state tables using implication charts and merger diagrams is covered in Chapter 9, Section 9.5 of the course textbook. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 30

31 Example - Partitioning Consider the following state table for a circuit with 1 input A and 1 output Z: Can divide states into partitions (or groups) of equivalent states. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 31

32 Partitioning - Procedure Procedure: FIRST: Group states according to circuit outputs produced. States are only equivalent if their outputs are the same for all input patterns. So, we get groups in which all the states in each group might be equivalent. LOOP: For each group, consider each input pattern. If, for any input pattern, different states in a group result in a transition to a different other groups, then those states are not equivalent. So, we separate the group in to two smaller groups. Continue dividing groups into smaller partitions until all the states in any group transition to the SAME other group for ANY input pattern. Once we reach the point where further division of groups is not required, we have identified the equivalent states. E&CE 223 Digital Circuits and Systems (A. Kennings) Page 32

33 Partitioning - Illustration Consider our example We can see that, in fact, there are only 3 required states (and not 5) since some states are equivalent. This means less flip-flops and (likely) less logic to produce next state and output equations. (S0,S2) (S0,S2) (S1,S4) (S0,S1,S2,S3,S4) (S1,S3,S4) (S3) divide based on outputs divide based on next state E&CE 223 Digital Circuits and Systems (A. Kennings) Page 33

34 Partitioning Final Result We can merge together equivalent states and end up with a smaller state diagram and state table: (S0,S2) (S0,S2) 1 (S0,S2) (S0,S1,S2,S3,S4) (S1,S4) (S1,S4) 1 0 divide based on outputs (S1,S3,S4) divide based on next state (S3) 1 (S3) 0 1 E&CE 223 Digital Circuits and Systems (A. Kennings) Page 34

35 Textbook State assignment and state reduction is covered in the textbook in Chapter 5, Section 5.6 E&CE 223 Digital Circuits and Systems (A. Kennings) Page 35

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